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Found 13685 publication records. Showing 13685 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
7Boris Stilman Linguistic Geometry for Solving War Games. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF war games, symmetric/asymmetric war games, linguistic geometry, reduced search, strategies, search problems, board games
6Vít Sisler, Cyril Brom, Radovan Slavik Towards a novel paradigm for educational games: the augmented learning environment of 'Europe 2045'. Search on Bibsonomy MindTrek The full citation details ... 2008 DBLP  DOI  BibTeX  RDF learning, serious games, educational games, game-based learning, role-playing games, multi-player games
6Annakaisa Kultima, Johannes Niemelä, Janne Paavilainen, Hannamari Saarenpää Designing game idea generation games. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF games for production, idea generation games, creativity, serious games, game design, brainstorming, idea generation, design games
6Josep Freixas, Xavier Molinero, Salvador Roura Minimal Representations for Majority Games. Search on Bibsonomy CiE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Weighted games, Majority games, Minimum and minimal weighted representations/realizations, Computing games, Simple games
6David Freeman Creating emotion in games: the craft and art of Emotioneering™. Search on Bibsonomy Computers in Entertainment The full citation details ... 2004 DBLP  DOI  BibTeX  RDF Emotioneering, PS2, Xbox, console games, emotion in games, role induction, screenwriting, world induction, games, motivation, video games, dialogue, play, relationships, characters, layers, plot
5Erik D. Van der Spek, Herre van Oostendorp, Pieter Wouters, Laurens Aarnoudse Attentional Cueing in Serious Games. Search on Bibsonomy VS-GAMES The full citation details ... 2010 DBLP  DOI  BibTeX  RDF games for health, learning, serious games, game design, instructional design, cognitive load, cueing, triage
5Eric Toering, Iris Soute, Panos Markopoulos Rule customization in head-up games. Search on Bibsonomy Fun and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF head up games, children, customization, rules, pervasive gaming, outdoor
5Frederik De Grove, Peter Mechant, Jan Van Looy Uncharted waters?: exploring experts' opinions on the opportunities and limitations of serious games for foreign language learning. Search on Bibsonomy Fun and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF SWOT, foreign language learning, opportunities, gaming, survey, serious games, quantitative, limitations, experts, qualitative
5Anand Bhalgat, Tanmoy Chakraborty, Sanjeev Khanna Approximating pure nash equilibrium in cut, party affiliation, and satisfiability games. Search on Bibsonomy ACM Conference on Electronic Commerce The full citation details ... 2010 DBLP  DOI  BibTeX  RDF cut games, party affiliation games, potential games, pure nash equilibrium, approximation algorithms
5Lizzy Bleumers, An Jacobs, Tim Van Lier Criminal cities and enchanted forests: a user-centred assessment of the applicability of the Pervasive GameFlow model. Search on Bibsonomy Fun and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF group play, outdoor games, case studies, pervasive games, player experience
5Conor Linehan, Ben Kirman, Shaun Lawson, Mark Doughty Blowtooth: pervasive gaming in unique and challenging environments. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2010 DBLP  DOI  BibTeX  RDF critical games, non-places, non-players, provocative games, pervasive games, mobile games, airports
5Stephen Howell, Tony Veale Designing serious games with linguistic resources. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF intelligent tutoring systems, serious games, WordNet, casual games
5Ivo Flammer, Chen Yan, Wolf Ka, August Flammer, Jean-Paul Cheung, Romain Pellerin Player Feedback Evaluation: Indicating Mass Public Potential for Pervasive Games. Search on Bibsonomy ICEC The full citation details ... 2009 DBLP  DOI  BibTeX  RDF urban games, pervasive games, ubiquitous games
5Conor Linehan, Shaun Lawson, Mark Doughty Tabletop Prototyping of Serious Games for 'Soft Skills' Training. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF serious games methodologies, education and learning, Game design, soft skills, collaborative games
5Erik D. Van der Spek, Pieter Wouters, Herre van Oostendorp Code Red: Triage. Or, COgnition-Based DEsign Rules Enhancing Decisionmaking TRaining in a Game Environment. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Code Red Triage, cognition in games, Serious games, instructional design, design guidelines, games-based learning, virtual training
5Anna-Sofia Alklind Taylor, Per Backlund, Henrik Engström, Mikael Johannesson, Mikael Lebram Gamers against All Odds. Search on Bibsonomy Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Games as motivation, games for elderly, virtual stroke rehabilitation, serious games
5Luis Valente, Clarisse Sieckenius de Souza, Bruno Feijó An exploratory study on non-visual mobile phone interfaces for games. Search on Bibsonomy IHC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF haptics and gestures, non-visual games, accessibility, mobile games, visually-impaired users, semiotic engineering, audio games
5Matthew Kam, Aishvarya Agarwal, Anuj Kumar, Siddhartha Lal, Akhil Mathur, Anuj Tewari, John F. Canny Designing e-learning games for rural children in India: a format for balancing learning with fun. Search on Bibsonomy Conference on Designing Interactive Systems The full citation details ... 2008 DBLP  DOI  BibTeX  RDF English as a second language, third world, e-learning, games, serious games, mobile learning, digital divide, mobile games, language learning, developing world, cellphone
5José Pablo Zagal A framework for games literacy and understanding games. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF games education, games literacy, understanding games
5Andrew Chiou A game AI production shell framework: generating AI opponents for geomorphic-isometric strategy games via modeling of expert player intuition. Search on Bibsonomy DIMEA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF AI shell, geomorphic game boards, isometric games, modeling, game AI, board games, tabletop games
5Frank Glinka, Alexander Ploss, Jens Müller-Iden, Sergei Gorlatch RTF: a real-time framework for developing scalable multiplayer online games. Search on Bibsonomy NETGAMES The full citation details ... 2007 DBLP  DOI  BibTeX  RDF real-time online interactive applications, performance, design, scalability, middleware, online games, distributed architecture, massively multiplayer online games
5Viknashvaran Narayanasamy, Kok Wai Wong, Chun Che Fung, Shri Rai Distinguishing games and simulation games from simulators. Search on Bibsonomy Computers in Entertainment The full citation details ... 2006 DBLP  DOI  BibTeX  RDF computer simulation games, simulators, serious games, digital games
5Tina R. Ziemek Two-D or not Two-D: gender implications of visual cognition in electronic games. Search on Bibsonomy SI3D The full citation details ... 2006 DBLP  DOI  BibTeX  RDF computer games, video games, spatial abilities, 3D navigation, gender effects, games studies
5Sudhir Aggarwal, Justin Christofoli, Sarit Mukherjee, Sampath Rangarajan Authority assignment in distributed multi-player proxy-based games. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF communication proxy, latency compensation, games, authority, MMOG, distributed multi-player games
5Jean-Sébastien Boulanger, Jörg Kienzle, Clark Verbrugge Comparing interest management algorithms for massively multiplayer games. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF distributed games, computer games, interest management
5Grant Schoenebeck, Salil P. Vadhan The computational complexity of nash equilibria in concisely represented games. Search on Bibsonomy ACM Conference on Electronic Commerce The full citation details ... 2006 DBLP  DOI  BibTeX  RDF circuit games, concise games, graph games, nash equilibrium, computational game theory
5Tobias Fritsch, Hartmut Ritter, Jochen H. Schiller CAN mobile gaming be improved? Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF advanced protocols and games, games on mobile and resource-scarce devices, protocols for peer-to-peer networked games, peer to peer, mobile gaming, CAN, multiplayer gaming
5Johan Peitz, Staffan Björk, Anu Jäppinen Wizard's apprentice gameplay-oriented design of a computer-augmented board game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF computer-augmented board games, social adaptability, design, game design, pervasive games, board games, ubiquitous games
5Johan Peitz, Staffan Björk, Anu Jäppinen Wizard's apprentice gameplay-oriented design of a computer-augmented board game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF computer-augmented board games, social adaptability, design, game design, pervasive games, board games, ubiquitous games
5Elizabeth Sweedyk, Marianne de Laet, Michael C. Slattery, James Kuffner Computer games and CS education: why and how. Search on Bibsonomy SIGCSE The full citation details ... 2005 DBLP  DOI  BibTeX  RDF computer games, video games, games studies
5Jukka Holm, Kai Havukainen, Juha Arrasvuori Personalizing game content using audio-visual media. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF image-controlled games, media-controlled games, musically controlled games, personalization, games, music, audio, MIDI
5Newton Lee Jabber for multiplayer flash games. Search on Bibsonomy Computers in Entertainment The full citation details ... 2004 DBLP  DOI  BibTeX  RDF software games, XML, online games, Flash, multiplayer games, XMPP, Jabber
5Heather Desurvire, Martin Caplan, Jozsef A. Toth Using heuristics to evaluate the playability of games. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2004 DBLP  DOI  BibTeX  RDF playtesting, evaluation, usability, games, heuristics, computer games, video games, design guidelines, user testing, playability
5Michael L. Littman Review: Computer Language Games. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF word meanings, word games, hangman, Boggle, crosswords, cryptics, Trivial Pursuit, puns
5Alexander Nareyek Review: Intelligent Agents for Computer Games. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF commercial games, action planning, incomplete knowledge, real time, dynamics, resources
5Wolfgang Slany The Complexity of Graph Ramsey Games. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF combinatorial games, graph Ramsey theory, Ramsey game, winning strategy, achievement game, avoidance game, the game of Sim, endgames, complexity, Java applet, edge coloring, PSPACE-completeness
5Aviezri S. Fraenkel, Ofer Rahat Infinite Cyclic Impartial Games. Search on Bibsonomy Computers and Games The full citation details ... 1998 DBLP  DOI  BibTeX  RDF infinite cyclic games, locally path-bounded digraphs, generalized Sprague-Grundy function
4Jeremy Noghani, Fotis Liarokapis, Eike Falk Anderson Randomly Generated 3D Environments for Serious Games. Search on Bibsonomy VS-GAMES The full citation details ... 2010 DBLP  DOI  BibTeX  RDF 3D terrain modeling, computer graphics, serious games, flight simulator
4Amri Yusoff, Richard Crowder, Lester Gilbert Validation of Serious Games Attributes Using the Technology Acceptance Model. Search on Bibsonomy VS-GAMES The full citation details ... 2010 DBLP  DOI  BibTeX  RDF model, framework, Serious games, Technology Acceptance Model, Attributes, Acceptance
4James William Burke, M. D. J. McNeill, Darryl Charles, Philip J. Morrow, Jacqui Crosbie, Suzanne McDonough Augmented Reality Games for Upper-Limb Stroke Rehabilitation. Search on Bibsonomy VS-GAMES The full citation details ... 2010 DBLP  DOI  BibTeX  RDF augmented reality, serious games, rehabilitation, stroke, video-capture
4Rui Craveirinha, Licinio Roque Looking for the heart of interactive media: reflections on video games' emotional expression. Search on Bibsonomy Fun and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF emotion, game design
4Katherine Isbister, Mary Flanagan, Chelsea Hash Designing games for learning: insights from conversations with designers. Search on Bibsonomy CHI The full citation details ... 2010 DBLP  DOI  BibTeX  RDF appreciation system, games and education, games for learning, design patterns, game design, design practice
4Feng Tian, Fei Lv, Jingtao Wang, Hongan Wang, Wencan Luo, Matthew Kam, Vidya Setlur, Guozhong Dai, John Canny Let's play chinese characters: mobile learning approaches via culturally inspired group games. Search on Bibsonomy CHI The full citation details ... 2010 DBLP  DOI  BibTeX  RDF chinese education, chinese literacy, literacy acquisition, traditional games, mobile games, developing countries, ict4d
4Tiago Borges Coelho, Maarten Wesselius, Christina Papakonstantinou OutRandom: addressing an underrated skill. Search on Bibsonomy Fun and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF independent games, research through gaming, human factors, random, serious games, game design, crowdsourcing
4Jan-Henk Annema, Mathijs Verstraete, Vero Vanden Abeele, Stef Desmet, David Geerts Videogames in therapy: a therapist's perspective. Search on Bibsonomy Fun and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF user centered design, requirements, video games, rehabilitation, therapy
4Robert J. Stone, Antoinette Caird-Daley, Kevin Bessell SubSafe : a games-based training system for submarine safety and spatial awareness (Part 1). Search on Bibsonomy Virtual Reality The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Games-based training, Submarine safety, Defence simulation, Virtual environments, Serious games
4David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gutwin Usability heuristics for networked multiplayer games. Search on Bibsonomy GROUP The full citation details ... 2009 DBLP  DOI  BibTeX  RDF NGH, game usability, networked game heuristics, usability, heuristic evaluation, networked games, multiplayer games
4Michael Eagle Level up: a frame work for the design and evaluation of educational games. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF games, intelligent tutoring systems, empirical evaluation, educational data mining
4James M. Thomas, R. Michael Young Toward a domain-independent framework to automate scaffolding of task-based learning in digital games. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF task-based learning, interactive narrative, scaffolding, digital games, narrative generation
4Jared N. Bott, James G. Crowley, Joseph J. LaViola Jr. Exploring 3D gestural interfaces for music creation in video games. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF 3D gestural interfaces, music, video games, user evaluation, Wii remote
4Kenneth Hullett, Michael Mateas Scenario generation for emergency rescue training games. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF procedural level generation, serious games, qualitative reasoning
4Betsy James DiSalvo, Amy Bruckman Questioning video games' influence on CS interest. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF games, race, informal education
4Tadeusz Stach, T. C. Nicholas Graham, Matthew Brehmer, Andreas Hollatz Classifying input for active games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF active video games, exercise video games, exergaming
4Barry Ip Product placement in interactive games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF interactive advertising, product placement, computer games, video games, interactive media
4Richard Wetzel, Annika Wærn, Staffan Jonsson, Irma Lindt, Peter Ljungstrand, Karl-Petter Åkesson Boxed Pervasive Games: An Experience with User-Created Pervasive Games. Search on Bibsonomy Pervasive The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Games and infotainment, Programming tools: Integrated environments, Pervasive computing, User-centered design, End user programming, Pervasive games
4Timo Saari, Marko Turpeinen, Kai Kuikkaniemi, Ilkka Kosunen, Niklas Ravaja Emotionally Adapted Games - An Example of a First Person Shooter. Search on Bibsonomy HCI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF emotionally adapted games, psychophysiological measurement, Psychological Customization, games, emotion, adaptive systems, Customization, psychological effects
4Chui Yin Wong, Kimberly Chu, Chee-Weng Khong, Sheila A. Paul Intercultural Socializing via Mobile Games for Backpackers. Search on Bibsonomy HCI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF cultural games, backpackers, user experience, Mobile games, socialization
4Iris Soute, Maurits Kaptein, Panos Markopoulos Evaluating outdoor play for children: virtual vs. tangible game objects in pervasive games. Search on Bibsonomy IDC The full citation details ... 2009 DBLP  DOI  BibTeX  RDF outdoor games, children, pervasive games
4Alberto Cabas Vidani, Luca Chittaro Using a Task Modeling Formalism in the Design of Serious Games for Emergency Medical Procedures. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF emergency medical procedures, design, development, task modeling, serious games
4Luca Chittaro, Roberto Ranon Serious Games for Training Occupants of a Building in Personal Fire Safety Skills. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF fire safety, virtual environments, training, virtual worlds, serious games
4Darryl Charles, Therese Charles, Michael McNeill Using Player and World Representation Techniques from Computer Games to Improve Student Engagement. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF education, games, representation, engagement
4Jian Chang, Jian J. Zhang, Rehan Zia Fast Vehicle Crash Modelling for Games. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF animation, computer games, deformation, physically based modelling, crash
4John Halloran It's Talk, But Not as We Know It: Using VoIP to Communicate in War Games. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF human-computer interaction, user study, virtual environments, computer mediated communication, VoIP, multiplayer games
4James William Burke, Michael McNeill, Darryl Charles, Philip J. Morrow, Jacqui Crosbie, Suzanne McDonough Serious Games for Upper Limb Rehabilitation Following Stroke. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Nintendo Wii, virtual reality, serious games, rehabilitation, stroke, video-capture
4Pauline Rooney, K. C. O'Rourke, Greg Burke, Brian MacNamee, Claudia Igbrude Cross-Disciplinary Approaches for Developing Serious Games in Higher Education. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF food safety, environmental health, design, serious games, Higher education
4Jon Preston, Briana Morrison Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education. Search on Bibsonomy Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF games-based, K12, learning, programming, curriculum, motivation, development, sustainability, STEM
4Maher Ben Moussa, Nadia Magnenat-Thalmann Applying Affect Recognition in Serious Games: The PlayMancer Project. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Emotion Fusion, Affect Fusion, Affective Computing, Serious Games, Emotion Recognition, Affect Recognition
4Ian A. Kash, Eric J. Friedman, Joseph Y. Halpern Multiagent learning in large anonymous games. Search on Bibsonomy AAMAS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF anonymous games, best-reply dynamics, large games, game theory, multiagent learning
4Christopher Archibald, Yoav Shoham Modeling billiards games. Search on Bibsonomy AAMAS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF best response, billiards games, game theory, stochastic games, equilibria
4Moshe Tennenholtz, Aviv Zohar Learning equilibria in repeated congestion games. Search on Bibsonomy AAMAS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF learning equilibrium, congestion games, repeated games
4Piotr Faliszewski, Edith Elkind, Michael Wooldridge Boolean combinations of weighted voting games. Search on Bibsonomy AAMAS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF complexity, games, weighted voting games
4Tadeusz Stach, T. C. Nicholas Graham, Jeffrey Yim, Ryan E. Rhodes Heart rate control of exercise video games. Search on Bibsonomy Graphics Interface The full citation details ... 2009 DBLP  DOI  BibTeX  RDF active games, heart rate input, kinetic interfaces, multiplayer exercise video games, exertion interfaces
4Mara G. Silva, Doug A. Bowman Body-based interaction for desktop games. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF body-based interaction, desktop games, navigation, games, world of warcraft
4Matthew Kam, Akhil Mathur, Anuj Kumar, John F. Canny Designing digital games for rural children: a study of traditional village games in India. Search on Bibsonomy CHI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF traditional games, games, digital divide, developing world
4Marko Divéky, Mária Bieliková Generating Educational Interactive Stories in Computer Role-Playing Games. Search on Bibsonomy EC-TEL The full citation details ... 2009 DBLP  DOI  BibTeX  RDF educational stories, computer games, Interactive storytelling, role-playing games, story generation
4Furio Honsell, Marina Lenisa Conway Games, Coalgebraically. Search on Bibsonomy CALCO The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Conway games, coalgebraic games, non-losing strategies
4Aneta Takhtamysheva, Robert Porzel, Markus Krause Games for games: manipulating contexts in human computation games. Search on Bibsonomy KDD Workshop on Human Computation The full citation details ... 2009 DBLP  DOI  BibTeX  RDF HBC, HC, human-based computation, games, context, computer games, human computation, data engineering
4Yolanda Rankin, Deidra Morrison, McKenzie McNeal, Bruce Gooch, Marcus W. Shute Time will tell: in-game social interactions that facilitate second language acquisition. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF collaborative gameplay, massively multiplayer online role playing games, second language acquisition, visualization, human computer interaction, computer mediated communication, social computing, video games
4Richard Beggs, Philip O'Neill, Karen Virapen, Sylvia Alexander The Perception of Gaming in Higher Education: Gaming Habits of University of Ulster Staff. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Academic Perceptions, Barriers in Gaming, Interactivity, Learning, Education, Motivation, Serious Games, Video Games, Student Engagement
4Panagiotis Tragazikis, Michael Meimaris Engaging Kids with the Concept of Sustainability Using a Commercial Videogame-A Case Study. Search on Bibsonomy Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF COTS (Commercial off-the-shelf games for learning), DGBL (Digital Games Based Learning), Sustainability (Education for Sustainable Development)
4Anton Gustafsson, Magnus Bång, Mattias Svahn Power explorer: a casual game style for encouraging long term behavior change among teenagers. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF advergames, persuasive games, serious games, energy conservation, pervasive games, behavior change
4Ami Litman, Shiri Moran-Schein Smooth Scheduling under Variable Rates or the Analog-Digital Confinement Game. Search on Bibsonomy Theory Comput. Syst. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Smooth scheduling, Variable rates, Confinement games, Concurrent confinement games, Non-concurrent confinement games, EDF schemes, EDF strategies, Online scheduling, Two players games
4Keri Schreiner Digital Games Target Social Change. Search on Bibsonomy IEEE Computer Graphics and Applications The full citation details ... 2008 DBLP  DOI  BibTeX  RDF serious games, digital games
4Johan van Benthem, Sujata Ghosh, Fenrong Liu Modelling simultaneous games in dynamic logic. Search on Bibsonomy Synthese The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Simultaneous games, Game logic, Evaluation games, IF logic, Branching quantifiers, Parallelism
4Katharina Siorpaes, Martin Hepp Games with a Purpose for the Semantic Web. Search on Bibsonomy IEEE Intelligent Systems The full citation details ... 2008 DBLP  DOI  BibTeX  RDF ontologies, Semantic Web, collaboration, incentives, alignment, online games, games with a purpose
4Marco Furini An architecture to easily produce adventure and movie games for the mobile scenario. Search on Bibsonomy Computers in Entertainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF movie games, interactivity, architecture, mobile gaming, adventure games
4Laura A. Dabbish Jumpstarting relationships with online games: evidence from a laboratory investigation. Search on Bibsonomy CSCW The full citation details ... 2008 DBLP  DOI  BibTeX  RDF interpersonal attraction, teambuilding, game design, online games, relationships, multiplayer games, casual gaming
4Reijer Grimbergen Cognitive Modeling of Knowledge-Guided Information Acquisition in Games. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
4Nathan R. Sturtevant An Analysis of UCT in Multi-player Games. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
4Matej Guid, Martin Mozina, Jana Krivec, Aleksander Sadikov, Ivan Bratko Learning Positional Features for Annotating Chess Games: A Case Study. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
4Staffan Jonsson, Annika Waern The art of game-mastering pervasive games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game mastering, technology-supported games, pervasive games, role play
4Orestis Akribopoulos, Marios Logaras, Nikos Vasilakis, Panagiotis C. Kokkinos, Georgios Mylonas, Ioannis Chatzigiannakis Using wireless sensor networks to develop pervasive multi-player games. Search on Bibsonomy SenSys The full citation details ... 2008 DBLP  DOI  BibTeX  RDF wireless sensor networks, mobile, pervasive games, multi-player games, sun spots
4Peter Ohring Web-based multi-player games to encourage flexibility and social interaction in high-functioning children with autism spectrum disorder. Search on Bibsonomy IDC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Asperger, autism, cooperative games, multi-player games
4Sebastian A. Weiß, Wolfgang Müller 0004 The Potential of Interactive Digital Storytelling for the Creation of Educational Computer Games. Search on Bibsonomy Edutainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Educational Computer Games, Scenejo, Killer Phrase Game, Learning, Serious Games, Game-based Learning, Interactive Digital Storytelling
4Hannu Korhonen, Hannamari Saarenpää, Janne Paavilainen Pervasive Mobile Games - A New Mindset for Players and Developers. Search on Bibsonomy Fun and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Asynchronous gameplay, Context, Game Design, Pervasive Game, Mobile Game, Design Guidelines
4Martin Klasen, Mikhail Zvyagintsev, René Weber, Krystyna A. Mathiak, Klaus Mathiak Think Aloud during fMRI: Neuronal Correlates of Subjective Experience in Video Games. Search on Bibsonomy Fun and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
4Marcello Coiana, Alex Conconi, Laurence Nigay, Michael Ortega Test-Bed for Multimodal Games on Mobile Devices. Search on Bibsonomy Fun and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Test-Bed Platform, Mobile Device, Game, Multimodality
4Chen Wei, Gary Marsden, James E. Gain Novel interface for first person shooting games on PDAs. Search on Bibsonomy OZCHI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF 3D mobile games, first person shooting games, interaction techniques, gesture recognition
4Baruch Awerbuch, Yossi Azar, Amir Epstein, Vahab S. Mirrokni, Alexander Skopalik Fast convergence to nearly optimal solutions in potential games. Search on Bibsonomy ACM Conference on Electronic Commerce The full citation details ... 2008 DBLP  DOI  BibTeX  RDF potential games, game theory, nash equilibrium, price of anarchy, congestion games, convergence time
4Kevin G. Stanley, David Pinelle, Alan Bandurka, David McDine, Regan L. Mandryk Integrating cumulative context into computer games. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF persuasive games, sensors, exertion interfaces, ubiquitous games, chess
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