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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 34 occurrences of 30 keywords
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Results
Found 21 publication records. Showing 21 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Andreas Riener, Guido Kempter, Timo Saari, Kenneth Revett |
Subliminal Communication in Human-Computer Interaction.  |
Adv. Human-Computer Interaction  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Kai Kuikkaniemi, Toni Laitinen, Marko Turpeinen, Timo Saari, Ilkka Kosunen, Niklas Ravaja |
The influence of implicit and explicit biofeedback in first-person shooter games.  |
CHI  |
2010 |
DBLP DOI BibTeX RDF |
explicit biofeedback, implicit biofeedback, games, affective computing, playing, biofeedback, biosignals |
| 1 | Timo Saari, Kari Kallinen, Mikko Salminen, Niklas Ravaja, Marco Rapino |
A Mobile and Desktop Application for Enhancing Group Awareness in Knowledge Work Teams.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
mobile application, knowledge work, Group awareness, emotional awareness, desktop application |
| 1 | Timo Saari, Marko Turpeinen, Kai Kuikkaniemi, Ilkka Kosunen, Niklas Ravaja |
Emotionally Adapted Games - An Example of a First Person Shooter.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
emotionally adapted games, psychophysiological measurement, Psychological Customization, games, emotion, adaptive systems, Customization, psychological effects |
| 1 | Timo Saari, Kari Kallinen, Mikko Salminen, Niklas Ravaja, Kliment Yanev |
A Mobile System and Application for Facilitating Emotional Awareness in Knowledge Work Teams.  |
HICSS  |
2008 |
DBLP DOI BibTeX RDF |
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| 1 | Youngjin Yoo, Iis P. Tussyadiah, Daniel R. Fesenmaier, Timo Saari, Ingvar Tjøstheim |
Emergent Distributed Narratives in Spatiotemporal Mobility: An Exploratory Study on Mobile 2.0 Services.  |
HICSS  |
2008 |
DBLP DOI BibTeX RDF |
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| 1 | Mikko Salminen, Kari Kallinen, Kliment Yanev, Niklas Ravaja, Timo Saari |
Mobile Application for Increasing Contextual and Emotional Work Group Awareness.  |
INTERACT  |
2007 |
DBLP DOI BibTeX RDF |
Mobile social application, contextual awareness, knowledge work, emotional awareness |
| 1 | Niklas Ravaja, Timo Saari, Marko Turpeinen, Jari Laarni, Mikko Salminen, Matias Kivikangas |
Spatial Presence and Emotions during Video Game Playing: Does It Matter with Whom You Play?  |
Presence  |
2006 |
DBLP DOI BibTeX RDF |
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| 1 | Kai Kuikkaniemi, Marko Turpeinen, Antti Salovaara, Timo Saari, Janne Vuorenmaa |
Toolkit for user-created augmented reality games.  |
MUM  |
2006 |
DBLP DOI BibTeX RDF |
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| 1 | Antti Salovaara, Giulio Jacucci, Antti Oulasvirta, Timo Saari, Pekka Kanerva, Esko Kurvinen, Sauli Tiitta |
Collective creation and sense-making of mobile media.  |
CHI  |
2006 |
DBLP DOI BibTeX RDF |
collective use, mobile group media, mobile phone applications, computer-mediated communication |
| 1 | Jari Laarni, Niklas Ravaja, Timo Saari |
Presence experience in mobile gaming.  |
DIGRA Conf.  |
2005 |
DBLP BibTeX RDF |
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| 1 | Timo Saari, Niklas Ravaja, Jari Laarni, Marko Turpeinen |
Persuasive Games and Simulations for Personal Health Management.  |
DIGRA Conf.  |
2005 |
DBLP BibTeX RDF |
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| 1 | Niklas Ravaja, Timo Saari, Jari Laarni, Kari Kallinen, Mikko Salminen, Jussi Holopainen, Aki Järvinen |
The Psychophysiology of Video Gaming: Phasic Emotional Responses to Game Events.  |
DIGRA Conf.  |
2005 |
DBLP BibTeX RDF |
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| 1 | Timo Saari, Niklas Ravaja, Jari Laarni, Marko Turpeinen |
Towards Emotionally Adapted Games based on User Controlled Emotion Knobs.  |
DIGRA Conf.  |
2005 |
DBLP BibTeX RDF |
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| 1 | Timo Saari, Marko Turpeinen, Jari Laarni, Niklas Ravaja, Kari Kallinen |
Emotionally Loaded Mobile Multimedia Messaging.  |
ICEC  |
2004 |
DBLP DOI BibTeX RDF |
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| 1 | Marko Turpeinen, Timo Saari |
System Architecture for Psychological Customization of Communication Technology.  |
HICSS  |
2004 |
DBLP DOI BibTeX RDF |
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| 1 | Jari Laarni, Niklas Ravaja, Kari Kallinen, Timo Saari |
Transcendent experience in the use of computer-based media.  |
NordiCHI  |
2004 |
DBLP DOI BibTeX RDF |
peak experience, transcendence, presence, flow, interactive media |
| 1 | Niklas Ravaja, Mikko Salminen, Jussi Holopainen, Timo Saari, Jari Laarni, Aki Järvinen |
Emotional response patterns and sense of presence during video games: potential criterion variables for game design.  |
NordiCHI  |
2004 |
DBLP DOI BibTeX RDF |
sense of presence, personality, video games, game design, emotional responses |
| 1 | Kari Kallinen, Jari Laarni, Niklas Ravaja, Timo Saari |
Gender and habitual use of media moderate the memory performance in emotional-multimodal context.  |
NordiCHI  |
2004 |
DBLP DOI BibTeX RDF |
media use, multimedia, emotions, audio, gender, text, memory performance |
| 1 | Timo Saari, Niklas Ravaja, Jari Laarni, Marko Turpeinen, Kari Kallinen |
Psychologically targeted persuasive advertising and product information in e-commerce.  |
ICEC  |
2004 |
DBLP DOI BibTeX RDF |
personalization emotion, e-commerce, persuasion, advertising |
| 1 | Timo Saari |
Nääsnetti - a 3D Media Village for Social and Informational Uses of Media.  |
WebNet  |
1997 |
DBLP BibTeX RDF |
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