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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 37 occurrences of 21 keywords
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Results
Found 11 publication records. Showing 11 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Anders Tychsen, Michael Hitchens, Thea Brolund |
Character play: the use of game characters in multi-player role-playing games across platforms.  |
Computers in Entertainment  |
2008 |
DBLP DOI BibTeX RDF |
interaction, personality, online communication, characters, role-playing games |
| 1 | Anders Tychsen |
Tales for the Many: Process and Authorial Control in Multi-player Role-Playing Games.  |
ICIDS  |
2008 |
DBLP DOI BibTeX RDF |
collaborative storytelling, game master, game process, Role-Playing Game |
| 1 | Anders Tychsen, Thea Brolund, Michael Hitchens |
Verbal Communication of Story Facilitators in Multi-player Role-Playing Games.  |
ICIDS  |
2008 |
DBLP DOI BibTeX RDF |
Game Master, Role-Playing Game, emergent narrative |
| 1 | Anders Tychsen, Alessandro Canossa |
Defining personas in games using metrics.  |
Future Play  |
2008 |
DBLP DOI BibTeX RDF |
metrics, game design, instrumentation, persona, character |
| 1 | Anders Tychsen, Michael Hitchens, Thea Brolund |
Motivations for play in computer role-playing games.  |
Future Play  |
2008 |
DBLP DOI BibTeX RDF |
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| 1 | Anders Tychsen, Jonas Heide Smith |
Game format effects on communication in multi-player games.  |
Future Play  |
2008 |
DBLP DOI BibTeX RDF |
player behavior, communication, interaction, personality, human factors, online communication, experimentation, characters, role playing games |
| 1 | Anders Tychsen, Michael Hitchens, Thea Brolund, Doris McIlwain, Manolya Kavakli |
Group play: determining factors on the gaming experience in multiplayer role-playing games.  |
Computers in Entertainment  |
2007 |
DBLP DOI BibTeX RDF |
human-computer interaction, character, role-playing games, gaming experience |
| 1 | Anders Tychsen, Michael Hitchens |
Ghost Worlds - Time and Consequence in MMORPGs.  |
TIDSE  |
2006 |
DBLP DOI BibTeX RDF |
Consequence, Time, computer games, Storytelling, MMORPG |
| 1 | Anders Tychsen, Susana Pajares Tosca, Thea Brolund |
Personalizing the Player Experience in MMORPGs.  |
TIDSE  |
2006 |
DBLP DOI BibTeX RDF |
personalization, personality, MMORPG, character, role playing game |
| 1 | Anders Tychsen, Jonas Heide Smith, Michael Hitchens, Susana Pajares Tosca |
Communication in Multi-player Role Playing Games - The Effect of Medium.  |
TIDSE  |
2006 |
DBLP DOI BibTeX RDF |
player behaviour, communication, computer-mediated communication, narrative, Role-playing games |
| 1 | Anders Tychsen |
Tales for the many: Storytelling in RPGs, LARPs and MMORPGs.  |
DIGRA Conf.  |
2005 |
DBLP BibTeX RDF |
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Displaying result #1 - #11 of 11 (100 per page; Change: )
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