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Publications of "Richard Cant" ( http://dblp.L3S.de/Authors/Richard_Cant )

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Publication years (Num. hits)
2001 (3) 2002 (4) 2003 (3) 2010 (1) 2011 (1)
Publication types (Num. hits)
article(1) inproceedings(9) proceedings(2)
Venues (Conferences, Journals, ...)
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Found 12 publication records. Showing 12 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
1David Al-Dabass, Alessandra Orsoni, Richard Cant, Ajith Abraham (eds.) Proceedings of the 13th UKSim-AMSS International Conference on Computer Modelling and Simulation, Cambridge University, Emmanuel College, Cambridge, UK, 30 March - 1 April 2011 Search on Bibsonomy UKSim The full citation details ... 2011 DBLP  BibTeX  RDF
1David Al-Dabass, Alessandra Orsoni, Richard Cant, Ajith Abraham (eds.) Proceedings of the 12th UKSim, International Conference on Computer Modelling and Simulation, Cambridge, UK, 24-26 March 2010 Search on Bibsonomy UKSim The full citation details ... 2010 DBLP  BibTeX  RDF
1Daniel Rhodes, Richard Cant, David Al-Dabass A New Depth of Field Algorithm With Applications to Games. Search on Bibsonomy GAME-ON The full citation details ... 2003 DBLP  BibTeX  RDF
1Julian Churchill, Richard Cant, David Al-Dabass Genetic Search Techniques for Line Play Generation in the Game of GO. Search on Bibsonomy GAME-ON The full citation details ... 2003 DBLP  BibTeX  RDF
1Daniel Rhodes, Richard Cant, David Al-Dabass Current Depth of Field Algorithms and Techniques for Games. Search on Bibsonomy GAME-ON The full citation details ... 2003 DBLP  BibTeX  RDF
1David Al-Dabass, Richard Cant, Nathan Chia AI Architectures for Games: A Review of 3D Accelerator Technology. Search on Bibsonomy Int. J. Intell. Games & Simulation The full citation details ... 2002 DBLP  BibTeX  RDF
1Ryan Doyle, Richard Cant, David Al-Dabass Real-Time Generation of Impact Effects in Virtual Environments with Application to Games. Search on Bibsonomy GAME-ON The full citation details ... 2002 DBLP  BibTeX  RDF
1James Flannery, Richard Cant, David Al-Dabass A New Realistic Motion Blur Algorithm. Search on Bibsonomy GAME-ON The full citation details ... 2002 DBLP  BibTeX  RDF
1Julian Churchill, Richard Cant, David Al-Dabass Feasibility of Distributed Parallel Simulation of AI Search Algorithms. Search on Bibsonomy ESM The full citation details ... 2002 DBLP  BibTeX  RDF
1Nathan Chia, Richard Cant, David Al-Dabass A Review of 3_D Accelerator Technology for Games. Search on Bibsonomy GAME-ON The full citation details ... 2001 DBLP  BibTeX  RDF
1Nathan Chia, Richard Cant, David Al-Dabass New Anti-Aliasing and Depth of Field Techniques for Games Graphics. Search on Bibsonomy GAME-ON The full citation details ... 2001 DBLP  BibTeX  RDF
1Julian Churchill, Richard Cant, David Al-Dabass A New Computational Approach to the Game of Go. Search on Bibsonomy GAME-ON The full citation details ... 2001 DBLP  BibTeX  RDF
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