|
|
|
|
Venues (Conferences, Journals, ...)
|
|
|
GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 103 occurrences of 74 keywords
|
|
|
|
|
Results
Found 58 publication records. Showing 58 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Jie Tan, Yuting Gu, Greg Turk, C. Karen Liu |
Articulated swimming creatures.  |
ACM Trans. Graph.  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jie Tan, C. Karen Liu, Greg Turk |
Stable Proportional-Derivative Controllers.  |
IEEE Computer Graphics and Applications  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Karthik Raveendrany, Chris Wojtanz, Greg Turk |
Hybrid Smoothed Particle Hydrodynamics.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Christopher Wojtan, Nils Thürey, Markus H. Gross, Greg Turk |
Physics-inspired topology changes for thin fluid features.  |
ACM Trans. Graph.  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Nils Thürey, Christopher Wojtan, Markus H. Gross, Greg Turk |
A multiscale approach to mesh-based surface tension flows.  |
ACM Trans. Graph.  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Nipun Kwatra, Christopher Wojtan, Mark Carlson, Irfan A. Essa, Peter J. Mucha, Greg Turk |
Fluid Simulation with Articulated Bodies.  |
IEEE Trans. Vis. Comput. Graph.  |
2010 |
DBLP DOI BibTeX RDF |
motion capture, Physically-based animation, fluid simulation |
| 1 | Florian Hecht, Peter J. Mucha, Greg Turk |
Virtual Rheoscopic Fluids.  |
IEEE Trans. Vis. Comput. Graph.  |
2010 |
DBLP DOI BibTeX RDF |
Rheoscopic fluid, ellipsoidal particle dynamics, flow visualization, tensor field visualization |
| 1 | Jihun Yu, Greg Turk |
Reconstructing Surfaces of Particle-Based Fluids Using Anisotropic Kernels.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Jiajian Chen, Greg Turk, Blair MacIntyre |
Painterly rendering with coherence for augmented reality.  |
ISMAR  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Huamin Wang, Miao Liao, Qing Zhang, Ruigang Yang, Greg Turk |
Physically guided liquid surface modeling from videos.  |
ACM Trans. Graph.  |
2009 |
DBLP DOI BibTeX RDF |
image-based reconstruction, physically-based fluid simulation, space-time model completion |
| 1 | Christopher Wojtan, Nils Thürey, Markus H. Gross, Greg Turk |
Deforming meshes that split and merge.  |
ACM Trans. Graph.  |
2009 |
DBLP DOI BibTeX RDF |
topological control, physically based animation, fluid simulation, deformable meshes |
| 1 | Christopher Wojtan, Greg Turk |
Fast viscoelastic behavior with thin features.  |
ACM Trans. Graph.  |
2008 |
DBLP DOI BibTeX RDF |
explicit surface, viscoelastic behavior, deformable models, finite element method, computational fluid dynamics, free-form deformation |
| 1 | Byungmoon Kim, Kihwan Kim, Greg Turk |
A Shadow-Volume Algorithm for Opaque and Transparent Nonmanifold Casters.  |
J. Graphics Tools  |
2008 |
DBLP BibTeX RDF |
|
| 1 | R. B. Van Horn III, Greg Turk |
Antialiasing Procedural Shaders with Reduction Maps.  |
IEEE Trans. Vis. Comput. Graph.  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Jiajian Chen, Greg Turk, Blair MacIntyre |
Watercolor inspired non-photorealistic rendering for augmented reality.  |
VRST  |
2008 |
DBLP DOI BibTeX RDF |
augmented reality (AR), non-photorealistic rendering (NPR), Voronoi diagrams |
| 1 | Adam W. Bargteil, Christopher Wojtan, Jessica K. Hodgins, Greg Turk |
A finite element method for animating large viscoplastic flow.  |
ACM Trans. Graph.  |
2007 |
DBLP DOI BibTeX RDF |
elastoplastic, viscoplastic, deformable models, finite element methods, computational fluid dynamics, physically based animation, natural phenomena, viscoelastic |
| 1 | Eugene Zhang, James Hays, Greg Turk |
Interactive Tensor Field Design and Visualization on Surfaces.  |
IEEE Trans. Vis. Comput. Graph.  |
2007 |
DBLP DOI BibTeX RDF |
Tensor field design, tensor field topology, surfaces, remeshing, nonphotorealistic rendering, tensor field visualization |
| 1 | Howard Zhou, Jie Sun 0004, Greg Turk, James M. Rehg |
Terrain Synthesis from Digital Elevation Models.  |
IEEE Trans. Vis. Comput. Graph.  |
2007 |
DBLP DOI BibTeX RDF |
Terrain synthesis, terrain analysis, texture synthesis, Digital Elevation Models |
| 1 | Huamin Wang, Gavin S. P. Miller, Greg Turk |
Solving general shallow wave equations on surfaces.  |
Symposium on Computer Animation  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Christopher Wojtan, Mark Carlson, Peter J. Mucha, Greg Turk |
Animating Corrosion and Erosion.  |
NPH  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Eugene Zhang, Konstantin Mischaikow, Greg Turk |
Vector field design on surfaces.  |
ACM Trans. Graph.  |
2006 |
DBLP DOI BibTeX RDF |
Vector field design, computational geometry, topology, texture synthesis, surfaces, nonphotorealistic rendering |
| 1 | Christopher Wojtan, Peter J. Mucha, Greg Turk |
Keyframe control of complex particle systems using the adjoint method.  |
Symposium on Computer Animation  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Jaeil Choi, Andrzej Szymczak, Greg Turk, Irfan A. Essa |
Element-Free Elastic Models for Volume Fitting and Capture.  |
CVPR  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Huamin Wang, Peter J. Mucha, Greg Turk |
Water drops on surfaces.  |
ACM Trans. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
contact line/angle, liquid-solid interaction, virtual surface, water drop, physically based animation |
| 1 | Eugene Zhang, Konstantin Mischaikow, Greg Turk |
Feature-based surface parameterization and texture mapping.  |
ACM Trans. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
segmentation, topology, texture mapping, Surface parameterization |
| 1 | Huong Quynh Dinh, Anthony J. Yezzi, Greg Turk |
Texture transfer during shape transformation.  |
ACM Trans. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
surface correspondence, texture mapping, implicit surfaces, Morphing |
| 1 | Holly E. Rushmeier, Jarke J. van Wijk, Greg Turk |
Guest Editors' Introduction: Special Section on IEEE Visualization.  |
IEEE Trans. Vis. Comput. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Mark Carlson, Peter J. Mucha, Greg Turk |
Rigid fluid: animating the interplay between rigid bodies and fluid.  |
ACM Trans. Graph.  |
2004 |
DBLP DOI BibTeX RDF |
two-way coupling, computational fluid dynamics, physically based animation, rigid bodies |
| 1 | Jarke J. van Wijk, Robert J. Moorhead II, Greg Turk |
Guest Editor's Introduction: Special Section on IEEE Visualization.  |
IEEE Trans. Vis. Comput. Graph.  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Pravin Bhat, Stephen Ingram, Greg Turk |
Geometric Texture Synthesis by Example.  |
Symposium on Geometry Processing  |
2004 |
DBLP BibTeX RDF |
|
| 1 | Delphine Nain, Anthony J. Yezzi, Greg Turk |
Vessel Segmentation Using a Shape Driven Flow.  |
MICCAI  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Yutaka Ohtake, Alexander G. Belyaev, Marc Alexa, Greg Turk, Hans-Peter Seidel |
Multi-level partition of unity implicits.  |
ACM Trans. Graph.  |
2003 |
DBLP DOI BibTeX RDF |
adaptive distance, error-controlled subdivision, field approximation, partition of unity approximation, implicit modeling |
| 1 | Vivek Kwatra, Arno Schödl, Irfan A. Essa, Greg Turk, Aaron F. Bobick |
Graphcut textures: image and video synthesis using graph cuts.  |
ACM Trans. Graph.  |
2003 |
DBLP DOI BibTeX RDF |
natural phenomenon, machine learning, image-based rendering, texture synthesis, image and video processing |
| 1 | Fakir S. Nooruddin, Greg Turk |
Simplification and Repair of Polygonal Models Using Volumetric Techniques.  |
IEEE Trans. Vis. Comput. Graph.  |
2003 |
DBLP DOI BibTeX RDF |
mesh repair, Mesh simplification, morphological operators, volumetric models |
| 1 | Greg Turk, Jarke J. van Wijk, Robert J. Moorhead II (eds.) |
14th IEEE Visualization 2003 Conference (VIS 2003), 19-24 October 2003, Seattle, WA, USA  |
IEEE Visualization  |
2003 |
DBLP BibTeX RDF |
|
| 1 | Huong Quynh Dinh, Greg Turk, Gregory G. Slabaugh |
Reconstructing Surfaces by Volumetric Regularization Using Radial Basis Functions.  |
IEEE Trans. Pattern Anal. Mach. Intell.  |
2002 |
DBLP DOI BibTeX RDF |
noisy range data, Regularization, surface fitting, implicit functions |
| 1 | Greg Turk, James F. O'Brien |
Modelling with implicit surfaces that interpolate.  |
ACM Trans. Graph.  |
2002 |
DBLP DOI BibTeX RDF |
function interpolation, thin-plate techniques, modeling, Implicit surfaces |
| 1 | Gary D. Yngve, Greg Turk |
Robust Creation of Implicit Surfaces from Polygonal Meshes.  |
IEEE Trans. Vis. Comput. Graph.  |
2002 |
DBLP DOI BibTeX RDF |
Geometric modeling, implicit surfaces, surface representations |
| 1 | Eugene Zhang, Greg Turk |
Visibility-Guided Simplification.  |
IEEE Visualization  |
2002 |
DBLP BibTeX RDF |
|
| 1 | Greg Turk |
Texture synthesis on surfaces.  |
SIGGRAPH  |
2001 |
DBLP DOI BibTeX RDF |
texture mapping, texture synthesis |
| 1 | Huong Quynh Dinh, Greg Turk, Gregory G. Slabaugh |
Reconstructing Surfaces Using Anisotropic Basis Functions.  |
ICCV  |
2001 |
DBLP BibTeX RDF |
|
| 1 | Greg Turk, Huong Quynh Dinh, James F. O'Brien, Gary D. Yngve |
Implicit Surfaces that Interpolate.  |
Shape Modeling International  |
2001 |
DBLP DOI BibTeX RDF |
|
| 1 | Peter Lindstrom, Greg Turk |
Image-driven simplification.  |
ACM Trans. Graph.  |
2000 |
DBLP DOI BibTeX RDF |
level-of-detail, visual perception, image metrics, polygonal simplification |
| 1 | Fakir S. Nooruddin, Greg Turk |
Interior/exterior classification of polygonal models.  |
IEEE Visualization  |
2000 |
DBLP DOI BibTeX RDF |
interior surfaces, rendering, visibility, surface classification |
| 1 | Peter Lindstrom, Greg Turk |
Evaluation of Memoryless Simplification.  |
IEEE Trans. Vis. Comput. Graph.  |
1999 |
DBLP DOI BibTeX RDF |
geometric error, optimization, level of detail, Model simplification, surface approximation |
| 1 | Jack Tumblin, Greg Turk |
LCIS: A Boundary Hierarchy for Detail-Preserving Contrast Reduction.  |
SIGGRAPH  |
1999 |
DBLP DOI BibTeX RDF |
signal processing, displays, radiosity, level of detail algorithms, non-realistic rendering, weird math |
| 1 | Greg Turk, James F. O'Brien |
Shape Transformation Using Variational Implicit Functions.  |
SIGGRAPH  |
1999 |
DBLP DOI BibTeX RDF |
contour interpolation, shape morphing, thin-plate techniques, implicit surfaces, shape transformation |
| 1 | Peter Lindstrom, Greg Turk |
Fast and memory efficient polygonal simplification.  |
IEEE Visualization  |
1998 |
DBLP DOI BibTeX RDF |
|
| 1 | Jonathan D. Cohen, Amitabh Varshney, Dinesh Manocha, Greg Turk, Hans Weber, Pankaj K. Agarwal, Frederick P. Brooks Jr., William V. Wright |
Simplification Envelopes.  |
SIGGRAPH  |
1996 |
DBLP DOI BibTeX RDF |
hierarchical approximation, levels-of-detail generation, geometric modeling, model simplification, shape approximation, offsets |
| 1 | Greg Turk, David Banks |
Image-Guided Streamline Placement.  |
SIGGRAPH  |
1996 |
DBLP DOI BibTeX RDF |
random descent, random optimization, flow visualization, vector field visualization, streamline |
| 1 | Greg Turk, Marc Levoy |
Zippered polygon meshes from range images.  |
SIGGRAPH  |
1994 |
DBLP DOI BibTeX RDF |
structured light range scanner, surface reconstruction, range images, surface fitting, polygon mesh |
| 1 | Greg Turk |
Re-tiling polygonal surfaces.  |
SIGGRAPH  |
1992 |
DBLP DOI BibTeX RDF |
automatic mesh generation, constrained triangulation, levels-of-detail, model simplification, shape interpolation |
| 1 | John Rhoades, Greg Turk, Andrew Bell, Andrei State, Ulrich Neumann, Amitabh Varshney |
Real-Time Procedural Textures.  |
SI3D  |
1992 |
DBLP DOI BibTeX RDF |
|
| 1 | Christopher F. Codella, Reza Jalili, Lawrence Koved, J. Bryan Lewis, Daniel T. Ling, James S. Lipscomb, David A. Rabenhorst, Chu P. Wang, Alan Norton, Paula Sweeney, Greg Turk |
Interactive simulation in a multi-person virtual world.  |
CHI  |
1992 |
DBLP DOI BibTeX RDF |
virtual reality, virtual worlds, user interface management system, interactive simulation, dialog manager |
| 1 | Alan Norton, Greg Turk, Robert Bacon, John Gerth, Paula Sweeney |
Animation of fracture by physical modeling.  |
The Visual Computer  |
1991 |
DBLP DOI BibTeX RDF |
|
| 1 | Greg Turk |
Generating textures on arbitrary surfaces using reaction-diffusion.  |
SIGGRAPH  |
1991 |
DBLP DOI BibTeX RDF |
texture mapping, reaction-diffusion, biological models |
| 1 | Paula Sweeney, Alan Norton, Robert Bacon, David R. Haumann, Greg Turk |
Modelling physical objects for simulation.  |
Winter Simulation Conference  |
1991 |
DBLP DOI BibTeX RDF |
|
| 1 | Henry Fuchs, John Poulton, John G. Eyles, Trey Greer, Jack Goldfeather, David Ellsworth, Steven Molnar, Greg Turk, Brice Tebbs, Laura Israel |
Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories.  |
SIGGRAPH  |
1989 |
DBLP DOI BibTeX RDF |
|
Displaying result #1 - #58 of 58 (100 per page; Change: )
|
|