| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Huanxi Zhao, Ping Xiao |
An Accurate Vertex Normal Computation Scheme.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Pengcheng Xi, Won-Sook Lee, Gustavo Frederico, Chris Joslin, Lihong Zhou |
Comprehending and Transferring Facial Expressions Based on Statistical Shape and Texture Models.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Qingping Lin, Liang Zhang, Norman Neo, Irma Kusuma |
Addressing Scalability Issues in Large-Scale Collaborative Virtual Environment.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
scalability, mobile agent, CVE, network architecture |
| 1 | Chunxia Xiao, Shu Liu, Qunsheng Peng, A. Robin Forrest |
A Feature-Preserving and Volume-Constrained Flow for Fairing Irregular Meshes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Rajeev Gupta, Melanie Montagnol, Pascal Volino, Nadia Magnenat-Thalmann |
Optimized Framework for Real Time Hair Simulation.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
Interactive Rendering, Real Time Animation, Hair Modeling, Hair Simulation, Volume Deformation |
| 1 | Mingli Song, Zicheng Liu, Baining Guo |
Real-Time Facial Expression Mapping for High Resolution 3D Meshes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Yu-Ming Cheng, Chung-Ming Wang, Yuan-Yu Tsai, Chung-Hsien Chang, Peng-Cheng Wang |
Steganography for Three-Dimensional Models.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Kyung Ho Jang, Soon Ki Jung |
3D City Model Generation from Ground Images.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Zhenhua Zhu, Shuming Gao, Huagen Wan, Wenzhen Yang |
Trajectory-Based Grasp Interaction for Virtual Environments.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Qiyue Fong, Foo Meng Ng, Zhiyong Huang |
Spatio-temporal Visualization of Battlefield Entities and Events.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Lei Zhang 0021, Ligang Liu, Zhongping Ji, Guojin Wang |
Manifold Parameterization.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
compatible meshes, least squares mesh, morphing, Surface parameterization |
| 1 | Wolfram von Funck, Holger Theisel, Hans-Peter Seidel |
Shape Matching Based on Fully Automatic Face Detection on Triangular Meshes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Chung-Hsien Chang, Chung-Ming Wang, Yuan-Yu Tsai, Yu-Ming Cheng |
A Novel Data Hiding Algorithm Using Normal Vectors of 3D Model.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Shuhua Lai, Fuhua (Frank) Cheng |
Near-Optimum Adaptive Tessellation of General Catmull-Clark Subdivision Surfaces.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Sungyul Choe, Minsu Ahn, Seungyong Lee |
Feature Sensitive Out-of-Core Chartification of Large Polygonal Meshes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Rongrong Wang, Xianjie Qiu, Zhaoqi Wang, Shihong Xia |
A Video-Driven Approach to Continuous Human Motion Synthesis.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Kexiang Wang, Ying He 0001, Xiaohu Guo, Hong Qin |
Spline Thin-Shell Simulation of Manifold Surfaces.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Ruisong Ye, Jian Ma, Huiliang Li |
Symmetric Tiling Patterns with the Extended Picard Group in Three-Dimensional Space.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zhao, Qunsheng Peng |
Appearance and Geometry Completion with Constrained Texture Synthesis.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Pedro Morillo, W. Moncho, Juan M. Orduña, José Duato |
Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Yongwei Miao, Jieqing Feng, Chunxia Xiao, Hui Li, Qunsheng Peng |
Detail-Preserving Local Editing for Point-Sampled Geometry.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Jong-Hyuk Kim, Jung-Ju Choi, Hyun Joon Shin, In-Kwon Lee |
Anticipation Effect Generation for Character Animation.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Dengming Zhu, Zhaoqi Wang, Shihong Xia |
Motion Editing with the State Feedback Dynamic Model.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Dae Hyun Kim, Myoung-Jun Kim |
Skin Color Analysis in HSV Color Space and Rendering with Fine Scale Skin Structure.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Abdulwahed M. Abbas, Ahmad H. Nasri, Weiyin Ma |
An Approach for Embedding Regular Analytic Shapes with Subdivision Surfaces.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Juncong Lin, Xiaogang Jin, Charlie C. L. Wang |
Sketch Based Mesh Fusion.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Koen Beets, Johan Claes, Frank Van Reeth |
Optimizing Mesh Construction for Quad/Triangle Schemes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
quad/triangle, mesh construction, modelling, sketching, subdivision |
| 1 | Yi Gong, Wei Chen 0001, Long Zhang, Yun Zeng, Qunsheng Peng |
An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Mingkui Song, Richard R. Eckert, David A. Goldman |
Algorithms for Vector Graphic Optimization and Compression.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Ahmad H. Nasri, Malcolm A. Sabin, R. Abu Zaki, N. Nassiri, R. Santina |
Feature Curves with Cross Curvature Control on Catmull-Clark Subdivision Surfaces.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Shaorong Wang, Hua Li |
GVF-Based Transfer Functions for Volume Rendering.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Qinggang Meng, Baihua Li, Horst Holstein |
Adaptive Point-Cloud Surface Interpretation.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Jeongjin Lee, Moon Koo Kang, Yeong-Gil Shin |
A Visibility-Based Automatic Path Generation Method for Virtual Colonoscopy.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen 0001, Qunsheng Peng |
Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Monssef Alsweis, Oliver Deussen |
Wang-Tiles for the Simulation and Visualization of Plant Competition.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Fuhua (Frank) Cheng, Gang Chen, Jun-Hai Yong |
Subdivision Depth Computation for Extra-Ordinary Catmull-Clark Subdivision Surface Patches.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Jeffrey Huang, Neha Maheshwari, Shiaofen Fang |
Automated Face Identification Using Volume-Based Facial Models.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Byung-Seok Roh, Chang-Hun Kim |
Controllable Multi-phase Smoke with Lagrangian Particles.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Weiming Dong |
Rendering Optical Effects Based on Spectra Representation in Complex Scenes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Hee-Jeong Jin, Hwan-Gue Cho |
Visualization of Whole Genome Alignment with LOD Representation.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Qing Xu 0002, Mateu Sbert, Zhigeng Pan, Wei Wang, Lianping Xing |
Fuzziness Driven Adaptive Sampling for Monte Carlo Global Illuminated Rendering.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Jin Wan Park, Kyung-hyun Yoon, Seung Taek Ryoo |
Multi-layered Stack Mosaic with Rotatable Objects.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Han-Bing Yan, Shi-Min Hu, Ralph Martin |
Skeleton-Based Shape Deformation Using Simplex Transformations.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Nailiang Zhao, Weiyin Ma |
Properties of G1 Continuity Conditions Between Two B-Spline Surfaces.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Fábio Dapper, Edson Prestes e Silva Jr., Marco Aurélio Pires Idiart, Luciana Porcher Nedel |
Simulating Pedestrian Behavior with Potential Fields.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Bing Tang, Zhigeng Pan, Le Zheng, Mingmin Zhang |
Simulating Reactive Motions for Motion Capture Animation.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Lionel Dominjon, Anatole Lécuyer, Jean-Marie Burkhardt, Simon Richir |
A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Rong Liu, Varun Jain, Hao Zhang 0002 |
Sub-sampling for Efficient Spectral Mesh Processing.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Min Hu, Wei Chen 0001, Tao Zhang, Qunsheng Peng |
Direct Volume Rendering of Volumetric Protein Data.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Dong Xu, Hongxin Zhang, Hujun Bao |
Non-uniform Differential Mesh Deformation.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Yujie Liu, Zongmin Li, Hua Li |
Electric Field Force Features-Harmonic Representation for 3D Shape Similarity.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Yan Gao, Lizhuang Ma, Yiqiang Chen, Junfa Liu |
Content-Based Human Motion Retrieval with Automatic Transition.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Li Zhang, Ling Li |
Human Animation from 2D Correspondence Based on Motion Trend Prediction.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Kyungha Min, Dimitris N. Metaxas, Moon-Ryul Jung |
Active Contours with Level-Set for Extracting Feature Curves from Triangular Meshes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Ming-Yuen Chan, Yingcai Wu, Huamin Qu, Albert C. S. Chung, Wilbur C. K. Wong |
MIP-Guided Vascular Image Visualization with Multi-Dimensional Transfer Function.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Jorge Flórez, Mateu Sbert, Miguel Ángel Sainz, Josep Vehí |
Improving the Interval Ray Tracing of Implicit Surfaces.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Kai Tang, Yong-Jin Liu |
Dynamic Medial Axes of Planar Shapes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Fabian Di Fiore, Frank Van Reeth, John Patterson, Philip Willis |
Highly Stylised Drawn Animation.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Zhanchuan Cai, Wei Sun, Dongxu Qi |
Matching 2D Shapes Using U Descriptors.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Baoquan Liu, Enhua Wu, Xuehui Liu |
Interactively Rendering Dynamic Caustics on GPU.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Jin Wang, Yiting Ying, Yanwen Guo, Qunsheng Peng |
Automatic Foreground Extraction of Head Shoulder Images.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Timothy S. Y. Gan, Tom Drummond |
Vision-Based Augmented Reality Visual Guidance with Keyframes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Min Tang, Jinxiang Dong, Shang-Ching Chou |
Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Rachida Amjoun, Ralf Sondershaus, Wolfgang Straßer |
Compression of Complex Animated Meshes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita |
Real-Time Rendering of Point Based Water Surfaces.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Kartik Chandra, Neeharika Adabala, Kentaro Toyama |
Aerial Image Relighting: Simulating Time of Day Variations.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin Huang |
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Guillaume Nicolas, Franck Multon, Gilles Berillon, Francois Marchal |
Plausible Locomotion for Bipedal Creatures Using Motion Warping and Inverse Kinematics.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Changbo Wang, Zhangye Wang, Qi Zhou, Zhidong Jin, Qunsheng Peng |
Real-Time Simulation of Dynamic Mirage Scenes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Feng Tian, Tiegang Cheng, Hongan Wang, Guozhong Dai |
Research on User-Centered Design and Recognition Pen Gestures.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Shengjun Liu, Xiaogang Jin, Charlie C. L. Wang |
Target Shape Controlled Cloud Animation.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Hsien-Hsi Hsieh, Wen-Kai Tai |
A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
Crack-like pattern, Cracking propagation, Rendering |
| 1 | Yuan-Yu Tsai, Chung-Ming Wang, Yu-Ming Cheng, Chung-Hsien Chang, Peng-Cheng Wang |
Steganography on 3D Models Using a Spatial Subdivision Technique.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Jun Xiao, Yueting Zhuang, Tao Yang, Fei Wu |
An Efficient Keyframe Extraction from Motion Capture Data.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Vidya Setlur, Stephen Wilkinson |
Automatic Stained Glass Rendering.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Václav Skala |
A New Line Clipping Algorithm with Hardware Acceleration.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Markus Weber, Marco Milch, Karol Myszkowski, Kirill Dmitriev, Przemyslaw Rokita, Hans-Peter Seidel |
Spatio-Temporal Photon Density Estimation Using Bilateral Filtering.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Xiaoyang Mao, Hiroki Kato, Atsumi Imamiya, Ken Anjyo |
Sketch Interface Based Expressive Hairstyle Modelling and Rendering.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Matthias Müller, Matthias Teschner, Markus H. Gross |
Physically-Based Simulation of Objects Represented by Surface Meshes.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
Deformation, Finite Element Method, Physically Based Animation, Fracture |
| 1 | Martin Cermák, Václav Skala |
Adaptive Edge Spinning Algorithm for Poligonization of Implicit Surfaces.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Juan A. Magallon, Emilio J. Sobreviela, Francisco J. Serón, Diego Gutierrez |
Lighting Design in Low-Cost Immersive Systems.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Hiroaki Tobita, Jun Rekimoto |
Flat3D: A Shared Virtual 3D World Grown by Creative Activities and Communication through the Network.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
Shred Virtual 3D World, Creation and Communication, Sketch Manipulation, Virtual Reality |
| 1 | Sumantro Ray, Hong Qin |
A Hybrid Physics-Based Subdivision Technique Using Coupled Dynamic and Subdivision Parameters.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Alexis Angelidis, Geoff Wyvill |
Animated Sweepers: Keyframed Swept Deformations.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
shape animation, Free-form deformation, nonlinear transformations |
| 1 | Igor Potucek, Stanislav Sumec |
Participant Activity Detection by Hands and Face Movement Tracking in the Meeting Room.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
reg |
| 1 | Francisco Albert Gil, José María Gomis, José Miguel Valiente |
Reconstruction Techniques in the Image Analysis of Islamic Mosaics from the Alhambra.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | HyungSeok Kim, Chris Joslin, Thomas Di Giacomo, Stephane Garchery, Nadia Magnenat-Thalmann |
Adaptation Mechanism for Three Dimensional Content within the MPEG-21 Framework.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Ioannis A. Kakadiaris, Lixin Shen, Manos Papadakis, I. Konstantinidis, Donald Kouri, David Hoffman |
Surface Denoising Using a Tight Frame.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
Tight frame, surface denoising, Wiener filter |
| 1 | Salvador Barrera, Hiroki Takahashi, Masayuki Nakajima |
Hands-Free Navigation Methods for Moving through a Virtual Landscape Walking Interface Virtual Reality Input Devices.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Rubén Jesús García, Carlos Ureña, Miguel Lastra, Rosana Montes, J. Revelles |
Interactive Global Illumination for Quasi-Static Scenes.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Kier Storey, Fengyun Lu, Graham Morgan |
Determining Collisions between Moving Spheres for Distributed Virtual Environments.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Takehiro Tawara, Karol Myszkowski, Hans-Peter Seidel |
Exploiting Temporal Coherence in Final Gathering for Dynamic Scenes.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Martin White, Nicholaos Mourkoussis, Joe Darcy, Panos Petridis, Fotis Liarokapis, Paul F. Lister, Krzysztof Walczak, Rafal Wojciechowski, Wojciech Cellary, Jacek Chmielewski, Miroslaw Stawniak, Wojciech Wiza, Manjula Patel, James Stevenson, John Manley, Fabrizio Giorgini, Patrick Sayd, François Gaspard |
ARCO - An Architecture for Digitization, Management and Presentation of Virtual Exhibitions.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Bjarke Jakobsen, Niels Jørgen Christensen, Bent Dalgaard Larsen, Kim S. Petersen |
Boundary Correct Real-Time Soft Shadows.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Jun Mitani, Hiromasa Suzuki |
Computer Aided Design for Origamic Architecture Models with Polygonal Representation.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Pavel Borodin, Gabriel Zachmann, Reinhard Klein |
Consistent Normal Orientation for Polygonal Meshes.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | I. Macía, Ana Susperregui, E. Carrasco, María Teresa Linaza, L. Mihalic, André Stork |
Application of Virtual Showcase Technologies in Real Scenarios: The Case of San Telmo Museum.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Caroline Larboulette, Marie-Paule Cani |
Real-Time Dynamic Wrinkles.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Daniel Weiskopf, Manfred Weiler, Thomas Ertl |
Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Qinglian Guo, Kyoko Kato, Yiwei He |
Iconographical Virtual Polyhedrons for Constructing Graphical User Interface.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
|