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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 32 occurrences of 28 keywords
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Results
Found 34 publication records. Showing 34 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Karsten Nebe, Volker Paelke |
Key Requirements for Integrating Usability Engineering and Software Engineering.  |
HCI  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Jason Dykes, Gennady L. Andrienko, Natalia V. Andrienko, Volker Paelke, Jochen Schiewe |
Editorial - GeoVisualization and the Digital City.  |
Computers, Environment and Urban Systems  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Jörg Stöcklein, Patrick Pogscheba, Christian Geiger, Volker Paelke |
MiReAS: a mixed reality software framework for iterative prototyping of control strategies for an indoor airship.  |
Afrigraph  |
2010 |
DBLP DOI BibTeX RDF |
3D prototyping, mixed reality interfaces, 3D simulation |
| 1 | Jörg Stöcklein, Christian Geiger, Volker Paelke |
Mixed reality in the loop - design process for interactive mechatronical systems.  |
VR  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Karsten Nebe, Volker Paelke |
Usability-Engineering-Requirements as a Basis for the Integration with Software Engineering.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
Standards DIN EN ISO 13407 and ISO/PAS 18152, Software Engineering, Integration, Assessment, Process Models, Process Improvement, Usability Engineering, Process Definition |
| 1 | Jörg Stöcklein, Christian Geiger, Volker Paelke, Patrick Pogscheba |
A Design Method for Next Generation User Interfaces Inspired by the Mixed Reality Continuum.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
Next Generation User Interface Development, Mixed Reality |
| 1 | Volker Paelke, Karsten Nebe |
Dynamic Maps for Future Navigation Systems: Agile Design Exploration of User Interface Concepts.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Volker Paelke, Karsten Nebe |
Integrating usability engineering and software engineering in mixed reality system development.  |
C3S2E  |
2009 |
DBLP DOI BibTeX RDF |
software engineering, mixed reality, usability engineering, development processes |
| 1 | Jörg Stöcklein, Christian Geiger, Volker Paelke, Patrick Pogscheba |
Poster: MVCE - a design pattern to guide the development of next generation user interfaces.  |
3DUI  |
2009 |
DBLP DOI BibTeX RDF |
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| 1 | Monika Sester, Lars Bernard, Volker Paelke (eds.) |
Advances in GIScience, Proceedings of the 12th AGILE Conference, Hannover, Germany, 2-5 June 2009  |
AGILE Conf.  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | Volker Paelke, Karsten Nebe |
Integrating agile methods for mixed reality design space exploration.  |
Conference on Designing Interactive Systems  |
2008 |
DBLP DOI BibTeX RDF |
augmented and mixed reality, augmented paper map, prototyping, user centred design, agile development |
| 1 | Volker Paelke, Claus Brenner |
Development of a Mixed Reality Device for Interactive On-Site Geo-visualization.  |
SimVis  |
2007 |
DBLP BibTeX RDF |
|
| 1 | Volker Paelke, Birgit Elias |
Stories as Route Descriptions.  |
COSIT  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Christian Geiger, Volker Paelke, Ivonne Gansen |
Navigating by Following Stories.  |
TIDSE  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Christian Reimann, Volker Paelke |
Adaptive mixed reality games.  |
Advances in Computer Entertainment Technology  |
2005 |
DBLP DOI BibTeX RDF |
adaptive, mobile gaming |
| 1 | Volker Paelke, Christian Reimann |
Mobile Games within the Mixed-Reality Continuum.  |
SimVis  |
2005 |
DBLP BibTeX RDF |
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| 1 | Volker Paelke, Christian Reimann, Dirk Stichling |
Foot-based mobile interaction with games.  |
Advances in Computer Entertainment Technology  |
2004 |
DBLP DOI BibTeX RDF |
computer vision, mobile computing, interaction techniques, entertainment computing |
| 1 | Christian Geiger, Volker Paelke, Christian Reimann |
Mobile Entertainment Computing.  |
TIDSE  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Wolfgang Müller 0003, Volker Paelke |
A Formal Model of a Framework for Simulation-Based Animation.  |
SimVis  |
2004 |
DBLP BibTeX RDF |
|
| 1 | Jürgen Gausemeier, Jochen Bauch, Rafael Radkowski, Qing Shen, Wolfgang Müller 0003, Volker Paelke |
Lösungselement-basiertes Virtual Prototyping von selbstoptimierenden mechatronischen Systemen.  |
SimVis  |
2004 |
DBLP BibTeX RDF |
|
| 1 | Volker Paelke, Jörg Stöcklein, Christian Reimann, Waldemar Rosenbach |
Mixed Reality Authoring for Content Creators.  |
SimVis  |
2004 |
DBLP BibTeX RDF |
|
| 1 | Volker Paelke, Christian Reimann, Dirk Stichling |
Kick-up menus.  |
CHI Extended Abstracts  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Volker Paelke, Christian Reimann, Waldemar Rosenbach |
A visualization design repository for mobile devices.  |
Afrigraph  |
2003 |
DBLP DOI BibTeX RDF |
interface design for mobile devices, visualization design, design reuse |
| 1 | Christian Reimann, Volker Paelke, Dirk Stichling |
Computer Vision Based Interaction for Mobile Games.  |
GAME-ON  |
2003 |
DBLP BibTeX RDF |
|
| 1 | Christian Reimann, Volker Paelke |
Visualisierungs- und Illustrationstechniken für mobile AR-Anwendungen.  |
SimVis  |
2003 |
DBLP BibTeX RDF |
|
| 1 | Ralf Dörner, Christian Geiger, Michael Haller, Volker Paelke |
Authoring mixed reality - a component and framework-based approach.  |
IWEC  |
2002 |
DBLP BibTeX RDF |
|
| 1 | Christian Geiger, Volker Paelke, Christian Reimann, Waldemar Rosenbach, Jörg Stöcklein |
Testable Design Representations for Mobile Augmented Reality Authoring. (PDF / PS)  |
ISMAR  |
2002 |
DBLP DOI BibTeX RDF |
Authoring Augmented Realities, Prototyping |
| 1 | Christian Geiger, Volker Paelke, Christian Reimann, Wolfgang Rosenbach, Jörg Stöcklein |
Interaktive Visuelle Inhalte auf Mobilen Endgeräten.  |
SimVis  |
2002 |
DBLP BibTeX RDF |
|
| 1 | Stephan Flake, Christian Geiger, Wolfgang Müller 0003, Volker Paelke, Waldemar Rosenbach, Jürgen Ruf |
Customer-Oriented Systems Design through Virtual Prototypes. (PDF / PS)  |
WETICE  |
2001 |
DBLP DOI BibTeX RDF |
|
| 1 | Christian Geiger, M. Middenhoff, Volker Paelke, Christian Reimann, Wolfgang Rosenbach |
Komponentenbasierter Entwurf interaktiver 3D/VR/AR-Inhalte.  |
SimVis  |
2001 |
DBLP BibTeX RDF |
|
| 1 | Christian Geiger, Volker Paelke, Christian Reimann, Waldemar Rosenbach |
A framework for the structured design of VR/AR content.  |
VRST  |
2000 |
DBLP DOI BibTeX RDF |
Interactive 3D Animation, Design Framework, Virtual and Augmented Reality |
| 1 | Volker Paelke |
Systematic Design of Interactive Illustration Techniques for User Guidance in Virtual Environments. (PDF / PS)  |
VR  |
2000 |
DBLP DOI BibTeX RDF |
usability centered design, content development, interaction guidance, interactive illustration techniques, virtual environments, design process, design techniques |
| 1 | Christian Geiger, Volker Paelke |
Zum Einsatz von Animation in interaktiven Benutzungsschnittstellen.  |
SimVis  |
1999 |
DBLP BibTeX RDF |
|
| 1 | Volker Paelke |
Visual Presentation Agents for 3D Environments.  |
IUI  |
1999 |
DBLP DOI BibTeX RDF |
3D illustrations, interatctive 3D animation, visual presentation techniques, agents, 3D user interfaces |
Displaying result #1 - #34 of 34 (100 per page; Change: )
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