| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | G. Michael Youngblood, Vadim Bulitko, Ben Weber |
Recap of the 2010 AI and Interactive Digital Entertainment Conference.  |
AI Magazine  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Frederick W. P. Heckel, G. Michael Youngblood |
Failure Detection and Dynamic Extensions for Behavior-Based Subsumption.  |
FLAIRS Conference  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Frederick W. P. Heckel, G. Michael Youngblood |
Contextual Affordances for Intelligent Virtual Characters.  |
IVA  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Frederick W. P. Heckel, G. Michael Youngblood |
Failure Detection and Reactive Teaming for Behavior-Based Subsumption.  |
IVA  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | G. Michael Youngblood, Vadim Bulitko (eds.) |
Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2010, October 11-13, 2010, Stanford, California, USA  |
AIIDE  |
2010 |
DBLP BibTeX RDF |
|
| 1 | G. Michael Youngblood, Frederick W. P. Heckel, D. Hunter Hale, Arthur Carroll |
Rapid Development of Characters in FPS/3PS Games Using Visually-Specified Behavior-based Control.  |
AIIDE  |
2010 |
DBLP BibTeX RDF |
|
| 1 | David Hunter Hale, G. Michael Youngblood |
Adversarial Navigation Mesh Alteration.  |
AIIDE  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Frederick W. P. Heckel, G. Michael Youngblood |
Multi-Agent Coordination Using Dynamic Behavior-Based Subsumption.  |
AIIDE  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Frederick William Poe Heckel, G. Michael Youngblood, Nikhil S. Ketkar |
Representational complexity of reactive agents.  |
CIG  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | D. Hunter Hale, G. Michael Youngblood, Nikhil S. Ketkar |
Using Intelligent Agents to Build Navigation Meshes.  |
FLAIRS Conference  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Frederick W. P. Heckel, G. Michael Youngblood, Nikhil S. Ketkar |
Reactive Teaming for Intelligent Game Characters.  |
FLAIRS Conference  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Nikhil S. Ketkar, G. Michael Youngblood |
A Largest Common Subsequence-based Distance Measure for Classifying Player Motion Traces in Virtual Worlds.  |
FLAIRS Conference  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Priyesh N. Dixit, G. Michael Youngblood |
Discovering 3D Surface Information Values from Gameplayers.  |
IEEE Computer Graphics and Applications  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Frederick W. P. Heckel, G. Michael Youngblood, D. Hunter Hale |
Influence points for tactical information in navigation meshes.  |
FDG  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Frederick William Poe Heckel, G. Michael Youngblood, D. Hunter Hale |
BehaviorShop: An Intuitive Interface for Interactive Character Design.  |
AIIDE  |
2009 |
DBLP BibTeX RDF |
|
| 1 | D. Hunter Hale, G. Michael Youngblood |
Full 3D Spatial Decomposition for the Generation of Navigation Meshes.  |
AIIDE  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Christian Darken, G. Michael Youngblood (eds.) |
Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2009, October 14-16, 2009, Stanford, California, USA  |
AIIDE  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Frederick W. P. Heckel, G. Michael Youngblood, D. Hunter Hale |
Making User-Defined Interactive Game Characters BEHAVE.  |
FLAIRS Conference  |
2009 |
DBLP BibTeX RDF |
|
| 1 | G. Michael Youngblood, Klaus P. Jantke |
Special Track on Games and Entertainment.  |
FLAIRS Conference  |
2009 |
DBLP BibTeX RDF |
|
| 1 | D. Hunter Hale, G. Michael Youngblood |
Dynamic Updating of Navigation Meshes in Response to Changes in a Game World.  |
FLAIRS Conference  |
2009 |
DBLP BibTeX RDF |
|
| 1 | D. Hunter Hale, G. Michael Youngblood, Priyesh N. Dixit |
Automatically-generated Convex Region Decomposition for Real-time Spatial Agent Navigation in Virtual Worlds.  |
AIIDE  |
2008 |
DBLP BibTeX RDF |
|
| 1 | Diane J. Cook, Lawrence B. Holder, G. Michael Youngblood |
Graph-Based Analysis of Human Transfer Learning Using a Game Testbed.  |
IEEE Trans. Knowl. Data Eng.  |
2007 |
DBLP DOI BibTeX RDF |
data mining, games, graph algorithms, transfer learning |
| 1 | G. Michael Youngblood, Diane J. Cook |
Data Mining for Hierarchical Model Creation.  |
IEEE Transactions on Systems, Man, and Cybernetics, Part C  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Parisa Rashidi, G. Michael Youngblood, Diane J. Cook, Sajal K. Das |
Inhabitant Guidance of Smart Environments.  |
HCI  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | G. Michael Youngblood, Billy Nolen, Michael Ross, Lawrence B. Holder |
Building Test Beds for AI with the Q3 Mod Base.  |
AIIDE  |
2006 |
DBLP BibTeX RDF |
|
| 1 | Diane J. Cook, G. Michael Youngblood, Sajal K. Das |
A Multi-agent Approach to Controlling a Smart Environment.  |
Designing Smart Homes  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | G. Michael Youngblood, Diane J. Cook, Lawrence B. Holder |
Managing Adaptive Versatile environments.  |
Pervasive and Mobile Computing  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | G. Michael Youngblood, Edwin O. Heierman III, Lawrence B. Holder, Diane J. Cook |
Automation Intelligence for the Smart Environment.  |
IJCAI  |
2005 |
DBLP BibTeX RDF |
|
| 1 | G. Michael Youngblood, Lawrence B. Holder, Diane J. Cook |
Managing Adaptive Versatile Environments.  |
PerCom  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | G. Michael Youngblood, Edwin O. Heierman III, Diane J. Cook, Lawrence B. Holder |
Automated HPOMDP Construction through Data-mining Techniques in the Intelligent Environment Domain.  |
FLAIRS Conference  |
2005 |
DBLP BibTeX RDF |
|
| 1 | G. Michael Youngblood, Diane J. Cook, Lawrence B. Holder |
A Learning Architecture for Automating the Intelligent Environment.  |
AAAI  |
2005 |
DBLP BibTeX RDF |
|
| 1 | G. Michael Youngblood, Lawrence B. Holder |
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment.  |
FLAIRS Conference  |
2004 |
DBLP BibTeX RDF |
|
| 1 | Diane J. Cook, G. Michael Youngblood, Edwin O. Heierman III, Karthik Gopalratnam, Sira Rao, Andrey Litvin, Farhan Khawaja |
MavHome: An Agent-Based Smart Home.  |
PerCom  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | G. Michael Youngblood, Lawrence B. Holder |
Evaluating Human-Consistent Behavior in a Real-time First-person Entertainment-based Artificial Environment.  |
FLAIRS Conference  |
2003 |
DBLP BibTeX RDF |
|