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Found 3482 publication records. Showing 3482 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 4 | Huy T. Vo, Steven P. Callahan, Peter Lindstrom, Valerio Pascucci, Cláudio T. Silva |
Streaming Simplification of Tetrahedral Meshes.  |
IEEE Trans. Vis. Comput. Graph.  |
2007 |
DBLP DOI BibTeX RDF |
large meshes, mesh simplification, tetrahedral meshes, streaming algorithms, out-of-core algorithms, Computational geometry and object modeling |
| 4 | Nancy Hitschfeld-Kahler |
Generation of 3D mixed element meshes using a flexible refinement approach.  |
Eng. Comput. (Lond.)  |
2005 |
DBLP DOI BibTeX RDF |
Modified octree approach, Delaunay meshes, Mixed-element meshes |
| 4 | Koji Nakano, Stephan Olariu |
An Efficient Algorithm for Row Minima Computations on Basic Reconfigurable Meshes.  |
IEEE Trans. Parallel Distrib. Syst.  |
1998 |
DBLP DOI BibTeX RDF |
Monotone matrices, totally monotone matrices, row minima, basic reconfigurable meshes, cellular system design, VLSI design, search problems, reconfigurable meshes, facility location problems |
| 4 | Dharmavani Bhagavathi, Peter J. Looges, Stephan Olariu, James L. Schwing, Jingyuan Zhang |
A Fast Selection Algorithm for Meshes with Multiple Broadcasting.  |
IEEE Trans. Parallel Distrib. Syst.  |
1994 |
DBLP DOI BibTeX RDF |
fastselection algorithm, rectangular meshes, queryprocessing, parallel algorithms, parallel algorithms, databases, query processing, multiprocessor interconnection networks, meshes, optimal algorithms, algorithm design, multiple broadcasting |
| 4 | Sunggu Lee, Kang G. Shin |
Interleaved All-to-All Reliable Broadcast on Meshes and Hypercubes.  |
IEEE Trans. Parallel Distrib. Syst.  |
1994 |
DBLP DOI BibTeX RDF |
all-to-allreliable broadcast, point-to-point interconnection networks, reliablebroadcasts, IHC Algorithm, regular meshes, fault-tolerance, interconnection networks, broadcast, hypercubes, multiprocessor interconnection networks, meshes, wormhole routing, telecommunication network routing, virtual cut-through |
| 3 | Daniele Panozzo, Enrico Puppo |
Adaptive LOD editing of quad meshes.  |
Afrigraph  |
2010 |
DBLP DOI BibTeX RDF |
adaptive subdivision surfaces, quaddominant meshes, level of detail |
| 3 | Ransi Nilaksha De Silva, Wei Cheng, Wei Tsang Ooi, Shengdong Zhao |
Towards understanding user tolerance to network latency and data rate in remote viewing of progressive meshes.  |
NOSSDAV  |
2010 |
DBLP DOI BibTeX RDF |
streaming, quality of experience, progressive meshes |
| 3 | Sebastián Peña Serna, André Stork |
Dynamic simplicial meshes.  |
SIGGRAPH Posters  |
2009 |
DBLP DOI BibTeX RDF |
dynamic meshes, topology processing, unconstrained deformation, quality measure, mesh optimization |
| 3 | Aymen Kammoun, Frédéric Payan, Marc Antonini |
Bit Allocation for Spatio-temporal Wavelet Coding of Animated Semi-regular Meshes.  |
MMM  |
2009 |
DBLP DOI BibTeX RDF |
Spatio-temporal decomposition, Animation, Coding, Bit Allocation, Wavelet filtering, Semi-regular meshes |
| 3 | Topraj Gurung, Jarek Rossignac |
SOT: compact representation for tetrahedral meshes.  |
Symposium on Solid and Physical Modeling  |
2009 |
DBLP DOI BibTeX RDF |
modeling, data structures, storage, tetrahedral meshes |
| 3 | Ransi Nilaksha De Silva, Wei Cheng, Dan Liu, Wei Tsang Ooi, Shengdong Zhao |
Towards characterizing user interaction with progressively transmitted 3D meshes.  |
ACM Multimedia  |
2009 |
DBLP DOI BibTeX RDF |
interaction, user behavior, progressive meshes |
| 3 | Xiaonan Luo, Guifeng Zheng |
Progressive meshes transmission over a wired-to-wireless network.  |
Wireless Networks  |
2008 |
DBLP DOI BibTeX RDF |
Wireless network, Progressive transmission, Triangular meshes, Embedded coding |
| 3 | Emiliano Pérez, Santiago Salamanca, Pilar Merchán, Antonio Adán, Carlos Cerrada, Inocente Cambero |
A Robust Method for Filling Holes in 3D Meshes Based on Image Restoration.  |
ACIVS  |
2008 |
DBLP DOI BibTeX RDF |
image restoration, 3D meshes, Holes filling |
| 3 | Francisco Ramos, Miguel Chover, Jindra Parus, Ivana Kolingerová |
Level-of-Detail Triangle Strips for Deforming Meshes.  |
ICCS  |
2008 |
DBLP DOI BibTeX RDF |
GPU, Level of Detail, Multiresolution, triangle strips, deforming meshes |
| 3 | Luis Cruz, Luis Gerardo de la Fraga |
Deformable Volumetric Simplex Meshes.  |
AMDO  |
2008 |
DBLP DOI BibTeX RDF |
surface cutting, simplex meshes, non-elastic model, physically based simulation, surface deformation |
| 3 | João F. Mari, José Hiroki Saito, Gustavo Poli, Marcelo R. Zorzan, Alexandre L. M. Levada |
Improving the neural meshes algorithm for 3D surface reconstruction with edge swap operations.  |
SAC  |
2008 |
DBLP DOI BibTeX RDF |
edge swap, laser range scanning, neural meshes, surface reconstruction, self-organizing neural networks |
| 3 | Alexandra Bac, Nam-Van Tran, Marc Daniel |
A Multistep Approach to Restoration of Locally Undersampled Meshes.  |
GMP  |
2008 |
DBLP DOI BibTeX RDF |
thin plate energy, multistep, meshes, Resampling, holes, surface fairing |
| 3 | Wei Cheng |
Streaming of 3D progressive meshes.  |
ACM Multimedia  |
2008 |
DBLP DOI BibTeX RDF |
peer-to-peer, progressive meshes, view-dependent, 3d streaming |
| 3 | Tian Xia, Eric Shaffer |
Streaming tetrahedral mesh optimization.  |
Symposium on Solid and Physical Modeling  |
2008 |
DBLP DOI BibTeX RDF |
large meshes, tetrahedral meshes, streaming algorithms, out-of-core algorithms, mesh smoothing, computational geometry and object modeling |
| 3 | Onkar Sahni, Kenneth E. Jansen, Mark S. Shephard, Charles A. Taylor, Mark W. Beall |
Adaptive boundary layer meshing for viscous flow simulations.  |
Eng. Comput. (Lond.)  |
2008 |
DBLP DOI BibTeX RDF |
Boundary layer meshes, Mixed/hybrid meshes, Viscous flow simulations, Computational fluid dynamics, Mesh adaptation |
| 3 | Yu-Ming Cheng, Chung-Ming Wang |
An adaptive steganographic algorithm for 3D polygonal meshes.  |
The Visual Computer  |
2007 |
DBLP DOI BibTeX RDF |
3D polygonal meshes, Steganography, Human visual system |
| 3 | Rémi Abgrall, F. Marpeau |
Residual Distribution Schemes on Quadrilateral Meshes.  |
J. Sci. Comput.  |
2007 |
DBLP DOI BibTeX RDF |
residual distribution schemes, structured and hybrid meshes, non oscillatory schemes, Conservation laws |
| 3 | Benqi Guo, Norbert Heuer |
The optimal convergence of the h-p version of the boundary element method with quasiuniform meshes for elliptic problems on polygonal domains.  |
Adv. Comput. Math.  |
2006 |
DBLP DOI BibTeX RDF |
h-p version with quasiuniform meshes, optimal rate of convergence, boundary element method |
| 3 | Ying Liu, Enhua Wu |
Connectivity compression for non-triangular meshes by context-based arithmetic coding.  |
GRAPHITE  |
2006 |
DBLP DOI BibTeX RDF |
connectivity compression, context-based arithmetic coder, meshes, encode, decode |
| 3 | Martin Isenburg, Peter Lindstrom, Stefan Gumhold, Jonathan Richard Shewchuk |
Streaming compression of tetrahedral volume meshes.  |
Graphics Interface  |
2006 |
DBLP DOI BibTeX RDF |
connectivity coding, geometry streaming, stream-processing, tetrahedral meshes, mesh compression, volume data |
| 3 | Ralf Sondershaus, Wolfgang Straßer |
Segment-based tetrahedral meshing and rendering.  |
GRAPHITE  |
2006 |
DBLP DOI BibTeX RDF |
multi-resolution meshes, volume rendering, simplification, tetrahedral meshes |
| 3 | Yuanchen Zhu |
Uniform Remeshing with an Adaptive Domain: A New Scheme for View-Dependent Level-of-Detail Rendering of Meshes.  |
IEEE Trans. Vis. Comput. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
view-dependent meshes, Level-of-detail, remeshing, multiresolution representation, frame-to-frame coherence |
| 3 | Christopher DeCoro, Szymon Rusinkiewicz |
Pose-independent simplification of articulated meshes.  |
SI3D  |
2005 |
DBLP DOI BibTeX RDF |
articulated meshes, kinematic skeletons, level of detail, mesh simplification |
| 3 | Zhen Jiang, Jie Wu, Dajin Wang |
A New Fault Information Model for Fault-Tolerant Adaptive and Minimal Routing in 3-D Meshes.  |
ICPP  |
2005 |
DBLP DOI BibTeX RDF |
fault information models, 3-D meshes, fault tolerance, Adaptive routing, minimal routing |
| 3 | Rui Wang 0009, Francis C. M. Lau |
Optimal Gossiping in Square Meshes in All-Port Mode and with Short Packets.  |
SIROCCO  |
2005 |
DBLP DOI BibTeX RDF |
algorithms, networks, meshes, Gossiping, information dissemination |
| 3 | Jinghua Zhang, Charles B. Owen |
Hybrid Coding for Animated Polygonal Meshes: Combining Delta and Octree.  |
ITCC  |
2005 |
DBLP DOI BibTeX RDF |
animated polygonal meshes, motion vectors and quantization, compression, octree |
| 3 | Ralf Sondershaus, Wolfgang Straßer |
View-dependent tetrahedral meshing and rendering.  |
GRAPHITE  |
2005 |
DBLP DOI BibTeX RDF |
multi resolution meshes, tetrahedral meshes, view-dependent rendering, point rendering |
| 3 | Steven P. Callahan, João Luiz Dihl Comba, Peter Shirley, Cláudio T. Silva |
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail.  |
IEEE Visualization  |
2005 |
DBLP DOI BibTeX RDF |
interactive volume rendering, level-of-detail, tetrahedral meshes, multiresolution meshes |
| 3 | Volker Berkhahn, Kai Kaapke, Sebastian Rath, Erik Pasche |
A Hybrid Meshing Scheme Based on Terrain Feature Identification.  |
IMR  |
2005 |
DBLP DOI BibTeX RDF |
Terrain feature analysis, breakline identification, hybrid element meshing scheme, regular meshes on b-spline surfaces, irregular triangle meshes, hydrodynamic simulations based on finite elements |
| 3 | Kevin T. McDonnell, Yu-Sung Chang, Hong Qin |
Interpolatory, solid subdivision of unstructured hexahedral meshes.  |
The Visual Computer  |
2004 |
DBLP DOI BibTeX RDF |
Volumetric meshes, Solid modeling, Multiresolution models, Geometric and topological representations, Subdivision algorithms |
| 3 | Oscar Kin-Chung Au, Chiew-Lan Tai |
Sampling-sensitive multiresolution hierarchy for irregular meshes.  |
The Visual Computer  |
2004 |
DBLP DOI BibTeX RDF |
Irregular connectivity, Sampling sensitive, Meshes, Multiresolution |
| 3 | Ilja Friedel, Peter Schröder, Andrei Khodakovsky |
Variational normal meshes.  |
ACM Trans. Graph.  |
2004 |
DBLP DOI BibTeX RDF |
(semi-)regular meshes, normal meshes, Hierarchy, subdivision, resampling, surface approximation |
| 3 | Paolo Cignoni, Leila De Floriani, Paola Magillo, Enrico Puppo, Roberto Scopigno |
Selective Refinement Queries for Volume Visualization of Unstructured Tetrahedral Meshes.  |
IEEE Trans. Vis. Comput. Graph.  |
2004 |
DBLP DOI BibTeX RDF |
Unstructured tetrahedral meshes, volume data visualization, multiresolution geometric modeling, selective refinement |
| 3 | Sébastien Valette, Rémy Prost |
Wavelet-Based Progressive Compression Scheme for Triangle Meshes: Wavemesh.  |
IEEE Trans. Vis. Comput. Graph.  |
2004 |
DBLP DOI BibTeX RDF |
Wavelets, compression, multiresolution, irregular meshes |
| 3 | Sébastien Valette, Rémy Prost |
Wavelet-Based Multiresolution Analysis of Irregular Surface Meshes.  |
IEEE Trans. Vis. Comput. Graph.  |
2004 |
DBLP DOI BibTeX RDF |
wavelets, multiresolution, Irregular meshes |
| 3 | Ken Museth, Santiago V. Lombeyda |
TetSplat Real-Time Rendering and Volume Clipping of Large Unstructured Tetrahedral Meshes.  |
IEEE Visualization  |
2004 |
DBLP DOI BibTeX RDF |
Large volumetric data, constructive solid geometry, tetrahedral meshes, point-based rendering, real-time visualization |
| 3 | David E. Cardoze, Alexandre Cunha, Gary L. Miller, Todd Phillips, Noel Walkington |
A Bézier-based approach to unstructured moving meshes.  |
Symposium on Computational Geometry  |
2004 |
DBLP DOI BibTeX RDF |
Bézier triangles, moving meshes, computational geometry, finite element method, B-splines, mesh generation |
| 3 | Xunnian Yang |
Surface Interpolation of Meshes with Shape Optimization.  |
GMP  |
2004 |
DBLP DOI BibTeX RDF |
point approxi-mation, meshes, shape optimization, surface interpolation |
| 3 | Reza Abedi, Shuo-Heng Chung, Jeff Erickson, Yong Fan, Michael Garland, Damrong Guoy, Robert Haber, John M. Sullivan, Shripad Thite, Yuan Zhou |
Spacetime meshing with adaptive refinement and coarsening.  |
Symposium on Computational Geometry  |
2004 |
DBLP DOI BibTeX RDF |
spacetime discontinuous Galerkin, adaptivity, mesh generation, tetrahedral meshes, unstructured meshes, advancing front |
| 3 | Manfred Weiler, Paula N. Mallón, Martin Kraus, Thomas Ertl |
Texture-Encoded Tetrahedral Strips.  |
VolVis  |
2004 |
DBLP DOI BibTeX RDF |
tetrahedral strips, pixel shading, pre-integrated volume rendering, volume visualization, ray casting, programmable graphics hardware, tetrahedral meshes, unstructured meshes, cell projection |
| 3 | Xiaojuan Luo, Mark S. Shephard, Robert M. O'Bara, Rocco Nastasia, Mark W. Beall |
Automatic p-version mesh generation for curved domains.  |
Eng. Comput. (Lond.)  |
2004 |
DBLP DOI BibTeX RDF |
p-version method, Curved meshes, Graded meshes |
| 3 | Yong-Jin Liu, Matthew Ming-Fai Yuen, Kai Tang |
Manifold-guaranteed out-of-core simplification of large meshes with controlled topological type.  |
The Visual Computer  |
2003 |
DBLP DOI BibTeX RDF |
Out-of-core mesh simplification, Two-manifold meshes, Controlled topological type, Large data |
| 3 | Kolja Kähler, Jörg Haber, Hans-Peter Seidel |
Dynamically refining animated triangle meshes for rendering.  |
The Visual Computer  |
2003 |
DBLP DOI BibTeX RDF |
Real-time rendering, Triangle meshes, Surface deformation, Adaptive refinement |
| 3 | Andrew T. Wilson, Dinesh Manocha |
Simplifying complex environments using incremental textured depth meshes.  |
ACM Trans. Graph.  |
2003 |
DBLP DOI BibTeX RDF |
spatial encoding, textured depth meshes, simplification, interactive display, walkthrough |
| 3 | Martin Isenburg, Stefan Gumhold |
Out-of-core compression for gigantic polygon meshes.  |
ACM Trans. Graph.  |
2003 |
DBLP DOI BibTeX RDF |
processing sequences, streaming meshes, out-of-core algorithms, mesh compression, external memory data structures |
| 3 | Arnd Meyer |
Stable Evaluation of Jacobian Matrices on Highly Refined Finite Element Meshes.  |
Computing  |
2003 |
DBLP DOI BibTeX RDF |
stable calculations, Finite elements, adaptive meshes |
| 3 | Zhen Jiang, Jie Wu |
Fault-Tolerant Broadcasting in 2-D Wormhole-Routed Meshes.  |
The Journal of Supercomputing  |
2003 |
DBLP DOI BibTeX RDF |
communication distance, fault tolerance, broadcast, meshes, wormhole routing |
| 3 | Takeo Igarashi, John F. Hughes |
Smooth meshes for sketch-based freeform modeling.  |
SI3D  |
2003 |
DBLP DOI BibTeX RDF |
implicit surfaces, subdivision, skin, polygonal meshes, sketch-based modeling, beautification |
| 3 | Daniel Bielser, Pascal Glardon, Matthias Teschner, Markus H. Gross |
A State Machine for Real-Time Cutting of Tetrahedral Meshes.  |
Pacific Conference on Computer Graphics and Applications  |
2003 |
DBLP DOI BibTeX RDF |
Real-Time Cutting, Volume Visualization, Tetrahedral Meshes, Surgery Simulation, Virtual Sculpting |
| 3 | Frutuoso G. M. Silva, Abel J. P. Gomes |
Adjacency and incidence framework: a data structure for efficient and fast management of multiresolution meshes.  |
GRAPHITE  |
2003 |
DBLP DOI BibTeX RDF |
multiresolution algorithms, mesh simplification, polygonal meshes, boundary representation |
| 3 | Manfred Weiler, Martin Kraus, Markus Merz, Thomas Ertl |
Hardware-Based View-Independent Cell Projection.  |
IEEE Trans. Vis. Comput. Graph.  |
2003 |
DBLP DOI BibTeX RDF |
pixel shading, volume rendering, ray tracing, volume visualization, programmable graphics hardware, tetrahedral meshes, unstructured meshes, Cell projection |
| 3 | Chandrajit L. Bajaj, Scott Schaefer, Joe D. Warren, Guoliang Xu |
A subdivision scheme for hexahedral meshes.  |
The Visual Computer  |
2002 |
DBLP DOI BibTeX RDF |
Hexahedral, Generation, Meshes, Subdivision, Volume |
| 3 | Po-Jen Chuang, Juei-Tang Chen, Yue-Tsuen Jiang |
Balancing Buffer Utilization in Meshes Using a 'Restricted Area' Concept.  |
IEEE Trans. Parallel Distrib. Syst.  |
2002 |
DBLP DOI BibTeX RDF |
Adaptive routing algorithms, balanced buffer utilization, performance evaluation, meshes, wormhole routing, virtual channels, turn model |
| 3 | Shao Dong Chen, Hong Shen, Rodney W. Topor |
Permutation-Based Range-Join Algorithms on N-Dimensional Meshes.  |
IEEE Trans. Parallel Distrib. Syst.  |
2002 |
DBLP DOI BibTeX RDF |
data permutation, Nhbox{-}{rm dimensional} meshes, range-join operations, performance, parallel processing, relational databases, analysis of algorithms |
| 3 | Zhen Jiang, Jie Wu |
A Limited-Global Fault Information Model for Dynamic Routing in 2-D Meshes. (PDF / PS)  |
IPDPS  |
2002 |
DBLP BibTeX RDF |
2-D meshes, safety levels, fault tolerance, routing, Dynamic faults |
| 3 | Manfred Weiler, Martin Kraus, Thomas Ertl |
Hardware-based view-independent cell projection.  |
VolVis  |
2002 |
DBLP DOI BibTeX RDF |
pixel shading, volume rendering, ray tracing, volume visualization, programmable graphics hardware, tetrahedral meshes, unstructured meshes, cell projection |
| 3 | Joan V. Condell, Bryan W. Scotney, Philip J. Morrow |
Estimation of Motion through Inverse Finite Element Methods with Triangular Meshes.  |
CAIP  |
2001 |
DBLP DOI BibTeX RDF |
inverse finite element methods, motion estimation, triangular meshes |
| 3 | Shigeo Takahashi, Yoshiyuki Kokojima, Ryutarou Ohbuchi |
Explicit Control of Topological Transitions in Morphing Shapes of 3D Meshes.  |
Pacific Conference on Computer Graphics and Applications  |
2001 |
DBLP DOI BibTeX RDF |
3D mesh morphing, 4D hypersurfaces, topological handles, embeddings, critical points, tetrahedral meshes, key-frames, topological evolutions |
| 3 | Michael Thomas Lee, Hanan Samet |
Navigating through triangle meshes implemented as linear quadtrees.  |
ACM Trans. Graph.  |
2000 |
DBLP DOI BibTeX RDF |
neighbor finding, spherical modeling, data structures, ray tracing, finite element analysis, triangle meshes, hierarchical methods |
| 3 | Jop F. Sibeyn |
Solving Fundamental Problems on Sparse-Meshes.  |
IEEE Trans. Parallel Distrib. Syst.  |
2000 |
DBLP DOI BibTeX RDF |
Theory of parallel computation, algorithms, routing, networks, sorting, meshes, list-ranking |
| 3 | Renato Pajarola, Jarek Rossignac |
Compressed Progressive Meshes.  |
IEEE Trans. Vis. Comput. Graph.  |
2000 |
DBLP DOI BibTeX RDF |
Triangle mesh compression, multiresolution modeling, geometry compression, progressive meshes |
| 3 | Noureddine Bouhmala, Xing Cai |
Partition of Unstructured Finite Element Meshes by a Multilevel Approach.  |
PARA  |
2000 |
DBLP DOI BibTeX RDF |
parallel finite element computation, multilevel graph partitioning algorithms, unstructured meshes |
| 3 | Jie Wu |
A Fault-Tolerant Adaptive and Minimal Routing Approach in 3-D Meshes. (PDF / PS)  |
ICPADS  |
2000 |
DBLP DOI BibTeX RDF |
3-D meshes, fault tolerance, deadlock, adaptive routing, livelock, minimal routing |
| 3 | Luiz Velho, Jonas Gomes |
Variable Resolution 4-k Meshes.  |
SIBGRAPI  |
2000 |
DBLP DOI BibTeX RDF |
variable resolution 4-k meshes, geometric object representation, multiple levels of detail, modeling, algorithms, computer graphics, graphics, adaptive computation |
| 3 | Stephan Olariu, Ivan Stojmenovic, Albert Y. Zomaya |
On the Dynamic Initialization of Parallel Computers.  |
The Journal of Supercomputing  |
2000 |
DBLP DOI BibTeX RDF |
meshes with broadcasting, parallel architectures, hypercubes, meshes, initialization, rings, binary trees, linear arrays, tori |
| 3 | Dharmavani Bhagavathi, Himabindu Gurla, Stephan Olariu, James L. Schwing, Larry Wilson, Jingyuan Zhang |
Time- and VLSI-Optimal Sorting on Enhanced Meshes.  |
IEEE Trans. Parallel Distrib. Syst.  |
1998 |
DBLP DOI BibTeX RDF |
VLSI-optimality, meshes with multiple broadcasting, Parallel algorithms, lower bounds, sorting, time-optimality |
| 3 | Tatsuya Hayashi, Koji Nakano, Stephan Olariu |
An O((log log n)2) Time Algorithm to Compute the Convex Hull of Sorted Points on Reconfigurable Meshes.  |
IEEE Trans. Parallel Distrib. Syst.  |
1998 |
DBLP DOI BibTeX RDF |
pattern recognition, mobile computing, image processing, Convex hulls, morphology, reconfigurable meshes |
| 3 | Tran S. Gieng, Bernd Hamann, Kenneth I. Joy, Gregory L. Schussman, Issac J. Trotts |
Constructing Hierarchies for Triangle Meshes.  |
IEEE Trans. Vis. Comput. Graph.  |
1998 |
DBLP DOI BibTeX RDF |
multiresolution, Mesh simplification, triangle meshes, shape approximation, level-of-detail representation |
| 3 | Venkatavasu Bokka, Himabindu Gurla, Stephan Olariu, James L. Schwing, Larry Wilson |
Time-Optimal Domain-Specific Querying on Enhanced Meshes.  |
IEEE Trans. Parallel Distrib. Syst.  |
1997 |
DBLP DOI BibTeX RDF |
time-optimal algorithms, enhanced meshes, pattern recognition, parallel algorithms, VLSI, robotics, Searching, ranking, database design |
| 3 | Shyh-Kuang Ueng, Christopher A. Sikorski, Kwan-Liu Ma |
Out-of-Core Streamline Visualization on Large Unstructured Meshes.  |
IEEE Trans. Vis. Comput. Graph.  |
1997 |
DBLP DOI BibTeX RDF |
Streamline visualization, disk management, interactive techniques, memory management, computational fluid dynamics, unstructured meshes, out-of-core algorithms |
| 3 | Peggy B. K. Pang, Mark R. Greenstreet |
Self-Timed Meshes Are Faster Than Synchronous.  |
ASYNC  |
1997 |
DBLP DOI BibTeX RDF |
self-timed meshes, linear speed-up, per-processor performance, simulation, logic CAD |
| 3 | Yaagoub Ashir, Iain A. Stewart |
Embeddings of cycles, meshes and tori in faulty k-ary n-cubes. (PDF / PS)  |
ICPADS  |
1997 |
DBLP DOI BibTeX RDF |
cycles embedding, faulty k-ary n-cubes, meshes, hypercube networks, tori |
| 3 | Dharmavani Bhagavathi, Himabindu Gurla, Stephan Olariu, James L. Schwing, Jingyuan Zhang |
Square Meshes Are Not Optimal for Convex Hull Computation.  |
IEEE Trans. Parallel Distrib. Syst.  |
1996 |
DBLP DOI BibTeX RDF |
meshes with broadcasting, pattern recognition, parallel algorithms, image processing, computational geometry, Convex hulls |
| 3 | Behrooz Parhami, Ching Yu Hung |
Robust shearsort on incomplete bypass meshes. (PDF / PS)  |
IPPS  |
1995 |
DBLP DOI BibTeX RDF |
robust shearsort, incomplete bypass meshes, incomplete 2-D bypass mesh, sorting scheme, shearsort, asymptotic time complexity, fault tolerance, parallel algorithms, computational complexity, fault tolerant computing, sorting, processing elements, reconfiguration schemes |
| 3 | Charles T. Loop |
Smooth spline surfaces over irregular meshes.  |
SIGGRAPH  |
1994 |
DBLP DOI BibTeX RDF |
computer-aided geometric design, arbitrary topology, geometric continuity, triangular patches, irregular meshes, B-spline surfaces |
| 3 | Jop F. Sibeyn, Michael Kaufmann |
Deterministic 1-k Routing on Meshes.  |
STACS  |
1994 |
DBLP DOI BibTeX RDF |
hot-potato worm-hole routing, meshes, packet routing, theory of parallel and distributed computation |
| 3 | Alan Olson, Kang G. Shin |
Fault-Tolerant Routing in Mesh Architectures.  |
IEEE Trans. Parallel Distrib. Syst.  |
1994 |
DBLP DOI BibTeX RDF |
distributedcomputing system, fault-tolerant routing algorithm, routing scheme performance, square meshes, high probability, parallel architectures, fault tolerant computing, message passing, software reliability, network routing, torus, fault-tolerant routing, message routing, destination, parallelalgorithms, source, mesh architectures, hexagonal mesh, hexagonal meshes |
| 3 | Wen-Chen Huang, Dmitry B. Goldgof |
Adaptive-Size Meshes for Rigid and Nonrigid Shape Analysis and Synthesis.  |
IEEE Trans. Pattern Anal. Mach. Intell.  |
1993 |
DBLP DOI BibTeX RDF |
rigid shape, shape synthesis, physically based modeling method, adaptive-size meshes, nonrigid objects, multiple 3-D data frames, graphic animation, left ventricular motion, visualization, image reconstruction, image reconstruction, surface reconstruction, shape analysis, solid modelling, solid modelling, finite element analysis, finite element analysis, nonrigid motion |
| 3 | Jehoshua Bruck, Robert Cypher, Ching-Tien Ho |
Fault-Tolerant Meshes and Hypercubes with Minimal Numbers of Spares.  |
IEEE Trans. Computers  |
1993 |
DBLP DOI BibTeX RDF |
fault-tolerant meshes, d-dimensional mesh, performance evaluation, fault tolerant computing, hypercubes, hypercube networks, multiplexers, tori, fault-tolerant architecture, buses, hexagonal meshes |
| 3 | Jop F. Sibeyn, Michael Kaufmann, Rajeev Raman |
Randomized Routing on Meshes with Buses.  |
ESA  |
1993 |
DBLP DOI BibTeX RDF |
algorithms, parallel computation, lower bounds, meshes, coloring, randomization, packet routing, buses |
| 3 | Sanjay Ranka, Sartaj Sahni |
Convolution on Mesh Connected Multicomputers.  |
IEEE Trans. Pattern Anal. Mach. Intell.  |
1990 |
DBLP DOI BibTeX RDF |
SIMD meshes, efficient parallel algorithm, wraparound, MIMD meshes, convolution matrix, computational complexity, parallel processing, computerised picture processing, computerised picture processing, mesh connected multicomputers |
| 2 | Denis Kravtsov, Oleg Fryazinov, Valery Adzhiev, Alexander A. Pasko, Peter Comninos |
Controlled metamorphosis of animated meshes using polygonal-functional hybrids.  |
SIGGRAPH Posters  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Abdullah Bulbul, Cetin Koca, Tolga K. Çapin, Ugur Güdükbay |
Saliency for animated meshes with material properties.  |
APGV  |
2010 |
DBLP DOI BibTeX RDF |
perception, computer animation, mesh simplification, human visual system, mesh saliency |
| 2 | Huawei Wang, Kai Tang |
Biorthogonal wavelet construction for hybrid quad/triangle meshes.  |
The Visual Computer  |
2009 |
DBLP DOI BibTeX RDF |
Quad/triangle subdivision, Hybrid mesh, Lifting scheme, Biorthogonal wavelet |
| 2 | David Eppstein, Michael T. Goodrich, Ethan Kim, Rasmus Tamstorf |
Approximate topological matching of quad meshes.  |
The Visual Computer  |
2009 |
DBLP DOI BibTeX RDF |
Topological matching, Lazy-greedy heuristic, NP-complete, NP-hard, Isomorphism, Quad mesh |
| 2 | Young In Yeo, Tianyun Ni, Ashish Myles, Vineet Goel, Jörg Peters |
Parallel smoothing of quad meshes.  |
The Visual Computer  |
2009 |
DBLP DOI BibTeX RDF |
GPU, Subdivision, Quadrilateral mesh, Smooth surface |
| 2 | Jaeil Choi, Andrzej Szymczak |
Fitting solid meshes to animated surfaces using linear elasticity.  |
ACM Trans. Graph.  |
2009 |
DBLP DOI BibTeX RDF |
Time-dependent surfaces, tracking, deformation, finite element methods, fitting, elasticity |
| 2 | Christopher Wojtan, Nils Thürey, Markus H. Gross, Greg Turk |
Deforming meshes that split and merge.  |
ACM Trans. Graph.  |
2009 |
DBLP DOI BibTeX RDF |
topological control, physically based animation, fluid simulation, deformable meshes |
| 2 | Sangman Moh, Sang Jun Lee, Chansu Yu |
Adaptive multicast on mobile ad hoc networks using tree-based meshes with variable density of redundant paths.  |
Wireless Networks  |
2009 |
DBLP DOI BibTeX RDF |
Adaptive multicast, Mobile ad hoc network, Multicast, Distributed algorithm, Tradeoffs |
| 2 | Dong Xiang, Yueli Zhang, Yi Pan |
Practical Deadlock-Free Fault-Tolerant Routing in Meshes Based on the Planar Network Fault Model.  |
IEEE Trans. Computers  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Gunar Matthies |
Local projection stabilisation for higher order discretisations of convection-diffusion problems on Shishkin meshes.  |
Adv. Comput. Math.  |
2009 |
DBLP DOI BibTeX RDF |
Mathematics Subject Classifications (2000) 65N30, 65N15 |
| 2 | Zhe Bian, Shi-Min Hu, Ralph R. Martin |
Evaluation for Small Visual Difference Between Conforming Meshes on Strain Field.  |
J. Comput. Sci. Technol.  |
2009 |
DBLP DOI BibTeX RDF |
3D conforming meshes, mesh comparison, strain fields, perception |
| 2 | Julien Tierny, Attila Gyulassy, Eddie Simon, Valerio Pascucci |
Loop surgery for volumetric meshes: Reeb graphs reduced to contour trees.  |
IEEE Trans. Vis. Comput. Graph.  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Benoît Hudson, Gary L. Miller, Todd Phillips, Don Sheehy |
Size complexity of volume meshes vs. surface meshes.  |
SODA  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Liang Hu, Pedro V. Sander, Hugues Hoppe |
Parallel view-dependent refinement of progressive meshes.  |
SI3D  |
2009 |
DBLP DOI BibTeX RDF |
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