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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 4099 occurrences of 1871 keywords
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Results
Found 4128 publication records. Showing 4128 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 5 | Magy Seif El-Nasr, Huaxin Wei |
Exploring Non-verbal Behavior Models for Believable Characters.  |
ICIDS  |
2008 |
DBLP DOI BibTeX RDF |
Believable characters, acting, articulate 3D characters, animation, virtual characters, embodied agents |
| 4 | Li Zili, Wang Peng |
An Algorithm for Segmentation of Conglutinate Manuscript Financial Chinese Characters Based on the Character of Stroke.  |
PACIIA  |
2008 |
DBLP DOI BibTeX RDF |
the recognition of manuscript Chinese characters, manuscript financial Chinese characters, segmentation of manuscript Chinese characters |
| 4 | Guoliang Lu, Changhou Lu, Huaibo Song |
Mending Broken Metal Label Characters Based on Structural Features.  |
ISIP  |
2008 |
DBLP DOI BibTeX RDF |
Broken Metal Label Characters, Mending Broken Characters, Structural Features |
| 4 | Fang You, I. Palmer, W. Godfrey, Zibin Zheng |
Creating Emotions by Characters Design for Computer Games.  |
Edutainment  |
2006 |
DBLP DOI BibTeX RDF |
Characters Development, Creating Emotion, Characters Design, OEDIPUS |
| 4 | Yuji Waizumi, Nei Kato, Kazuki Saruta, Yoshiaki Nemoto |
High speed rough classification for handwritten characters using hierarchical learning vector quantization.  |
ICDAR  |
1997 |
DBLP DOI BibTeX RDF |
high speed rough classification, hierarchical learning vector quantization, local minima problem, rough classification, fine recognition, HLVQ, adjacent feature spaces, classification speed, overlapping technique, ETL9B, neural network, handwriting recognition, back propagation, feature space, Japan, hierarchical architecture, Chinese characters, handwritten characters |
| 4 | Choi Baek Young, Sung Yang Bang |
Constraints on handwriting Korean characters to improve the machine readability.  |
ICDAR  |
1997 |
DBLP DOI BibTeX RDF |
Korean handwritten characters, machine readability, writing constraints, misrecognitions, ambiguous characters, maximal character disambiguation, handwriting recognition, recognition rate, character recognition system |
| 4 | Peter Allen Stubberud, Junichi Kanai, Venugopal Kalluri |
Adaptive image restoration of text images that contain touching or broken characters. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
adaptive image restoration, broken characters, distorted text image, optical character recognition, image restoration, text images, touching characters |
| 4 | Yasuo Ariki, Y. Motegi |
Segmentation and recognition of handwritten characters using subspace method. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
handwritten characters segmentation, image processing, image segmentation, character recognition, handwriting recognition, binary image, handwritten characters recognition, subspace method |
| 4 | H. Wehbi, H. Oulhadj, Jacques Lemoine, Eric Petit |
Numeral characters and capital letters segmentation recognition in mixed handwriting context. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
numeral characters segmentation recognition, capital letters segmentation recognition, mixed handwriting context, analytic on-line recognition, overlapping discretely written characters, pure cursive writing, word segmentation problems, word drawings, mixed writing, handwriting recognition |
| 3 | Shusen Zhou, Qingcai Chen, Xiaolong Wang |
HIT-OR3C: an opening recognition corpus for Chinese characters.  |
Document Analysis Systems  |
2010 |
DBLP DOI BibTeX RDF |
HIT-OR3C, character recognition corpus, online handwriting Chinese characters, online handwriting Chinese document |
| 3 | Peiren Shao, Weimin Liao, Zhigeng Pan |
Adopting Virtual Characters in Virtual Systems from the Perspective of Communication Studies.  |
T. Edutainment  |
2009 |
DBLP DOI BibTeX RDF |
virtual systems, communication studies, virtual characters, digital museum |
| 3 | Kwong-Hung Lai, Howard Leung, Jeff K. T. Tang |
Automatic Content Creation for Games to Train Students Distinguishing Similar Chinese Characters.  |
ICWL  |
2009 |
DBLP DOI BibTeX RDF |
Automatic content creation, similar Chinese characters, radical extraction, e-learning, game |
| 3 | Thai V. Hoang, Salvatore Tabbone, Ngoc-Yen Pham |
Recognition-Based Segmentation of Nom Characters from Body Text Regions of Stele Images Using Area Voronoi Diagram.  |
CAIP  |
2009 |
DBLP DOI BibTeX RDF |
Recognition-based segmentation, area Voronoi diagram, stele images, Nom characters, horizontal overlap, segmentation graph |
| 3 | Masako Omori, Satoshi Hasegawa, Tomoyuki Watanabe, Shohei Matsunuma, Masaru Miyao |
Influence of Vertical Length of Characters on Readability in Mobile Phones.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
character size, cataract cloudiness, mobile phone e-mail and graphical characters, readability |
| 3 | Manish Kumar Jindal, Rajendra Kumar Sharma, Gurpreet Singh Lehal |
Segmentation of touching characters in upper zone in printed Gurmukhi script.  |
Bangalore Compute Conf.  |
2009 |
DBLP DOI BibTeX RDF |
Gurmukhi script, upper zone, projection profiles, touching characters |
| 3 | George Triantafyllakos, George Palaigeorgiou, Ioannis A. Tsoukalas |
Design alter egos: constructing and employing fictional characters in collaborative design sessions.  |
BCS HCI  |
2009 |
DBLP DOI BibTeX RDF |
collaborative design sessions, design alter egos, fictional characters, participatory design, scenarios, students |
| 3 | Anders Tychsen, Michael Hitchens, Thea Brolund |
Character play: the use of game characters in multi-player role-playing games across platforms.  |
Computers in Entertainment  |
2008 |
DBLP DOI BibTeX RDF |
interaction, personality, online communication, characters, role-playing games |
| 3 | Nuno Afonso, Rui Prada |
Agents That Relate: Improving the Social Believability of Non-Player Characters in Role-Playing Games.  |
ICEC  |
2008 |
DBLP DOI BibTeX RDF |
artificial intelligence, personality, behavior, relationship, social, theory of mind, role-playing games, non-player characters |
| 3 | Isabel Machado Alexandre |
Characters with Character.  |
IBERAMIA  |
2008 |
DBLP DOI BibTeX RDF |
believable characters, interactive storytelling, narrative intelligence |
| 3 | Jenny Brusk |
Dialogue management for social game characters using statecharts.  |
Advances in Computer Entertainment Technology  |
2008 |
DBLP DOI BibTeX RDF |
believable characters, game design, dialogue management |
| 3 | Roberto C. Cavalcante Vieira, Creto Augusto Vidal, Joaquim B. Cavalcante Neto |
A biologically inspired generation of virtual characters.  |
SAC  |
2008 |
DBLP DOI BibTeX RDF |
genetic inheritance, reproductive simulation, virtual characters modeling, mesh generation |
| 3 | M. Amrouch, M. Elyassa, A. Rachidi, D. Mammass |
Off-Line Arabic Handwritten Characters Recognition Based on a Hidden Markov Models.  |
ICISP  |
2008 |
DBLP DOI BibTeX RDF |
Isolated Arabic hand-written characters, Hidden Markov Models, Hough Transformation |
| 3 | Hiroaki Nishino, Akira Yamaguchi, Tsuneo Kagawa, Kouichi Utsumiya |
A Networked Virtual Environment for Teaching Handwritten Characters Through Haptization of Human Motor Skills.  |
AINA  |
2008 |
DBLP DOI BibTeX RDF |
teaching handwritten characters, computer graphics, haptic interface, networked virtual reality |
| 3 | Scott W. McQuiggan, Jonathan P. Rowe, James C. Lester |
The effects of empathetic virtual characters on presence in narrative-centered learning environments.  |
CHI  |
2008 |
DBLP DOI BibTeX RDF |
presence, narrative, learning environments, virtual characters, experimental studies, empathy |
| 3 | Arun Somasekharan |
To grab or not to grab: a viable framework for physically based hand animation in game characters.  |
Future Play  |
2008 |
DBLP DOI BibTeX RDF |
game characters, physically based animation controllers, games, character animation, real-time animation, physics engines |
| 3 | Kathryn Elizabeth Merrick |
Modeling motivation for adaptive nonplayer characters in dynamic computer game worlds.  |
Computers in Entertainment  |
2007 |
DBLP DOI BibTeX RDF |
nonplayer characters, persistent virtual worlds, reinforcement learning, computer games, motivation, neural nets |
| 3 | Jing Chen, Zhichun Mu, Xiao-qian Sun |
Computer Simulation Research of the Process of Chinese Characters Cognition.  |
ICIC  |
2007 |
DBLP DOI BibTeX RDF |
Chinese characters cognition, self-organizing model, clustering, computer simulation, cognitive science |
| 3 | Sandra de Avila, Leonardo Nogueira Matos, Cinthia Obladen de Almendra Freitas, João Marques de Carvalho |
Evaluating a Zoning Mechanism and Class-Modular Architecture for Handwritten Characters Recognition.  |
CIARP  |
2007 |
DBLP DOI BibTeX RDF |
Class-modular architecture, Directional histogram, Handwritten characters recognition |
| 3 | Kathryn Elizabeth Merrick, Mary Lou Maher |
Motivated reinforcement learning for adaptive characters in open-ended simulation games.  |
Advances in Computer Entertainment Technology  |
2007 |
DBLP DOI BibTeX RDF |
adaptive characters, motivated reinforcement learning, computer games, context-free grammar |
| 3 | Norman Lin, Shoji Kajita, Kenji Mase |
A multi-modal mobile device for learning japanese kanji characters through mnemonic stories.  |
ICMI  |
2007 |
DBLP DOI BibTeX RDF |
JSL, Japanese as a second language, language education, mobile computing, Chinese characters, kanji |
| 3 | Fabio Zambetta |
Simulating sensory perception in 3D game characters.  |
IE  |
2007 |
DBLP DOI BibTeX RDF |
3D characters, sensory perception, scene graph |
| 3 | Haeyoung Lee, Sungyeol Lee |
Interactive Composition of 3D Faces for Virtual Characters.  |
Edutainment  |
2007 |
DBLP DOI BibTeX RDF |
virtual characters, face modeling, shape blending |
| 3 | Marco Vala, Pedro Sequeira, Ana Paiva, Ruth Aylett |
FearNot! demo: a virtual environment with synthetic characters to help bullying.  |
AAMAS  |
2007 |
DBLP DOI BibTeX RDF |
bullying, empathic characters, emergent narrative |
| 3 | Sandy Louchart, Ruth Aylett, João Dias |
Double Appraisal for Synthetic Characters.  |
IVA  |
2007 |
DBLP DOI BibTeX RDF |
Double-appraisal, Emotions, Synthetic Characters |
| 3 | Claudia Esteves, Gustavo Arechavaleta, Julien Pettré, Jean-Paul Laumond |
Animation planning for virtual characters cooperation.  |
ACM Trans. Graph.  |
2006 |
DBLP DOI BibTeX RDF |
motion planning, behavior modeling, motion control, Autonomous characters |
| 3 | Amalia Ortiz, David Oyarzun, Maria del Puy Carretero, Nestor Garay-Vitoria |
Virtual Characters as Emotional Interaction Element in the User Interfaces.  |
AMDO  |
2006 |
DBLP DOI BibTeX RDF |
appraisal theory of emotion, Affective computing, facial animation, virtual characters |
| 3 | Daniel Wagner, Mark Billinghurst, Dieter Schmalstieg |
How real should virtual characters be?  |
Advances in Computer Entertainment Technology  |
2006 |
DBLP DOI BibTeX RDF |
user study, virtual characters, handheld augmented reality |
| 3 | Wan-Chih Sun, Tsung-Ren Yang, Chih-Chin Liang, Ping-Yu Hsu, Yuh-Wei Kung |
The Effects of Computer Assisted Instruction to Train People with Reading Disabilities Recognizing Chinese Characters.  |
ICCPOL  |
2006 |
DBLP DOI BibTeX RDF |
Reading Disabilities, Recognition of Chinese Characters, Stem-Deriving Instruction, Education, Interactive Learning Environment |
| 3 | Rui Prada, Ana Paiva |
Synthetic group dynamics in entertainment scenarios: creating believable interactions in groups of synthetic characters.  |
Advances in Computer Entertainment Technology  |
2005 |
DBLP DOI BibTeX RDF |
autonomous synthetic characters, callaboration, human-computer interaction, group dynamics |
| 3 | Elena Not, Koray Balci, Fabio Pianesi, Massimo Zancanaro |
Synthetic characters as multichannel interfaces.  |
ICMI  |
2005 |
DBLP DOI BibTeX RDF |
SMIL, synthetic characters, multimodal presentations |
| 3 | Rui Prada, Ana Paiva |
Believable groups of synthetic characters.  |
AAMAS  |
2005 |
DBLP DOI BibTeX RDF |
autonomous synthetic characters, human-computer interaction, multi-agent systems, collaboration, virtual environments, group dynamics |
| 3 | Bill Tomlinson, Man Lok Yau, Jessica O'Connell, Ksatria Williams, So Yamaoka |
The virtual raft project: a mobile interface for interacting with communities of autonomous characters.  |
CHI Extended Abstracts  |
2005 |
DBLP DOI BibTeX RDF |
mobile devices, tangible interfaces, interactive animation, autonomous characters, intuitive interfaces |
| 3 | Bill Tomlinson, Jesse Gray, Man Lok Yau |
Multiple virtual rafts: a multi-user paradigm for interacting with communities of autonomous characters.  |
CHI Extended Abstracts  |
2005 |
DBLP DOI BibTeX RDF |
mobile devices, tangible interfaces, interactive animation, autonomous characters, intuitive interfaces |
| 3 | Shmuel Moradoff, Dani Lischinski |
Constrained synthesis of textural motion for articulated characters.  |
The Visual Computer  |
2004 |
DBLP DOI BibTeX RDF |
Articulated characters, Motion editing/synthesis/reuse, Textural motion, Animation, Constraints |
| 3 | Jean Monnerat, Serge Vaudenay |
Undeniable Signatures Based on Characters: How to Sign with One Bit.  |
Public Key Cryptography  |
2004 |
DBLP DOI BibTeX RDF |
Residue Characters, Undeniable Signatures |
| 3 | Matti Aksela, Ramunas Girdziusas, Jorma Laaksonen, Erkki Oja, Jari Kangas |
Methods for adaptive combination of classifiers with application to recognition of handwritten characters.  |
IJDAR  |
2003 |
DBLP DOI BibTeX RDF |
Adaptation, Combining classifiers, Committee, Handwritten characters |
| 3 | Penelope Sweetser, Daniel Johnson, Jane Sweetser, Janet Wiles |
Creating engaging artificial characters for games.  |
ICEC  |
2003 |
DBLP DOI BibTeX RDF |
user-centred, AI, computer games, engagement, characters |
| 3 | Dan Högberg |
Use of characters and scenarios in gear shift design.  |
DPPI  |
2003 |
DBLP DOI BibTeX RDF |
gear shift, product design methods, scenarios, characters |
| 3 | Sukree Sinthupinyo, Luepol Pipanmaekaporn, Boonserm Kijsirikul |
Detection of connecting points in Thai printed characters by combining inductive logic programming with backpropagation neural network.  |
ICIAP  |
2003 |
DBLP DOI BibTeX RDF |
Connected Characters, Inductive Logic Programming and Backpropagation Neural Networks |
| 3 | Thomas Rist, Elisabeth André, Stephan Baldes |
A flexible platform for building applications with life-like characters.  |
IUI  |
2003 |
DBLP DOI BibTeX RDF |
conversational embodied characters, intelligent systems for multimedia presentation, interface agents |
| 3 | Elmo M. A. Diederiks |
Buddies in a box: animated characters in consumer electronics.  |
IUI  |
2003 |
DBLP DOI BibTeX RDF |
L-icons, bello, HCI, social interaction, fun, consumer electronics, enjoyability, animated characters |
| 3 | Marc Cavazza, Fred Charles, Steven J. Mead |
Interacting with virtual characters in interactive storytelling.  |
AAMAS  |
2002 |
DBLP DOI BibTeX RDF |
planning, computer games, interactive storytelling, synthetic characters, speech understanding |
| 3 | Timothy W. Bickmore |
Towards the design of multimodal interfaces for handheld conversational characters.  |
CHI Extended Abstracts  |
2002 |
DBLP DOI BibTeX RDF |
conversational characters, PDAs, embodied conversational agent, handheld computers, multimodal input |
| 3 | Vuokko Vuori, Jorma Laaksonen, Erkki Oja, Jari Kangas |
Experiments with adaptation strategies for a prototype-based recognition system for isolated handwritten characters.  |
IJDAR  |
2001 |
DBLP DOI BibTeX RDF |
Isolated characters, Unconstrained writing style, k -nearest neighbor rule, Pattern recognition, Adaptation, Handwriting recognition, Learning systems, Intelligent user interface, Dynamic time warping, Learning vector quantization, Elastic matching, Online recognition |
| 3 | Yan Xiong, Qiang Huo, Chorkin Chan |
A Discrete Contextual Stochastic Model for the Offline Recognition of Handwritten Chinese Characters.  |
IEEE Trans. Pattern Anal. Mach. Intell.  |
2001 |
DBLP DOI BibTeX RDF |
Offline recognition of handwritten Chinese characters, contextual stochastic model, Markov random field, discriminative training |
| 3 | Yasuhiro Wada, Kei Ohkawa, Keiichi Sumita |
Generation of Diversiform Characters Using a Computational Handwriting Model and a Genetic Algorithm.  |
ICANN  |
2001 |
DBLP DOI BibTeX RDF |
data analysis and pattern recognition, diversiform characters, computational handwriting model, via-point, genetic algorithm |
| 3 | John Cowell, Fiaz Hussain |
Thinning Arabic Characters for Feature Extraction. (PDF / PS)  |
IV  |
2001 |
DBLP DOI BibTeX RDF |
Urdu, optical character recognition, OCR, characters, thinning, Arabic |
| 3 | Roberto J. Rodrigues, Gizelle Kupac Vianna, Antonio C. G. Thomé |
Character Feature Extraction Using Polygonal Projection Sweep (Contour Detection).  |
IWANN  |
2001 |
DBLP DOI BibTeX RDF |
Manuscript Characters Recognition, Cursive Characters, Neural Networks, Pattern Recognition, Image Segmentation, Feature Extraction |
| 3 | Raoul Rickenberg, Byron Reeves |
The effects of animated characters on anxiety, task performance, and evaluations of user interfaces.  |
CHI  |
2000 |
DBLP DOI BibTeX RDF |
social facilitation, social agents, animated characters, locus of control |
| 3 | Dilza Szwarcman, Bruno Feijó, Mónica Costa |
A Framework for Networked Reactive Character.  |
SIBGRAPI  |
2000 |
DBLP DOI BibTeX RDF |
networked reactive characters, distributed reactive characters, innovative concepts, shared state management, behavioral accuracy, visual soundness, open architecture toolkit, Bamboo, reactive environments, smooth animations, virtual reality, computer network, autonomy, clones, dead reckoning |
| 3 | Luciana R. Veloso, Robson P. de Sousa, João Marques de Carvalho |
Morphological Cursive Word Segmentation.  |
SIBGRAPI  |
2000 |
DBLP DOI BibTeX RDF |
morphological cursive word segmentation, handwritten cursive word segmentation, natural segmentation points, disconnected characters, connected characters, ligatures, optimum structuring element search, genetic algorithm, mathematical morphology |
| 3 | Josué Kuri, Gonzalo Navarro |
Fast Multipattern Search Algorithms for Intrusion Detection. (PDF / PS)  |
SPIRE  |
2000 |
DBLP DOI BibTeX RDF |
fast multi-pattern search algorithms, pattern occurrence detection, spurious text characters, search state representation, machine word, search state updating, spurious characters, intrusion detection, search problems |
| 3 | Adnan Amin, Sameer Singh |
Recognition of Hand-Printed Characters via Induct-RDR. (PDF / PS)  |
ICDAR  |
1999 |
DBLP DOI BibTeX RDF |
Hand-printed Latin Characters, Induct Machine Learning, Character recognition, Structural approaches, Ripple Down Rules |
| 3 | Kenneth B. Russell, Bruce Blumberg |
Behavior-Friendly Graphics. (PDF / PS)  |
Computer Graphics International  |
1999 |
DBLP DOI BibTeX RDF |
interactive animated characters, behavior systems, real-time 3D graphics, Java, synthetic characters |
| 3 | M. Taoufik Karkar |
The Characters of a Sylow p-Subgroup of the Group G2(pn), p != 2, 3.  |
Appl. Algebra Eng. Commun. Comput.  |
1997 |
DBLP DOI BibTeX RDF |
Chevalley Groups or Finite Groups of Lie Type, Unipotent Subgroups, p -Groups, Computational Methods, Representations, Characters |
| 3 | Manabu Ohta, Atsuhiro Takasu, Jun Adachi |
Retrieval methods for English-text with missrecognized OCR characters.  |
ICDAR  |
1997 |
DBLP DOI BibTeX RDF |
text retrieval methods, OCR errors, missrecognized OCR characters, character connection, input query term, confusion matrices, character recognition, full-text search, English-text |
| 3 | Xingyuan Li, Weon-Geun Oh, Jiarong Hong, Wen Gao |
Recognizing components of handwritten characters by attributed relational graphs with stable features.  |
ICDAR  |
1997 |
DBLP DOI BibTeX RDF |
stable features, Chinese character component recognition, attributed relational graph model, component shape, input character, handwritten Chinese characters, handwriting recognition, graph representation, subgraph isomorphism, writing styles |
| 3 | Kyung Hee Kim, Tae Jin Seong, Jeong In Do |
On-line recognition of cursive Hangul characters by modeling extended graphemes.  |
ICDAR  |
1997 |
DBLP DOI BibTeX RDF |
online cursive Hangul recognition, cursive Hangul characters, extended grapheme modeling, rule processing, optical character recognition, error rates, elastic matching, rule based processing |
| 3 | Bruce Blumberg |
Autonomous Animated Interactive Characters: Do We Need Them?.  |
Computer Graphics International  |
1997 |
DBLP DOI BibTeX RDF |
autonomous animated interactive characters, life, noninteractive animation, adaptation, computer animation, variability, autonomy, interactive animation, intentionality |
| 3 | Yaw-Huei Chiou, Hsi-Jian Lee |
Recognition of Chinese business card.  |
ICDAR  |
1997 |
DBLP DOI BibTeX RDF |
Chinese business cards, statistical character recognition system, color business cards, foreground-background separation, pixel color types, connected component extraction, local thresholding, mark deletion, line deletion, noise deletion, character grouping, English characters, punctuation marks, extraction rate, database, information extraction, accuracy, recognition rate, numerals, Chinese characters, business forms, dynamic threshold, character extraction |
| 3 | Toshiaki Shoji |
On the computation of unipotent characters of finite classical groups.  |
Appl. Algebra Eng. Commun. Comput.  |
1996 |
DBLP DOI BibTeX RDF |
Lusztig conjecture, Unipotent characters, Classical groups |
| 3 | Süleyman Cenk Sahinalp, Uzi Vishkin |
Efficient Approximate and Dynamic Matching of Patterns Using a Labeling Paradigm (extended abstract).  |
FOCS  |
1996 |
DBLP DOI BibTeX RDF |
efficient approximate pattern matching, efficient dynamic pattern matching, labeling paradigm, string processing algorithmics, suffix tree construction, dynamic dictionary matching, dynamic text indexing, inserted characters, deleted characters, replaced characters, pattern matching, approximate string matching, optimal parallel algorithm, substrings |
| 3 | Jiing-Yuh Wang, Liang-Hua Chen, Kuo-Chin Fan, Hong-Yuan Mark Liao |
Separation of Chinese characters from graphics. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
feature point clustering, overlapping line problem, geographic information systems, geographical information systems, optical character recognition, document image processing, line drawings, forms processing, Chinese characters, robust algorithm, business forms |
| 3 | Domenic Ziino, Adnan Amin, Claude Sammut |
Recognition of hand printed Latin characters using machine learning. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
hand-printed Latin characters, hand-printed, recognition rules, bit-map representation, machine learning, learning (artificial intelligence), decision tree, character recognition, handwriting recognition, writing styles |
| 3 | Pyeoung Kee Kim, Hang Joon Kim |
On-line recognition of run-on Korean characters. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
on-line character recognition, run-on Korean characters, extended primitive strokes, cursive stroke extraction, character separation rules, generalized character list, stroke code sequence, positional relations, target character searching, feature extraction, character recognition, character sets, fuzzy membership functions |
| 3 | Keiji Gyohten, Tomoko Sumiya, Noboru Babaguchi, Koh Kakusho, Tadahiro Kitahashi |
Extracting characters and character lines in multi-agent scheme. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
COCE, multi-agent scheme, printed Japanese characters, unformatted document image, multiagent scheme, character extractor, agents, software agents, character recognition, document image processing, cooperative systems |
| 3 | Hirobumi Nishida |
Automatic construction of structural models for unconstrained handwritten characters. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
unconstrained handwritten characters, discontinuous structural transformation, stroke connections, deformed patterns, pattern recognition, handwriting, shape transformations |
| 3 | Seong-Whan Lee, Eung-Jae Lee |
Integrated segmentation and recognition of connected handwritten characters with recurrent neural network. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
integrated segmentation, integrated recognition, connected handwritten characters, NIST database, performance, image recognition, character recognition, handwriting recognition, recurrent neural network, spatial dependencies, recurrent neural nets |
| 3 | Adel M. Alimi, O. A. Ghorbel |
The analysis of error in an on-line recognition system of Arabic handwritten characters. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
on-line recognition system, Arabic handwritten characters, dynamic programming, optical character recognition, handwriting recognition, recognition errors, dynamic programming algorithm |
| 3 | A. J. Elms, John Illingworth |
Modelling polyfont printed characters with HMMs and a shift invariant Hamming distance. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
polyfont printed characters, shift invariant Hamming distance, machine-printed text recognition, noise-free images, sequential column patterns, noisy word images, hidden Markov models, hidden Markov models, optical character recognition, vector quantisation, Hamming codes |
| 3 | Fu Chang, Yung-Ping Cheng, Yao-Sheng Huang |
Hierarchical flexible matching for recognition of Chinese characters. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
hierarchical flexible matching, stroke sub-patterns, decision mistakes, mis-recognition rate, font-indepdendent recognition, printed Chinese characters, pattern recognition, measure, metric, optical character recognition, Chinese character recognition |
| 3 | Torsten Caesar, Joachim M. Gloger, Eberhard Mandler |
Using lexical knowledge for the recognition of poorly written words. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
poorly written word recognition, lexical knowledge, handwriting recognition systems, isolated character recognition, resegmented character recognition, lexicon reduction, character alternative handling, broken characters, image segmentation, document image processing, hybrid approach, touched characters |
| 3 | Najoua Essoukri Ben Amara, Noureddine Ellouze |
A robust approach for Arabic printed character segmentation. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
Arabic printed character segmentation, segmentation module, Arabic documents, dictionary correction, off-line Arabic printed characters, black segments, task perfect segmentation, hidden Markov models, decision trees, optical character recognition, handwritten characters |
| 3 | P. V. S. Rao, T. M. Ajitha |
Telugu script recognition-a feature based approach. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
script recognition, Telugu characters, component elements, canonical shapes, feature vector parameters, compound characters, image segmentation, feature extraction, segmenting, character recognition, lexicon, character sets, feature set |
| 3 | Katerin Romeo-Pakker, Housem Miled, Yves Lecourtier |
A new approach for Latin/Arabic character segmentation. (PDF / PS)  |
ICDAR  |
1995 |
DBLP DOI BibTeX RDF |
cursive Latin characters, Arabic handwritten characters, vertical projection, horizontal projection, primary segmentation points, definitive segmentation points, optical character recognition, character segmentation |
| 3 | Jun Ohya, Akio Shio, Shigeru Akamatsu |
Recognizing Characters in Scene Images.  |
IEEE Trans. Pattern Anal. Mach. Intell.  |
1994 |
DBLP DOI BibTeX RDF |
scene images, multisegment characters, relaxational approach, image segmentation, image segmentation, optical character recognition, character recognition, adaptive thresholding |
| 3 | I. S. I. Abuhaiba, Sabri A. Mahmoud, Roger J. Green |
Recognition of Handwritten Cursive Arabic Characters.  |
IEEE Trans. Pattern Anal. Mach. Intell.  |
1994 |
DBLP DOI BibTeX RDF |
handwritten cursive Arabic characters, automatic off-line character recognition system, robust noise-independent algorithm, character skeleton, fuzzy constrained character graph models, fuzzily labeled arcs, optical character recognition, trees (mathematics), fuzzy set theory, tree structure |
| 3 | Samir Al-Emami, Mike Usher |
On-Line Recognition of Handwritten Arabic Characters.  |
IEEE Trans. Pattern Anal. Mach. Intell.  |
1990 |
DBLP DOI BibTeX RDF |
online character recognition, handwritten Arabic characters, graphics tablet, segmentation, character recognition, computerised pattern recognition, learning process, cursive script |
| 3 | Fang-Hsuan Cheng, Wen-Hsing Hsu, Mei-Ying Chen |
Recognition of Handwritten Chinese Characters by Modified Hough Transform Techniques.  |
IEEE Trans. Pattern Anal. Mach. Intell.  |
1989 |
DBLP DOI BibTeX RDF |
handwritten Chinese characters recognition, ETL8, database, dynamic programming, transforms, character recognition, Hough transform, spatial domain, noise sensitivity, dynamic programming matching, stroke extraction |
| 2 | Shunsuke Matsuyama, Hironori Mitake, Shoichi Hasegawa |
A development environment for designing interactive characters with sensorimotor models.  |
SIGGRAPH Posters  |
2010 |
DBLP DOI BibTeX RDF |
UI, motion design, virtual creature |
| 2 | Masakazu Iwamura, Tomohiko Tsuji, Koichi Kise |
Memory-based recognition of camera-captured characters.  |
Document Analysis Systems  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Natalie Freed, Winslow Burleson, Hayes Raffle, Rafael Ballagas, Naomi Newman |
User interfaces for tangible characters: can children connect remotely through toy perspectives?  |
IDC  |
2010 |
DBLP DOI BibTeX RDF |
doll-computer interfaces, remote play, children, tangible interfaces, storytelling |
| 2 | Christopher Peters |
Animating Gaze Shifts for Virtual Characters Based on Head Movement Propensity.  |
VS-GAMES  |
2010 |
DBLP DOI BibTeX RDF |
Animation, gaze, virtual characters, blinking |
| 2 | Feng Tian, Fei Lv, Jingtao Wang, Hongan Wang, Wencan Luo, Matthew Kam, Vidya Setlur, Guozhong Dai, John Canny |
Let's play chinese characters: mobile learning approaches via culturally inspired group games.  |
CHI  |
2010 |
DBLP DOI BibTeX RDF |
chinese education, chinese literacy, literacy acquisition, traditional games, mobile games, developing countries, ict4d |
| 2 | Steven P. Dow, Manish Mehta, Blair MacIntyre, Michael Mateas |
Eliza meets the wizard-of-oz: evaluating social acceptability.  |
CHI  |
2010 |
DBLP DOI BibTeX RDF |
embodied characters, wizard-of-oz methods, artificial intelligence, interactive drama |
| 2 | Jaya Aravindhan, G. V. Uma |
An intelligent system for semi-automatic story generation for kids using ontology.  |
Bangalore Compute Conf.  |
2010 |
DBLP DOI BibTeX RDF |
conception of themes, semantic ordering, ontology, interaction, characters, story generation |
| 2 | Yvonne Jung, Sebastian Wagner, Christoph Jung, Johannes Behr, Dieter W. Fellner |
Storyboarding and pre-visualization with X3D.  |
Web3D  |
2010 |
DBLP DOI BibTeX RDF |
film production, authoring, reasoning, X3D, camera, lighting, virtual characters, visual effects, behavior control |
| 2 | I. Abiyasa Suhardi, Jörn Loviscach |
How to Steer Characters in Group Games.  |
T. Edutainment  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Uldarico Muico, Yongjoon Lee, Jovan Popovic, Zoran Popovic |
Contact-aware nonlinear control of dynamic characters.  |
ACM Trans. Graph.  |
2009 |
DBLP DOI BibTeX RDF |
character control, character simulation, physics-based character animation |
| 2 | Rachel McDonnell, Sophie Jörg, Jessica K. Hodgins, Fiona N. Newell, Carol O'Sullivan |
Evaluating the effect of motion and body shape on the perceived sex of virtual characters.  |
TAP  |
2009 |
DBLP DOI BibTeX RDF |
Perception, motion capture, graphics |
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