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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 9 occurrences of 8 keywords
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Results
Found 15 publication records. Showing 15 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 1 | Ko-Yun Liu, Wan-Chun Ma, Chun-Fa Chang, Chuan-Chang Wang, Paul E. Debevec |
A framework for locally retargeting and rendering facial performance.  |
Journal of Visualization and Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Graham Fyffe, Tim Hawkins, Chris Watts, Wan-Chun Ma, Paul E. Debevec |
Comprehensive Facial Performance Capture.  |
Comput. Graph. Forum  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Wan-Chun Ma, Graham Fyffe, Paul E. Debevec |
Optimized local blendshape mapping for facial motion retargeting.  |
SIGGRAPH Talks  |
2011 |
DBLP DOI BibTeX RDF |
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| 1 | Oleg Alexander, M. Rogers, W. Lambeth, Jen-Yuan Chiang, Wan-Chun Ma, Chuan-Chang Wang, Paul E. Debevec |
The Digital Emily Project: Achieving a Photorealistic Digital Actor.  |
IEEE Computer Graphics and Applications  |
2010 |
DBLP DOI BibTeX RDF |
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| 1 | Ying-Chieh Chen, Chun-Fa Chang, Wan-Chun Ma |
Asynchronous rendering.  |
SI3D  |
2010 |
DBLP DOI BibTeX RDF |
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| 1 | Wan-Chun Ma, Andrew Jones, Jen-Yuan Chiang, Tim Hawkins, Sune Frederiksen, Pieter Peers, Marko Vukovic, Ming Ouhyoung, Paul E. Debevec |
Facial performance synthesis using deformation-driven polynomial displacement maps.  |
ACM Trans. Graph.  |
2008 |
DBLP DOI BibTeX RDF |
facial performance synthesis, polynomial displacement maps |
| 1 | Wan-Chun Ma, Tim Hawkins, Pieter Peers, Charles-Felix Chabert, Malte Weiss, Paul E. Debevec |
Rapid Acquisition of Specular and Diffuse Normal Maps from Polarized Spherical Gradient Illumination.  |
Rendering Techniques  |
2007 |
DBLP DOI BibTeX RDF |
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| 1 | Wan-Chun Ma, Chun-Tse Hsiao, Ken-Yi Lee, Yung-Yu Chuang, Bing-Yu Chen |
Real-time triple product relighting using spherical local-frame parameterization.  |
The Visual Computer  |
2006 |
DBLP DOI BibTeX RDF |
All-frequency relighting, Real-time rendering, Precomputed radiance transfer, Spherical wavelets, Local frame |
| 1 | Fu-Che Wu, Wan-Chun Ma, Rung-Huei Liang, Bing-Yu Chen, Ming Ouhyoung |
Domain connected graph: the skeleton of a closed 3D shape for animation.  |
The Visual Computer  |
2006 |
DBLP DOI BibTeX RDF |
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| 1 | Per Einarsson, Charles-Felix Chabert, Andrew Jones, Wan-Chun Ma, Bruce Lamond, Tim Hawkins, Mark T. Bolas, Sebastian Sylwan, Paul E. Debevec |
Relighting Human Locomotion with Flowed Reflectance Fields.  |
Rendering Techniques  |
2006 |
DBLP DOI BibTeX RDF |
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| 1 | Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung-Yu Chuang, Chun-Fa Chang, Bing-Yu Chen, Ming Ouhyoung |
Level-of-detail representation of bidirectional texture functions for real-time rendering.  |
SI3D  |
2005 |
DBLP DOI BibTeX RDF |
levels of detail, real-time rendering, antialiasing, bidirectional texture function |
| 1 | Wan-Chun Ma, Sung-Hsiang Chao, Bing-Yu Chen, Chun-Fa Chang, Ming Ouhyoung, Tomoyuki Nishita |
An efficient representation of complex materials for real-time rendering.  |
VRST  |
2004 |
DBLP DOI BibTeX RDF |
bi-directional texture function, parametric shading function, reflectance |
| 1 | Pin-Chou Liu, Fu-Che Wu, Wan-Chun Ma, Rung-Huei Liang, Ming Ouhyoung |
Automatic Animation Skeleton Construction Using Repulsive Force Field.  |
Pacific Conference on Computer Graphics and Applications  |
2003 |
DBLP DOI BibTeX RDF |
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| 1 | Wan-Chun Ma, Fu-Che Wu, Ming Ouhyoung |
Skeleton Extraction of 3D Objects with Radial Basis Functions.  |
Shape Modeling International  |
2003 |
DBLP DOI BibTeX RDF |
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| 1 | Wan-Chun Ma, Chia-Lin Yang |
Using Intel Streaming SIMD Extensions for 3D Geometry Processing.  |
IEEE Pacific Rim Conference on Multimedia  |
2002 |
DBLP DOI BibTeX RDF |
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Displaying result #1 - #15 of 15 (100 per page; Change: )
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