| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 3 | Juan Monroy, Francisco Bellas, Richard J. Duro, Rubén López, Antonio Puentes, Jacques Isaac |
Automatic Speech-Lip Synchronization System for 3D Animation.  |
KES  |
2009 |
DBLP DOI BibTeX RDF |
knowledge-based system, speech recognition, 3D animation, process automation, lip synchronization |
| 3 | Belinda Teoh Soo Phing, Mohamad Izani Zainal Abidin, Aishah Abdul Razak |
Adaptation of moveable pop-up technique in 3D animation.  |
Computers in Entertainment  |
2004 |
DBLP DOI BibTeX RDF |
movable, pop-up, technique/style, animation, production, storytelling, continuity, 3D animation |
| 3 | Marc Najork, Marc H. Brown |
Obliq-3D: A High-Level, Fast-Turnaround 3D Animation System.  |
IEEE Trans. Vis. Comput. Graph.  |
1995 |
DBLP DOI BibTeX RDF |
interpreted language, information visualization, 3D graphics, scripting language, algorithm animation, 3D animation, embedded language |
| 2 | Xin Zhang 0013, David S. Biswas, Guoliang Fan |
A software pipeline for 3D animation generation using mocap data and commercial shape models.  |
CIVR  |
2010 |
DBLP DOI BibTeX RDF |
3D animation generation, mocap data, human motion |
| 2 | Guangzheng Fei, Won-Sook Lee, Chris Joslin, Zijun Xin |
3D animation creation using space canvases for free-hand drawing.  |
VRCAI  |
2008 |
DBLP DOI BibTeX RDF |
sketch-based modeling and animation, space canvases |
| 2 | Karissa Miller, David Przybyla, Mahmoud Pegah |
Soothing the many-headed beast: improving the rendering process in the world of 3D animation.  |
SIGUCCS  |
2004 |
DBLP DOI BibTeX RDF |
rendering infrastructure, rendering performance, animation, render, distributed rendering |
| 2 | LiQin Tan |
Digital-Primitive Art Research: Animation Permeates Centuries-old Rawhides.  |
IV  |
2004 |
DBLP DOI BibTeX RDF |
Primitive Art, Digital Art, 3D Animation |
| 2 | Takeo Miyasaka, Kazuhiro Kuroda, Makoto Hirose, Kazuo Araki |
Reconstruction of Realistic 3D Surface Model and 3D Animation from Range Images Obtained by Real Time 3D Measurement System.  |
ICPR  |
2000 |
DBLP DOI BibTeX RDF |
|
| 1 | Hanchao Yu, Hong Liu, Xiaopeng Yang |
Evolutionary computing method in 3D animation modeling cooperative design.  |
CSCWD  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Robert James Tucker |
Runaway - A Web-based, Visual Programming System and Extensible Framework for 3D Animation.  |
CSEDU  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Xiaopeng Yang, Hong Liu, Yanhui Ding, Hanchao Yu |
An Improved Cellular Genetic Algorithm with Evolutionary Rules for 3D Animation Modeling Design.  |
CAD/Graphics  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Youyou Wang, Guilherme N. DeSouza |
A Compact Representation for 3D Animation Using Octrees and Affine Transformations.  |
Int. J. Digital Multimedia Broadcasting  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Yong Cao, Mithilesh Kumar |
A Motion Graph Approach for Interactive 3D Animation Using Low-cost Sensors.  |
CGVR  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Laurent Ruhlmann, Benoît Ozell, Michel Gagnon, Steve Bourgoin, Eric Charton |
Improving Communication Using 3D Animation.  |
KES  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Tony Tung, Takashi Matsuyama |
Dynamic surface matching by geodesic mapping for 3D animation transfer.  |
CVPR  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Jingwan Lu, Pedro V. Sander, Adam Finkelstein |
Interactive painterly stylization of images, videos and 3D animations.  |
SI3D  |
2010 |
DBLP DOI BibTeX RDF |
GPU processing, non-photorealistic rendering, video processing, particle systems, painterly rendering |
| 1 | Yuesheng He, Yuanyan Tang |
Classification of 3D Models for the 3D Animation Environments.  |
SMC  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Hyunju Shim, Bo Gyeong Kang, Kyungsoo Kwag |
Web2Animation - Automatic Generation of 3D Animation from the Web Text.  |
Web Intelligence  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Martin Poirier, Eric Paquette |
Rig retargeting for 3D animation.  |
Graphics Interface  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Carla Diana |
Uberobjects: père Ubu installation.  |
Creativity & Cognition  |
2009 |
DBLP DOI BibTeX RDF |
design, interactivity, art, product design, 3d animation, three dimensional interfaces |
| 1 | Thomas Sturgeon, Colin Allison, Alan Miller |
802.11 wireless experiments in a virtual world.  |
ITiCSE  |
2009 |
DBLP DOI BibTeX RDF |
wireless networking, computer networks, 802.11, exploratory learning |
| 1 | Mark Christensen van Langeveld, Robert Kessler |
Two in the middle: digital character production and machinima courses.  |
SIGCSE  |
2009 |
DBLP DOI BibTeX RDF |
film/storytelling, interdisciplinary curriculum, education, 3d modeling, video games, machinima, digital entertainment |
| 1 | Shigeru Araki |
Mime and physical theatre workshop for CG animators and directors.  |
SIGGRAPH ASIA Educators Program  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Gregory Bennett, Andrew Denton |
Developing practical models for teaching motion capture.  |
SIGGRAPH ASIA Educators Program  |
2009 |
DBLP DOI BibTeX RDF |
principles of animation, performance, motion capture, curriculum development |
| 1 | Gray Hodgkinson |
The seduction of realism.  |
SIGGRAPH ASIA Educators Program  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Frutuoso G. M. Silva |
Teaching animation in computer science.  |
SIGGRAPH ASIA Educators Program  |
2009 |
DBLP DOI BibTeX RDF |
blender, animation, computer science |
| 1 | Donald D. Girard |
Jumping egg model.  |
SpringSim  |
2009 |
DBLP DOI BibTeX RDF |
ACSL, gyro nutation, jumping egg, spinning egg, animation |
| 1 | Miao Song, Serguei A. Mokhov, Alison R. Loader, Maureen J. Simmonds |
A stereoscopic OpenGL-based interactive plug-in framework for Maya and beyond.  |
VRCAI  |
2009 |
DBLP DOI BibTeX RDF |
Maya, frameworks, OpenGL, plug-ins, stereoscopy |
| 1 | Younghui Kim, Junyong Noh |
LightShop: An Interactive Lighting System Incorporating the 2D Image Editing Paradigm.  |
ISVC  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Filipe Costa Luz, Vasco Bila, José Maria Dinis |
Augmented reality for games.  |
DIMEA  |
2008 |
DBLP DOI BibTeX RDF |
augmented reality, motion capture, building blocks, 3d animation |
| 1 | Mohamed Jemni, Oussama El Ghoul |
A System to Make Signs Using Collaborative Approach.  |
ICCHP  |
2008 |
DBLP DOI BibTeX RDF |
Avatar animation, collaborative approach, dictionary of sign, sign language, 3D animation |
| 1 | Hyunju Shim, Bo Gyeong Kang |
CAMEO - camera, audio and motion with emotion orchestration for immersive cinematography.  |
Advances in Computer Entertainment Technology  |
2008 |
DBLP DOI BibTeX RDF |
intelligent cinematography, virtual director, xml |
| 1 | Kaoru Sumi |
Anime de Blog: animation CGM for content distribution.  |
Advances in Computer Entertainment Technology  |
2008 |
DBLP DOI BibTeX RDF |
consumer generated media, content generation, content distribution |
| 1 | Thiago R. Dória, Angelo E. M. Ciarlini, Alexandre Andreatta |
A nondeterministic model for controlling the dramatization of interactive stories.  |
SRMC  |
2008 |
DBLP DOI BibTeX RDF |
model checking, planning, interactive storytelling, digital entertainment |
| 1 | Ludovic Dutreve, Alexandre Meyer, Saïda Bouakaz |
Feature points based facial animation retargeting.  |
VRST  |
2008 |
DBLP DOI BibTeX RDF |
performance-driven facial animation, skeleton-subspace deformation, facial animation, retargeting |
| 1 | A. R. Vamsidhar, P. K. Bora, Sanjib Das |
Animation Geometry Compression Using the Linear Discriminant Analysis.  |
ICVGIP  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Miao Wang, Guangzheng Fei, Zijun Xin, Yi Zheng, Xin Li |
3D Freehand Canvas.  |
Edutainment  |
2008 |
DBLP DOI BibTeX RDF |
3D freehand, object animation, camera animation, stroke |
| 1 | Pai-Feng Lee, Chi-Kang Kao, Juin-Ling Tseng, Bin Shyan Jong, Tsong Wuu Lin |
3D Animation Compression Using Affine Transformation Matrix and Principal Component Analysis.  |
IEICE Transactions  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Jinghua Zhang, Jinsheng Xu, Huiming Yu |
Octree-Based 3D Animation Compression with Motion Vector Sharing.  |
ITNG  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Yasuhiro Sakamoto, Yu Sudo, Masa Inakage |
Zoetmorerope: non-optical physical space 3d-animation.  |
DIMEA  |
2007 |
DBLP DOI BibTeX RDF |
non-optical media, solid anmation, zoetrope, moving image |
| 1 | Suk Hwan Lee, Seong Geun Kwon, Bong-Ju Jang, Ji-Hoon Kim, Ki-Ryong Kwon |
3D Animation Watermarking Scheme using Orientation Interpolator.  |
ICME  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Charles B. do Prado, Felipe M. G. França, Eduardo Costa, Luiz Vasconcelos |
A new intelligent systems approach to 3D animation in television.  |
CIVR  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Qiming Wang, Sandy Ressler |
Generation and manipulation of H-Anim CAESAR scan bodies.  |
Web3D  |
2007 |
DBLP DOI BibTeX RDF |
CAESAR, VRML, 3D scan, 3D animation, H-Anim |
| 1 | Jean-Claude Martin, Christophe d'Alessandro, Christian Jacquemin, Brian F. G. Katz, Aurélien Max, Laurent Pointal, Albert Rilliard |
3D Audiovisual Rendering and Real-Time Interactive Control of Expressivity in a Talking Head.  |
IVA  |
2007 |
DBLP DOI BibTeX RDF |
voice directivity, real-time and interactivity, expressive-ness, experimental studies, 3D animation |
| 1 | Masayuki Ueno, Kazuma Tanida, Katsuhide Tsushima |
Simplified motion language for 3D computer animation with turtle metaphor.  |
Advances in Computer Entertainment Technology  |
2007 |
DBLP DOI BibTeX RDF |
3DCG, animation authoring, animation generation, logo language |
| 1 | Claude Dennis Pegden |
SIMIO: a new simulation system based on intelligent objects.  |
Winter Simulation Conference  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Pedram Azad, Tamim Asfour, Rüdiger Dillmann |
Toward an Unified Representation for Imitation of Human Motion on Humanoids.  |
ICRA  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Yuru Pei, Hongbin Zha |
Transferring of Speech Movements from Video to 3D Face Space.  |
IEEE Trans. Vis. Comput. Graph.  |
2007 |
DBLP DOI BibTeX RDF |
speech synchronization, visual speech synthesis, machine learning, Facial animation, performance-driven animation |
| 1 | David Pizzi, Fred Charles, Jean-Luc Lugrin, Marc Cavazza |
Interactive Storytelling with Literary Feelings.  |
ACII  |
2007 |
DBLP DOI BibTeX RDF |
Aesthetic computing, literary analysis, emotional NLP, interactive storytelling |
| 1 | Jian Gao, Caiming Zhang, Zhiquan Feng |
Surface Animation Based on 2D Editing.  |
Edutainment  |
2007 |
DBLP DOI BibTeX RDF |
3D carving, transformation with curve constrain, edge corroding, surface overlaying, partial resampling |
| 1 | John E. Brough, Maxim Schwartz, Satyandra K. Gupta, Davinder K. Anand, Robert Kavetsky, Ralph Pettersen |
Towards the development of a virtual environment-based training system for mechanical assembly operations.  |
Virtual Reality  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Yi Wang, Zhi-Qiang Liu, Li-Zhu Zhou |
Key-styling: learning motion style for real-time synthesis of 3D animation.  |
Journal of Visualization and Computer Animation  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Martin Hash, Robert Hiromoto, Scott Harrison |
3D Animation Streaming.  |
WEBIST  |
2006 |
DBLP BibTeX RDF |
|
| 1 | Difei Lu, Xiuzi Ye |
Sketch Based 3D Animation Copy.  |
ICAT  |
2006 |
DBLP DOI BibTeX RDF |
Differential mean value coordinates, Animation, Sketch |
| 1 | Jinghua Zhang, Jinsheng Xu |
Optimizing octree motion representation for 3D animation.  |
ACM Southeast Regional Conference  |
2006 |
DBLP DOI BibTeX RDF |
animated geometry compression, octree, motion vectors, trilinear interpolation |
| 1 | Suk Hwan Lee, Ki-Ryong Kwon, Gwang-Seok Jung, Byungki Cha |
3D Animation Watermarking Using PositionInterpolator.  |
MRCS  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Minhua Ma, Paul McKevitt |
Virtual human animation in natural language visualisation.  |
Artif. Intell. Rev.  |
2006 |
DBLP DOI BibTeX RDF |
Language visualisation, Virtual human animation, Virtual Reality, Temporal relations, 3D animation |
| 1 | Michael Broughton |
Virtual planning rooms (ViPR): a 3D visualisation environment for hierarchical information.  |
AUIC  |
2006 |
DBLP DOI BibTeX RDF |
3D rooms, planning rooms, virtual reality, decision trees, 3D user interface, 3D visualisation |
| 1 | Volker Blanz |
Computing human faces for human viewers: automated animation in photographs and paintings.  |
ICMI  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Albert Cohen, Marc Duranton, Christine Eisenbeis, Claire Pagetti, Florence Plateau, Marc Pouzet |
N-synchronous Kahn networks: a relaxed model of synchrony for real-time systems.  |
POPL  |
2006 |
DBLP DOI BibTeX RDF |
subtyping, synchronous languages, resource constraints, streaming applications, correctness by construction |
| 1 | Hiam M. Khoury, Vineet R. Kamat, Photios G. Ioannou |
Simulation and visualization of air-side operations at Detroit Metropolitan Airport.  |
Winter Simulation Conference  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | André Redert, Robert-Paul Berretty, Chris Varekamp, Oscar Willemsen, Jos Swillens, Hans Driessen |
Philips 3D Solutions: From Content Creation to Visualization.  |
3DPVT  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Tianding Chen, Xianli Xu |
Pose-Dependent Level of Detail Model for Animated Grids.  |
ICAT Workshops  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Norasiken Bakar, Halimah Badioze Zaman |
Development and Design of 3D Virtual Laboratory for Chemistry Subject Based on Constructivism-Cognitivism-Contextual Approach.  |
3D-GIS  |
2006 |
DBLP DOI BibTeX RDF |
Education Theory, Experiment, 3D, Virtual Laboratory, Chemistry, Learning by Doing |
| 1 | Minghao Yang, Guangzheng Fei, Minyong Shi, Yongsong Zhan |
A Simple, Efficient Method for Real-Time Simulation of Smoke Shadow.  |
ICAT  |
2006 |
DBLP DOI BibTeX RDF |
Smoke Shadow Simulation, Shadow Texture, Projective Texturing, GPU, Diffusion |
| 1 | Nicoletta Adamo-Villani, Bedrich Benes, Matthew Brisbin, Bryce Hyland |
A Natural Interface for Sign Language Mathematics.  |
ISVC  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Jan-Phillip Tiesel, Jörn Loviscach |
A Mobile Low-Cost Motion Capture System Based on Accelerometers.  |
ISVC  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Adi Bar-Lev, Alfred M. Bruckstein, Gershon Elber |
Virtual marionettes: a system and paradigm for real-time 3D animation.  |
The Visual Computer  |
2005 |
DBLP DOI BibTeX RDF |
Computer graphics system, Virtual marionettes, RealTime physics-based animation, Computer game, Animation system |
| 1 | Alejandro Ramírez |
Towards a cinematically enhanced narrative.  |
Advances in Computer Entertainment Technology  |
2005 |
DBLP DOI BibTeX RDF |
cinematic language, knowledge base, storytelling, narrative |
| 1 | Ben Archer |
Micro analysis & design: Micro Saint Sharp.  |
Winter Simulation Conference  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Amir H. Behzadan, Vineet R. Kamat |
Visualization of construction graphics in outdoor augmented reality.  |
Winter Simulation Conference  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Photios G. Ioannou, Vineet R. Kamat |
Intelligent preemption in construction of a manmade island for an airport.  |
Winter Simulation Conference  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | David Krahl |
Imagine That, Inc: extend overview.  |
Winter Simulation Conference  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | David Krahl |
Imagine That, Inc.: extend 7.  |
Winter Simulation Conference  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Jackie Assa, Yaron Caspi, Daniel Cohen-Or |
Action synopsis: pose selection and illustration.  |
ACM Trans. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
animation analysis, key poses, motion curve, dimensionality reduction, human motion analysis |
| 1 | Peter Fiala, Nicoletta Adamo-Villani |
ARpm: An Augmented Reality Interface for Polygonal Modeling.  |
ISMAR  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Frederick W. B. Li, Becky Siu, Rynson W. H. Lau, Taku Komura |
Real-Time Adaptive Human Motions for Web-Based Training.  |
ICWL  |
2005 |
DBLP DOI BibTeX RDF |
Adaptive motion synthesis, adaptive motion transmission and Web-based training |
| 1 | Vineet R. Kamat, Julio C. Martínez |
General-Purpose 3D Animation with VITASCOPE.  |
Winter Simulation Conference  |
2004 |
DBLP BibTeX RDF |
|
| 1 | Vineet R. Kamat, Julio C. Martínez |
Practical 3D Animation of Multiply Articulated Construction Equipment.  |
Winter Simulation Conference  |
2004 |
DBLP BibTeX RDF |
|
| 1 | Myungsook Klassen |
Another approach to teaching programming concept course with object first.  |
SIGITE Conference  |
2004 |
DBLP DOI BibTeX RDF |
attrition rate, innovative teaching, programming concepts, object oriented programming, problem solving, Alice, 3D animation, logical reasoning |
| 1 | Zhiqing Cao, Xin Sun, Jiaoying Shi |
Tour into the picture using relative depth calculation.  |
VRCAI  |
2004 |
DBLP DOI BibTeX RDF |
relative depth calculation (RDC), tour into the picture (TIP), walk-through, virtual reality (VR), image-based rendering (IBR), projective geometry, panorama |
| 1 | Newton Lee |
A word from the editor.  |
Computers in Entertainment  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool |
Viewpoint Consistent Texture Synthesis.  |
3DPVT  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Nicoletta Adamo-Villani, John Doublestein, Zachary Martin |
The MathSigner: An Interactive Learning Tool for American Sign Language K-3 Mathematics.  |
IV  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Yongmin Zhong, Bijan Shirinzadeh |
Analysis, Conversion and Visualization of Discrete Simulation Results.  |
IV  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Asako Soga, Bin Umino, Takami Yasuda, Shigeki Yokoi |
A System for Choreographic Simulation of Ballet Using a 3D Motion Archive on the Web.  |
AMDO  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Remo Suppi, Daniel Fernández, Emilio Luque |
Fish Schools: PDES Simulation and Real Time 3D Animation.  |
PPAM  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Hyo Keun Lee, Young Sup Park, Kyung-hyun Yoon |
A Study on the Dynamic Painterly Stroke Generation for 3D Animation.  |
ICCSA  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Cédric Aguerre, Pascal Desbarats, Bixente Dilharreguy, Chrit T. W. Moonen |
3D Animation Of Cerebral Activity Using Both Spatial And Temporal fMRI Information.  |
3DIM  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Stephen Cooper, Wanda Dann, Randy Pausch |
Teaching objects-first in introductory computer science.  |
SIGCSE  |
2003 |
DBLP DOI BibTeX RDF |
visualization, animation, pedagogy, CS1, 3D, objects-first |
| 1 | Ken'ichi Morooka, Hiroyuki Takagi, Hiroshi Nagahashi |
Active Balloon Model Based On 3D Skeleton Extraction By Competitive Learning.  |
3DIM  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Tansel Ersavas |
Expanding The Envelope of the Object Oriented Approach.  |
C5  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Haitao Du, Marcos Sanchez-Elez, Nozar Tabrizi, Nader Bagherzadeh, Manuel L. Anido, Milagros Fernández |
Interactive Ray Tracing on Reconfigurable SIMD MorphoSys.  |
DATE  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Noritaka Osawa, Kikuo Asai |
An Immersive Path Editor for Keyframe Animation using Hand Direct Manipulation and 3D Gearbox Widget.  |
IV  |
2003 |
DBLP DOI BibTeX RDF |
path editing, direct manipulation, immersive environment, gearbox |
| 1 | Andrei Iones, Anton Krupkin, Mateu Sbert, Sergey Zhukov |
Fast, Realistic Lighting for Video Games.  |
IEEE Computer Graphics and Applications  |
2003 |
DBLP DOI BibTeX RDF |
ambient light, production rendering, rendering, texture mapping, radiosity, form factor, illumination model, illumination effects, obscurance, lightmaps |
| 1 | Krzysztof Walczak, Wojciech Cellary |
X-VRML for Advanced Virtual Reality Applications.  |
IEEE Computer  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Jien Kato, Takeyuki Suzuki, Toyohide Watanabe |
Recognition of Target Graphs from Images Using a Genetic Algorithm with Hill Climbing Searching.  |
GREC  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Hiroshi Shimanuki, Jien Kato, Toyohide Watanabe |
A Recognition System for Folding Process of Origami Drill Books.  |
GREC  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Jorge A. Torres, Luciana Porcher Nedel, Rafael H. Bordini |
Using the BDI Architecture to Produce Autonomous Characters in Virtual Worlds.  |
IVA  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Marc Cavazza, Fred Charles, Steven J. Mead |
Intelligent Virtual Actors That Plan ... to Fail.  |
Smart Graphics  |
2003 |
DBLP DOI BibTeX RDF |
Heuristic Search Planning, Virtual Actors, Virtual Storytelling |