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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 42 occurrences of 26 keywords
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Results
Found 37 publication records. Showing 37 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | R. J. W. Sluis-Thiescheffer, Mathilde M. Bekker, J. H. Eggen, Arnold P. O. S. Vermeeren, Huib de Ridder |
Development and application of a framework for comparing early design methods for young children.  |
Interacting with Computers  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Wolmet Barendregt, Mathilde M. Bekker |
Children may expect drag-and-drop instead of point-and-click.  |
CHI Extended Abstracts  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Wolmet Barendregt, Tilde Bekker |
The influence of the level of free-choice learning activities on the use of an educational computer game.  |
Computers & Education  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Shuli Gilutz, Tilde Bekker, Shalom Fisch, Paulo Blikstein |
Teaching interaction design & children within diverse disciplinary curricula.  |
IDC  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Ylva Fernaeus, Jussi Holopainen, Tilde Bekker |
Please enjoy!?: 2nd workshop on playful experiences in mobile HCI.  |
Mobile HCI  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Tilde Bekker, Alissa Nicole Antle |
Developmentally situated design (DSD): making theoretical knowledge accessible to designers of children's technology.  |
CHI  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Marco M. C. Rozendaal, Arnold P. O. S. Vermeeren, Tilde Bekker, Huib de Ridder |
A Research Framework for Playful Persuasion Based on Psychological Needs and Bodily Interaction.  |
HBU  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Natalia Romero, Janienke Sturm, Tilde Bekker, Linda De Valk, Sander Kruitwagen |
Playful persuasion to support older adults' social and physical activities.  |
Interacting with Computers  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Tilde Bekker, Janienke Sturm, Berry Eggen |
Designing playful interactions for social interaction and physical play.  |
Personal and Ubiquitous Computing  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Tilde Bekker, Janienke Sturm, Emilia I. Barakova |
Design for social interaction through physical play in diverse contexts of use.  |
Personal and Ubiquitous Computing  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Lisa op't Hof, Jente de Pee, Janienke Sturm, Tilde Bekker, Jos Verbeek |
Prolonged play with the ColorFlares: how does open-ended play behavior change over time?  |
Fun and Games  |
2010 |
DBLP DOI BibTeX RDF |
design for children, interactive play objects, prolonged use, social interaction, open-ended play |
| 1 | Martijn Jansen, Tilde Bekker |
Swinxsbee: A Shared Interactive Play Object to Stimulate Children's Social Play Behaviour and Physical Exercise.  |
INTETAIN  |
2009 |
DBLP DOI BibTeX RDF |
intelligent play objects, head-up play, social play behaviour |
| 1 | Eva Hopma, Tilde Bekker, Janienke Sturm |
Interactive Play Objects: The Influence of Multimodal Output on Open-Ended Play.  |
INTETAIN  |
2009 |
DBLP DOI BibTeX RDF |
design, children, creativity, multimodality, social interaction, interactive toys, open-ended play |
| 1 | Tilde Bekker, Janienke Sturm, Emilia I. Barakova |
2nd Workshop on Design for Social Interaction through Physical Play.  |
INTERACT  |
2009 |
DBLP DOI BibTeX RDF |
theory, Social interaction, play, interactive technologies |
| 1 | Tilde Bekker, Janienke Sturm |
Stimulating physical and social activity through open-ended play.  |
IDC  |
2009 |
DBLP DOI BibTeX RDF |
social interaction, embodied interaction, physical play, open-ended play |
| 1 | Mathilde M. Bekker, Ester Baauw, Wolmet Barendregt |
A comparison of two analytical evaluation methods for educational computer games for young children.  |
Cognition, Technology & Work  |
2008 |
DBLP DOI BibTeX RDF |
Analytical evaluation methods, (Combined) heuristic evaluation, SEEM, Children, Computer games |
| 1 | Wolmet Barendregt, Mathilde M. Bekker, Ester Baauw |
Development and evaluation of the problem identification picture cards method.  |
Cognition, Technology & Work  |
2008 |
DBLP DOI BibTeX RDF |
Picture cards, Usability, Children, Evaluation methods, Fun |
| 1 | Tilde Bekker, Janienke Sturm, Rik Wesselink, Bas Groenendaal, Berry Eggen |
Interactive play objects and the effects of open-ended play on social interaction and fun.  |
Advances in Computer Entertainment Technology  |
2008 |
DBLP DOI BibTeX RDF |
interactive play objects, social interaction, fun, open-ended play |
| 1 | Janienke Sturm, Tilde Bekker, Bas Groenendaal, Rik Wesselink, Berry Eggen |
Key issues for the successful design of an intelligent, interactive playground.  |
IDC  |
2008 |
DBLP DOI BibTeX RDF |
digital augmentation, intelligent playground, interactive systems, play, design research |
| 1 | Binh Thang, Wouter Sluis-Thiescheffer, Tilde Bekker, Berry Eggen, Arnold P. O. S. Vermeeren, Huib de Ridder |
Comparing the creativity of children's design solutions based on expert assessment.  |
IDC  |
2008 |
DBLP DOI BibTeX RDF |
creativity assessment, children, methods, user-centred design |
| 1 | Tilde Bekker, Berry Eggen |
Designing for children's physical play.  |
CHI Extended Abstracts  |
2008 |
DBLP DOI BibTeX RDF |
children, computer games, motivation, persuasion, challenge, sport, exertion interface, physical play |
| 1 | Wolmet Barendregt, Mathilde M. Bekker, Don Bouwhuis, Ester Baauw |
Predicting effectiveness of children participants in user testing based on personality characteristics.  |
Behaviour & IT  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Arnold P. O. S. Vermeeren, Mathilde M. Bekker, Ilse van Kesteren, Huib de Ridder |
Experiences with structured interviewing of children during usability tests.  |
BCS HCI  |
2007 |
DBLP DOI BibTeX RDF |
children, usability evaluation methods |
| 1 | Wouter Sluis-Thiescheffer, Tilde Bekker, Berry Eggen |
Comparing early design methods for children.  |
IDC  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Wolmet Barendregt, Mathilde M. Bekker, Don Bouwhuis, Ester Baauw |
Identifying usability and fun problems in a computer game during first use and after some practice.  |
International Journal of Man-Machine Studies  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Ester Baauw, Mathilde M. Bekker, Wolmet Barendregt |
A Structured Expert Evaluation Method for the Evaluation of Children's Computer Games.  |
INTERACT  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Wolmet Barendregt, Mathilde M. Bekker |
Towards a Framework for Design Guidelines for Young Children?s Computer Games.  |
ICEC  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Mathilde M. Bekker, Wolmet Barendregt, Silvia Crombeen, Mari'lle Biesheuvel |
Evaluating Usability and Challenge during Initial and Extended Use of Children's Computer Games.  |
BCS HCI  |
2004 |
DBLP BibTeX RDF |
|
| 1 | Panos Markopoulos, Mathilde M. Bekker |
On the assessment of usability testing methods for children.  |
Interacting with Computers  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Panos Markopoulos, Mathilde M. Bekker |
Interaction design and children.  |
Interacting with Computers  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Mathilde M. Bekker, Julie Beusmans, David V. Keyson, Peter Lloyd |
KidReporter: a user requirements gathering technique for designing with children.  |
Interacting with Computers  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Arnold P. O. S. Vermeeren, Ilse van Kesteren, Mathilde M. Bekker |
Managing the 'Evaluator Effect' in User Testing.  |
INTERACT  |
2003 |
DBLP BibTeX RDF |
|
| 1 | Stephanie Wilson, Mathilde M. Bekker, Peter Johnson, Hilary Johnson |
Helping and Hindering User Involvement - A Tale of Everyday Design.  |
CHI  |
1997 |
DBLP DOI BibTeX RDF |
|
| 1 | Mathilde M. Bekker, Arnold P. O. S. Vermeeren |
An Analysis of User Interface Design Projects: Information Sources and Constraints in Design.  |
Interacting with Computers  |
1996 |
DBLP DOI BibTeX RDF |
|
| 1 | Stephanie Wilson, Mathilde M. Bekker, Hilary Johnson, Peter Johnson |
Costs and Benefits of User Involvement in Design: Practitioners' Views.  |
BCS HCI  |
1996 |
DBLP BibTeX RDF |
|
| 1 | Mathilde M. Bekker, Judith S. Olson, Gary M. Olson |
Analysis of Gestures in Face-to-Face Design Teams Provides Guidance for How to Use Groupware in Design.  |
Symposium on Designing Interactive Systems  |
1995 |
DBLP DOI BibTeX RDF |
|
| 1 | Mathilde M. Bekker |
Representational issues related to communication in design teams.  |
INTERCHI Adjunct Proceedings  |
1993 |
DBLP DOI BibTeX RDF |
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