| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Kenneth O. Stanley |
How AI can change the way we play games.  |
Conf. Computing Frontiers  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | Shafaq Chaudhry, Victor C. Hung, Ratan K. Guha, Kenneth O. Stanley |
Pareto-based evolutionary computational approach for wireless sensor placement.  |
Eng. Appl. of AI  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jimmy Secretan, Nicholas Beato, David B. D'Ambrosio, Adelein Rodriguez, Adam Campbell, Jeremiah T. Folsom-Kovarik, Kenneth O. Stanley |
Picbreeder: A Case Study in Collaborative Evolutionary Exploration of Design Space.  |
Evolutionary Computation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Joel Lehman, Kenneth O. Stanley |
Abandoning Objectives: Evolution Through the Search for Novelty Alone.  |
Evolutionary Computation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jeff Clune, Kenneth O. Stanley, Robert T. Pennock, Charles Ofria |
On the Performance of Indirect Encoding Across the Continuum of Regularity.  |
IEEE Trans. Evolutionary Computation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Julian Togelius, Georgios N. Yannakakis, Kenneth O. Stanley, Cameron Browne |
Search-Based Procedural Content Generation: A Taxonomy and Survey.  |
IEEE Trans. Comput. Intellig. and AI in Games  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Risto Miikkulainen, Kenneth O. Stanley |
Competitive Coevolution through Evolutionary Complexification  |
CoRR  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Brian G. Woolley, Kenneth O. Stanley |
On the deleterious effects of a priori objectives on evolution and representation.  |
GECCO  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Sebastian Risi, Kenneth O. Stanley |
Enhancing es-hyperneat to evolve more complex regular neural networks.  |
GECCO  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jason Gauci, Kenneth O. Stanley |
Evolving neural networks for geometric game-tree pruning.  |
GECCO  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Phillip Verbancsics, Kenneth O. Stanley |
Constraining connectivity to encourage modularity in HyperNEAT.  |
GECCO  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Amy K. Hoover, Paul A. Szerlip, Kenneth O. Stanley |
Interactively evolving harmonies through functional scaffolding.  |
GECCO  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Joel Lehman, Kenneth O. Stanley |
Evolving a diversity of virtual creatures through novelty search and local competition.  |
GECCO  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Joel Lehman, Kenneth O. Stanley |
Improving evolvability through novelty search and self-adaptation.  |
IEEE Congress on Evolutionary Computation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | David B. D'Ambrosio, Joel Lehman, Sebastian Risi, Kenneth O. Stanley |
Task switching in multirobot learning through indirect encoding.  |
IROS  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Phillip Verbancsics, Kenneth O. Stanley |
Evolving Static Representations for Task Transfer.  |
Journal of Machine Learning Research  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Jason Gauci, Kenneth O. Stanley |
Autonomous Evolution of Topographic Regularities in Artificial Neural Networks.  |
Neural Computation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Brian G. Woolley, Kenneth O. Stanley |
Evolving a Single Scalable Controller for an Octopus Arm with a Variable Number of Segments.  |
PPSN  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Jason Gauci, Kenneth O. Stanley |
Indirect Encoding of Neural Networks for Scalable Go.  |
PPSN  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Sebastian Risi, Joel Lehman, Kenneth O. Stanley |
Evolving the placement and density of neurons in the hyperneat substrate.  |
GECCO  |
2010 |
DBLP DOI BibTeX RDF |
substrate evolution, neuroevolution, neat, hyperneat |
| 1 | Joel Lehman, Kenneth O. Stanley |
Efficiently evolving programs through the search for novelty.  |
GECCO  |
2010 |
DBLP DOI BibTeX RDF |
novelty search, program bloat, genetic programming, premature convergence |
| 1 | Joel Lehman, Kenneth O. Stanley |
Revising the evolutionary computation abstraction: minimal criteria novelty search.  |
GECCO  |
2010 |
DBLP DOI BibTeX RDF |
evolution of complexity, novelty search, artificial life, neat |
| 1 | Kenneth O. Stanley |
Generative and developmental systems.  |
GECCO (Companion)  |
2010 |
DBLP DOI BibTeX RDF |
computational embryology, indirect encoding, artificial embryogeny, generative and developmental systems, artificial ontogeny |
| 1 | Phillip Verbancsics, Kenneth O. Stanley |
Transfer learning through indirect encoding.  |
GECCO  |
2010 |
DBLP DOI BibTeX RDF |
artifical neural networks, robocup soccer, task transfer, generative and developmental systems |
| 1 | Julian Togelius, Georgios N. Yannakakis, Kenneth O. Stanley, Cameron Browne |
Search-Based Procedural Content Generation.  |
EvoApplications  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Greg A. Dubbin, Kenneth O. Stanley |
Learning to Dance through Interactive Evolution.  |
EvoApplications  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Sebastian Risi, Kenneth O. Stanley |
Indirectly Encoding Neural Plasticity as a Pattern of Local Rules.  |
SAB  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Kenneth O. Stanley |
To achieve our highest goals, we must be willing to abandon them.  |
OOPSLA  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | David B. D'Ambrosio, Joel Lehman, Sebastian Risi, Kenneth O. Stanley |
Evolving policy geometry for scalable multiagent learning.  |
AAMAS  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Amy K. Hoover, Kenneth O. Stanley |
Exploiting functional relationships in musical composition.  |
Connect. Sci.  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanley |
Interactive Evolution of Particle Systems for Computer Graphics and Animation.  |
IEEE Trans. Evolutionary Computation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanley |
Automatic Content Generation in the Galactic Arms Race Video Game.  |
IEEE Trans. Comput. Intellig. and AI in Games  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Kenneth O. Stanley, David B. D'Ambrosio, Jason Gauci |
A Hypercube-Based Encoding for Evolving Large-Scale Neural Networks.  |
Artificial Life  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Sebastian Risi, Sandy D. Vanderbleek, Charles E. Hughes, Kenneth O. Stanley |
How novelty search escapes the deceptive trap of learning to learn.  |
GECCO  |
2009 |
DBLP DOI BibTeX RDF |
novelty search, neural networks, adaptation, learning, neuroevolution, neat, neuromodulation |
| 1 | Risto Miikkulainen, Kenneth O. Stanley |
Evolving neural networks.  |
GECCO (Companion)  |
2009 |
DBLP DOI BibTeX RDF |
sequential decision tasks, neural networks, evolutionary computation, control, cognitive science |
| 1 | Kenneth O. Stanley |
Generative and developmental systems.  |
GECCO (Companion)  |
2009 |
DBLP DOI BibTeX RDF |
artificial embryogeny, generative and developmental systems, artificial ontogeny |
| 1 | Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanley |
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game.  |
AIIDE  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Kenneth O. Stanley |
Practical issues in evolving neural network controllers for video game agents.  |
CIG  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanley |
Evolving content in the Galactic Arms Race video game.  |
CIG  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | David B. D'Ambrosio, Kenneth O. Stanley |
Generative encoding for multiagent learning.  |
GECCO  |
2008 |
DBLP DOI BibTeX RDF |
CPPNs, neural networks, multiagent systems, NEAT, HyperNEAT |
| 1 | Risto Miikkulainen, Kenneth O. Stanley |
Evolving neural networks.  |
GECCO (Companion)  |
2008 |
DBLP DOI BibTeX RDF |
neural networks, robotics, games, evolutionary computation, control, neuroevolution |
| 1 | Kenneth O. Stanley |
Generative and developmental systems.  |
GECCO (Companion)  |
2008 |
DBLP DOI BibTeX RDF |
deelopmental encoding, gds, evolutionary computation, tutorial, indirect encoding, artificial embryogeny, generative and developmental systems |
| 1 | Amy K. Hoover, Michael P. Rosario, Kenneth O. Stanley |
Scaffolding for Interactively Evolving Novel Drum Tracks for Existing Songs.  |
EvoWorkshops  |
2008 |
DBLP DOI BibTeX RDF |
compositional pattern producing networks, CPPNs, computer-generated music, NeuroEvolution of Augmenting Topologies, NEAT, interactive evolutionary computation, IEC |
| 1 | Jason Gauci, Kenneth O. Stanley |
A Case Study on the Critical Role of Geometric Regularity in Machine Learning.  |
AAAI  |
2008 |
DBLP BibTeX RDF |
|
| 1 | Kenneth O. Stanley |
Compositional pattern producing networks: A novel abstraction of development.  |
Genetic Programming and Evolvable Machines  |
2007 |
DBLP DOI BibTeX RDF |
Developmental encoding, Complexity, Evolutionary computation, Representation, Indirect encoding, Artificial embryogeny, Generative systems |
| 1 | David B. D'Ambrosio, Kenneth O. Stanley |
A novel generative encoding for exploiting neural network sensor and output geometry.  |
GECCO  |
2007 |
DBLP DOI BibTeX RDF |
compositional pattern producing networks, large-scale artifical neural networks, NEAT, HyperNEAT |
| 1 | Edwin D. de Jong, Kenneth O. Stanley, R. Paul Wiegand |
Introductory tutorial on coevolution.  |
GECCO (Companion)  |
2007 |
DBLP DOI BibTeX RDF |
introductory tutorial, evolutionary computation, coevolution |
| 1 | Jason Gauci, Kenneth O. Stanley |
Generating large-scale neural networks through discovering geometric regularities.  |
GECCO  |
2007 |
DBLP DOI BibTeX RDF |
compositional pattern producing networks, large-scale artificial neural networks, NEAT, HyperNEAT |
| 1 | Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanley |
NEAT Particles: Design, Representation, and Animation of Particle System Effects.  |
CIG  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Nate Kohl, Kenneth O. Stanley, Risto Miikkulainen, Michael E. Samples, Rini Sherony |
Evolving a real-world vehicle warning system.  |
GECCO  |
2006 |
DBLP DOI BibTeX RDF |
vehicle, neuroevolution, NEAT, real world |
| 1 | German A. Monroy, Kenneth O. Stanley, Risto Miikkulainen |
Coevolution of neural networks using a layered pareto archive.  |
GECCO  |
2006 |
DBLP DOI BibTeX RDF |
hall of fame, layered pareto coevolution archive, neuroevolution of augmenting topologies, pong, neural networks, coevolution |
| 1 | Kenneth O. Stanley, Igor Karpov, Risto Miikkulainen, Aliza Gold |
The NERO Video Game.  |
AIIDE  |
2006 |
DBLP BibTeX RDF |
|
| 1 | Chern Han Yong, Kenneth O. Stanley, Risto Miikkulainen, Igor Karpov |
Incorporating Advice into Neuroevolution of Adaptive Agents.  |
AIIDE  |
2006 |
DBLP BibTeX RDF |
|
| 1 | Igor Karpov, Thomas D'Silva, Craig Varrichio, Kenneth O. Stanley, Risto Miikkulainen |
Integration and Evaluation of Exploration-Based Learning in Games.  |
CIG  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Kenneth O. Stanley, Igor Karpov, Risto Miikkulainen, Aliza Gold |
Real-Time Interactive Learning in the NERO Video Game.  |
AAAI  |
2006 |
DBLP BibTeX RDF |
|
| 1 | Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, Risto Miikkulainen |
Real-Time Evolution of Neural Networks in the NERO Video Game.  |
AAAI  |
2006 |
DBLP BibTeX RDF |
|
| 1 | Kenneth O. Stanley, Bobby D. Bryant, Risto Miikkulainen |
Real-time neuroevolution in the NERO video game.  |
IEEE Trans. Evolutionary Computation  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Kenneth O. Stanley, Nate Kohl, Rini Sherony, Risto Miikkulainen |
Neuroevolution of an automobile crash warning system.  |
GECCO  |
2005 |
DBLP DOI BibTeX RDF |
vehicle, neuroevolution, NEAT, warning |
| 1 | Shimon Whiteson, Peter Stone, Kenneth O. Stanley, Risto Miikkulainen, Nate Kohl |
Automatic feature selection in neuroevolution.  |
GECCO  |
2005 |
DBLP DOI BibTeX RDF |
genetic algorithms, neural networks, feature selection |
| 1 | Joseph Reisinger, Kenneth O. Stanley, Risto Miikkulainen |
Towards an empirical measure of evolvability.  |
GECCO Workshops  |
2005 |
DBLP DOI BibTeX RDF |
genetic algorithms, representations, development, evolvability, indirect encodings, genetic regulatory networks |
| 1 | Kenneth O. Stanley, Ryan Cornelius, Risto Miikkulainen |
Real-time Learning in the NERO Video Game.  |
AIIDE  |
2005 |
DBLP BibTeX RDF |
|
| 1 | Thomas D'Silva, Roy Janik, Micahel Chrien, Kenneth O. Stanley, Risto Miikkulainen |
Retaining Learned Behavior During Real-Time Neuroevolution.  |
AIIDE  |
2005 |
DBLP BibTeX RDF |
|
| 1 | Kenneth O. Stanley, Bobby D. Bryant, Risto Miikkulainen |
Real-Time Evolution in the NERO Video Game (Winner of CIG 2005 Best Paper Award).  |
CIG  |
2005 |
DBLP BibTeX RDF |
|
| 1 | Kenneth O. Stanley, Risto Miikkulainen |
Competitive Coevolution through Evolutionary Complexification.  |
J. Artif. Intell. Res. (JAIR)  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Kenneth O. Stanley, Risto Miikkulainen |
Evolving a Roving Eye for Go.  |
GECCO  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Joseph Reisinger, Kenneth O. Stanley, Risto Miikkulainen |
Evolving Reusable Neural Modules.  |
GECCO  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Kenneth O. Stanley, Risto Miikkulainen |
A Taxonomy for Artificial Embryogeny.  |
Artificial Life  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Kenneth O. Stanley, Risto Miikkulainen |
Evolving Neural Network through Augmenting Topologies.  |
Evolutionary Computation  |
2002 |
DBLP DOI BibTeX RDF |
|
| 1 | Kenneth O. Stanley, Risto Miikkulainen |
Continual Coevolution Through Complexification.  |
GECCO  |
2002 |
DBLP BibTeX RDF |
|
| 1 | Kenneth O. Stanley, Risto Miikkulainen |
Efficient Reinforcement Learning Through Evolving Neural Network Topologies.  |
GECCO  |
2002 |
DBLP BibTeX RDF |
|
| 1 | Adrian K. Agogino, Kenneth O. Stanley, Risto Miikkulainen |
Online Interactive Neuro-evolution.  |
Neural Processing Letters  |
2000 |
DBLP DOI BibTeX RDF |
|