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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 20 occurrences of 16 keywords
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Results
Found 18 publication records. Showing 18 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Henry Tsai, Kelvin Sung |
Mobile Applications and Museum Visitation.  |
IEEE Computer  |
2012 |
DBLP DOI BibTeX RDF |
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| 1 | Kelvin Sung, Cinnamon Hillyard, Robin Lynn Angotti, Michael Panitz, David Goldstein, John Nordlinger |
Game-Themed Programming Assignment Modules: A Pathway for Gradual Integration of Gaming Context Into Existing Introductory Programming Courses.  |
IEEE Trans. Education  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Peter Drake, Kelvin Sung |
Teaching introductory programming with popular board games.  |
SIGCSE  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Cinnamon Hillyard, Robin Lynn Angotti, Michael Panitz, Kelvin Sung, John Nordlinger, David Goldstein |
Game-themed programming assignments for faculty: a case study.  |
SIGCSE  |
2010 |
DBLP DOI BibTeX RDF |
adaptation, games, assessment, assignments, cs1/2 |
| 1 | Kelvin Sung |
Computer games and traditional CS courses.  |
Commun. ACM  |
2009 |
DBLP DOI BibTeX RDF |
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| 1 | Mark Lewis, Scott T. Leutenegger, Michael Panitz, Kelvin Sung, Scott A. Wallace |
Introductory programming courses and computer games.  |
SIGCSE  |
2009 |
DBLP DOI BibTeX RDF |
assignments., games, introductory programming courses |
| 1 | Peter Shirley, Kelvin Sung, Erik Brunvand, Alan L. Davis, Steven G. Parker, Solomon Boulos |
Fast ray tracing and the potential effects on graphics and gaming courses.  |
Computers & Graphics  |
2008 |
DBLP DOI BibTeX RDF |
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| 1 | Kelvin Sung, Michael Panitz, Scott A. Wallace, Ruth Anderson, John Nordlinger |
Game-themed programming assignments: the faculty perspective.  |
SIGCSE  |
2008 |
DBLP DOI BibTeX RDF |
adaptation, games, cs1/2, programming assignments |
| 1 | Kelvin Sung, Peter Shirley, Becky Reed Rosenberg |
Experiencing aspects of games programming in an introductory computer graphics class.  |
SIGCSE  |
2007 |
DBLP DOI BibTeX RDF |
curriculum, games programming, graphics programming |
| 1 | Edward Angel, Steve Cunningham, Peter Shirley, Kelvin Sung |
Teaching computer graphics without raster-level algorithms.  |
SIGCSE  |
2006 |
DBLP DOI BibTeX RDF |
graphics/visualization, courseware, curriculum issues |
| 1 | Kelvin Sung, Peter Shirley |
A top-down approach to teaching introductory computer graphics.  |
Computers & Graphics  |
2004 |
DBLP DOI BibTeX RDF |
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| 1 | Kelvin Sung, Peter Shirley |
A top-down approach to teaching introductory computer graphics.  |
SIGGRAPH Educators Program  |
2003 |
DBLP DOI BibTeX RDF |
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| 1 | Kelvin Sung, Andrew Pearce, Changyaw Wang |
Spatial-Temporal Antialiasing.  |
IEEE Trans. Vis. Comput. Graph.  |
2002 |
DBLP DOI BibTeX RDF |
temporal aliasing, rendering, antialiasing |
| 1 | Kelvin Sung, James Craighead, Changyaw Wang, Sanjay Bakshi, Andrew Pearce, Andrew Woo |
Design and Implementation of the Maya Renderer.  |
Pacific Conference on Computer Graphics and Applications  |
1998 |
DBLP DOI BibTeX RDF |
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| 1 | Jason Loh Jen Shiuan, Kelvin Sung, Akkihebbal L. Ananda, Koh Eng Kiat |
Client-server based ray-tracer using ASTRA: an asynchronous RPC mechanism.  |
Computer Communications  |
1996 |
DBLP DOI BibTeX RDF |
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| 1 | Kelvin Sung, Jason Loh Jen Shiuan, Akkihebbal L. Ananda |
Ray tracing in a distributed environment.  |
Computers & Graphics  |
1996 |
DBLP DOI BibTeX RDF |
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| 1 | Kelvin Sung, William J. Kubitz |
Tracing rays with the Area Sampling Machine.  |
The Visual Computer  |
1995 |
DBLP DOI BibTeX RDF |
Area sampling, Parallel architecture, Ray tracing |
| 1 | Kelvin Sung |
Area Sampling Buffer: Tracing Rays with Z-Buffer Hardware.  |
Comput. Graph. Forum  |
1992 |
DBLP DOI BibTeX RDF |
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