| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Banani Roy, T. C. Nicholas Graham, Carl Gutwin |
DiscoTech: a plug-in toolkit to improve handling of disconnection and reconnection in real-time groupware.  |
CSCW  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | James R. Wallace, Joseph A. Pape, Yu-Ling Betty Chang, Phillip J. McClelland, T. C. Nicholas Graham, Stacey D. Scott, Mark S. Hancock |
Exploring automation in digital tabletop board game.  |
CSCW (Companion)  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | T. C. Nicholas Graham, Quentin Bellay, Irina Schumann, Amir Sepasi |
Toward game orchestration: tangible manipulation of in-game experiences.  |
Tangible and Embedded Interaction  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | Ruven Brooks, T. C. Nicholas Graham, Jeffrey Nichols, Philippe A. Palanque, Fabio Paternò |
Invited engineering community SIG: the role of engineering work in CHI.  |
CHI Extended Abstracts  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | Hamilton A. Hernandez, T. C. Nicholas Graham, Darcy Fehlings, Lauren Switzer, Zi Ye, Quentin Bellay, Md Ameer Hamza, Cheryl Savery, Tadeusz Stach |
Design of an exergaming station for children with cerebral palsy.  |
CHI  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | Jason Kurczak, T. C. Nicholas Graham |
TREC: platform-neutral input for mobile augmented reality applications.  |
EICS  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Júnia Coutinho Anacleto, Sidney Fels, T. C. Nicholas Graham, Bill Kapralos, Magy Seif El-Nasr, Kevin Stanley (eds.) |
Entertainment Computing - ICEC 2011 - 10th International Conference, ICEC 2011, Vancouver, Canada, October 5-8, 2011. Proceedings  |
ICEC  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Cheryl Savery, T. C. Nicholas Graham |
It's about time: confronting latency in the development of groupware systems.  |
CSCW  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Carl Gutwin, Michael Lippold, T. C. Nicholas Graham |
Real-time groupware in the browser: testing the performance of web-based networking.  |
CSCW  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jason Kurczak, T. C. Nicholas Graham, Claire Joly, Regan L. Mandryk |
Hearing is believing: evaluating ambient audio for location-based games.  |
Advances in Computer Entertainment Technology  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Tadeusz Stach, T. C. Nicholas Graham |
Exploring Haptic Feedback in Exergames.  |
INTERACT  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | T. C. Nicholas Graham, Emmanuel Dubois 0001, Christophe Bortolaso, Christopher Wolfe |
Scenarchitectures: The Use of Domain-Specific Architectures to Bridge Design and Implementation.  |
INTERACT  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Pedro Campos, T. C. Nicholas Graham, Joaquim A. Jorge, Nuno Jardim Nunes, Philippe A. Palanque, Marco Winckler (eds.) |
Human-Computer Interaction - INTERACT 2011 - 13th IFIP TC 13 International Conference, Lisbon, Portugal, September 5-9, 2011, Proceedings, Part III  |
INTERACT  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Pedro Campos, T. C. Nicholas Graham, Joaquim A. Jorge, Nuno Jardim Nunes, Philippe A. Palanque, Marco Winckler (eds.) |
Human-Computer Interaction - INTERACT 2011 - 13th IFIP TC 13 International Conference, Lisbon, Portugal, September 5-9, 2011, Proceedings, Part IV  |
INTERACT  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Pedro F. Campos, T. C. Nicholas Graham, Joaquim A. Jorge, Nuno Jardim Nunes, Philippe A. Palanque, Marco Winckler (eds.) |
Human-Computer Interaction - INTERACT 2011 - 13th IFIP TC 13 International Conference, Lisbon, Portugal, September 5-9, 2011, Proceedings, Part I  |
INTERACT  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Pedro Campos, T. C. Nicholas Graham, Joaquim A. Jorge, Nuno Jardim Nunes, Philippe A. Palanque, Marco Winckler (eds.) |
Human-Computer Interaction - INTERACT 2011 - 13th IFIP TC 13 International Conference, Lisbon, Portugal, September 5-9, 2011, Proceedings, Part II  |
INTERACT  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Cheryl Savery, T. C. Nicholas Graham |
What + when = how: The timelines approach to consistency in networked games.  |
NETGAMES  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Christopher Wolfe, J. David Smith, W. Greg Phillips, T. C. Nicholas Graham |
Fiia: A Model-Based Approach to Engineering Collaborative Augmented Reality.  |
The Engineering of Mixed Reality Systems  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin |
The human factors of consistency maintenance in multiplayer computer games.  |
GROUP  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Carl Gutwin, T. C. Nicholas Graham, Christopher Wolfe, Nelson Wong, Brian de Alwis |
Gone but not forgotten: designing for disconnection in synchronous groupware.  |
CSCW  |
2010 |
DBLP DOI BibTeX RDF |
network connectivity, disconnection, groupware design |
| 1 | Christopher Wolfe, T. C. Nicholas Graham, Joseph A. Pape |
Seeing through the fog: an algorithm for fast and accurate touch detection in optical tabletop surfaces.  |
ITS  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Christopher Wolfe, T. C. Nicholas Graham, W. Greg Phillips, Banani Roy |
Fiia: user-centered development of adaptive groupware systems.  |
EICS  |
2009 |
DBLP DOI BibTeX RDF |
groupware architecture, groupware development toolkit |
| 1 | T. C. Nicholas Graham, Gaëlle Calvary, Philip D. Gray (eds.) |
Proceedings of the 1st ACM SIGCHI symposium on Engineering Interactive Computing System , EICS 2009, Pittsburgh, PA, USA, July 15-17, 2009  |
EICS  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Xiao Feng Qiu, T. C. Nicholas Graham |
Flexible and efficient platform modeling for distributed interactive systems.  |
EICS  |
2009 |
DBLP DOI BibTeX RDF |
distributed interactive applications, platform model, groupware toolkits |
| 1 | Tadeusz Stach, T. C. Nicholas Graham, Matthew Brehmer, Andreas Hollatz |
Classifying input for active games.  |
Advances in Computer Entertainment Technology  |
2009 |
DBLP DOI BibTeX RDF |
active video games, exercise video games, exergaming |
| 1 | Christopher Wolfe, T. C. Nicholas Graham, W. Greg Phillips |
An Incremental Algorithm for High-Performance Runtime Model Consistency.  |
MoDELS  |
2009 |
DBLP DOI BibTeX RDF |
Adaptive groupware, incremental model transformation, runtime models |
| 1 | Tadeusz Stach, T. C. Nicholas Graham, Jeffrey Yim, Ryan E. Rhodes |
Heart rate control of exercise video games.  |
Graphics Interface  |
2009 |
DBLP DOI BibTeX RDF |
active games, heart rate input, kinetic interfaces, multiplayer exercise video games, exertion interfaces |
| 1 | Banani Roy, T. C. Nicholas Graham |
An Iterative Framework for Software Architecture Recovery: An Experience Report.  |
ECSA  |
2008 |
DBLP DOI BibTeX RDF |
SWAG Kit, Iterative Framework, Evaluation, Software Architecture Recovery, SAAM |
| 1 | Barry Long, Jürgen Dingel, T. C. Nicholas Graham |
Experience applying the SPIN model checker to an industrial telecommunications system.  |
ICSE  |
2008 |
DBLP DOI BibTeX RDF |
model checking, formal methods, experience report |
| 1 | T. C. Nicholas Graham, Philippe A. Palanque (eds.) |
Interactive Systems. Design, Specification, and Verification, 15th International Workshop, DSV-IS 2008, Kingston, Canada, July 16-18, 2008, Revised Papers  |
DSV-IS  |
2008 |
DBLP BibTeX RDF |
|
| 1 | Christopher Wolfe, J. David Smith, T. C. Nicholas Graham |
A low-cost infrastructure for tabletop games.  |
Future Play  |
2008 |
DBLP DOI BibTeX RDF |
frustrated total internal reflection, computer games, tabletop games, FTIR |
| 1 | Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham |
Experience in the design and development of a game based on head-tracking input.  |
Future Play  |
2008 |
DBLP DOI BibTeX RDF |
head tracking input, game design |
| 1 | Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, David Pinelle |
Beyond the lan: techniques from network games for improving groupware performance.  |
GROUP  |
2007 |
DBLP DOI BibTeX RDF |
groupware performance, networking, qos, network games |
| 1 | James Wu, T. C. Nicholas Graham |
Toward Quality-Centered Design of Groupware Architectures.  |
EHCI/DS-VIS  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | J. David Smith, T. C. Nicholas Graham, David Holman, Jan Borchers |
Low-Cost Malleable Surfaces with Multi-Touch Pressure Sensitivity.  |
Tabletop  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | T. C. Nicholas Graham, Rick Kazman, Chris Walmsley |
Agility and Experimentation: Practical Techniques for Resolving Architectural Tradeoffs.  |
ICSE  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | J. David Smith, T. C. Nicholas Graham |
Use of eye movements for video game control.  |
Advances in Computer Entertainment Technology  |
2006 |
DBLP DOI BibTeX RDF |
eye tracking, video games |
| 1 | Robert D. S. Fletcher, T. C. Nicholas Graham, Christopher Wolfe |
Plug-replaceable consistency maintenance for multiplayer games.  |
NETGAMES  |
2006 |
DBLP DOI BibTeX RDF |
workspace model, consistency maintenance, multiplayer game |
| 1 | T. C. Nicholas Graham, Will Roberts |
Toward Quality-Driven Development of 3D Computer Games.  |
DSV-IS  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | T. C. Nicholas Graham, Paul Curzon, Gavin Doherty, Philippe A. Palanque, Richard Potter, Christopher Roast, Shamus P. Smith |
Usability and Computer Games: Working Group Report.  |
DSV-IS  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | W. Greg Phillips, T. C. Nicholas Graham, Christopher Wolfe |
A Calculus for the Refinement and Evolution of Multi-user Mobile Applications.  |
DSV-IS  |
2005 |
DBLP DOI BibTeX RDF |
|
| 1 | James Wu, T. C. Nicholas Graham |
The Software Design Board: A Tool Supporting Workstyle Transitions in Collaborative Software Design.  |
EHCI/DS-VIS  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Christopher J. Turner, T. C. Nicholas Graham, Christopher Wolfe, Julian Ball, David Holman, Hugh D. Stewart, Arthur G. Ryman |
Visual Constraint Diagrams: Runtime Conformance Checking of UML Object Models versus Implementations.  |
ASE  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | James Wu, T. C. Nicholas Graham, Paul W. Smith |
A Study of Collaboration in Software Design.  |
ISESE  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Baha Jabarin, T. C. Nicholas Graham |
Architectures for Widget-Level Plasticity.  |
DSV-IS  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | W. Greg Phillips, T. C. Nicholas Graham |
Workspaces: A Multi-level Architectural Style for Synchronous Groupware.  |
DSV-IS  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | T. C. Nicholas Graham, Leon Watts, Gaëlle Calvary, Joëlle Coutaz, Emmanuel Dubois 0001, Laurence Nigay |
A Dimension Space for the Design of Interactive Systems within their Physical Environments.  |
Symposium on Designing Interactive Systems  |
2000 |
DBLP BibTeX RDF |
|
| 1 | Gary E. Anderson, T. C. Nicholas Graham, Timothy N. Wright |
Dragonfly: linking conceptual and implementation architectures of multiuser interactive systems.  |
ICSE  |
2000 |
DBLP DOI BibTeX RDF |
user interface development toolkits, software architecture, groupware |
| 1 | Timothy N. Wright, T. C. Nicholas Graham, Tore Urnes |
Specifying Temporal Behaviour in Software Architectures for Groupware Systems.  |
DSV-IS  |
2000 |
DBLP DOI BibTeX RDF |
|
| 1 | Tore Urnes, T. C. Nicholas Graham |
Flexibility Mapping Synchronous Groupware Architectures to Distributed Implementations.  |
DSV-IS  |
1999 |
DBLP BibTeX RDF |
|
| 1 | T. C. Nicholas Graham, John C. Grundy |
External Requirements of Groupware Development Tools.  |
EHCI  |
1998 |
DBLP BibTeX RDF |
|
| 1 | Judy Brown, T. C. Nicholas Graham, Timothy N. Wright |
The Vista Environment for the Coevolutionary Design of User Interfaces.  |
CHI  |
1998 |
DBLP DOI BibTeX RDF |
task-oriented specification, user-interface, architecture, methodology, task-analysis |
| 1 | T. C. Nicholas Graham |
GroupScape: Integrating Synchronous Groupware and the World Wide Web.  |
INTERACT  |
1997 |
DBLP BibTeX RDF |
|
| 1 | T. C. Nicholas Graham, Tore Urnes |
Integrating Support for Temporal Media into an Architecture for Graphical User Interfaces.  |
ICSE  |
1997 |
DBLP DOI BibTeX RDF |
multimedia programming, software architecture, groupware, MVC |
| 1 | T. C. Nicholas Graham, Catherine A. Morton, Tore Urnes |
ClockWorks: Visual Programming of Component-Based Software Architectures.  |
J. Vis. Lang. Comput.  |
1996 |
DBLP DOI BibTeX RDF |
|
| 1 | T. C. Nicholas Graham, Tore Urnes, Roy Nejabi |
Efficient Distributed Implementation of Semi-Replicated Synchronous Groupware.  |
ACM Symposium on User Interface Software and Technology  |
1996 |
DBLP DOI BibTeX RDF |
performance evaluation, groupware, groupware toolkits |
| 1 | T. C. Nicholas Graham |
A Method for The Formal Testing of Program Visualization Tools. (PDF / PS)  |
WPC  |
1996 |
DBLP DOI BibTeX RDF |
Software Architecture Languages, Formal Methods, Visual Programming Environments |
| 1 | T. C. Nicholas Graham, Tore Urnes |
Linguistic Support for the Evolutionary Design of Software Architectures.  |
ICSE  |
1996 |
DBLP BibTeX RDF |
Clock-Works programming environment, architecture language, automatic message routing, constraint-based communication, multiuser applications, restricted scoping, visual syntax, software engineering, interactive, software architectures, programming environments, interactive systems, Clock, high level languages |
| 1 | T. C. Nicholas Graham, Gerd Kock |
Domesticating Imperative Constructs for a Functional World.  |
Structured Programming  |
1992 |
DBLP BibTeX RDF |
|
| 1 | James R. Cordy, T. C. Nicholas Graham |
GVL: Visual specification of graphical output.  |
J. Vis. Lang. Comput.  |
1992 |
DBLP DOI BibTeX RDF |
|
| 1 | T. C. Nicholas Graham, Tore Urnes |
Rational Views as a Model for Automatic Distributed Implementation of Multi-User Applications.  |
CSCW  |
1992 |
DBLP DOI BibTeX RDF |
groupware, implementation, multi-user applications |
| 1 | T. C. Nicholas Graham |
Temporal Constraint Functional Programming: A Declarative Framework for Concurrency and Interaction.  |
Declarative Programming  |
1991 |
DBLP BibTeX RDF |
|
| 1 | T. C. Nicholas Graham, Gerd Kock |
Domesticating Imperative Constructs So That They Can Live in a Functional World.  |
PLILP  |
1991 |
DBLP DOI BibTeX RDF |
|
| 1 | James R. Cordy, T. C. Nicholas Graham |
GVL: A Graphical, Functional Language for the Specification of Output in Programming Languages.  |
ICCL  |
1990 |
DBLP BibTeX RDF |
|
| 1 | James R. Cordy, T. C. Nicholas Graham |
Design of an interpretive environment for Turing.  |
PLDI  |
1987 |
DBLP DOI BibTeX RDF |
TURING |