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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 22 occurrences of 16 keywords
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Results
Found 9 publication records. Showing 9 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Romain Pellerin, Nicolas Bouillot, Tatiana Pietkiewicz, Michael Wozniewski, Zack Settel, Eric Gressier-Soudan, Jeremy R. Cooperstock |
SoundPark: Exploring Ubiquitous.  |
Stud. Inform. Univ.  |
2010 |
DBLP BibTeX RDF |
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| 1 | Romain Pellerin, Chen Yan, Julien Cordry, Eric Gressier-Soudan |
Player Profile Management on NFC Smart Card for Multiplayer Ubiquitous Games.  |
Int. J. Computer Games Technology  |
2009 |
DBLP DOI BibTeX RDF |
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| 1 | Olivier Haberman, Romain Pellerin, Eric Gressier-Soudan, Ugo Haberman |
RFID Painting Demonstration.  |
ICEC  |
2009 |
DBLP DOI BibTeX RDF |
interactivity, RFID, mobile phone, art, painting |
| 1 | Ivo Flammer, Chen Yan, Wolf Ka, August Flammer, Jean-Paul Cheung, Romain Pellerin |
Player Feedback Evaluation: Indicating Mass Public Potential for Pervasive Games.  |
ICEC  |
2009 |
DBLP DOI BibTeX RDF |
urban games, pervasive games, ubiquitous games |
| 1 | Romain Pellerin, Nicolas Bouillot, Tatiana Pietkiewicz, Michael Wozniewski, Zack Settel, Eric Gressier-Soudan, Jeremy R. Cooperstock |
SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture.  |
DAIS  |
2009 |
DBLP DOI BibTeX RDF |
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| 1 | Olivier Haberman, Romain Pellerin, Ugo Haberman |
When RFIDs meet artist's painting.  |
Advances in Computer Entertainment Technology  |
2008 |
DBLP DOI BibTeX RDF |
interactivity, RFID, mobile phone, art, J2ME, painting |
| 1 | S. Merdassi, R. Yahia-Aissa, Romain Pellerin, I. Réchiniac-Astic, Eric Gressier-Soudan |
Vers une intégration du RFID et de la cartographie pour une visite autonome du musée des arts et métiers.  |
UbiMob  |
2008 |
DBLP DOI BibTeX RDF |
mobile handset, interaction design, RFID, museum, Google map |
| 1 | Romain Pellerin |
The MooDS protocol: a J2ME object-oriented communication protocol.  |
Mobility Conference  |
2007 |
DBLP DOI BibTeX RDF |
GASP, J2ME communication protocol, J2ME mobile phone, OMA, object-oriented, communication protocol, multiplayer games, serialization, MooDS |
| 1 | Romain Pellerin, Fabien Delpiano, Eric Gressier-Soudan, Michel Simatic |
GASP: un intergiciel pour les jeux en réseaux multijoueurs sur téléphones mobiles.  |
UbiMob  |
2005 |
DBLP DOI BibTeX RDF |
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Displaying result #1 - #9 of 9 (100 per page; Change: )
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