| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Tom Van Laerhoven, Fabian Di Fiore, William Van Haevre, Frank Van Reeth |
Paint-on-glass animation: the fellowship of digital paint and artisanal control.  |
Journal of Visualization and Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Peter Vandoren, Karel Frederix, Karin Coninx, Frank Van Reeth |
Exploring Whole-Hand Gestures in a Tabletop Environment for Urban Modeling.  |
HCI  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Maarten Dumont, Steven Maesen, Karel Frederix, Chris Raymaekers, Philippe Bekaert, Frank Van Reeth |
Immersive Collaboration Environment.  |
ServiceWave  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Luc Claesen, Peter Vandoren, Tom Van Laerhoven, Andy Motten, Fabian Di Fiore, Frank Van Reeth, Jing Liao, Jinhui Yu |
Smart Camera System-on-Chip Architecture for Real-Time Brush Based Interactive Painting Systems.  |
VLSI-SoC (Selected Papers)  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Luc Claesen, Peter Vandoren, Tom Van Laerhoven, Andy Motten, Domien Nowicki, Tom De Weyer, Frank Van Reeth, Eddy Flerackers |
Smart camera SoC system for interactive real-time real-brush based digital painting systems.  |
VLSI-SoC  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Fabian Di Fiore, Bram Gerits, Frank Van Reeth |
Faking Dynamics of Cloth Animation for Animated Films.  |
AMDO  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Peter Quax, Fabian Di Fiore, Wim Lamotte, Frank Van Reeth |
Efficient distribution of emotion-related data through a networked virtual environment architecture.  |
Journal of Visualization and Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Tom Mertens, Jan Kautz, Frank Van Reeth |
Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography.  |
Comput. Graph. Forum  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Peter Quax, Fabian Di Fiore, Panagiotis Issaris, Wim Lamotte, Frank Van Reeth |
Practical and Scalable Transmission of Segmented Video Sequences to Multiple Players Using H.264.  |
MIG  |
2009 |
DBLP DOI BibTeX RDF |
Video coding, Transmission, Remote Rendering |
| 1 | Peter Quax, Wim Lamotte, Frank Van Reeth |
Virtual Interactive Communities: Capita Selecta in Multi-disciplinary Demand-Driven Research.  |
CW  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Peter Vandoren, Luc Claesen, Tom Van Laerhoven, Johannes Taelman, Chris Raymaekers, Eddy Flerackers, Frank Van Reeth |
FluidPaint: an interactive digital painting system using real wet brushes.  |
ITS  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Fabian Di Fiore, Frank Van Reeth, John Patterson, Philip Willis |
Highly stylised animation.  |
The Visual Computer  |
2008 |
DBLP DOI BibTeX RDF |
Highly stylised modelling and animation, Interaction techniques, Paint systems |
| 1 | Tom Van Laerhoven, Fabian Di Fiore, Frank Van Reeth |
Hand-painted animation with intelligent brushes.  |
Journal of Visualization and Computer Animation  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Chris Hermans, Cedric Vanaken, Tom Mertens, Frank Van Reeth, Philippe Bekaert |
Augmented Panoramic Video.  |
Comput. Graph. Forum  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Cedric Vanaken, Chris Hermans, Tom Mertens, Fabian Di Fiore, Philippe Bekaert, Frank Van Reeth |
Strike a Pose: Image-Based Pose Synthesis.  |
VMV  |
2008 |
DBLP BibTeX RDF |
|
| 1 | Tom Cuypers, Cedric Vanaken, Yannick Francken, Frank Van Reeth, Philippe Bekaert |
A Multi-Camera Framework for Interactive Video Games.  |
GRAPP  |
2008 |
DBLP BibTeX RDF |
|
| 1 | Fabian Di Fiore, Peter Quax, Cedric Vanaken, Wim Lamotte, Frank Van Reeth |
Conveying Emotions through Facially Animated Avatars in Networked Virtual Environments.  |
MIG  |
2008 |
DBLP DOI BibTeX RDF |
immersive communication, emotions, avatars, MPEG-4, Facial animation, networked virtual environments |
| 1 | Peter Vandoren, Tom Van Laerhoven, Luc Claesen, Johannes Taelman, Fabian Di Fiore, Frank Van Reeth, Eddy Flerackers |
Dip - it: digital infrared painting on an interactive table.  |
CHI Extended Abstracts  |
2008 |
DBLP DOI BibTeX RDF |
light-based input, tangible user interface, haptic feedback, tabletop interaction |
| 1 | Peter Vandoren, Tom Van Laerhoven, Luc Claesen, Johannes Taelman, Chris Raymaekers, Frank Van Reeth |
IntuPaint: Bridging the gap between physical and digital painting.  |
Tabletop  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Tom Van Laerhoven, Frank Van Reeth |
Brush up your painting skills.  |
The Visual Computer  |
2007 |
DBLP DOI BibTeX RDF |
Physically-based modeling, Constrained optimization, Paint systems |
| 1 | William Van Haevre, Tom Van Laerhoven, Fabian Di Fiore, Frank Van Reeth |
From dust till drawn.  |
The Visual Computer  |
2007 |
DBLP DOI BibTeX RDF |
Graphics utilities, Highly-stylized drawn images, Interaction techniques, Paint systems |
| 1 | Tom Mertens, Jan Kautz, Frank Van Reeth |
Exposure Fusion.  |
Pacific Conference on Computer Graphics and Applications  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Fabian Di Fiore, Pieter Jorissen, Gert Vansichem, Frank Van Reeth |
A 3D Virtual Learning Environment to Foster Communication for Long Term Ill Children.  |
Edutainment  |
2007 |
DBLP DOI BibTeX RDF |
Virtual Interactive Communities, Collaborative Learning, edutainment, eLearning, eHealth |
| 1 | Koen Beets, Johan Claes, Frank Van Reeth |
Optimizing Mesh Construction for Quad/Triangle Schemes.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
quad/triangle, mesh construction, modelling, sketching, subdivision |
| 1 | Fabian Di Fiore, Frank Van Reeth, John Patterson, Philip Willis |
Highly Stylised Drawn Animation.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | William Van Haevre, Fabian Di Fiore, Frank Van Reeth |
Physically-based Driven Tree Animations.  |
NPH  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Jan Fransens, Frank Van Reeth |
Hierarchical PCA Decomposition of Point Clouds.  |
3DPVT  |
2006 |
DBLP DOI BibTeX RDF |
point cloud analysis, CAD analysis, segmentation, PCA, surface reconstruction, minimum spanning tree, hierarchical methods, hybrid rendering |
| 1 | Tom Van Laerhoven, Frank Van Reeth |
Real-time simulation of watery paint.  |
Journal of Visualization and Computer Animation  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel |
Efficient Rendering of Local Subsurface Scattering.  |
Comput. Graph. Forum  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Alex Henzen, Neculai Ailenei, Fabian Di Fiore, Frank Van Reeth, John Patterson |
Sketching with a low-latency electronic ink drawing tablet.  |
GRAPHITE  |
2005 |
DBLP DOI BibTeX RDF |
electronic ink, line and curve generation, interaction techniques, input devices |
| 1 | William Van Haevre, Fabian Di Fiore, Frank Van Reeth |
Uniting cartoon textures with computer assisted animation.  |
GRAPHITE  |
2005 |
DBLP DOI BibTeX RDF |
automatic in-betweening, cartoon textures, structured 2D animation, computer animation |
| 1 | Tom Haber, Tom Mertens, Philippe Bekaert, Frank Van Reeth |
A computational approach to simulate subsurface light diffusion in arbitrarily shaped objects.  |
Graphics Interface  |
2005 |
DBLP DOI BibTeX RDF |
embedded boundary, heterogeneous materials, rendering, multigrid, subsurface scattering |
| 1 | Koen Beets, Johan Claes, Frank Van Reeth |
A Subdivision Scheme to Model Surfaces with Spherelike Features.  |
WSCG (Full Papers)  |
2005 |
DBLP BibTeX RDF |
|
| 1 | Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth |
A Self-Shadow Algorithm for Dynamic Hair using Density Clustering.  |
Rendering Techniques  |
2004 |
DBLP BibTeX RDF |
|
| 1 | Fabian Di Fiore, Peter Vandoren, Frank Van Reeth |
Multimodal Interaction in a Collaborative Virtual Brainstorming Environment.  |
CDVE  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Tom Van Laerhoven, Jori Liesenborgs, Frank Van Reeth |
Real-Time Watercolor Painting on a Distributed Paper Model.  |
Computer Graphics International  |
2004 |
DBLP DOI BibTeX RDF |
reg |
| 1 | Kris Luyten, Tom Van Laerhoven, Karin Coninx, Frank Van Reeth |
Runtime transformations for modal independent user interface migration.  |
Interacting with Computers  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth |
Interactive rendering of translucent deformable objects.  |
SIGGRAPH  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Koen Beets, Bjorn Geuns, Johan Claes, Frank Van Reeth |
A Mass Spring System Supporting 2D Modelling of 3D Components.  |
VMV  |
2003 |
DBLP BibTeX RDF |
|
| 1 | Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth |
Interactive Rendering of Translucent Deformable Objects.  |
Rendering Techniques  |
2003 |
DBLP BibTeX RDF |
|
| 1 | Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel |
Efficient Rendering of Local Subsurface Scattering.  |
Pacific Conference on Computer Graphics and Applications  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Fabian Di Fiore, William Van Haevre, Frank Van Reeth |
Rendering Artistic and Believable Trees for Cartoon Animation.  |
Computer Graphics International  |
2003 |
DBLP DOI BibTeX RDF |
2.5D animation, non-photorealistic rendering, computer animation, natural phenomena |
| 1 | Fabian Di Fiore, Frank Van Reeth |
Mimicing 3D transformations of emotional stylised animation with minimal 2D input.  |
GRAPHITE  |
2003 |
DBLP DOI BibTeX RDF |
computer-assisted animation, example-based animation, computer animation, facial expressions, facial animation, cartoon animation |
| 1 | Tom Van Laerhoven, Chris Raymaekers, Frank Van Reeth |
Generalized Object Interactions in a Component based Simulation Environment.  |
WSCG  |
2003 |
DBLP BibTeX RDF |
|
| 1 | Kris Luyten, Tom Van Laerhoven, Karin Coninx, Frank Van Reeth |
Specifying User Interfaces for Runtime Modal Independent Migration.  |
CADUI  |
2002 |
DBLP BibTeX RDF |
|
| 1 | Johan Claes, Koen Beets, Frank Van Reeth |
A Corner-Cutting Scheme for Hexagonal Subdivision Surfaces.  |
Shape Modeling International  |
2002 |
DBLP DOI BibTeX RDF |
|
| 1 | Jori Liesenborgs, Peter Quax, Wim Lamotte, Frank Van Reeth |
Designing a Virtual Environment for Large Audiences.  |
ICOIN  |
2002 |
DBLP DOI BibTeX RDF |
|
| 1 | Fabian Di Fiore, Frank Van Reeth |
Employing Approximate 3D Models to Enrich Traditional Computer Assisted Animation.  |
CA  |
2002 |
DBLP DOI BibTeX RDF |
|
| 1 | Chris Flerackers, Rae A. Earnshaw, Gert Vansichem, Frank Van Reeth, Frank Alsema |
Creating Broadcast Interactive Drama in an NVE.  |
IEEE Computer Graphics and Applications  |
2001 |
DBLP DOI BibTeX RDF |
|
| 1 | Johan Claes, Marc Ramaekers, Frank Van Reeth |
Providing Local Interpolation, Tension and Normal Control in the Manipulation of Loop Subdivision Surfaces. (PDF / PS)  |
Computer Graphics International  |
2001 |
DBLP DOI BibTeX RDF |
Loop subdivision, recursive subdivision surfaces, modeling, computer animation, surface design |
| 1 | Jori Liesenborgs, Wim Lamotte, Frank Van Reeth |
Voice over IP with JVOIPLIB and JRTPLIB. (PDF / PS)  |
LCN  |
2001 |
DBLP DOI BibTeX RDF |
|
| 1 | Chris Flerackers, Chris Raymaekers, Gert Vansichem, Frank Van Reeth |
Generating Interactive Television Programs in the PANIVE architecture.  |
Digital Content Creation  |
2001 |
DBLP BibTeX RDF |
|
| 1 | Johan Claes, Koen Beets, Frank Van Reeth, Andrei Iones, Anton Krupkin |
Turning the Approximating Catmull-Clark Subdivision Scheme into a Locally Interpolating Surface Modeling Tool.  |
Shape Modeling International  |
2001 |
DBLP DOI BibTeX RDF |
modeling, computer animation, subdivision surfaces, Catmull-Clark subdivision |
| 1 | Johan Claes, Frank Van Reeth, Marc Ramaekers |
Locally Interpolating Subdivision Surfaces Supporting Free-Form 2D Deformations.  |
DEFORM/AVATARS  |
2000 |
DBLP BibTeX RDF |
|
| 1 | Chris Raymaekers, Tom De Weyer, Karin Coninx, Frank Van Reeth, Eddy Flerackers |
ICOME: An Immersive Collaborative 3D Object Modelling Environment.  |
Virtual Reality  |
1999 |
DBLP DOI BibTeX RDF |
|
| 1 | Chris Raymaekers, Tom De Weyer, Karin Coninx, Frank Van Reeth, Eddy Flerackers |
ICOME: An Immersive Collaborative 3D Object Modelling Environment.  |
Virtual Reality  |
1999 |
DBLP DOI BibTeX RDF |
|
| 1 | Karin Coninx, Chris Raymaekers, Tom De Weyer, Frank Van Reeth |
Uniform interaction for immersive and non-immersive 3D object modelling.  |
HCI  |
1999 |
DBLP BibTeX RDF |
|
| 1 | Herbert Baerten, Frank Van Reeth |
Using VRML and JAVA to visualize 3D algorithms in computer graphics education.  |
Computer Networks  |
1998 |
DBLP DOI BibTeX RDF |
|
| 1 | Frank Van Reeth, Karin Coninx |
Using networked multimedia in computer graphics education.  |
Computer Networks  |
1998 |
DBLP DOI BibTeX RDF |
|
| 1 | Frank Van Reeth, Chris Raymaekers, Peter Trekels, Stefan Verkoyen, Eddy Flerackers |
A Distributed Video Retrieval System Utilising Broadband Networked PC_s for Educational Applications. (PDF / PS)  |
MMM  |
1998 |
DBLP DOI BibTeX RDF |
|
| 1 | Wim Lamotte, Eddy Flerackers, Frank Van Reeth, Rae A. Earnshaw, João Mena de Matos |
Visinet: Collaborative 3D Visualization and VR over ATM Networks.  |
IEEE Computer Graphics and Applications  |
1997 |
DBLP DOI BibTeX RDF |
|
| 1 | Karin Coninx, B. Daems, Frank Van Reeth, Eddy Flerackers |
Design and realization of an interactive multimedia server in education.  |
ITiCSE  |
1997 |
DBLP DOI BibTeX RDF |
ORACLE |
| 1 | Karin Coninx, Frank Van Reeth, Eddy Flerackers |
A Hybrid 2D / 3D User Interface for Immersive Object Modeling.  |
Computer Graphics International  |
1997 |
DBLP DOI BibTeX RDF |
|
| 1 | Karin Coninx, Frank Van Reeth, Eddy Flerackers |
HCI Issues About Immersive Modeling.  |
HCI  |
1997 |
DBLP BibTeX RDF |
|
| 1 | Frank Van Reeth, Patrick Monsieurs, Pieter Bekaert, Eddy Flerackers |
Ray Tracing Optimization Utilizing Projective Methods.  |
Computer Graphics International  |
1996 |
DBLP DOI BibTeX RDF |
|
| 1 | Frank Van Reeth |
Integrating 2 1/2-D Computer Animation Techniques for Supporting Traditional Animation.  |
CA  |
1996 |
DBLP DOI BibTeX RDF |
|
| 1 | Frank Van Reeth, Karin Coninx, Steve De Backer, Eddy Flerackers |
Realizing 3D Visual Programming Environments within a Virtual Environment.  |
Comput. Graph. Forum  |
1995 |
DBLP DOI BibTeX RDF |
|
| 1 | Frank Van Reeth, Eddy Flerackers |
Three-dimensional Graphical Programming in CAEL.  |
VL  |
1993 |
DBLP BibTeX RDF |
|
| 1 | Frank Van Reeth, Eddy Flerackers |
Visual pRogramming in a Computer Animation Environment.  |
VL  |
1990 |
DBLP BibTeX RDF |
|