| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Ken Museth |
DB+Grid: a novel dynamic blocked grid for sparse high-resolution volumes and level sets.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jimmy Maidens, Philippe Denis, Gianni Aliotti |
Megamind: lighting metro city at night.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Will Vale |
Practical occlusion culling in KILLZONE 3.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Andrea Arghinenti |
Animation workflow in KILLZONE3™: a fast facial retargeting system for game characters.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Kei Utsugi, Takeshi Naemura, Takafumi Koike, Michio Oikawa |
Multiperspective rendering for anime-like exaggeration of joint models.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Reynold J. Bailey, Ann McNamara, Cindy Grimm, Aaron Costello |
Impact of subtle gaze direction on short-term spatial information recall.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Joseph Hegarty, Denis Teplyashin, Peter Georges, Daniel Heckenberg |
Volumetric effects in a Snap.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Stephen D. Bowline, Zoran Kacic-Alesic |
Dynamic, penetration-free feathers in Rango.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Trent Crow, Stephen Gustafson, Michael Lorenzen, Jake Merrell, Bob Moyer, J. D. Northrup |
Crowds on Cars 2.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Christopher D. Kulla, Marcos Fajardo |
Importance sampling of area lights in participating media.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Ivan Neulander |
Adaptive importance sampling for multi-ray gathering.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Marc Salvati, Miki Kinoshita, Yosuke Katsura, Ken Anjyo, Tatsuo Yotsukura, Hiroshi Uchibori |
Developing tools for 2D/3D conversion of Japanese animations.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Shi-Yu, Qing Xing, Ergun Akleman, Jianer Chen, Jonathan L. Gross |
Pattern mapping with quad-pattern-coverable quad-meshes.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Bert Buchholz, Tamy Boubekeur, Noura Faraj, Elmar Eisemann, Sylvain Paris |
Parameterizing animated lines for stylized rendering.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Lewis N. Siegel, Ryan Duncan, Chris D. Springfield, Mitchell Snary, Michelle Robinson, Ramón Montoya-Vozmediano |
Untangling hair rendering at Disney.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Alex Ferrier, Christina Coffin |
Deferred shading techniques using frostbite in "Battlefield 3" and "Need for Speed the Run".  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Alex Perkins, Dan Hawson |
MotorStorm apocalypse: creating explosive and dynamic urban off road racing.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Sunghyun Cho, Hojin Cho, Yu-Wing Tai, Seungyong Lee |
Non-uniform motion deblurring for camera shakes using image registration.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Ivo Zoltan Frey, Ivo Herzeg |
Spherical skinning with dual quaternions and QTangents.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Eunjung Ju, Byungkuk Choi, Junyong Noh, Jehee Lee |
Data-driven bird simulation.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jaymin Kessler, Paolo Carabaich, Naoki Kinoshita |
Fluid dynamics and lighting implementation in PixelJunk Shooter 2.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Katie Tucker-Fico, Evan Goldberg, Kevin Koneval, Dale Mayeda, Robert Neuman, Olun Riley, Matthew Schnittker |
Design and realization of stereoscopic 3D for Disney classics.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Guillaume Vialaneix, Tamy Boubekeur |
SBL mesh filter: fast separable approximation of bilateral mesh filtering.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jared M. Johnson, Dylan Lacewell, Andrew Selle, Wojciech Jarosz |
Gaussian quadrature for photon beams in Tangled.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Andrzej Zarzycki |
Designing with constraints parametric BIM.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Kirill Dmitriev, Evgeny Makarov |
Generating displacement from normal map for use in 3D games.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Andor Salga, Daniel Hodgin, Anna Sobiepanek, Scott Downe, Mickael Medel, Catherine Leung |
Processing.js: sketching with  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Francho Melendez, Mashhuda Glencross, Gregory J. Ward, Roger J. Hubbold |
High-resolution relightable buildings from photographs.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Damien Fagnou |
StereoFX: survey of the main stereo film-making techniques.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Clemens Birklbauer, Tianlun Liu, Oliver Bimber, Max Grosse, Anselm Grundhöfer |
Display pixel caching.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Brad Loos, Lakulish Antani, Kenny Mitchell, Derek Nowrouzezahrai, Wojciech Jarosz, Peter-Pike J. Sloan |
Runtime implementation of modular radiance transfer.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Johanna Beyer, Markus Hadwiger, Won-Ki Jeong, Hanspeter Pfister, Jeff Lichtman |
Demand-driven volume rendering of terascale EM data.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Francesco Giordana |
High quality previewing of shading and lighting for Killzone3.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Fangwei Lee, Alex Ongaro, Domin Lee, August Meredith |
Building and animating cobwebs for antique sets.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Bert Peers |
Making faces: Eve Online's new portrait rendering.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Kazunari Tomizawa, Akiko Yoshida, Makoto Hasegawa, Yasuhiro Yoshida, Shinichi Katoh, Kenichi Nishizawa, Osamu Ozawa, Yoshifumi Shimodaira |
Device-independent imaging system for high-fidelity colors.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Qing Xing, Gabriel Esquivel, Ergun Akleman, Jianer Chen, Jonathan L. Gross |
Band decomposition of 2-manifold meshes for physical construction of large structures.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Rony Goldenthal |
Accurate contact resolution for interpolated hairs.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jason Sewall, David Wilkie, Ming C. Lin, Pradeep Dubey |
Interactive hybrid simulation of large-scale traffic.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jérémie Allard, Hadrien Courtecuisse, François Faure |
Implicit FEM and fluid coupling on GPU for interactive multiphysics simulation.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Kirill Garanzha, Alexander Bely, Simon Premoze, Vladimir Galaktionov |
Out-of-core GPU ray tracing of complex scenes.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Vilhelm Hedberg, Mattias Lagergren, Fredrik Limsäter |
SpeedFur: a GPU based procedural Hair & Fur modeling system.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Andreas Velten, Everett Lawson, Andrew Bardagjy, Moungi Bawendi, Ramesh Raskar |
Slow art with a trillion frames per second camera.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Myung Geol Choi, Kyungyong Yang, Jehee Lee, Jun Mitani, Takeo Igarashi |
Motion comics: visualization, browsing and searching of human motion data.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jonas Unger, Stefan Gustavson, Joel Kronander, Per Larsson, Gerhard Bonnet, Gunnar Kaiser |
Next generation image based lighting using HDR video.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Andrew Routledge |
Increasing scene complexity: distributed vectorized view culling.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Arthur Blume, Won Chun, David Kogan, Vangelis Kokkevis, Nico Weber, Rachel Weinstein Petterson, Roni Zeiger |
Google Body: 3D human anatomy in the browser.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Mathias Eitz, James Hays |
Learning to classify human object sketches.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Ari Silvennoinen, Teppo Soininen, Markus Mäki, Olli Tervo |
Occlusion culling in Alan Wake.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Pravin Bhat, Sebastian Burke |
PhotoSpace: a vision based approach for digitizing props.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Christopher D. Kulla |
Decoupled ray-marching of heterogeneous participating media.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Cyrus A. Wilson, Oleg Alexander, Borom Tunwattanapong, Pieter Peers, Abhijeet Ghosh, Jay Busch, Arno Hartholt, Paul E. Debevec |
Facial cartography: interactive high-resolution scan correspondence.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Krzysztof Rost, Greg Hart, Scott Peterson |
"MegaMind": fire, smoke and data.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jean-Eudes Marvie, Pascal Gautron, Gaël Sourimant |
Triple depth culling.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Koen Vroeijenstijn, Ronald D. Henderson |
Simulating massive dust in Megamind.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Alexis Angelidis, Josh Anon, Gary Bruins, Jon Reisch, Esdras Varagnolo |
Ocean mission on Cars 2.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar Eisemann |
Interactive indirect illumination using voxel-based cone tracing: an insight.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Andrzej Zarzycki |
Form-making with special effect tools.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Ben Cole |
Kali: high quality FEM destruction in Zack Snyder's Sucker Punch.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | John McDonald Jr., Brent Burley |
Per-face texture mapping for real-time rendering.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Daniel Heckenberg, Damien Gray, Bryan Smith, Jonathan Wills, Chris Bone |
Quill: birds of a feather tool.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Maryann Simmons, Kelly Ward, Hidetaka Yosumi, Hubert Leo, Xinmin Zhao |
Directing hair motion on Tangled.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Ronan Bel, Benoît Vimont |
Developing the interactive dynamic natural world of "From Dust".  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Brett Boggs, Lawrence Chai, Michael Kaschalk, Andrew Selle |
Tangled choreographing destruction: art directing a dam break.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Dan Bailey, Ian Masters, Matt Warner |
GPU fluids in production: a compiler approach to parallelism.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jeff Lait |
Correcting low frequency impulses in distributed simulations.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Mark Elendt (eds.) |
International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011, Talks Proceedings  |
SIGGRAPH Talks  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Mitch Kopelman |
Tokyo race lighting for Cars 2.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Shahram Izadi, Richard A. Newcombe, David Kim, Otmar Hilliges, David Molyneaux, Steve Hodges, Pushmeet Kohli, Jamie Shotton, Andrew J. Davison, Andrew W. Fitzgibbon |
KinectFusion: real-time dynamic 3D surface reconstruction and interaction.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Leandro Estebecorena, Nelson Sepulveda, Kevin Sprout |
Rango: a case of lighting and compositing a CG animated feature in an FX-oriented facility.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Wan-Chun Ma, Graham Fyffe, Paul E. Debevec |
Optimized local blendshape mapping for facial motion retargeting.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Ian J. Coony, David Hutchins, Kevin Lee, Mike Harris, Tim Molinder, Kee Suong |
Prep and landing: Christmas in July: the effects snow process.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Hong Yuan, Derek Nowrouzezahrai, Peter-Pike J. Sloan |
Irradiance rigs.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Dmitry Andreev |
Real-time frame rate up-conversion for video games: or how to get from 30 to 60 fps for "free".  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
display synchronization, frame rate increase, up-conversion, velocity rendering, interactive, image interpolation |
| 1 | Douglas Lanman, Matthew Hirsch, Yunhee Kim, Ramesh Raskar |
Content-adaptive parallax barriers for automultiscopic 3D display.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Cyril Delalandre, Pascal Gautron, Jean-Eudes Marvie, Guillaume François |
Single scattering in heterogenous participating media.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Pierre Bénard, Ares Lagae, Peter Vangorp, Sylvain Lefebvre, George Drettakis, Joëlle Thollot |
NPR Gabor noise for coherent stylization.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Dan Lecocq, Markus Hadwiger, Alyn Rockwood |
WebGLot: high-performance visualization in the browser.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
mathematical rendering, visualization, real-time, volume rendering, gpgpu |
| 1 | Lillian Y. Chang, Nancy S. Pollard |
Estimating subject-specific parameters for modeling hand joints.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Olga Subirós, Todd Palmer |
Splash: real or virtual?  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Ergun Akleman, Jianer Chen, Yen-Lin Chen, Qing Xing |
Cyclic twill-woven objects.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Ryan Schmidt, Karan Singh |
meshmixer: an interface for rapid mesh composition.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Jian Chen, Daniel K. Riskin, Tatjana Y. Hubel, David J. Willis, Arnold Song, Hanyu Liu, Kenneth Breuer, Sharon Swartz, David H. Laidlaw |
Exploration of bat wing morphology through a strip method and visualization.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
flight dynamics, simulation and visualization, computational modeling |
| 1 | Benjamin Schroeder, Richard Parent, Marc Ainger |
A spatial workbench for physically-based sound.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Ivan Neulander |
Fast furry ray gathering.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Sho Hasegawa, Jason Iversen, Hideki Okano, Jerry Tessendorf |
I love it when a cloud comes together.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Larry Gritz, Clifford Stein, Chris Kulla, Alejandro Conty |
Open Shading Language.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Hiroyuki Kubo, Yoshinori Dobashi, Shigeo Morishima |
Curvature-dependent reflectance function for rendering translucent materials.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Gino Acevedo, Sergei Nevshupov, Jess Cowely, Kevin Norris |
An accurate method for acquiring high resolution skin displacement maps.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Cyril Soler, Olivier Hoel, Frank Rochet |
A deferred shading pipeline for real-time indirect illumination.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Dinesh K. Pai, Kees van den Doel, Timothy Edmunds, Benjamin Gilles, David I. W. Levin, Shinjiro Sueda, Qi Wei, Sang Hoon Yeo |
Sensorimotor physiology: modeling, imaging, and neural control.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Damien Fagnou, James Leaning |
Furtility: dynamic grooming for Wolfman.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Toshiya Hachisuka, Wojciech Jarosz, Henrik Wann Jensen |
An error estimation framework for photon density estimation.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Greg James, Barry Silverman, Brian Silverman |
Visualizing a classic CPU in action: the 6502.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
MOS 6502, simulation, visualization, microprocessor, integrated circuit, computer history |
| 1 | Mattias Lagergren, Fredrik Limsäter, Björn Rydahl |
High-detailed fluid simulations on the GPU.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Ariel Bernal, Ashok Thirumurthi, Hans Pabst, Tyler Nowicki, Michael McCool |
Multigrid optical flow for deformable medical volume registration.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Ryosuke Ichikari, Kaori Kikuchi, Wataru Toishita, Ryuhei Tenmoku, Fumihisa Shibata, Hideyuki Tamura |
On-site real-time 3D match move for MR-based previsualization with relighting.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Christian Eisenacher, Chuck Tappan, Brent Burley, Daniel Teece, Arthur Shek |
Example-based texture synthesis on Disney's Tangled.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Yoshiki Takeoka, Takashi Miyaki, Jun Rekimoto |
Z-touch: a multi-touch system for detecting spatial gestures near the tabletop.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
hand gesture interaction, multi-touch |
| 1 | Akash Garg, Kyle Maxwell |
Seamless fracture in a production pipeline.  |
SIGGRAPH Talks  |
2010 |
DBLP DOI BibTeX RDF |
|