| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Ariel Felner, Uzi Zahavi, Robert Holte, Jonathan Schaeffer, Nathan R. Sturtevant, Zhifu Zhang |
Inconsistent heuristics in theory and practice.  |
Artif. Intell.  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Mesut Kirci, Nathan R. Sturtevant, Jonathan Schaeffer |
A GGP Feature Learning Algorithm.  |
KI  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Meir Goldenberg, Nathan R. Sturtevant, Ariel Felner, Jonathan Schaeffer |
The Compressed Differential Heuristic.  |
SOCS  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Mokhtar M. Khorshid, Robert C. Holte, Nathan R. Sturtevant |
A Polynomial-Time Algorithm for Non-Optimal Multi-Agent Pathfinding.  |
SOCS  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant |
Distance Learning in Agent-Centered Heuristic Search.  |
SOCS  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant, Vadim Bulitko |
Learning Where You Are Going and from Whence You Came: h- and g-Cost Learning in Real-Time Heuristic Search.  |
IJCAI  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Matthew Church, Eric Graves, Jason Duncan, Adel Lari, Robin Miller, Neesha Desai, Richard Zhao, Mike Carbonaro, Jonathan Schaeffer, Nathan R. Sturtevant, Duane Szafron |
A Demonstration of ScriptEase II.  |
AIIDE  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant |
A Sparse Grid Representation for Dynamic Three-Dimensional Worlds.  |
AIIDE  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Greg Ashe, Nathan R. Sturtevant, Jong-Hwan Kim |
Keynotes: Data mining and machine learning applications in MMOs.  |
CIG  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Meir Goldenberg, Nathan R. Sturtevant, Ariel Felner, Jonathan Schaeffer |
The Compressed Differential Heuristic.  |
AAAI  |
2011 |
DBLP BibTeX RDF |
|
| 1 | D. Chris Rayner, Michael H. Bowling, Nathan R. Sturtevant |
Euclidean Heuristic Optimization.  |
AAAI  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Meir Goldenberg, Ariel Felner, Nathan R. Sturtevant, Jonathan Schaeffer |
Portal-Based True-Distance Heuristics for Path Finding.  |
SOCS  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Ariel Felner, Nathan R. Sturtevant (eds.) |
Proceedings of the Third Annual Symposium on Combinatorial Search, SOCS 2010, Stone Mountain, Atlanta, Georgia, USA, July 8-10, 2010  |
SOCS  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Carsten Moldenhauer, Ariel Felner, Nathan R. Sturtevant, Jonathan Schaeffer |
Single-Frontier Bidirectional Search.  |
SOCS  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Richard Anthony Valenzano, Nathan R. Sturtevant, Jonathan Schaeffer, Karen Buro, Akihiro Kishimoto |
Simultaneously Searching with Multiple Settings: An Alternative to Parameter Tuning for Suboptimal Single-Agent Search Algorithms.  |
SOCS  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Richard Anthony Valenzano, Nathan R. Sturtevant, Jonathan Schaeffer, Karen Buro, Akihiro Kishimoto |
Simultaneously Searching with Multiple Settings: An Alternative to Parameter Tuning for Suboptimal Single-Agent Search Algorithms.  |
ICAPS  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant, Robert Geisberger |
A Comparison of High-Level Approaches for Speeding Up Pathfinding.  |
AIIDE  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant, Vadim Bulitko, Yngvi Björnsson |
On learning in agent-centered search.  |
AAMAS  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Jeffrey Richard Long, Nathan R. Sturtevant, Michael Buro, Timothy Furtak |
Understanding the Success of Perfect Information Monte Carlo Sampling in Game Tree Search.  |
AAAI  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Ariel Felner, Carsten Moldenhauer, Nathan R. Sturtevant, Jonathan Schaeffer |
Single-Frontier Bidirectional Search.  |
AAAI  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant, Ariel Felner, Max Barrer, Jonathan Schaeffer, Neil Burch |
Memory-Based Heuristics for Explicit State Spaces.  |
IJCAI  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Carsten Moldenhauer, Nathan R. Sturtevant |
Evaluating Strategies for Running from the Cops.  |
IJCAI  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Zhifu Zhang, Nathan R. Sturtevant, Robert C. Holte, Jonathan Schaeffer, Ariel Felner |
A* Search with Inconsistent Heuristics.  |
IJCAI  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Yngvi Björnsson, Vadim Bulitko, Nathan R. Sturtevant |
TBA*: Time-Bounded A*.  |
IJCAI  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Michael Buro, Jeffrey Richard Long, Timothy Furtak, Nathan R. Sturtevant |
Improving State Evaluation, Inference, and Search in Trick-Based Card Games.  |
IJCAI  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Ariel Felner, Nathan R. Sturtevant |
Abstraction-Based Heuristics with True Distance Computations.  |
SARA  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant |
Optimizing Motion-Constrained Pathfinding.  |
AIIDE  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Barnabás Póczos, Yasin Abbasi-Yadkori, Csaba Szepesvári, Russell Greiner, Nathan R. Sturtevant |
Learning when to stop thinking and do something!  |
ICML  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Carsten Moldenhauer, Nathan R. Sturtevant |
Optimal solutions for moving target search.  |
AAMAS  |
2009 |
DBLP DOI BibTeX RDF |
cops and robber, moving target search |
| 1 | Nathan R. Sturtevant |
An Analysis of UCT in Multi-Player Games.  |
ICGA Journal  |
2008 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant |
An Analysis of UCT in Multi-player Games.  |
Computers and Games  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | M. Renee Jansen, Nathan R. Sturtevant |
Direction Maps for Cooperative Pathfinding.  |
AIIDE  |
2008 |
DBLP BibTeX RDF |
|
| 1 | Akihiro Kishimoto, Nathan R. Sturtevant |
Optimized algorithms for multi-agent routing.  |
AAMAS  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | M. Renee Jansen, Nathan R. Sturtevant |
A new approach to cooperative pathfinding.  |
AAMAS  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Nathan R. Sturtevant, H. James Hoover, Jonathan Schaeffer, Sean Gouglas, Michael H. Bowling, Finnegan Southey, Matthew Bouchard, Ghassan Zabaneh |
Multidisciplinary students and instructors: a second-year games course.  |
SIGCSE  |
2008 |
DBLP DOI BibTeX RDF |
multidisciplinary students, multidisciplinary teaching, computer games |
| 1 | Vadim Bulitko, Nathan R. Sturtevant, Jieshan Lu, Timothy Yau |
Graph Abstraction in Real-time Heuristic Search.  |
J. Artif. Intell. Res. (JAIR)  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Nathan R. Sturtevant, M. Renee Jansen |
An Analysis of Map-Based Abstraction and Refinement.  |
SARA  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Nathan R. Sturtevant |
Memory-Efficient Abstractions for Pathfinding.  |
AIIDE  |
2007 |
DBLP BibTeX RDF |
|
| 1 | Uzi Zahavi, Ariel Felner, Jonathan Schaeffer, Nathan R. Sturtevant |
Inconsistent Heuristics.  |
AAAI  |
2007 |
DBLP BibTeX RDF |
|
| 1 | Yngvi Björnsson, Jonathan Schaeffer, Nathan R. Sturtevant |
Partial Information Endgame Databases.  |
ACG  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Nathan R. Sturtevant, Adam M. White |
Feature Construction for Reinforcement Learning in Hearts.  |
Computers and Games  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Nathan R. Sturtevant, Michael Buro |
Improving Collaborative Pathfinding Using Map Abstraction.  |
AIIDE  |
2006 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant, Michael H. Bowling |
Robust game play against unknown opponents.  |
AAMAS  |
2006 |
DBLP DOI BibTeX RDF |
search, opponent modeling, multi-player games |
| 1 | Nathan R. Sturtevant, Martin Zinkevich, Michael H. Bowling |
Prob-Maxn: Playing N-Player Games with Opponent Models.  |
AAAI  |
2006 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant |
Leaf-Value Tables for Pruning Non-Zero-Sum Games.  |
IJCAI  |
2005 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant, Vadim Bulitko, Michael Buro |
Automatic State Abstraction for Pathfinding in Real-Time Video Games.  |
SARA  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | Nathan R. Sturtevant, Michael Buro |
Partial Pathfinding Using Map Abstraction and Refinement.  |
AAAI  |
2005 |
DBLP BibTeX RDF |
|
| 1 | Vadim Bulitko, Nathan R. Sturtevant, Maryia Kazakevich |
Speeding Up Learning in Real-time Search via Automatic State Abstraction.  |
AAAI  |
2005 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant |
Current Challenges in Multi-player Game Search.  |
Computers and Games  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Nathan R. Sturtevant |
Last-Branch and Speculative Pruning Algorithms for Maxn.  |
IJCAI  |
2003 |
DBLP BibTeX RDF |
|
| 1 | Nathan R. Sturtevant |
A Comparison of Algorithms for Multi-player Games.  |
Computers and Games  |
2002 |
DBLP DOI BibTeX RDF |
|
| 1 | Nathan R. Sturtevant, Richard E. Korf |
On Pruning Techniques for Multi-Player Games.  |
AAAI/IAAI  |
2000 |
DBLP BibTeX RDF |
|