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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 41 occurrences of 29 keywords
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Results
Found 27 publication records. Showing 27 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Petri Lankoski, Staffan Björk |
Theory lenses: deriving gameplay design patterns from theories.  |
MindTrek  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Ben Kirman, Staffan Björk, Sebastian Deterding, Janne Paavilainen, Valentina Rao |
Social game studies at CHI 2011.  |
CHI Extended Abstracts  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Karl Bergström, Staffan Björk, Sus Lundgren |
Exploring aesthetical gameplay design patterns: camaraderie in four games.  |
MindTrek  |
2010 |
DBLP DOI BibTeX RDF |
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| 1 | Staffan Björk |
Games, gamers, and gaming: understanding game research.  |
MindTrek  |
2008 |
DBLP DOI BibTeX RDF |
gamers, research practice, games, gaming, game research |
| 1 | Peter Ljungstrand, Staffan Björk |
Supporting group relationships in mediated domestic environments.  |
MindTrek  |
2008 |
DBLP DOI BibTeX RDF |
TA2, group-to-group relationships, gaming, computer-mediated communication, social software, social identity |
| 1 | Anders Svensson, Staffan Björk, Karl-Petter Åkesson |
Tangible handimation real-time animation with a sequencer-based tangible interface.  |
NordiCHI  |
2008 |
DBLP DOI BibTeX RDF |
tangible handimation, animation, interaction design, tangible user interfaces |
| 1 | Johan Peitz, Hannamari Saarenpää, Staffan Björk |
Insectopia: exploring pervasive games through technology already pervasively available.  |
Advances in Computer Entertainment Technology  |
2007 |
DBLP DOI BibTeX RDF |
bluetooth harvesting, context-dependent games, pervasive games |
| 1 | Johan Peitz, Staffan Björk, Anu Jäppinen |
Wizard's apprentice gameplay-oriented design of a computer-augmented board game.  |
Advances in Computer Entertainment Technology  |
2006 |
DBLP DOI BibTeX RDF |
computer-augmented board games, social adaptability, design, game design, pervasive games, board games, ubiquitous games |
| 1 | Johan Peitz, Staffan Björk, Anu Jäppinen |
Wizard's apprentice gameplay-oriented design of a computer-augmented board game.  |
Advances in Computer Entertainment Technology  |
2006 |
DBLP DOI BibTeX RDF |
computer-augmented board games, social adaptability, design, game design, pervasive games, board games, ubiquitous games |
| 1 | Sus Lundgren, Staffan Björk |
Forces, clashes and remnants: a model for event-driven iterative multidisciplinary game design.  |
Advances in Computer Entertainment Technology  |
2005 |
DBLP DOI BibTeX RDF |
clashes, myTHeme, interaction design, game design, pervasive games, forces, multidisciplinary design, design requirements |
| 1 | Johan Peitz, Daniel Eriksson, Staffan Björk |
Augmented Board Games - Using Electronics to Enhance Gameplay in Board Games.  |
DIGRA Conf.  |
2005 |
DBLP BibTeX RDF |
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| 1 | Daniel Eriksson, Staffan Björk, Johan Peitz |
Socially Adaptable Games.  |
DIGRA Conf.  |
2005 |
DBLP BibTeX RDF |
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| 1 | Staffan Björk |
Stepping stones between design and theory.  |
DIGRA Conf.  |
2005 |
DBLP BibTeX RDF |
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| 1 | Staffan Björk, Jussi Holopainen |
Describing Games: An Interaction-Centric Structural Framework.  |
DIGRA Conf.  |
2003 |
DBLP BibTeX RDF |
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| 1 | Staffan Björk, Sus Lundgren, Jussi Holopainen |
Game Design Patterns.  |
DIGRA Conf.  |
2003 |
DBLP BibTeX RDF |
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| 1 | Staffan Björk, Jussi Holopainen, Peter Ljungstrand, Regan L. Mandryk |
Editorial: Special Issue on Ubiquitous Games.  |
Personal and Ubiquitous Computing  |
2002 |
DBLP DOI BibTeX RDF |
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| 1 | Staffan Björk, Jussi Holopainen, Peter Ljungstrand, Karl-Petter Åkesson |
Designing Ubiquitous Computing Games - A Report from a Workshop Exploring Ubiquitous Computing Entertainment.  |
Personal and Ubiquitous Computing  |
2002 |
DBLP DOI BibTeX RDF |
Computer-based entertainment, Ubiquitous computing, Computer games, Game design |
| 1 | Mikael Goldstein, Gustav Öquist, Staffan Björk |
Evaluating Sonified Rapid Serial Visual Presentation: An Immersive Reading Experience on a Mobile Device.  |
User Interfaces for All  |
2002 |
DBLP DOI BibTeX RDF |
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| 1 | Staffan Björk, Johan Redström |
Window frames as areas for information visualization.  |
NordiCHI  |
2002 |
DBLP DOI BibTeX RDF |
scrollbars, window frames, contextual information, borders |
| 1 | Gustav Öquist, Staffan Björk, Mikael Goldstein |
Utilizing Gaze Detection to Simulate the Affordances of Paper in the Rapid Serial Visual Presentation Format.  |
Mobile HCI  |
2002 |
DBLP DOI BibTeX RDF |
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| 1 | Staffan Björk |
Hierarchical Flip Zooming: Enabling Parallel Exploration of Hierarchical Visualization.  |
Advanced Visual Interfaces  |
2000 |
DBLP BibTeX RDF |
|
| 1 | Staffan Björk, Johan Redström |
Redefining the Focus and Context of Focus+Context Visualizations.  |
INFOVIS  |
2000 |
DBLP DOI BibTeX RDF |
Information Visualization, Personal Digital Assistants, Focus+Context techniques |
| 1 | Staffan Björk, Johan Redström, Peter Ljungstrand, Lars Erik Holmquist |
POWERVIEW: Using Information Links and Information Views to Navigate and Visualize Information on Small Displays.  |
HUC  |
2000 |
DBLP DOI BibTeX RDF |
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| 1 | Staffan Björk, Lars Erik Holmquist, Johan Redström, Ivan Bretan, Rolf Danielsson, Jussi Karlgren, Kristofer Franzén |
WEST: A Web Browser for Small Terminals.  |
ACM Symposium on User Interface Software and Technology  |
1999 |
DBLP DOI BibTeX RDF |
flip zooming, proxy systems, text reduction, web browser, WAP (wireless application protocol), hand-held devices, focus+context visualization |
| 1 | Staffan Björk, Lars Erik Holmquist, Johan Redström |
A Framework for Focus+Context Visualization.  |
INFOVIS  |
1999 |
DBLP DOI BibTeX RDF |
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| 1 | Peter Ljungstrand, Staffan Björk, Jennica Falk |
The Wearboy: A Platform for Low-cost Public Wearable Devices. (PDF / PS)  |
ISWC  |
1999 |
DBLP DOI BibTeX RDF |
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| 1 | Jennica Falk, Johan Redström, Staffan Björk |
Amplifying Reality.  |
HUC  |
1999 |
DBLP DOI BibTeX RDF |
amplified reality, embedded vs. superimposed properties, private vs. public, ubiquitous computing, augmented reality, wearable computing |
Displaying result #1 - #27 of 27 (100 per page; Change: )
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