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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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Results
Found 9 publication records. Showing 9 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Igor Karpov, Vinod K. Valsalam, Risto Miikkulainen |
Human-assisted neuroevolution through shaping, advice and examples.  |
GECCO  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Jacob Schrum, Igor Karpov, Risto Miikkulainen |
UT⁁2: Human-like behavior via neuroevolution of combat behavior and replay of human traces.  |
CIG  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Igor Karpov, John Sheblak, Risto Miikkulainen |
OpenNERO: A Game Platform for AI Research and Education.  |
AIIDE  |
2008 |
DBLP BibTeX RDF |
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| 1 | Joseph Reisinger, Erkin Bahçeci, Igor Karpov, Risto Miikkulainen |
Coevolving Strategies for General Game Playing.  |
CIG  |
2007 |
DBLP DOI BibTeX RDF |
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| 1 | Kenneth O. Stanley, Igor Karpov, Risto Miikkulainen, Aliza Gold |
The NERO Video Game.  |
AIIDE  |
2006 |
DBLP BibTeX RDF |
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| 1 | Chern Han Yong, Kenneth O. Stanley, Risto Miikkulainen, Igor Karpov |
Incorporating Advice into Neuroevolution of Adaptive Agents.  |
AIIDE  |
2006 |
DBLP BibTeX RDF |
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| 1 | Igor Karpov, Thomas D'Silva, Craig Varrichio, Kenneth O. Stanley, Risto Miikkulainen |
Integration and Evaluation of Exploration-Based Learning in Games.  |
CIG  |
2006 |
DBLP DOI BibTeX RDF |
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| 1 | Kenneth O. Stanley, Igor Karpov, Risto Miikkulainen, Aliza Gold |
Real-Time Interactive Learning in the NERO Video Game.  |
AAAI  |
2006 |
DBLP BibTeX RDF |
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| 1 | Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, Risto Miikkulainen |
Real-Time Evolution of Neural Networks in the NERO Video Game.  |
AAAI  |
2006 |
DBLP BibTeX RDF |
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Displaying result #1 - #9 of 9 (100 per page; Change: )
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