| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Sus Lundgren, Martin Hjulström |
Alchemy: dynamic gesture hinting for mobile devices.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Heikki Tyni, Olli Sotamaa |
Extended or exhausted: how console DLC keeps the player on the rail.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Pedro Martins, Thibault Langlois, Teresa Chambel |
MovieClouds: content-based overviews and exploratory browsing of movies.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Irena Pletikosa Cvijikj, Florian Michahelles |
Understanding social media marketing: a case study on topics, categories and sentiment on a Facebook brand page.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Sabine Bachmayer, Artur Lugmayr, Gabriele Kotsis |
Scenarios for collaborative architectures for monetizing broadcast archive clips.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jarkko Vatjus-Anttila, Seamus Hickey, Erno Kuusela |
Methods and network architecture for modifying extensible virtual environment to support mobility.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Cumhur Erkut, Antti Jylhä |
Rhythmic blueprints: a tutorial for design and evaluation of rhythmic interaction.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Ville Antila, Jussi Polet, Ari-Heikki Sarjanoja, Petri Saarinen, Minna Isomursu |
Contextcapture: exploring the usage of context-based awareness cues in informal information sharing.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Hao Zheng, Tuija Aalto, Jorma Kivelä, Artur Lugmayr, Erik Bäckman, Jere Hartimaine, Sauli Niskanen, Timo Manninen, Juha rapeli |
Predicting TV in the year 2013.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Megan Knight, Clare Cook |
Beyond technological determinism: a model for understanding the new participatory networked news environment.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Paul Coulton, Carlos Garcia Wylie, William Bamford |
Brain interaction for mobile games.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Herkko Hietanen, Kumaripaba Athukorala, Antti Salovaara |
What's with the free images?: a study of Flickr's creative commons attribution images.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Richard Vickers |
24-hours.in Tampere: an interactive documentary.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Zhang Lei, Paul Coulton |
Using deliberate ambiguity of the information economy in the design of a mobile location based games.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Arttu Perttula, Antti Koivisto, Riikka Mäkelä, Marko Suominen, Jari Multisilta |
Social navigation with the collective mobile mood monitoring system.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Nuno N. Correia |
Master and Margarita: an audiovisual adaptation of Bulgakov's novel for the web and performance.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Juho Kostiainen, Cumhur Erkut, Ferran Boix Piella |
Design of an audio-based mobile journey planner application.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Leena Arhippainen, Minna Pakanen, Seamus Hickey, Pasi Mattila |
User experiences of 3D virtual learning environment.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Petri Lankoski, Staffan Björk |
Theory lenses: deriving gameplay design patterns from theories.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Tingan Tang, Matti Hämäläinen, Antti Virolainen, Juho Makkonen |
Understanding user behavior in a local social media platform by social network analysis.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jari Juhani Jussila, Hannu Kärkkäinen, Maija Leino |
Benefits of social media in business-to-business customer interface in innovation.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Samia Rahman |
Credibility in TV news: a combinatorial study of Bangladesh and Norway.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Apostolos Ampatzoglou, Apostolos Kritikos, Elvira-Maria Arvanitou, Antonis Gortzis, Fragkiskos Chatziasimidis, Ioannis Stamelos |
An empirical investigation on the impact of design pattern application on computer game defects.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Artur Lugmayr, Heljä Franssila, Christian Safran, Imed Hammouda (eds.) |
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, MindTrek 2011, Tampere, Finland, September 28-30, 2011  |
MindTrek  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Mark Lochrie, Paul Coulton |
Rest in pixels.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Rüdiger Heimgärtner |
A ubiquitous device to prevent unauthorized use.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Salvatore Iaconesi, Luca Simeone, Cary Hendrickson |
An augmented reality third landscape.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Kathrin Maria Gerling, Matthias Klauser, Jörg Niesenhaus |
Measuring the impact of game controllers on player experience in FPS games.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jeff McCarthy, Elke Pioch, Jennifer Rowley, Catherine Ashworth |
Social network sites and relationship marketing communications: challenges for UK football clubs.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Avinash Nandwani, Paul Coulton, Reuben Edwards |
Using the physicality of NFC to combat grokking of the check-in mechanic.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Virpi Roto, Heli Väätäjä, Satu Jumisko-Pyykkö, Kaisa Väänänen-Vainio-Mattila |
Best practices for capturing context in user experience studies in the wild.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Yue Dai, Tuomo Kakkonen, Erkki Sutinen |
SoMEST: a model for detecting competitive intelligence from social media.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Nafis Iskander, Artur Lugmayr |
Positioning of media economic framework for novel media in the field of project business.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Harri Pensas, Konstantinos P. Liolis, George Kouvatseas, Antti-Matti Vainio, Benjamin Wimmer, Lasse Kaila, Tero Kivimäki, Satu Laitinen, Jukka Vanhala |
AMCOSOP: a social networking system for the elderly.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jussi Väisänen, Ville Pitkäkangas |
Mobile multitouch for creating narratives.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Kah Chan |
Visual ethnography in game design: a case study of user-centric concept for a mobile social traffic game.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Anna-Sofia Alklind Taylor, Per Backlund |
Letting the students create and the teacher play: expanding the roles in serious gaming.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Rilla Khaled, Pippin Barr, Brian Greenspan, Robert Biddle, Elise Vist |
StoryTrek: experiencing stories in the real world.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Heikki Tyni, Olli Sotamaa, Saara Toivonen |
Howdy pardner!: on free-to-play, sociability and rhythm design in FrontierVille.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Minna Kynsilehto, Thomas Olsson |
Intelligent ambient technology: friend or foe?  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Juha Hyvärinen, Jukka Vatjus-Anttila, Miika Santala, Olli Koskenranta, Seamus Hickey, Jarkko Vatjus-Anttila |
A mobile client implementation for extensible network virtual worlds.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Roshan Lalintha Peiris, Mili John Tharakan, Adrian David Cheok, Owen Noel Newton Fernando |
AmbiKraf: a ubiquitous non-emissive color changing fabric display.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Anders Drachen, Kevin Bauer, Robert W. D. Veitch |
Distribution of digital games via BitTorrent.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jaakko Stenros, Janne Paavilainen, Jani Kinnunen |
Giving good 'face': playful performances of self in Facebook.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Veli-Matti Karhulahti |
Mechanic/aesthetic videogame genres: adventure and adventure.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Liisa Auer, Jouni Juntunen, Pekka Ojala |
Open source project as a pedagogical tool in higher education.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Kaisa Väänänen-Vainio-Mattila, Minna Wäljas |
How do users find out what's new: a study of change indicators in mobile services.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Leena Arhippainen, Seamus Hickey |
Classifying music user groups and identifying needs for mobile virtual music services.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Artur Lugmayr |
Applying "design thinking" as a method for teaching in media education.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Andrew Whitworth, Fred Garnett |
MOSI-ALONG: social media, the museum and the community.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Sebastian Deterding, Dan Dixon, Rilla Khaled, Lennart Nacke |
From game design elements to gamefulness: defining "gamification".  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Ben Kirman |
Emergence and playfulness in social games.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Kate Lund, Mark Lochrie, Paul Coulton |
Enabling emergent behaviour in location based games.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Derek Foster, Conor Linehan, Ben Kirman, Shaun Lawson, Gary James |
Motivating physical activity at work: using persuasive social media for competitive step counting.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Arto Salminen, Tommi Mikkonen, Feetu Nyrhinen, Antero Taivalsaari |
Developing client-side mashups: experiences, guidelines and the road ahead.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Teemu Ropponen, Pirjo Näkki, Asta Bäck, Auli Harju, Kari A. Hintikka |
Co-designing a social media service for civic participation: critical issues and challenges.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Arttu Perttula, Pauliina Tuomi, Marko Suominen, Antti Koivisto, Jari Multisilta |
Users as sensors: creating shared experiences in co-creational spaces by collective heart rate.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Luís A. R. Neng, Teresa Chambel |
Get around 360° hypervideo.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Jussi Väisänen, Juhana Jauhiainen |
Seq1: an alaetoric music sequencer for the realtime creation of soundscapes.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Jarno Ojala, Johan Saarela |
Understanding social needs and motivations to share data in online sports communities.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Juha Arrasvuori, Jukka Holm |
Background music reactive games.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Hannu Kärkkäinen, Jari Jussila, Jaani Väisänen |
Social media use and potential in business-to-business companies' innovation.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Kari A. Hintikka |
Communication structure and collective actions in social media.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Amalia Kallergi, Fons J. Verbeek |
Video games for collection exploration: games for and out of data repositories.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Artur Lugmayr, Heljä Franssila, Olli Sotamaa, Christian Safran, Timo Aaltonen (eds.) |
Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments, MindTrek 2010, Tampere, Finland, October 6-8, 2010  |
MindTrek  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Marcus Foth, Ronald Schroeter |
Enhancing the experience of public transport users with urban screens and mobile applications.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | José Pablo Zagal, Noriko Tomuro |
The aesthetics of gameplay: a lexical approach.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Alison Gazzard |
Player as parent, character as child: exploring avatarial relationships in gamespace.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Jonas Gamalielsson, Björn Lundell |
Open source software for data curation of digital assets: a case study.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Christoph Trattner, Michael Erwin Steurer, Frank Kappe |
Socializing virtual worlds with Facebook: a prototypical implementation of an expansion pack to communicate between Facebook and OpenSimulator based virtual worlds.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Thibault Langlois, Teresa Chambel, Eva Oliveira, Paula Carvalho, Gonçalo Marques, André O. Falcão |
VIRUS: video information retrieval using subtitles.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Karl Bergström, Staffan Björk, Sus Lundgren |
Exploring aesthetical gameplay design patterns: camaraderie in four games.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Terhi Kilamo |
The community game: learning open source development through participatory exercise.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Tiina Malinen, Teemu Mikkonen, Vesa Tienvieri, Tere Vadén |
Open source hardware through volunteer community: a case study of eCars - now!  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Annika Wiklund-Engblom |
Triangulating methods for exploring the link between user experience and e-learning.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Minna Kynsilehto, Thomas Olsson, Marketta Niemelä |
Issues on user acceptance and experience in smart interoperability environments.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Jae-Ho Kwak, Songlin Piao, Whoi-Yul Kim |
Development of the media art contents authoring tool using eclipse-based GMF technique.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Anna Salmi, Juha Kronqvist, Päivi Pöyry-Lassila |
Supporting empathy in business process simulation with scenarios.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Miika Valtonen, Henrik Raula, Jukka Vanhala |
Human body tracking with electric field ranging.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Alcina Prata, Nuno Guimarães, Teresa Chambel |
Designing iTV based crossmedia personalized informal learning contexts.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Katja Suhonen, Heli Väätäjä |
Assessing the applicability of modular playability heuristics for evaluating health-enhancing games.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Michail N. Giannakos, Konstantinos K. Giotopoulos, Konstantinos Chorianopoulos |
In the face (book) of the daily routine.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Georgeta Drulâ |
Strategy of social media in the media companies.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Kristian Kiili, Sari Merilampi |
Developing engaging exergames with simple motion detection.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Imed Hammouda, Tommi Mikkonen, Ville Oksanen, Ari Jaaksi |
Open source legality patterns: architectural design decisions motivated by legal concerns.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Teresa Chambel, Sérgio Neves, Celso Sousa, Rafael Francisco |
Synesthetic video: hearing colors, seeing sounds.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Karl Bergström |
The implicit rules of board games: on the particulars of the lusory agreement.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Michael Erwin Steurer, Frank Kappe |
A micropayment enabled webshop for digital assets in virtual worlds.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Merja Haveri, Jouka Mattila |
Enhancing traveling experiences with augmented reality.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Matti Linnavuo, Antti Ojapelto, Raimo Sepponen |
A proactive space for rehabilitation, gaming and multimodal interaction: a poster presentation.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Timo Kuula, Sami Vihavainen, Anu Seisto |
Playful learning with hybrid school books.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Ben Kirman, Shaun Lawson, Conor Linehan |
Mario, Luigi and Dave: the effect of language on the social structure of a bilingual online mobile game.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Anders Drachen, Alessandro Canossa |
Towards gameplay analysis via gameplay metrics.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Annakaisa Kultima |
Casual game design values.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Heljä Franssila |
Mobile email as a business performance driver in everyday knowledge work: a diary and interview study.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Kate Lund, Paul Coulton, Reuben Edwards |
Ambient conversations using a physical avatar.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Aki Järvinen |
Workshop: game design for social networks.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Kaisa Väänänen-Vainio-Mattila, Minna Wäljas |
Developing an expert evaluation method for user eXperience of cross-platform web services.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Douglas Easterly, Angela Blachnitzky |
UbiBall: a ubiquitous computing game for children.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | João Martinho, Teresa Chambel |
ColorsInMotion: interactive visualization and exploration of video spaces.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|