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Searching for phrase game balance (changed automatically) with no syntactic query expansion in all metadata.

Publication years (Num. hits)
2005 (1) 2008 (3) 2009 (3)
Publication types (Num. hits)
inproceedings(7)
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Found 7 publication records. Showing 7 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
3Linlin Shui, Guangzheng Fei, Guoyu Sun, Chi Wa Leong Game Balance Principles in MMORPG with Pet System. Search on Bibsonomy Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF pet system, pet fighting skills, game balance
3Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis Using coevolution to understand and validate game balance in continuous games. Search on Bibsonomy GECCO The full citation details ... 2008 DBLP  DOI  BibTeX  RDF artificial intelligence, games, coevolution, game balance
1Gonçalo Pereira, Pedro Alexandre Santos, Rui Prada Self-adapting dynamically generated maps for turn-based strategic multiplayer browser games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF expanding maps, multiplayer game balance, self-adapting maps, strategy browser game, dynamic maps
1Eva Kraaijenbrink, Frank van Gils, Quan Cheng, Robert van Herk, Elise van den Hoven Balancing Skills to Optimize Fun in Interactive Board Games. Search on Bibsonomy INTERACT The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Balancing skills, fun experience, interaction design, social interaction, tangible interaction, board games, game balance
1Ruck Thawonmas, Yoshitaka Kashifuji, Kuan-Ta Chen Detection of MMORPG bots based on behavior analysis. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF action frequency, action type, game bot, online game
1Travis Kirton, Hideaki Ogawa, Christa Sommerer, Laurent Mignonneau PINS: a prototype model towards thedefinition of surface games. Search on Bibsonomy ACM Multimedia The full citation details ... 2008 DBLP  DOI  BibTeX  RDF fluid interaction, multitouch-tangible, relative environments, surface games, tangible playware
1Gustavo Andrade, Geber Ramalho, Hugo Santana, Vincent Corruble Automatic computer game balancing: a reinforcement learning approach. Search on Bibsonomy AAMAS The full citation details ... 2005 DBLP  DOI  BibTeX  RDF reinforcement learning, adaptive agents, game balancing
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