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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 125 occurrences of 77 keywords
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Results
Found 104 publication records. Showing 104 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 3 | Sanya Liu, Wan Ding |
An Approach to Evaluation Component Design in Building Serious Game.  |
Edutainment  |
2009 |
DBLP DOI BibTeX RDF |
evaluation, serious game, game design, game engine |
| 3 | W. Lewis Johnson, Shumin Wu |
Assessing Aptitude for Learning with a Serious Game for Foreign Language and Culture.  |
Intelligent Tutoring Systems  |
2008 |
DBLP DOI BibTeX RDF |
Serious Game, Language Learning, Student Assessment |
| 2 | Chen Xin |
Location Based Service Application in Mobile Phone Serious Game.  |
JCAI  |
2009 |
DBLP DOI BibTeX RDF |
LBS application, mobile phone game, mobile phone, location based service, serious game |
| 2 | Chen Xin |
Multiplayer Game in Mobile Phone Serious Game.  |
JCAI  |
2009 |
DBLP DOI BibTeX RDF |
phone game, mobile phone, serious game, multiplayer game, game architectures |
| 2 | Chen Xin |
Music and Image Applications of Mobile Phone Serious Game.  |
ESIAT  |
2009 |
DBLP DOI BibTeX RDF |
music application, image application, mobile phone, serious game, game industry |
| 2 | Bruno Capdevila Ibáñez, Valérie Boudier, Jean-Marc Labat |
Knowledge Management Approach to Support a Serious Game Development.  |
ICALT  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | La Verne Abe Harris, Nicoletta Adamo-Villani |
Effects of culture on the pre-production design of the HIV Game.  |
SIGGRAPH ASIA Educators Program  |
2009 |
DBLP DOI BibTeX RDF |
HIV/AIDS, flash animation, serious game |
| 2 | Aidan Sliney, David Murphy |
JDoc: A Serious Game for Medical Learning.  |
ACHI  |
2008 |
DBLP DOI BibTeX RDF |
JDoc, Medical Learning, Simulation, Serious Game |
| 2 | Minh Quang Tran, Robert Biddle |
Collaboration in serious game development: a case study.  |
Future Play  |
2008 |
DBLP DOI BibTeX RDF |
serious games development, collaboration, ethnography, grounded theory |
| 2 | Daniel Volk |
Co-creative game development in a participatory Metaverse.  |
PDC  |
2008 |
DBLP DOI BibTeX RDF |
participatory design, virtual world, serious game, MMOG, game development, co-creation, Metaverse |
| 2 | Hong Sun, Vincenzo De Florio, Ning Gui, Chris Blondia |
Towards Building Virtual Community for Ambient Assisted Living.  |
PDP  |
2008 |
DBLP DOI BibTeX RDF |
Ambient Assisted Living (AAL), Virtual Reality, Serious Game |
| 2 | Casper Harteveld, Rui Guimarães, Igor Mayer, Rafael Bidarra |
Balancing Pedagogy, Game and Reality Components Within a Unique Serious Game for Training Levee Inspection.  |
Edutainment  |
2007 |
DBLP DOI BibTeX RDF |
emergency prevention training, levee inspection, levee patroller, design methodology, serious games, game design |
| 2 | Chiann-Ru Song |
Design and Usability ofWeb-Based Serious Game for Taiwanese EFL Undergraduate Students.  |
ICN/ICONS/MCL  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Annika Kliem, Viktor Wendel, Christian Winter, Josef Wiemeyer, Stefan Göbel |
Virtual Sports Teacher - A Serious Game in Higher Education.  |
Int. J. Comp. Sci. Sport  |
2012 |
DBLP BibTeX RDF |
|
| 1 | Linda Stege, Giel van Lankveld |
Teaching High School Physics with a Serious Game.  |
Int. J. Comp. Sci. Sport  |
2012 |
DBLP BibTeX RDF |
|
| 1 | Sofie Notelaers, Tom De Weyer, Patrik Goorts, Steven Maesen, Lode Vanacken, Karin Coninx, Philippe Bekaert |
HeatMeUp: A 3DUI serious game to explore collaborative wayfinding.  |
3DUI  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | Rilla Khaled, Gordon Ingram |
Tales from the front lines of a large-scale serious game project.  |
CHI  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | Bill Kapralos, Aaron DeChamplain, Ian McCabe, Matt Stephan, Farid H. Mahmud, Adam Dubrowski |
Power defense: a serious game for improving diabetes numeracy.  |
CHI Extended Abstracts  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | Zelai Sáez de Urturi, Amaia Méndez Zorrilla, Begoña García Zapirain |
A Serious Game for Android Devices to Help Educate Individuals with Autism on Basic First Aid.  |
DCAI  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | Stefan Rilling, Ulrich Wechselberger |
A framework to meet didactical requirements for serious game design.  |
The Visual Computer  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Uwe Rüppel, Kristian Schatz |
Designing a BIM-based serious game for fire safety evacuation simulations.  |
Advanced Engineering Informatics  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | I. G. P. Asto Buditjahjanto, Hajime Miyauchi |
An Intelligent Decision Support Based on a subtractive Clustering and Fuzzy Inference System for multiobjective Optimization Problem in Serious Game.  |
International Journal of Information Technology and Decision Making  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Carrie Heeter, Yu-Hao Lee, Brian Magerko, Ben Medler |
Impacts of Forced Serious Game Play on Vulnerable Subgroups.  |
IJGCMS  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Cristina Botella, J. Breton-López, Soledad Quero, Rosa María Baños, Azucena Garcia-Palacios, Irene Zaragozá, Mariano Alcañiz Raya |
Treating cockroach phobia using a serious game on a mobile phone and augmented reality exposure: A single case study.  |
Computers in Human Behavior  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Mathieu Muratet, Patrice Torguet, Fabienne Viallet, Jean-Pierre Jessel |
Experimental Feedback on Prog&Play: A Serious Game for Programming Practice.  |
Comput. Graph. Forum  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Kae Novak, Rurik Nackerud |
Choosing a Serious Game for the Classroom: An Adoption Model for Educators.  |
Serious Games and Edutainment Applications  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Keith K. Millis, Carol Forsyth, Heather Butler, Patty Wallace, Arthur C. Graesser, Diane F. Halpern |
Operation ARIES!: A Serious Game for Teaching Scientific Inquiry.  |
Serious Games and Edutainment Applications  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Brent Cowan, Hamed Sabri, Bill Kapralos, Fuad Moussa, Sayra Cristancho, Adam Dubrowski |
A Serious Game for Off-Pump Coronary Artery Bypass Surgery Procedure Training.  |
MMVR  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | André Silva, Nuno J. Mamede, Alfredo Ferreira Jr., Jorge Baptista, João Fernandes |
Towards a Serious Game for Portuguese Learning.  |
SGDA  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | António Coelho, Enrique Kato, João Xavier, Ricardo Gonçalves |
Serious Game for Introductory Programming.  |
SGDA  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Ian Dunwell, Panagiotis Petridis, Sylvester Arnab, Aristidis Protopsaltis, Maurice Hendrix, Sara de Freitas |
Blended Game-Based Learning Environments: Extending a Serious Game into a Learning Content Management System.  |
INCoS  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Sangwoo Byun, Changhoon Park |
Serious Game for Cognitive Testing of Elderly.  |
HCI  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Katelyn Procci, James Bohnsack, Clint A. Bowers |
Patterns of Gaming Preferences and Serious Game Effectiveness.  |
HCI  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Priscilla F. de Abreu, Luís Alfredo Vidal de Carvalho, Vera Maria Benjamim Werneck, Rosa Maria Esteves Moreira da Costa |
Integrating Multi-agents in a 3D Serious Game Aimed at Cognitive Stimulation.  |
HCI  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Terence S. Andre, Cali M. Fidopiastis, Tiffany R. Ripley, Anna L. Oskorus, Ryan E. Meyer, Robert A. Snyder |
Augmented Cognition Methods for Evaluating Serious Game Based Insider Cyber Threat Detection Training.  |
HCI  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Holger Graf, Christian Tamanini, Lukas Geissler |
Muntermacher - "Think and Move" Interface and Interaction Design of a Motion-Based Serious Game for the Generation Plus.  |
HCI  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Marilisa Amoia, Claire Gardent, Laura Perez-Beltrachini |
A Serious Game for Second Language Acquisition.  |
CSEDU  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Robert Woll, Thomas Damerau, Kevin Wrasse, Rainer Stark |
Augmented reality in a serious game for manual assembly processes.  |
ISMAR-AMH  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Josef Froschauer, Max Arends, Doron Goldfarb, Dieter Merkl |
Towards an Online Multiplayer Serious Game Providing a Joyful Experience in Learning Art History.  |
VS-GAMES  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Simon Scarle, Ian Dunwell, Thomas Bashford-Rogers, Elmedin Selmanovic, Kurt Debattista, Alan Chalmers, John Powell, Wendy Robertson |
Complete Motion Control of a Serious Game against Obesity in Children.  |
VS-GAMES  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Matheus Rosendo, Tiago Buriol, Klaus de Geus, Sérgio Scheer, Carlos Felsky |
Towards the Development of a 3D Serious Game for Training in Power Network Maintenance.  |
VS-GAMES  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Corrado Grappiolo, Yun-Gyung Cheong, Julian Togelius, Rilla Khaled, Georgios N. Yannakakis |
Towards Player Adaptivity in a Serious Game for Conflict Resolution.  |
VS-GAMES  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jun Lai, Wei Tang, Yihui He |
Team Tactics in Military Serious Game.  |
ISCID  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Bas Kolen, Bart Thonus, Kasper M. Van Zuilekom, Erik de Romph |
Evacuation a serious game for preparation.  |
ICNSC  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | G. Tanner Jackson, Kyle B. Dempsey, Danielle S. McNamara |
Short and Long Term Benefits of Enjoyment and Learning within a Serious Game.  |
AIED  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Lotfi Derbali, Claude Frasson |
Physiological Evaluation of Attention Getting Strategies during Serious Game Play.  |
AIED  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Aarij Mahmood Hussaan, Karim Sehaba, Alain Mille |
Tailoring Serious Games with Adaptive Pedagogical Scenarios: A Serious Game for Persons with Cognitive Disabilities.  |
ICALT  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Marco Santórum G. |
A serious game based method for business process management.  |
RCIS  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Christof van Nimwegen, Herre van Oostendorp, Joost Modderman, Michael Bas |
A test case for GameDNA: Conceptualizing a serious game to measure personality traits.  |
CGAMES  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Zelai Sáez de Urturi, Amaia Méndez Zorrilla, Begoña García Zapirain |
Serious Game based on first aid education for individuals with Autism Spectrum Disorder (ASD) using android mobile devices.  |
CGAMES  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | J. S. S. van 't Woud, Jacobijn Sandberg, Bob J. Wielinga |
The Mars crowdsourcing experiment: Is crowdsourcing in the form of a serious game applicable for annotation in a semantically-rich research domain?  |
CGAMES  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Tanguy Coenen, Evelyn Cloosen, Veerle Van der Sluys, Frederik Smolders |
Towards a Framework for Learning in the OSMA Serious Game Engine.  |
iJET  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | W. Lewis |
Serious Use of a Serious Game for Language Learning.  |
I. J. Artificial Intelligence in Education  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Viktor Wendel, Maxim Babarinow, Tobias Hörl, Sergej Kolmogorov, Stefan Göbel, Ralf Steinmetz |
Woodment: Web-Based Collaborative Multiplayer Serious Game.  |
T. Edutainment  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Alessandro Sordoni, Jean-Pierre Briot, Isabelle Alvarez, Eurico Vasconcelos Filho, Marta de Azevedo Irving, Gustavo Melo |
Design of a Participatory Decision Making Agent Architecture Based on Argumentation and Influence Function - Application to a Serious Game about Biodiversity Conservation.  |
RAIRO - Operations Research  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Theodoros Kostoulas, Otilia Kocsis, Todor Ganchev, Fernando Fernández-Aranda, Juan J. Santamaría, Susana Jiménez-Murcia, Maher Ben Moussa, Nadia Magnenat-Thalmann, Nikos Fakotakis |
The PlayMancer Database: A Multimodal Affect Database in Support of Research and Development Activities in Serious Game Environment.  |
LREC  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Stefan Rilling, Ulrich Wechselberger, Stefan Mueller |
Bridging the Gap Between Didactical Requirements and Technological Challenges in Serious Game Design.  |
CW  |
2010 |
DBLP DOI BibTeX RDF |
serious games, training simulation, data flow architecture, object behaviour |
| 1 | Andrew Hogue, Bill Kapralos, Teresa Pierce |
A serious game for collaborative intercultural business communication.  |
Humans and Computers  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Ines Di Loreto, Abdelkader Gouaich |
An Early Evaluation Method for Social Presence in Serious Game.  |
CSEDU  |
2010 |
DBLP BibTeX RDF |
|
| 1 | Anna Syberfeldt, Sanny Syberfeldt |
A serious game for understanding artificial intelligence in production optimization.  |
CIG  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Pauline Jepp, Manuel Fradinho, João Madeiras Pereira |
An Agent Framework for a Modular Serious Game.  |
VS-GAMES  |
2010 |
DBLP DOI BibTeX RDF |
Multi-Agent Systems, Serious Games |
| 1 | Alberto Cabas Vidani, Luca Chittaro, Elio Carchietti |
Assessing Nurses' Acceptance of a Serious Game for Emergency Medical Services.  |
VS-GAMES  |
2010 |
DBLP DOI BibTeX RDF |
evaluation, human-computer interaction, training, serious games, emergency medical services |
| 1 | Rachel H. Ellaway |
OpenLabyrinth: An abstract pathway-based serious game engine for professional education.  |
ICDIM  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | H. Chad Lane, Matthew J. Hays, Daniel Auerbach, Mark G. Core |
Investigating the Relationship between Presence and Learning in a Serious Game.  |
Intelligent Tutoring Systems  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Lotfi Derbali, Claude Frasson |
Players' Motivation and EEG Waves Patterns in a Serious Game Environment.  |
Intelligent Tutoring Systems  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Amel Yessad, Jean-Marc Labat, François Kermorvant |
SeGAE: A Serious Game Authoring Environment.  |
ICALT  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Lotfi Derbali, Claude Frasson |
Prediction of Players Motivational States Using Electrophysiological Measures during Serious Game Play.  |
ICALT  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Yundong Cai, Chunyan Miao, Ah-Hwee Tan, Zhiqi Shen, Boyang Li |
Creating an Immersive Game World with Evolutionary Fuzzy Cognitive Maps.  |
IEEE Computer Graphics and Applications  |
2010 |
DBLP DOI BibTeX RDF |
immersive game world, computer graphics, computational model, serious game, graphics and multimedia |
| 1 | Frederik De Grove, Peter Mechant, Jan Van Looy |
Uncharted waters?: exploring experts' opinions on the opportunities and limitations of serious games for foreign language learning.  |
Fun and Games  |
2010 |
DBLP DOI BibTeX RDF |
SWOT, foreign language learning, opportunities, gaming, survey, serious games, quantitative, limitations, experts, qualitative |
| 1 | Mathieu Muratet, Patrice Torguet, Jean-Pierre Jessel, Fabienne Viallet |
Towards a Serious Game to Help Students Learn Computer Programming.  |
Int. J. Computer Games Technology  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Conor Linehan, Shaun Lawson, Mark Doughty, Ben Kirman |
Developing a serious game to evaluate and train group decision making skills.  |
MindTrek  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Fotis Liarokapis, Louis Macan, Garry Malone, Genaro Rebolledo-Mendez, Sara de Freitas |
A Pervasive Augmented Reality Serious Game.  |
VS-GAMES  |
2009 |
DBLP DOI BibTeX RDF |
pervasive computing, serious games |
| 1 | Christos Gatzidis, Keith Parry, Emma Kavanagh, Amanda Wilding, Darrell Gibson |
Towards the Development of an Interactive 3D Coach Training Serious Game.  |
VS-GAMES  |
2009 |
DBLP DOI BibTeX RDF |
coach training simulator, serious games, game-based learning, game engine |
| 1 | Joel Bremson |
A Serious Game for the Illumination of Alternative Fuel and Vehicle Transitions.  |
AAAI Spring Symposium: Technosocial Predictive Analytics  |
2009 |
DBLP BibTeX RDF |
|
| 1 | H. L. Zhang, Zhiqi Shen, Xuehong Tao, Chunyan Miao, B. Li, Ailiya, Y. Cai |
Emotional agent in serious game (DINO).  |
AAMAS  |
2009 |
DBLP DOI BibTeX RDF |
affective decision making, agent-based game, virtual agent, interactive virtual environment |
| 1 | D. W. F. van Krevelen |
Intelligent Agent Modeling as Serious Game.  |
AGS ![In: Agents for Games and Simulations, Trends in Techniques, Concepts and Design [AGS 2009, The First International Workshop on Agents for Games and Simulations, May 11, 2009, Budapest, Hungary], pp. 221-236, 2009, Springer, 978-3-642-11197-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Trien V. Do, Jong-Weon Lee |
Creating 3D E-books with ARBookCreator.  |
Advances in Computer Entertainment Technology  |
2009 |
DBLP DOI BibTeX RDF |
3D contents, human computer interaction, augmented reality, e-learning, serious game, e-book, digital contents, 3D book |
| 1 | Olivier Bartheye, Eric Jacopin |
A planning plug-in for Virtual Battle Space 2 a report from the trenches.  |
SpringSim  |
2009 |
DBLP DOI BibTeX RDF |
PDDL language, planning device, virtual battle engine, serious game |
| 1 | Cate Dowd |
Creative Agents and Triggers (CAT) Game Design Method: For Crisis Communication.  |
VS-GAMES  |
2009 |
DBLP DOI BibTeX RDF |
Serious Game methodologies, Crisis communication, Modeling, Semantic web, Participatory design, Complex systems, Game design |
| 1 | Jung-A Kim, Kyung-Kyu Kang, Hyun-Roc Yang, Dongho Kim |
A Sensory Gate-Ball Game for the Aged People and its User Interface Design.  |
VS-GAMES  |
2009 |
DBLP DOI BibTeX RDF |
Sensory game, Gate-ball game, Aged people, User interface, Serious game, 3D game |
| 1 | Trien V. Do, Jong-Weon Lee |
A Multiple-Level 3D-LEGO Game in Augmented Reality for Improving Spatial Ability.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
Human Computer Interaction, Augmented Reality, Serious Game, Spatial ability, LEGO |
| 1 | Elaine M. Raybourn |
Intercultural Competence Game That Fosters Metacognitive Agility and Reflection.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
metacognitive agility, in-game performance assessment, intercultural competence, reflection, serious game, peer learning |
| 1 | Elaine M. Raybourn |
In-Game Peer Performance Assessment Role That Fosters Metacognitive Agility and Reflection.  |
ICEC  |
2009 |
DBLP DOI BibTeX RDF |
metacognitive agility, in-game performance assessment, intercultural competence, reflection, serious game, sensitivity, peer learning |
| 1 | Kyung-Kyu Kang, Jung-A Kim, Dongho Kim |
Development of a sensory gate-ball game system for the aged people.  |
The Visual Computer  |
2009 |
DBLP DOI BibTeX RDF |
Sensory game, Gate-ball game, Aged people, User interface, Serious game, 3D game |
| 1 | Bram Klievink, Marijn Janssen |
Improving integrated service delivery: a simulation game.  |
D.GO  |
2009 |
DBLP DOI BibTeX RDF |
public-private cooperation, simulation, coordination, e-government, public services |
| 1 | K. Brock Stitts, Colleen L. Phillips, Norman D. Geddes |
Validation of Sociocultural Models and Meta-Models via Serious Games.  |
CSE  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | James R. Parker, Nathan Sorenson, Nooshin Esmaeili, Ronan Sicre, Phillipa Gil, Vishal Kochlar, Lori Shyba, John Heerema |
The Booze Cruise: Impaired Driving in Virtual Spaces.  |
IEEE Computer Graphics and Applications  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Bjorn Andersen, Manuel Fradinho, Paul Lefrere, Veli-Pekka Niitamo |
The Coming Revolution in Competence Development: Using Serious Games to Improve Cross-Cultural Skills.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
inter-cultural, competence development environments, Serious games, role playing |
| 1 | Paola Rizzo, Michael Kriegel, Rui Figueiredo, Mei Yii Lim, Ruth Aylett |
Want to Know How to Play the Game? Ask the ORACLE!  |
IVA  |
2009 |
DBLP DOI BibTeX RDF |
Agents in games, applications of virtual agents, architectures for virtual agents |
| 1 | Marcelo Gomes Metello, Marco A. Casanova, Marcelo Tílio Monteiro de Carvalho |
Using Serious Game Techniques to Simulate Emergency Situations.  |
GeoInfo  |
2008 |
DBLP BibTeX RDF |
|
| 1 | Yasmin B. Kafai |
Considering gender in digital games: implications for serious game designs in the learning sciences.  |
ICLS  |
2008 |
DBLP BibTeX RDF |
|
| 1 | Veronika Brezinka |
Treasure Hunt - a serious game to support psychotherapeutic treatment of children.  |
MIE  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Hiroaki Kimura |
Reflecting human behavior to motivate desirable lifestyle.  |
Conference on Designing Interactive Systems  |
2008 |
DBLP DOI BibTeX RDF |
ambient feedback, intelligent smart objects, interaction design, motivation, serious game, persuasive technology, experience design, behavior modification |
| 1 | Hye Sun Lee, Jong Weon Lee |
Mathematical Education Game Based on Augmented Reality.  |
Edutainment  |
2008 |
DBLP DOI BibTeX RDF |
Augmented Reality, Serious game, Edutainment |
| 1 | Vít Sisler, Cyril Brom, Petr Jakubícek |
Educational game Europe 2045.  |
DIMEA  |
2008 |
DBLP DOI BibTeX RDF |
serious games, educational games, game based learning, social sciences |
| 1 | Alain Forget, Sonia Chiasson, Robert Biddle |
Lessons from Brain Age on password memorability.  |
Future Play  |
2008 |
DBLP DOI BibTeX RDF |
memory, passwords, serious games, usable security |
| 1 | Ellen Lisette Schuurink, Joske Houtkamp, Alexander Toet |
Engagement and EMG in Serious Gaming: Experimenting with Sound and Dynamics in the Levee Patroller Training Game.  |
Fun and Games  |
2008 |
DBLP DOI BibTeX RDF |
affective appraisal, Serious gaming, engagement, EMG |
| 1 | Elaine M. Raybourn |
Applying simulation experience design methods to creating serious game-based adaptive training systems.  |
Interacting with Computers  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | W. Lewis Johnson |
Serious Use of a Serious Game for Language Learning.  |
AIED  |
2007 |
DBLP BibTeX RDF |
|
| 1 | Paul A. Roman, Doug Brown |
Constructive simulation versus serious games: a Canadian case study.  |
SpringSim  |
2007 |
DBLP DOI BibTeX RDF |
military training, serious games |
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