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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 7 occurrences of 7 keywords
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Results
Found 17 publication records. Showing 17 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Shi-Jim Yen, Tsan-Cheng Su, Shun-chin Hsu |
An efficient algorithm for solving Fillomino.  |
FUZZ-IEEE  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Bo-Nian Chen, Pangfeng Liu, Shun-chin Hsu, Tsan-sheng Hsu |
Knowledge Abstraction in Chinese Chess Endgame Databases.  |
Computers and Games  |
2010 |
DBLP DOI BibTeX RDF |
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| 1 | Chang-Shing Lee, Mei-Hui Wang, Guillaume Chaslot, Jean-Baptiste Hoock, Arpad Rimmel, Olivier Teytaud, Shang-Rong Tsai, Shun-Chin Hsu, Tzung-Pei Hong |
The Computational Intelligence of MoGo Revealed in Taiwan's Computer Go Tournaments.  |
IEEE Trans. Comput. Intellig. and AI in Games  |
2009 |
DBLP DOI BibTeX RDF |
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| 1 | Bo-Nian Chen, Pangfeng Liu, Shun-chin Hsu, Tsan-sheng Hsu |
Conflict Resolution of Chinese Chess Endgame Knowledge Base.  |
ACG  |
2009 |
DBLP DOI BibTeX RDF |
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| 1 | Bo-Nian Chen, Jian-Yu Chen, Jr-Chang Chen, Tsan-sheng Hsu, Pangfeng Liu, Shun-chin Hsu |
An Intelligent Tutoring System of Chinese Chess.  |
IEA/AIE  |
2009 |
DBLP DOI BibTeX RDF |
Computer Chinese chess, Intelligent Tutoring System |
| 1 | Bo-Nian Chen, Pangfeng Liu, Shun-chin Hsu, Tsan-sheng Hsu |
Knowledge Inferencing on Chinese Chess Endgames.  |
Computers and Games  |
2008 |
DBLP DOI BibTeX RDF |
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| 1 | Lieu-Hen Chen, Chi-Jr Yu, Shun-chin Hsu |
A remote Chinese chess game using mobile phone augmented reality.  |
Advances in Computer Entertainment Technology  |
2008 |
DBLP DOI BibTeX RDF |
computer Chinese chess, ubiquitous computing, augmented reality, human-computer interface, edutainment |
| 1 | Shi-Jim Yen, Tai-Ning Yang, Jr-Chang Chen, Shun-chin Hsu |
Study on Loop Problem in Opening Database for Chinese Chess Programs.  |
IEA/AIE  |
2007 |
DBLP DOI BibTeX RDF |
computer Chinese chess, opening database, loop problems, heuristic search |
| 1 | Kuang-che Wu, Shun-chin Hsu, Tsan-sheng Hsu |
The Graph-History Interaction Problem in Chinese Chess.  |
ACG  |
2006 |
DBLP DOI BibTeX RDF |
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| 1 | H. Jaap van den Herik, Shun-chin Hsu, Tsan-sheng Hsu, H. H. L. M. Donkers (eds.) |
Advances in Computer Games, 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005. Revised Papers  |
ACG  |
2006 |
DBLP BibTeX RDF |
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| 1 | Bo-Nian Chen, Pangfeng Liu, Shun-chin Hsu, Tsan-sheng Hsu |
Abstracting Knowledge from Annotated Chinese-Chess Game Records.  |
Computers and Games  |
2006 |
DBLP DOI BibTeX RDF |
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| 1 | Jeng-Chi Yan, Shun-chin Hsu, H. Jaap van den Herik |
The Sacrifice Move.  |
ICGA Journal  |
2005 |
DBLP BibTeX RDF |
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| 1 | Haw-ren Fang, Tsan-sheng Hsu, Shun-chin Hsu |
Checking Indefinitely in Chinese Chess Endgames.  |
ICGA Journal  |
2004 |
DBLP BibTeX RDF |
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| 1 | Shi-Jim Yen, Jr-Chang Chen, Tai-Ning Yang, Shun-chin Hsu |
Computer Chinese Chess.  |
ICGA Journal  |
2004 |
DBLP BibTeX RDF |
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| 1 | Haw-ren Fang, Tsan-sheng Hsu, Shun-chin Hsu |
Indefinite Sequence of Moves in Chinese Chess Endgames.  |
Computers and Games  |
2002 |
DBLP DOI BibTeX RDF |
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| 1 | Haw-ren Fang, Tsan-sheng Hsu, Shun-chin Hsu |
Construction of Chinese Chess Endgame Databases by Retrograde Analysis.  |
Computers and Games  |
2000 |
DBLP DOI BibTeX RDF |
computer Chinese chess, endgame databases, retrograde analysis, index scheme, algorithm |
| 1 | Shun-chin Hsu, Jeng-Chi Yan, Hongsen Chang |
Design and Implementation of a Computer Go Program Archmage 1.1.  |
J. Inf. Sci. Eng.  |
1994 |
DBLP BibTeX RDF |
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