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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 24 occurrences of 11 keywords
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Results
Found 4 publication records. Showing 4 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Mark Christensen van Langeveld, Robert Kessler |
Digital visualization tools improve teaching 3D character modeling.  |
SIGCSE  |
2010 |
DBLP DOI BibTeX RDF |
3d character modeling, digital entertainment industry, interdisciplinary curriculum, visualization, education, video games, instructional technologies, form, anatomy, machinima |
| 1 | Mark Christensen van Langeveld, Robert Kessler |
Educational impact of digital visualization and auditing tools on a digital character production course.  |
FDG  |
2009 |
DBLP DOI BibTeX RDF |
3D character modeling, academic programs, contour design, digital entertainment industry, interdisciplinary curriculum, education, video games, form, technique, anatomy, machinima |
| 1 | Mark Christensen van Langeveld, Robert Kessler |
Two in the middle: digital character production and machinima courses.  |
SIGCSE  |
2009 |
DBLP DOI BibTeX RDF |
film/storytelling, interdisciplinary curriculum, education, 3d modeling, video games, machinima, digital entertainment |
| 1 | Robert Kessler, Mark Christensen van Langeveld, Roger Altizer |
Entertainment arts and engineering(or how to fast track a new interdisciplinary program).  |
SIGCSE  |
2009 |
DBLP DOI BibTeX RDF |
education, animation, 3d modeling, video games, machinima, digital entertainment |
Displaying result #1 - #4 of 4 (100 per page; Change: )
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