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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 2 occurrences of 2 keywords
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Results
Found 16 publication records. Showing 16 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Daniele Loiacono, Luigi Cardamone, Pier Luca Lanzi |
Automatic Track Generation for High-End Racing Games Using Evolutionary Computation.  |
IEEE Trans. Comput. Intellig. and AI in Games  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi |
Interactive evolution for the procedural generation of tracks in a high-end racing game.  |
GECCO  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Luigi Cardamone, Georgios N. Yannakakis, Julian Togelius, Pier Luca Lanzi |
Evolving Interesting Maps for a First Person Shooter.  |
EvoApplications  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Luigi Cardamone, Andrea Mocci, Carlo Ghezzi |
Dynamic synthesis of program invariants using genetic programming.  |
IEEE Congress on Evolutionary Computation  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Luigi Cardamone, Antonio Caiazzo, Daniele Loiacono, Pier Luca Lanzi |
Transfer of driving behaviors across different racing games.  |
CIG  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Luca Galli, Daniele Loiacono, Luigi Cardamone, Pier Luca Lanzi |
A cheating detection framework for Unreal Tournament III: A machine learning approach.  |
CIG  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi |
Learning to Drive in the Open Racing Car Simulator Using Online Neuroevolution.  |
IEEE Trans. Comput. Intellig. and AI in Games  |
2010 |
DBLP DOI BibTeX RDF |
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| 1 | Daniele Loiacono, Pier Luca Lanzi, Julian Togelius, Enrique Onieva, David A. Pelta, Martin V. Butz, Thies D. Lönneker, Luigi Cardamone, Diego Perez, Yago Sáez, Mike Preuss, Jan Quadflieg |
The 2009 Simulated Car Racing Championship.  |
IEEE Trans. Comput. Intellig. and AI in Games  |
2010 |
DBLP DOI BibTeX RDF |
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| 1 | Pier Luca Lanzi, David Robles Contreras, Luigi Cardamone |
IEEE CIG 2009 Conference Report [Conference Report].  |
IEEE Comp. Int. Mag.  |
2010 |
DBLP DOI BibTeX RDF |
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| 1 | Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi |
Applying cooperative coevolution to compete in the 2009 TORCS Endurance World Championship.  |
IEEE Congress on Evolutionary Computation  |
2010 |
DBLP DOI BibTeX RDF |
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| 1 | Daniele Loiacono, Alessandro Prete, Pier Luca Lanzi, Luigi Cardamone |
Learning to overtake in TORCS using simple reinforcement learning.  |
IEEE Congress on Evolutionary Computation  |
2010 |
DBLP DOI BibTeX RDF |
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| 1 | Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi, Alessandro Pietro Bardelli |
Searching for the optimal racing line using genetic algorithms.  |
CIG  |
2010 |
DBLP DOI BibTeX RDF |
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| 1 | Enrique Onieva, Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi |
Overtaking opponents with blocking strategies using fuzzy logic.  |
CIG  |
2010 |
DBLP DOI BibTeX RDF |
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| 1 | Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi |
Evolving competitive car controllers for racing games with neuroevolution.  |
GECCO  |
2009 |
DBLP DOI BibTeX RDF |
simulated car racing, torcs, games, neat |
| 1 | Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi |
On-line neuroevolution applied to The Open Racing Car Simulator.  |
IEEE Congress on Evolutionary Computation  |
2009 |
DBLP DOI BibTeX RDF |
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| 1 | Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi |
Learning drivers for TORCS through imitation using supervised methods.  |
CIG  |
2009 |
DBLP DOI BibTeX RDF |
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Displaying result #1 - #16 of 16 (100 per page; Change: )
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