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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 1195 occurrences of 661 keywords
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Results
Found 1403 publication records. Showing 1403 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 4 | Liliya Kharevych, Weiwei Yang, Yiying Tong, Eva Kanso, Jerrold E. Marsden, Peter Schröder, Mathieu Desbrun |
Geometric, variational integrators for computer animation.  |
Symposium on Computer Animation  |
2006 |
DBLP DOI BibTeX RDF |
|
| 4 | Tosiyasu L. Kunii, Takao Maeda |
On The Silhouette Cartoon Animation.  |
CA  |
1996 |
DBLP DOI BibTeX RDF |
silhouette cartoon animation, human visual cognition, object movement, shape characteristics, dolphin, orientation independent invariants, convex portion, concave portions, user interfaces, computational geometry, computational geometry, human factors, graph, computer animation, computer animation, entertainment, visual perception, research, object identification, swimming, jumping |
| 4 | P. Hall, F. Devitt |
Integrated planning for computer animation.  |
ANNES  |
1995 |
DBLP DOI BibTeX RDF |
planning system, human actor, artificial intelligence agent, STRIPS, knowledge based systems, planning (artificial intelligence), requirements, software agents, computer animation, computer animation, problem solving, problem solving, beliefs, human animation |
| 4 | Xuejun Sheng |
Motion planning for computer animation and virtual reality applications.  |
CA  |
1995 |
DBLP DOI BibTeX RDF |
arbitrary solid, six degrees of freedom, local moving information, characteristic volume, characteristic obstacles, collision-free path, complex moving solids, virtual reality, virtual reality, computer animation, computer animation, path planning, heuristic search, motion planning, 3D environment |
| 4 | Jean-Luc Nougaret, Bruno Arnaldi, Gérard Hégron, A. Razavi |
Quick tuning of a reference locomotion gait [computer animation].  |
CA  |
1995 |
DBLP DOI BibTeX RDF |
quick tuning, reference locomotion gait, computer animation sequence, synthetic animal, kinematic locomotion gait, reference gait kinematic trajectories, wavelet redundant bases, optimization process, ready-to-use model, neural network, optimisation, computer animation |
| 4 | Ian J. Palmer |
Modelling the computer animation process for parallel environments.  |
CA  |
1995 |
DBLP DOI BibTeX RDF |
computer animation process modelling, processor intensive task, behavioural realism, frame-based animation process, task-processor assignment method, dedicated processing architecture, parallel processing, object-oriented programming, programming environments, computer animation, object-oriented model, parallel environments |
| 4 | Tosiyasu L. Kunii, Gleb V. Nosovskij, Takafumi Hayashi |
A diffusion model for computer animation of diffuse ink painting.  |
CA  |
1995 |
DBLP DOI BibTeX RDF |
diffuse ink painting, absorbent paper, intensity distribution, Nijimi, Sumie, traditional Japanese ink painting, simulation, computer animation, computer animation, art, singularities, diffusion model |
| 3 | Simon Pabst, Bernhard Thomaszewski, Wolfgang Straßer |
Anisotropic friction for deformable surfaces and solids.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
computer animation, physics based animation, cloth simulation, friction |
| 3 | Sara C. Schvartzman, Jorge Gascón, Miguel A. Otaduy |
Bounded normal trees for reduced deformations of triangulated surfaces.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 3 | Robert Krupinski, Przemyslaw Mazurek |
Estimation of Eye Blinking Using Biopotentials Measurements for Computer Animation Applications.  |
ICCVG  |
2008 |
DBLP DOI BibTeX RDF |
Electrooculography, Motion Capture, Signal Processing, Estimation, Computer Animation |
| 3 | Anthony S. K. Chong, Alexei Sourin, Konstantin Levinski |
Grid-based computer animation rendering.  |
GRAPHITE  |
2006 |
DBLP DOI BibTeX RDF |
grid-based rendering, render farm, data compression, computer animation |
| 3 | Denis Steinemann, Miguel A. Otaduy, Markus H. Gross |
Fast arbitrary splitting of deforming objects.  |
Symposium on Computer Animation  |
2006 |
DBLP DOI BibTeX RDF |
|
| 3 | Yasuhito Suenaga |
3D Measurement Technologies for Computer Animation.  |
CA  |
1996 |
DBLP DOI BibTeX RDF |
|
| 3 | Frank Van Reeth |
Integrating 2 1/2-D Computer Animation Techniques for Supporting Traditional Animation.  |
CA  |
1996 |
DBLP DOI BibTeX RDF |
|
| 3 | Michael Braun, Arno Formella |
AniGraph-a data structure for computer animation.  |
CA  |
1995 |
DBLP DOI BibTeX RDF |
AniGraph, rendering animations, annotated graph, data structures, data structure, computer animation, computer animation, rendering (computer graphics), artist |
| 3 | Stanislav V. Klimenko, Igor N. Nikitin, Valery V. Talanov |
Visualization of complex phenomena in string theory.  |
CA  |
1995 |
DBLP DOI BibTeX RDF |
complex phenomena visualisation, string theory, world sheets, virtual reality, virtual reality, computer animation, computer animation, data visualisation, singularities |
| 2 | Adam W. Bargteil, Michiel van de Panne (eds.) |
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, SCA 2011, Vancouver, BC, Canada, 2011  |
Symposium on Computer Animation  |
2011 |
DBLP BibTeX RDF |
|
| 2 | Christopher D. Twigg, Zoran Kacic-Alesic |
Optimization for Sag-Free Simulations.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Hao-Da Huang, Ling Zhao, KangKang Yin, Yue Qi, Yizhou Yu, Xin Tong |
Controllable Hand Deformation from Sparse Examples with Rich Details.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Natasha Kholgade, Iain Matthews, Yaser Sheikh |
Content Retargeting Using Parameter-Parallel Facial Layers.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Christopher Batty, Ben Houston |
A Simple Finite Volume Method for Adaptive Viscous Liquids.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Stephen J. Guy, Sujeong Kim, Ming C. Lin, Dinesh Manocha |
Simulating Heterogeneous Crowd BehaviorsUsing Personality Trait Theory.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | David Harmon, Qingnan Zhou, Denis Zorin |
Asynchronous Integration with Phantom Meshes.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Karthik Raveendrany, Chris Wojtanz, Greg Turk |
Hybrid Smoothed Particle Hydrodynamics.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Michael Lentine, Mridul Aanjaneya, Ronald Fedkiw |
Mass and Momentum Conservation for Fluid Simulation.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Iván Alduán, Miguel A. Otaduy |
SPH Granular Flow with Friction and Cohesion.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Haimasree Bhattacharya, Yue Gao, Adam W. Bargteil |
A Level-set Method for Skinning Animated Particle Data.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Ruoguan Huang, Zeki Melek, John Keyser |
Preview-based Sampling for Controlling Gaseous Simulations.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Robert Y. Wang, Sylvain Paris, Jovan Popovic |
Practical Color-Based Motion Capture.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Theodore Kim, Doug L. James |
Physics-based Character Skinningusing Multi-Domain Subspace Deformations.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Basil Fierz, Jonas Spillmann, Matthias Harders |
Element-Wise Mixed Implicit-Explicit Integration for Stable Dynamic Simulation of Deformable Objects.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Mubbasir Kapadia, Matthew Wang, Shawn Singh, Glenn Reinman, Petros Faloutsos |
Scenario Space: Characterizing Coverage, Quality, and Failure of SteeringAlgorithms.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Noah Lockwood, Karan Singh |
Biomechanically-Inspired Motion Path Editing.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Joseph T. Kider Jr., Kaitlin Pollock, Alla Safonova |
A Data-driven Appearance Model for Human Fatigue.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Yubo Zhang, Carlos D. Correa, Kwan-Liu Ma |
Graph-based Fire Synthesis.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Michalis Raptis, Darko Kirovski, Hugues Hoppe |
Real-Time Classification of Dance Gesturesfrom Skeleton Animation.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Genichi Kawada, Takashi Kanai |
Procedural Fluid Modeling of Explosion PhenomenaBased on Physical Properties.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Taehyun Rhee, Youngkyoo Hwang, James Dokyoon Kim, Changyeong Kim |
Real-time Facial Animation from Live Video Tracking.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Cyrus A. Wilson, Oleg Alexander, Borom Tunwattanapong, Pieter Peers, Abhijeet Ghosh, Jay Busch, Arno Hartholt, Paul E. Debevec |
Facial Cartography: Interactive Scan Correspondence.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Naoki Numaguchi, Atsushi Nakazawa, Takaaki Shiratori, Jessica K. Hodgins |
A Puppet Interface for Retrieval of Motion Capture Data.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Sehoon Ha, Yunfei Bai, C. Karen Liu |
Human Motion Reconstruction from Force Sensors.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | C. O'Brien, John Dingliana, Steven Collins |
Spacetime Vertex Constraints for Dynamically-based Adaptation of Motion-Captured Animation.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Ryoichi Ando, Reiji Tsuruno |
A Particle-based Method for Preserving Fluid Sheets.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Martin Prazák, Ludovic Hoyet, Carol O'Sullivan |
Perceptual evaluation of footskate cleanup.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Nuttapong Chentanez, Matthias Müller |
A Multigrid Fluid Pressure SolverHandling Separating Solid Boundary Conditions.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Kenny Erleben, Marek Krzysztof Misztal, J. Andreas Bærentzen |
Mathematical Foundation of the Optimization-based Fluid Animation Method.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Raphael Diziol, Jan Bender, Daniel Bayer |
Robust Real-Time Deformation of Incompressible Surface Meshes.  |
Symposium on Computer Animation  |
2011 |
DBLP DOI BibTeX RDF |
|
| 2 | Zoran Popovic, Miguel A. Otaduy (eds.) |
Proceedings of the 2010 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, SCA 2010, Madrid, Spain, 2010  |
Symposium on Computer Animation  |
2010 |
DBLP BibTeX RDF |
|
| 2 | Aleka McAdams, Eftychios Sifakis, Joseph Teran |
A Parallel Multigrid Poisson Solver for Fluids Simulation on Large Grids.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Matthias Müller, Nuttapong Chentanez |
Wrinkle Meshes.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Björn Krüger, Jochen Tautges, Andreas Weber 0004, Arno Zinke |
Fast Local and Global Similarity Searches in Large Motion Capture Databases.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Kwang Won Sok, Katsu Yamane, Jehee Lee, Jessica K. Hodgins |
Editing Dynamic Human Motions via Momentum and Force.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Christopher D. Twigg, Zoran Kacic-Alesic |
Point Cloud Glue: Constraining Simulations Using the Procrustes Transform.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Chun-Chih Wu, Victor B. Zordan |
Goal-Directed Stepping with Momentum Control.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Weiguang Si, Brian K. Guenter |
Linear-Time Dynamics for Multibody Systems with General Joint Models.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Wanli Ma, Shihong Xia, Jessica K. Hodgins, Xiao Yang, Chunpeng Li, Zhaoqi Wang |
Modeling Style and Variation in Human Motion.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Katsu Yamane, Yuka Ariki, Jessica K. Hodgins |
Animating Non-Humanoid Characters with Human Motion Data.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Eakta Jain, Yaser Sheikh, Moshe Mahler, Jessica K. Hodgins |
Augmenting Hand Animation with Three-dimensional Secondary Motion.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Ye Zhao, Zhi Yuan, Fan Chen |
Enhancing Fluid Animation with Adaptive, Controllable and Intermittent Turbulence.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Stephen J. Guy, Jatin Chhugani, Sean Curtis, Pradeep Dubey, Ming C. Lin, Dinesh Manocha |
PLEdestrians: A Least-Effort Approach to Crowd Simulation.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Jorge Gascón, Javier S. Zurdo, Miguel A. Otaduy |
Constraint-Based Simulation of Adhesive Contact.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Jae-Pil Heo, Joon-Kyung Seong, Duksu Kim, Miguel A. Otaduy, Jeong-Mo Hong, Min Tang, Sung-Eui Yoon |
FASTCD: Fracturing-Aware Stable Collision Detection.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Nam Nguyeny, Nkenge Wheatland, David Brown, Brian Parise, C. Karen Liu, Victor B. Zordan |
Performance Capture with Physical Interaction.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Eric Brochu, Tyson Brochu, Nando de Freitas |
A Bayesian Interactive Optimization Approach to Procedural Animation Design.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Marcelo Kallmann |
Shortest Paths with Arbitrary Clearance from Navigation Meshes.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Nipun Kwatra, Jon Gretarsson, Ronald Fedkiw |
Practical Animation of Compressible Flow for ShockWaves and Related Phenomena.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Prashant Goswami, Philipp Schlegel, Barbara Solenthaler, Renato Pajarola |
Interactive SPH Simulation and Rendering on the GPU.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Taesoo Kwon, Jessica K. Hodgins |
Control Systems for Human Running using an Inverted Pendulum Model and a Reference Motion Capture Sequence.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Nuttapong Chentanez, Matthias Müller |
Real-time Simulation of Large Bodies of Water with Small Scale Details.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Christophe Lino, Marc Christie, Fabrice Lamarche, Guy Schofield, Patrick Olivier |
A Real-time Cinematography System for Interactive 3D Environments.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Jihun Yu, Greg Turk |
Reconstructing Surfaces of Particle-Based Fluids Using Anisotropic Kernels.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Lei Li, James McCann, Nancy S. Pollard, Christos Faloutsos |
BoLeRO: A Principled Technique for Including Bone Length Constraints in Motion Capture Occlusion Filling.  |
Symposium on Computer Animation  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Dieter W. Fellner, Stephen N. Spencer (eds.) |
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2009, New Orleans, Louisiana, USA, August 1-2, 2009  |
Symposium on Computer Animation  |
2009 |
DBLP BibTeX RDF |
|
| 2 | Shinji Ameda, Kumiko Arai, Tomonori Isogaya, Taiki Ito, Chihiro Iwamoto, Mari Kameyama, Haruki Kato, Yoshihiro Maruyama, Satoko Matsumaru, Hiroki Matsuoka, Takato Nakai, Moemi Nakano, Kumiko Obora, Naomi Ogura, Koichi Okamura, Yuko Sato, Tetsuro Satomi, Mio Sawaguchi, Nobuhiko Suzuki, Yugo Takahashi, Mai Takayanagi, Keigo Takeshige, Naomi Tanaka, Takeshi Tsuzaki, Yoshihumi Uehiro, Shuhei Yamada, Koji Yamamoto, Melanie Beisswenger, Toru Ogura, Takeshi Saito, Takayuki Sato, Atsushi Sugito, Seiichi Tsuji |
Mascot animations.  |
SIGGRAPH ASIA Animations  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Funshing Sin, Adam W. Bargteil, Jessica K. Hodgins |
A point-based method for animating incompressible flow.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani |
Exact volume preserving skinning with shape control.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Mubbasir Kapadia, Shawn Singh, Brian F. Allen, Glenn Reinman, Petros Faloutsos |
SteerBug: an interactive framework for specifying and detecting steering behaviors.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Dan Gerszewski, Haimasree Bhattacharya, Adam W. Bargteil |
A point-based method for animating elastoplastic solids.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Shu-Wei Hsu, John Keyser |
Statistical simulation of rigid bodies.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Mirela Ben-Chen, Ofir Weber, Craig Gotsman |
Spatial deformation transfer.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Alon Lerner, Eitan Fitusi, Yiorgos Chrysanthou, Daniel Cohen-Or |
Fitting behaviors to pedestrian simulations.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Takaaki Shiratori, Brooke Coley, Rakié Cham, Jessica K. Hodgins |
Simulating balance recovery responses to trips based on biomechanical principles.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Julien Pettré, Jan Ondrej, Anne-Hélène Olivier, Armel Crétual, Stéphane Donikian |
Experiment-based modeling, simulation and validation of interactions between virtual walkers.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
steering method, interaction, collision avoidance |
| 2 | Tomohiko Mukai, Shigeru Kuriyama |
Pose-timeline for propagating motion edits.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Matthias Müller |
Fast and robust tracking of fluid surfaces.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Liming Zhao, Aline Normoyle, Sanjeev Khanna, Alla Safonova |
Automatic construction of a minimum size motion graph.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Thibaut Weise, Hao Li, Luc J. Van Gool, Mark Pauly |
Face/Off: live facial puppetry.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Sumit Jain, C. Karen Liu |
Interactive synthesis of human-object interaction.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Stephen J. Guy, Jatin Chhugani, Changkyu Kim, Nadathur Satish, Ming C. Lin, Dinesh Manocha, Pradeep Dubey |
ClearPath: highly parallel collision avoidance for multi-agent simulation.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Michael Neff, Yejin Kim |
Interactive editing of motion style using drives and correlations.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Meinard Müller, Andreas Baak, Hans-Peter Seidel |
Efficient and robust annotation of motion capture data.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Michael Bang Nielsen, Brian B. Christensen, Nafees Bin Zafar, Doug Roble, Ken Museth |
Guiding of smoke animations through variational coupling of simulations at different resolutions.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Xiaohan Ma, Binh Huy Le, Zhigang Deng |
Style learning and transferring for facial animation editing.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Eric G. Parker, James F. O'Brien |
Real-time deformation and fracture in a game environment.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
Star Wars: The Force Unleashed, game physics, real-time physics, simulation, deformation, fracture, physics engine |
| 2 | Eakta Jain, Yaser Sheikh, Jessica K. Hodgins |
Leveraging the talent of hand animators to create three-dimensional animation.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Avi Robinson-Mosher, R. Elliot English, Ronald Fedkiw |
Accurate tangential velocities for solid fluid coupling.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Thomas Oskam, Robert W. Sumner, Nils Thürey, Markus H. Gross |
Visibility transition planning for dynamic camera control.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Jonathan Su, Craig A. Schroeder, Ronald Fedkiw |
Energy stability and fracture for frame rate rigid body simulations.  |
Symposium on Computer Animation  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Markus H. Gross, Doug L. James (eds.) |
Proceedings of the 2008 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, SCA 2008, Dublin, Ireland, 2008  |
Symposium on Computer Animation  |
2008 |
DBLP BibTeX RDF |
|
| 2 | Denis Steinemann, Miguel A. Otaduy, Markus H. Gross |
Fast Adaptive Shape Matching Deformations.  |
Symposium on Computer Animation  |
2008 |
DBLP DOI BibTeX RDF |
|
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