| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Daniel Thalmann, Kun Zhou, Jian J. Zhang, Brian Wyvill |
Editorial.  |
The Visual Computer  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | L. H. You, Hassan Ugail, Jian J. Zhang |
Controllable C1 continuous blending of time-dependent parametric surfaces.  |
The Visual Computer  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | Hongchuan Yu, Jian J. Zhang |
Topology preserved shape deformation.  |
The Visual Computer  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | Hongchuan Yu, Tong-Yee Lee, I-Cheng Yeh, Xiaosong Yang, Wenxi Li, Jian J. Zhang |
An RBF-Based Reparameterization Method for Constrained Texture Mapping.  |
IEEE Trans. Vis. Comput. Graph.  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian Chang, Xiaosong Yang, Jun J. Pan, Wenxi Li, Jian J. Zhang |
A fast hybrid computation model for rectum deformation.  |
The Visual Computer  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | JunJun Pan, Jian J. Zhang |
Sketch-Based Skeleton-Driven 2D Animation and Motion Capture.  |
T. Edutainment  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Hongchuan Yu, Jian J. Zhang, Xiaosong Yang |
Tensor-Based Feature Representation with Application to Multimodal Face Recognition.  |
IJPRAI  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | L. H. You, J. Chang, X. S. Yang, Jian J. Zhang |
Solid modelling based on sixth order partial differential equations.  |
Computer-Aided Design  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Richard Southern, Jian J. Zhang |
Motion-Sensitive Anchor Identification of Least-Squares Meshes from Examples.  |
IEEE Trans. Vis. Comput. Graph.  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Hongchuan Yu, Jian J. Zhang |
Apply GPCA to Motion Segmentation.  |
Intelligent Video Event Analysis and Understanding  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Huiwen Zhao, Jian J. Zhang, Siné McDougall |
Emotion-Driven Interactive Digital Storytelling.  |
ICEC  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | L. H. You, Jian J. Zhang |
A Unified Approach to Geometric Modeling of Curves and Surfaces.  |
GRAPP  |
2011 |
DBLP BibTeX RDF |
|
| 1 | L. H. You, X. S. Yang, X. Y. You, Jian J. Zhang |
Trigonometric Curve-based Human Modeling.  |
GRAPP  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Jian-Jun Zhang |
A note on the iterative solutions of general coupled matrix equation.  |
Applied Mathematics and Computation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | L. H. You, Xiaosong Yang, X. Y. You, Xiaogang Jin, Jian J. Zhang |
Shape manipulation using physically based wire deformations.  |
Journal of Visualization and Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | L. H. You, Hassan Ugail, X. Y. You, E. Chaudhry, Jian J. Zhang |
Manipulation of Parametric Surfaces through a Simple Deformation Algorithm.  |
GRAPP  |
2010 |
DBLP BibTeX RDF |
|
| 1 | L. H. You, Hassan Ugail, B. P. Tang, X. Y. You, Jian J. Zhang |
Sweeping based Controllable Surface Blending.  |
GRAPP  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Jian Chang, Jian J. Zhang, Rehan Zia |
Modelling deformations in car crash animation.  |
The Visual Computer  |
2009 |
DBLP DOI BibTeX RDF |
Animation, Deformation, Physically based modelling, Crash |
| 1 | Jian Chang, Xiaosong Yang, Jian J. Zhang |
Continuous Skeleton-Driven skinning - a General Approach for Modeling Skin Deformation.  |
Int. J. Image Graphics  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | ZhiDong Xiao, Hammadi Nait-Charif, Jian J. Zhang |
Real time automatic skeleton and motion estimation for character animation.  |
Journal of Visualization and Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | JunJun Pan, Xiaosong Yang, Xin Xie, Philip Willis, Jian J. Zhang |
Automatic rigging for animation characters with 3D silhouette.  |
Journal of Visualization and Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian Chang, JunJun Pan, Jian J. Zhang |
Modelling Rod-Like Flexible Biological Tissues for Medical Training.  |
3DPH  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian Chang, Jian J. Zhang, Rehan Zia |
Fast Vehicle Crash Modelling for Games.  |
VS-GAMES  |
2009 |
DBLP DOI BibTeX RDF |
animation, computer games, deformation, physically based modelling, crash |
| 1 | L. H. You, H. W. Zhao, E. Chaudhry, X. Y. You, Jian J. Zhang |
Surface modeling with boundary constraints and partial differential equations.  |
CAD/Graphics  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Ebad Banissi, Muhammad Sarfraz, Jiawan Zhang, Anna Ursyn, Wong Chow Jeng, Mark W. McK. Bannatyne, Jian J. Zhang, Lim Hwee San, Mao Lin Huang (eds.) |
Sixth International Conference on Computer Graphics, Imaging and Visualization: New Advances and Trends, CGIV 2009, 11-14 August 2009, Tianjin, China  |
CGIV  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Xiaosong Yang, Richard Southern, Jian-Jun Zhang |
Fast simulation of skin sliding.  |
Journal of Visualization and Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Lihua You, Richard Southern, Jian-Jun Zhang |
Adaptive Physics-Inspired Facial Animation.  |
MIG  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | ZhiDong Xiao, Hammadi Nait-Charif, Jian J. Zhang |
Automatic Estimation of Skeletal Motion from Optical Motion Capture Data.  |
MIG  |
2008 |
DBLP DOI BibTeX RDF |
Character mapping, Motion capture, Character animation, Motion tracking |
| 1 | Lihua You, Xiaosong Yang, Jian-Jun Zhang |
Dynamic skin deformation with characteristic curves.  |
Journal of Visualization and Computer Animation  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian Chang, Jian J. Zhang, Lihua You |
Physically-based deformations: copy and paste.  |
The Visual Computer  |
2007 |
DBLP DOI BibTeX RDF |
Computer animation, Deformation, Physically-based modeling |
| 1 | Xiaosong Yang, Jian Chang, Jian J. Zhang |
Animating the Human Muscle Structure.  |
Computing in Science and Engineering  |
2007 |
DBLP DOI BibTeX RDF |
muscle deformation, mesh free methods, animation |
| 1 | Jian J. Zhang, Xiaosong Yang, Yunfeng Zhao |
Bar-net driven skinning for character animation.  |
Journal of Visualization and Computer Animation  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian Chang, Daniel X. Shepherd, Jian J. Zhang |
Cosserat-beam-based dynamic response modelling.  |
Journal of Visualization and Computer Animation  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Lihua You, X. S. Yang, M. Pachulski, Jian J. Zhang |
Boundary Constrained Swept Surfaces for Modelling and Animation.  |
Comput. Graph. Forum  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Xiaosong Yang, Jian J. Zhang |
Automatic muscle generation for character skin deformation.  |
Journal of Visualization and Computer Animation  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Xiaosong Yang, Arun Somasekharan, Jian J. Zhang |
Curve skeleton skinning for human and creature characters.  |
Journal of Visualization and Computer Animation  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Lihua You, Jian J. Zhang |
Deformation of Dynamic Surfaces.  |
International Conference on Computational Science  |
2006 |
DBLP DOI BibTeX RDF |
dynamic fourth order partial differential equations, iterative finite difference algorithm, influences of user handles, Surface deformation |
| 1 | Lihua You, Javier Romero Rodriguez, Jian J. Zhang |
Manipulation of Elastically Deformable Surfaces through Maya Plug-in.  |
GMAI  |
2006 |
DBLP DOI BibTeX RDF |
Elastically deformable surfaces, finite difference solution, Maya implementation, shape manipulation, computer animation, mathematical model |
| 1 | Lihua You, Jian J. Zhang |
Effects of Different Order PDEs on Blending Surfaces.  |
CGIV  |
2006 |
DBLP DOI BibTeX RDF |
different orders of partial differential equations, effects on blending surfaces, surface blending |
| 1 | Xiaosong Yang, Jian J. Zhang |
Stretch It - Realistic Smooth Skinning.  |
CGIV  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Jin Jin Zheng, Jian J. Zhang, Hong Jun Zhou, L. G. Shen |
Smooth spline surface generation over meshes of irregular topology.  |
The Visual Computer  |
2005 |
DBLP DOI BibTeX RDF |
Surface generation, Subdivision, Irregular mesh, Spline surface |
| 1 | X. S. Yang, Jian J. Zhang |
Modelling and Animating Hand Wrinkles.  |
International Conference on Computational Science  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | ZhiDong Xiao, Xiaosong Yang, Jian J. Zhang |
Motion Data Correction and Extrapolation Using Physical Constraints.  |
IV  |
2005 |
DBLP DOI BibTeX RDF |
human character animation, optimization, motion capture, computer animation, physically based animation |
| 1 | Lihua You, Jian J. Zhang |
An Efficient Approach for Surface Creation.  |
ICCSA  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | X. S. Yang, Jian J. Zhang |
Realistic Skeleton Driven Skin Deformation.  |
ICCSA  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Jin Jin Zheng, Jian J. Zhang, Hong Jun Zhou, L. G. Shen |
C2 Continuous Spline Surfaces over Catmull-Clark Meshes.  |
ICCSA  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | L. H. You, Jian J. Zhang |
Surface blending with curvature continuity.  |
CAD/Graphics  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian Chang, Xiaosong Yang, Jian J. Zhang |
Fast mesh-free deformations.  |
CAD/Graphics  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian J. Zhang, Lihua You |
Solid Blends of High Order Continuity.  |
CGIV  |
2005 |
DBLP DOI BibTeX RDF |
Solid blending, boundary definition, n^th order continuity, surface construction |
| 1 | Lihua You, Jian J. Zhang, Peter Comninos |
Blending surface generation using a fast and accurate analytical solution of a fourth-order PDE with three shape control parameters.  |
The Visual Computer  |
2004 |
DBLP DOI BibTeX RDF |
Fourth-order partial differential equations, Fast and accurate PDE solution, Vector-valued shape parameters, Force function, Surface blending |
| 1 | Lihua You, Peter Comninos, Jian J. Zhang |
PDE blending surfaces with C2 continuity.  |
Computers & Graphics  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian J. Zhang, Lihua You |
Analytical C2 smooth blending surfaces.  |
Future Generation Comp. Syst.  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Haitao Wang, Jian J. Zhang, Stan Z. Li, Yangsheng Wang |
Shape and texture preserved non-photorealistic rendering.  |
Journal of Visualization and Computer Animation  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian Chang, Jian J. Zhang |
Mesh-free deformations.  |
Journal of Visualization and Computer Animation  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian J. Zhang, Lihua You |
Fast Surface Modelling Using a 6th Order PDE.  |
Comput. Graph. Forum  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian J. Zhang, Lihua You |
Surface Blending Using a Power Series Solution to Fourth Order Partial Differential Equations.  |
International Journal of Shape Modeling  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian Chang, Jian J. Zhang |
Force Mapping.  |
TPCG  |
2004 |
DBLP DOI BibTeX RDF |
force map, level of detail, computer animation, physically based model, multi-resolution, displacement map |
| 1 | ZhiDong Xiao, Jian J. Zhang, Stephen Bell |
Control of Motion in Character Animation.  |
IV  |
2004 |
DBLP DOI BibTeX RDF |
motion warping, Character animation, motion control, motion editing, motion retargeting, spacetime constraints, motion blending |
| 1 | Jian J. Zhang, Lihua You |
Blending Solids with Approximate Analytical Solution to PDE.  |
IV  |
2004 |
DBLP DOI BibTeX RDF |
solid blending, fourth order partial differential equation, approximate analytical solution, geometric modeling |
| 1 | Alpaslan Duysak, Jian J. Zhang |
Fast Simulation of Deformable Objects.  |
IV  |
2004 |
DBLP DOI BibTeX RDF |
deformation algorithms, ChainMail, mass-spring systems |
| 1 | Lihua You, Jian J. Zhang |
Fourth Order PDE Blends.  |
IV  |
2004 |
DBLP DOI BibTeX RDF |
fourth order partial differential equation, modified bivariate polynomial solution, surface blending |
| 1 | Jian-Jun Zhang, Lihua You |
PDE Surface Generation with Combined Closed and Non-Closed Form Solutions.  |
J. Comput. Sci. Technol.  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Lihua You, Jian J. Zhang, Peter Comninos |
Generating Blending Surfaces with a Pseudo-Lévy Series Solution to Fourth Order Partial Differential Equations.  |
Computing  |
2003 |
DBLP DOI BibTeX RDF |
AMS Subject Classification 35A20, 35A30, 35C10 |
| 1 | Lihua You, Jian J. Zhang |
Fast generation of 3-D deformable moving surfaces.  |
IEEE Transactions on Systems, Man, and Cybernetics, Part B  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Hai-Yin Xu, Hon-Yuen Tam, Jian J. Zhang |
Isophote interpolation.  |
Computer-Aided Design  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Alpaslan Duysak, Jian J. Zhang, V. Ilankovan |
An Efficient modelling and simulation of soft tissue deformation using mass-spring systems.  |
CARS  |
2003 |
DBLP BibTeX RDF |
|
| 1 | Lihua You, Jian J. Zhang |
Generating Blending Surfaces with an Iterative Solution to Fourth Order PDE.  |
GMAG  |
2003 |
DBLP DOI BibTeX RDF |
fourth order partial differential equations, approximate closed form solution, surface blending |
| 1 | Jian J. Zhang, Lihua You |
PDE based surface representation - vase design.  |
Computers & Graphics  |
2002 |
DBLP DOI BibTeX RDF |
|
| 1 | Jin Jin Zheng, Jian J. Zhang |
Interactive Deformation of Irregular Surface Models.  |
International Conference on Computational Science  |
2002 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian J. Zhang, Lihua You |
Rapid Generation of C2 Continuous Blending Surfaces.  |
International Conference on Computational Science  |
2002 |
DBLP DOI BibTeX RDF |
C2 continuity, sixth order partial differential equation, closed form solution, surface blending |
| 1 | Matthew J. Hyland, Jian J. Zhang |
Generating Bipedal Animation Using Dynamic Implementation.  |
IV  |
2002 |
DBLP DOI BibTeX RDF |
|
| 1 | Jin Jin Zheng, Jian J. Zhang |
Texture Mapping on Irregular Topology Surface.  |
IV  |
2002 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian J. Zhang, Lihua You |
Surface Representation Using Second, Fourth and Mixed Order Partial Differential Equations.  |
Shape Modeling International  |
2001 |
DBLP DOI BibTeX RDF |
free-form surface representation, orders of PDE, partial differential equations |
| 1 | Lihua You, Jian J. Zhang |
Finite Difference Surface Representation Considering Effect of Boundary Curvature. (PDF / PS)  |
IV  |
2001 |
DBLP DOI BibTeX RDF |
sixth order partial differential equation, finite difference solution, boundary curvature, Surface representation, shape parameters |
| 1 | Jian J. Zhang |
Least distorted bump mapping onto surface patches.  |
Computers & Graphics  |
1998 |
DBLP DOI BibTeX RDF |
|