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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 4859 occurrences of 2830 keywords
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Results
Found 3827 publication records. Showing 3827 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 4 | Tri Duc Tran, Christophe Marsala, Bernadette Bouchon-Meunier, Georges-Marie Putois |
A Model to Manage Learner's Motivation: A Use-Case for an Academic Schooling Intelligent Assistant.  |
EC-TEL  |
2009 |
DBLP DOI BibTeX RDF |
motivation diagnosis, motivation enhancement, schooling support, personal intelligent, dropout |
| 4 | Carrie Schulz |
Bringing down the boundaries: creating an environment that brings out the much needed internal motivation of support personnel.  |
SIGUCCS  |
2006 |
DBLP DOI BibTeX RDF |
personnel management, personnel motivation, staff motivation and team building, support personnel, professional development |
| 4 | Juhani Iivari, Jari Maansaari |
The impact of case on IS professionals' work and motivation to use case.  |
ICIS  |
1997 |
DBLP DOI BibTeX RDF |
extrinsic motivation, subjective norm, motivation, CASE, usage, intrinsic motivation |
| 3 | Mikko Apiola, Matti Lattu, Tomi A. Pasanen |
Creativity and intrinsic motivation in computer science education: experimenting with robots.  |
ITiCSE  |
2010 |
DBLP DOI BibTeX RDF |
open learning environment, robotics, creativity, motivation, constructionism |
| 3 | Christian Körner, Roman Kern, Hans-Peter Grahsl, Markus Strohmaier |
Of categorizers and describers: an evaluation of quantitative measures for tagging motivation.  |
HT  |
2010 |
DBLP DOI BibTeX RDF |
measures, tagging, social software, user motivation |
| 3 | Lily Shui-Lien Chen, Michael Chih-Hung Wang, Yung-Hsin Lee |
Relationship between Motivation and Satisfaction of Online Computer Games: Evidence from Adolescent Players Using Wireless Service in Taiwan.  |
ISA  |
2009 |
DBLP DOI BibTeX RDF |
Leisure motivation, leisure satisfaction, online computer game, adolescent |
| 3 | Francisco V. Cipolla Ficarra, Miguel Cipolla-Ficarra |
Attention and Motivation in Hypermedia Systems.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
Human-Computer Interaction, Design, Navigation, Hypermedia, Motivation, Attention, Help |
| 3 | Daisuke Yatsuzuka, Yumiko Taguchi, Tsutomu Tabe |
A Study on a Method of Support for Improving the Motivation of Employees.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
improvement of motivation, text mining, graphical modeling, Employee |
| 3 | Yasuko Kanno, Masato Terada, Hidehiro Yajima, Toshinari Kamamura, Norihisa Doi |
A comparative study on structure of the motivation for information security by security incident experiences.  |
Int. Conf. Interaction Sciences  |
2009 |
DBLP DOI BibTeX RDF |
disincentive, information security psychology, security incident, motivation, drive, SEM, exploratory factor analysis |
| 3 | Pantelis M. Papadopoulos, Stavros N. Demetriadis, Ioannis Stamelos |
The Impact of Prompting in Technology-Enhanced Learning as Moderated by Students' Motivation and Metacognitive Skills.  |
EC-TEL  |
2009 |
DBLP DOI BibTeX RDF |
Ill-structured domains, Question prompts, Case-based learning, Metacognitive skills, Motivation, Technology-enhanced learning |
| 3 | Shane Walker, David Prytherch |
How Is It for You? (A Case for Recognising User Motivation in the Design Process).  |
Affect and Emotion in Human-Computer Interaction  |
2008 |
DBLP DOI BibTeX RDF |
usability, emotion, Motivation, user-centred design |
| 3 | Eletha Flores, Gabriel Tobon, Ettore Cavallaro, Francesca I. Cavallaro, Joel C. Perry, Thierry Keller |
Improving patient motivation in game development for motor deficit rehabilitation.  |
Advances in Computer Entertainment Technology  |
2008 |
DBLP DOI BibTeX RDF |
motor rehabilitation, rehabilitation gaming, skill assessment, assistive technologies, computer games, motivation, serious games, elderly, stroke, biofeedback |
| 3 | Mladjan Jovanovic, Dusan Starcevic, Velimir Stavljanin, Miroslav Minovic |
Educational Games Design Issues: Motivation and Multimodal Interaction.  |
WSKS  |
2008 |
DBLP DOI BibTeX RDF |
Learning, Multimodal Interaction, Motivation, Educational game, Fun |
| 3 | Philip Fei Wu |
Motivation for adopting emergency response technology in community settings.  |
BCS HCI  |
2008 |
DBLP DOI BibTeX RDF |
community, motivation, technology adoption, emergency response |
| 3 | Qi Yue, Hailin Lan, Luan Jiang |
Ownership Motivation and Corporate Performance in IT Industry under the Wave of E-Commerce: An Empirical Study based on Chinese Public Companies.  |
ISECS  |
2008 |
DBLP DOI BibTeX RDF |
Ownership Motivation, Corporate Performance, E-Commerce, IT Industry |
| 3 | Kathryn Elizabeth Merrick |
Modeling motivation for adaptive nonplayer characters in dynamic computer game worlds.  |
Computers in Entertainment  |
2007 |
DBLP DOI BibTeX RDF |
nonplayer characters, persistent virtual worlds, reinforcement learning, computer games, motivation, neural nets |
| 3 | Anelly Kremenska |
Technology enhanced language learning: student motivation in computer assisted language learning.  |
CompSysTech  |
2007 |
DBLP DOI BibTeX RDF |
web-based language learning, information and communication technologies, computer assisted language learning (CALL), student motivation |
| 3 | Takuya Shimada, Itaru Kuramoto, Yu Shibuya, Yoshihiro Tsujino |
Keep healthy with fun: an entertainment system for keeping the motivation of daily, dull, and monotone exercise.  |
Advances in Computer Entertainment Technology  |
2007 |
DBLP DOI BibTeX RDF |
daily exercise, exertainment, heart beat, motivation, entertainment, health |
| 3 | Mihaela Cocea, Stephan Weibelzahl |
Eliciting Motivation Knowledge from Log Files Towards Motivation Diagnosis for Adaptive Systems.  |
User Modeling  |
2007 |
DBLP DOI BibTeX RDF |
data mining, e-Learning, user modeling, motivation, adaptive systems, log files analysis |
| 3 | Teresa Hurley, Stephan Weibelzahl |
Using MotSaRT to Support On-Line Teachers in Student Motivation.  |
EC-TEL  |
2007 |
DBLP DOI BibTeX RDF |
intervention strategies, on-line teachers, perceived task difficulty, recommender tool, motivation, on-line learning, self-efficacy, goal orientation, locus of control |
| 3 | Bjørnar Tessem, Frank Maurer |
Job Satisfaction and Motivation in a Large Agile Team.  |
XP  |
2007 |
DBLP DOI BibTeX RDF |
large teams, qualitative case study, motivation, agile software development, SCRUM, job satisfaction |
| 3 | Trevor D. Moore, Mark A. Serva |
Understanding member motivation for contributing to different types of virtual communities: a proposed framework.  |
CPR  |
2007 |
DBLP DOI BibTeX RDF |
wiki, blog, motivation, knowledge base, knowledge sharing, virtual community, contribution, forum |
| 3 | Jie Yu, Zhenhui Jiang, Hock Chuan Chan |
Knowledge contribution in problem solving virtual communities: the mediating role of individual motivations.  |
CPR  |
2007 |
DBLP DOI BibTeX RDF |
expectancy-value theory, functional motivation theory, individual motivation, knowledge contribution, virtual community, mechanisms |
| 3 | Leonard Barolli, Akio Koyama, Arjan Durresi, Giuseppe De Marco |
A web-based e-learning system for increasing study efficiency by stimulating learner's motivation.  |
Information Systems Frontiers  |
2006 |
DBLP DOI BibTeX RDF |
Increase of learning efficiency, Stimulating learner’s motivation, Grouping of learners, E-learning, Web-based systems |
| 3 | Panagiotis Zaharias |
A usability evaluation method for e-learning: focus on motivation to learn.  |
CHI Extended Abstracts  |
2006 |
DBLP DOI BibTeX RDF |
motivation to learn, users' affect, e-learning, usability evaluation method |
| 3 | Itaru Kuramoto, Kazumasa Kashiwagi, Tomomi Uemura, Yu Shibuya, Yoshihiro Tsujino |
Weekend battle: an entertainment system for improving workers' motivation.  |
Advances in Computer Entertainment Technology  |
2005 |
DBLP DOI BibTeX RDF |
rearing, weekend game system, motivation, avatar, entertainment, competition |
| 3 | Guillaume Denis, Pierre Jouvelot |
Motivation-driven educational game design: applying best practices to music education.  |
Advances in Computer Entertainment Technology  |
2005 |
DBLP DOI BibTeX RDF |
learning, music, motivation, educational games, fun |
| 3 | Itaru Kuramoto, Kazumasa Kashiwagi, Yu Shibuya, Yoshihiro Tsujino, Shigeki Ohtsuka |
How can entertainment improve workers' motivation and their productivity?  |
Advances in Computer Entertainment Technology  |
2004 |
DBLP DOI BibTeX RDF |
rearing simulation, virtual lives, workload estimation, motivation, entertainment |
| 3 | Emmanuel G. Blanchard, Claude Frasson |
An Autonomy-Oriented System Design for Enhancement of Learner?s Motivation in E-learning.  |
Intelligent Tutoring Systems  |
2004 |
DBLP DOI BibTeX RDF |
Achievement Motivation, e-Learning, Emotions, Intelligent Tutoring Systems, Role-Playing, Pedagogical Agents, Open-Environment, Agents Collaboration, Constructivist Learning |
| 3 | Nathan Griffiths, Michael Luck |
Coalition formation through motivation and trust.  |
AAMAS  |
2003 |
DBLP DOI BibTeX RDF |
clans, trust, cooperation, motivation, coalitions |
| 3 | Woochun Jun, Le Gruenwald, Jungmoon Park, Suk-ki Hong |
A Web-Based Motivation-Supporting Model for Effective Teaching-Learning.  |
ICWL  |
2002 |
DBLP DOI BibTeX RDF |
Instruction model, Motivation, Web-based Instruction |
| 3 | J. Ellis Blanton, Stephen C. Wingreen, Thomas Schambach |
Relationships between personal demographics and motivation of information technology professionals to participate in professional development research-in-progress.  |
SIGCPR  |
2000 |
DBLP DOI BibTeX RDF |
expectancy theory, personal demographics, motivation, professional development |
| 3 | J. Daniel Douger, Akira Ishikawa |
Comparing motivation of Japanese computer personnel versus those of the United States.  |
HICSS  |
1995 |
DBLP DOI BibTeX RDF |
Japanese computer personnel, United States computer personnel, IS computer personnel, analysts, programmer/analysts, JDS-DP II, job diagnostic survey instrument, job variables, job components, satisfaction levels, growth needs, achievement needs, goal participation/feedback, middle management, information systems, human factors, managers, programming, perceptions, motivation, human resource management, DP management, social aspects of automation, personnel, DP industry, professional aspects, cultural factors, application programmers |
| 2 | Wuu-Yee Chen, Pin-Hsiu Wu |
Factors Affecting Consumers' Motivation in Online Group Buyers.  |
IIH-MSP  |
2010 |
DBLP DOI BibTeX RDF |
online group buying, consumptive motivation, community trust, conformity, involvement, perceived risk |
| 2 | Satoru Tokuihsa, Yusuke Kamiyama |
The World is Canvas: a coloring application for children based on physical interaction.  |
IDC  |
2010 |
DBLP DOI BibTeX RDF |
children, motivation, painting, fun |
| 2 | Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak Bhandari, Nilufar Baghaei |
Physical activity motivating games: virtual rewards for real activity.  |
CHI  |
2010 |
DBLP DOI BibTeX RDF |
behavioural change, user study, motivation, serious games, game design, physical activity |
| 2 | Divya Ramachandran, John Canny, Prabhu Dutta Das, Edward Cutrell |
Mobile-izing health workers in rural India.  |
CHI  |
2010 |
DBLP DOI BibTeX RDF |
mobile phones, motivation, health care, persuasion, qualitative research, developing regions, ictd |
| 2 | J. L. D. Neys, J. Jansz, E. S. H. Tan |
To persevere is to save the world: exploring expertise in gaming.  |
Fun and Games  |
2010 |
DBLP DOI BibTeX RDF |
gamers, self-determination theory, motivation, persistence, expertise |
| 2 | I-Han Hsiao, Peter Brusilovsky, Michael Yudelson, Alvaro Ortigosa |
The value of adaptive link annotation in e-learning: a study of a portal-based approach.  |
HT  |
2010 |
DBLP DOI BibTeX RDF |
open corpus adaptive hypermedia., portal self-assessment, e-learning, motivation, adaptive hypermedia, navigation support |
| 2 | Hannah M. Dee, Roger D. Boyle |
Inspiring women undergraduates.  |
ITiCSE  |
2010 |
DBLP DOI BibTeX RDF |
motivation, gender issues, women in computing |
| 2 | Stefanie Markham, K. N. King |
Using personal robots in CS1: experiences, outcomes, and attitudinal influences.  |
ITiCSE  |
2010 |
DBLP DOI BibTeX RDF |
education, CS1, motivation, python, personal robot |
| 2 | Chen-Ya Wang, Seng-cho Timothy Chou, Hsia-Ching Chang |
Emotion and Motivation: Understanding User Behavior of Web 2.0 Application.  |
ITNG  |
2009 |
DBLP DOI BibTeX RDF |
user studies, Web 2.0, emotion, TAM (Technology Acceptance Model), user motivation |
| 2 | Elly Searle, Katie Derthick, Toni Ferro, Jonathan T. Morgan, Mark Zachry |
Using user-centered design to discover motivation and priorities in an established online community.  |
SIGDOC  |
2009 |
DBLP DOI BibTeX RDF |
user-centered design, online communities |
| 2 | Chuan Wang, Guiran Chang, Xingwei Wang, Yan Ma, Haitao Ma |
A User Motivation Model for Web Search Engine.  |
HIS  |
2009 |
DBLP DOI BibTeX RDF |
Motivation Model, Anthroponomy, Personalization, Engine, Behavior Model |
| 2 | Jeff Welser |
The semiconductor industry's nanoelectronics research initiative: motivation and challenges.  |
DAC  |
2009 |
DBLP DOI BibTeX RDF |
logic transistors, research consortium, nanoelectronics |
| 2 | Rosa Lanzilotti, Francesca Montinaro, Carmelo Ardito |
Influence of Students' Motivation on Their Experience with E-Learning Systems: An Experimental Study.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
user experience, motivation, E-learning systems, evaluation study |
| 2 | Genaro Rebolledo-Mendez, Sara de Freitas, Alma Rosa García-Gaona |
A Model of Motivation Based on Empathy for AI-Driven Avatars in Virtual Worlds.  |
VS-GAMES  |
2009 |
DBLP DOI BibTeX RDF |
motivation, serious games, empathy |
| 2 | Dong-Hyun Lee, Jong-Hwan Kim |
Motivation and Context-Based Multi-Robot Architecture for Dynamic Task, Role and Behavior Selections.  |
FIRA RoboWorld Congress  |
2009 |
DBLP DOI BibTeX RDF |
Multi-robot coordination, probabilistic behavior selection, team strategy |
| 2 | Shu-Ling Wang, Gwo-Haur Hwang, Ju-Chun Chu, Pei-Shan Tsai |
The role of collective efficacy and collaborative learning behavior in learning computer science through CSCL.  |
ITiCSE  |
2009 |
DBLP DOI BibTeX RDF |
collective efficacy, motivation, CSCL |
| 2 | B. J. Fogg |
A behavior model for persuasive design.  |
PERSUASIVE  |
2009 |
DBLP DOI BibTeX RDF |
motivation, persuasive technology, persuasion, triggers, simplicity, captology, behavior change, persuasive design |
| 2 | Anja Meiland Ranfelt, Tony Wigram, Peter Øhrstrøm |
Towards a handy interactive persuasive diary for teenagers with a diagnosis of autism.  |
PERSUASIVE  |
2009 |
DBLP DOI BibTeX RDF |
HIPD, pedagogy, motivation, psychology, autism, persuasive design, social behaviour |
| 2 | Leigh Ellen Potter, Liisa von Hellens, Susan H. Nielsen |
Childhood interest in IT and the choice of IT as a career: the experiences of a group of IT professionals.  |
CPR  |
2009 |
DBLP DOI BibTeX RDF |
career choice, motivation |
| 2 | William Isaac McWhorter, Brian C. O'Connor |
Do LEGO® Mindstorms® motivate students in CS1?  |
SIGCSE  |
2009 |
DBLP DOI BibTeX RDF |
robotics, programming environments, cs1, motivation, lego |
| 2 | Briana B. Morrison, Jon A. Preston |
Engagement: gaming throughout the curriculum.  |
SIGCSE  |
2009 |
DBLP DOI BibTeX RDF |
computer science education, introductory programming, digital games, game programming, student motivation, computer game development |
| 2 | Tracy Hall, Nathan Baddoo, Sarah Beecham, Hugh Robinson, Helen Sharp |
A systematic review of theory use in studies investigating the motivations of software engineers.  |
ACM Trans. Softw. Eng. Methodol.  |
2009 |
DBLP DOI BibTeX RDF |
software engineering, Motivation |
| 2 | Evgenia Sendova, Pavel Boytchev, Eliza Stefanova, Nikolina Nikolova, Eugenia Kovatcheva |
Creating a Natural Environment for Synergy of Disciplines.  |
EC-TEL  |
2009 |
DBLP DOI BibTeX RDF |
learner’s motivation, collaborative knowledge building, creativity, Project based learning |
| 2 | Peayton Chen, Rita Kuo, Maiga Chang, Jia-Sheng Heh |
Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations.  |
Edutainment  |
2009 |
DBLP DOI BibTeX RDF |
Trading Card Game, Learning motivation, Game, Competition, Reward |
| 2 | Amy Ogan, Vincent Aleven, Julia Kim, Christopher Jones |
Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
Virtual environments, motivation |
| 2 | Jing-Yao Tang, Jui-Hung Chen, David Tawei Ku, Louis R. Chao, Timothy K. Shih, Martin M. Weng |
Constructing the 2D Adventure Game-Based Assessment System.  |
ICWL  |
2009 |
DBLP DOI BibTeX RDF |
GBL, Assessment system, Learning Motivation, Game design |
| 2 | Tracy Hall, Helen Sharp, Sarah Beecham, Nathan Baddoo, Hugh Robinson |
What Do We Know about Developer Motivation?  |
IEEE Software  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Evi Makri-Botsari, Sarantos Psycharis |
Enhancing Motivation, School Competence and Self-perception of Physics in the Environment of the Cognitive Tutor CTAT during Physics Instruction.  |
WSKS  |
2008 |
DBLP DOI BibTeX RDF |
school competence, self-perception, motivation, physics, Cognitive tutors |
| 2 | Soo Ling Lim, Eric Platon, Karl Cox |
Synthesis of Actor Dependency and Business Motivation for Service Requirements Engineering.  |
COMPSAC  |
2008 |
DBLP DOI BibTeX RDF |
requirements engineering, service-oriented computing, Directives |
| 2 | Anu Valtanen, Hanna-Miina Sihvonen |
Employees' Motivation for SPI: Case Study in a Small Finnish Software Company.  |
EuroSPI  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Tomoya Suzuki, Sho Yano, Kenji Suzuki |
Motivation oriented action selection for understanding dynamics of objects.  |
IROS  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Salvador Dominguez, Eduardo Zalama Casanova, Jaime Gómez García-Bermejo, Jaime Pulido |
Motivation and competitive learning in a social robot.  |
IROS  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Yue Qi, Lan Hai-lin, Jiang Luan |
Data Mining in Research on Determinants of CEO Motivation: A Structural Equation Model Analysis Based on Chinese Public Companies.  |
CSSE  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Keita Matsuo, Leonard Barolli, Fatos Xhafa, Akio Koyama, Arjan Durresi |
Implementation of new functions for improving learners motivation in a web-based e-learning system.  |
iiWAS  |
2008 |
DBLP DOI BibTeX RDF |
end-device control, e-learning, web-based systems, Java language, Java applications |
| 2 | Hiroyuki Tarumi, Keitaro Yamada, Takafumi Daikoku, Fusako Kusunoki, Shigenori Inagaki, Makiko Takenaka, Toshihiro Hayashi, Masahiko Yano |
KEI-time traveler: visiting a past world with mobile phones to enhance learning motivation.  |
IDC  |
2008 |
DBLP DOI BibTeX RDF |
outdoor learning, mobile phones, GPS, virtual world, location-awareness, mobile learning, brew |
| 2 | Keita Matsuo, Leonard Barolli, Fatos Xhafa, Akio Koyama, Arjan Durresi, Makoto Takizawa |
Implementation and Design of New Functions for a Web-Based E-learning System to Stimulate Learners Motivation.  |
CISIS  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Yasuhiro Takemura, Hideo Nagumo, Hidekuni Tsukamoto, Ken-ichi Matsumoto |
The Transition of the Motivation of the Students in the Art Faculty to Learn Programming.  |
ICALT  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Genaro Rebolledo-Mendez, David J. H. Burden, Sara de Freitas |
A Model of Motivation for Virtual-Worlds Avatars.  |
IVA  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Candelaria Sansores, Juan Pavón |
A Motivation-Based Self-organization Approach.  |
DCAI  |
2008 |
DBLP DOI BibTeX RDF |
INGENIAS Methodology, Multi-agent systems (MAS), Agent-based Modeling, Self-organizing systems, Complex Adaptive Systems (CAS) |
| 2 | Tilde Bekker, Berry Eggen |
Designing for children's physical play.  |
CHI Extended Abstracts  |
2008 |
DBLP DOI BibTeX RDF |
children, computer games, motivation, persuasion, challenge, sport, exertion interface, physical play |
| 2 | Jani Henriksson, Teemu Mikkonen, Tere Vadén |
Experiences of Wiki use in Finnish companies.  |
MindTrek  |
2008 |
DBLP DOI BibTeX RDF |
company use, wiki software, user experience, motivation, adoption |
| 2 | Helma van Rijn, Pieter Jan Stappers |
Expressions of ownership: motivating users in a co-design process.  |
PDC  |
2008 |
DBLP DOI BibTeX RDF |
contextmapping techniques, psychological ownership, participatory design, motivation |
| 2 | Tracy Hall, Sarah Beecham, June M. Verner, David Wilson |
The impact of staff turnover on software projects: the importance of understanding what makes software practitioners tick.  |
CPR  |
2008 |
DBLP DOI BibTeX RDF |
staff turnover, motivation, project success |
| 2 | Akihiro Miyata, Shota Yamamoto, Masaki Hayashi, Takefumi Hayashi, Hiroshi Shigeno, Ken-ichi Okada |
Development and Evaluation of a Collaborative Virtual Environment Supporting Self Feedbacks of Electroencephalogram.  |
AINA  |
2008 |
DBLP DOI BibTeX RDF |
Self Feedbacks, Forward-backward model, Communication, Motivation, Collaborative Virtual Environment, Electroencephalogram |
| 2 | Jiyou Jia, Weichao Chen |
Motivate the Learners to Practice English through Playing with Chatbot CSIEC.  |
Edutainment  |
2008 |
DBLP DOI BibTeX RDF |
CSIEC, English Learning, Motivation, Playing, Chatting, Scoring |
| 2 | Minzhu Song, Sujing Zhang |
EFM: A Model for Educational Game Design.  |
Edutainment  |
2008 |
DBLP DOI BibTeX RDF |
Effective Learning Environment, Motivation, Flow, Educational Game |
| 2 | Elly Zwartkruis-Pelgrim, Boris E. R. de Ruyter |
Developing an Adaptive Memory Game for Seniors.  |
Fun and Games  |
2008 |
DBLP DOI BibTeX RDF |
engage-ment, community, gaming, memory, motivation, seniors, cognitive decline |
| 2 | Ning Wang, W. Lewis Johnson |
The Politeness Effect in an Intelligent Foreign Language Tutoring System.  |
Intelligent Tutoring Systems  |
2008 |
DBLP DOI BibTeX RDF |
Politeness Effect, Second Language Acquisition, Affective Computing, Motivation, Intelligent Tutoring System, Pedagogical Agents |
| 2 | Kathryn Elizabeth Merrick |
Modelling Behaviour Cycles for Life-Long Learning in Motivated Agents.  |
SEAL  |
2008 |
DBLP DOI BibTeX RDF |
Behaviour cycles, reinforcement learning, motivation, sensitivity, life-long learning |
| 2 | Georgios Labiris, Kleoniki Gitona, Vasiliki Drosou, Dimitrios Niakas |
A Proposed Instrument for the Assessment of Job Satisfaction in Greek Mental NHS Hospitals.  |
J. Medical Systems  |
2008 |
DBLP DOI BibTeX RDF |
Herzberg, LISREL, Mental hospital, Validation, Motivation, Job satisfaction, Greece |
| 2 | Stefanie Harbich, Marc Hassenzahl |
Beyond Task Completion in the Workplace: Execute, Engage, Evolve, Expand.  |
Affect and Emotion in Human-Computer Interaction  |
2008 |
DBLP DOI BibTeX RDF |
User experience, motivation, goals, workplace |
| 2 | Pierre-Yves Oudeyer, Frédéric Kaplan, Verena Vanessa Hafner |
Intrinsic Motivation Systems for Autonomous Mental Development.  |
IEEE Trans. Evolutionary Computation  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Thippaya Chintakovid |
Factors Affecting End Users' Intrinsic Motivation to Use Software.  |
VL/HCC  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Yasuhiro Takemura, Hideo Nagumo, Kuo-Li Huang, Hidekuni Tsukamoto |
Assessing the Learners' Motivation in the E-Learning Environments for Programming Education.  |
ICWL  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Kirstin Kohler, Sabine Niebuhr, Marc Hassenzahl |
Stay on the Ball! An Interaction Pattern Approach to the Engineering of Motivation.  |
INTERACT  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Hidenori Fujino, Hirotake Ishii, Hiroshi Shimoda |
Development of an Affective Interface for Promoting Employees' Work Motivation in a Routine Work.  |
HCI  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Itaru Kuramoto, Yuya Shibata, Yu Shibuya, Yoshihiro Tsujino |
An Entertainment System for Improving Motivation in Repeated Practice of Musical Instruments.  |
HCI  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Yu Tong, Xin Wei Wang, Hock-Hai Teo |
Understanding the Intention of Information Contribution to Online Feedback Systems from Social Exchange and Motivation Crowding Perspectives.  |
HICSS  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Jerald Hughes |
The Ability-Motivation-Opportunity Framework for Behavior Research in IS.  |
HICSS  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Boreum Choi, Inseong Lee, Kiho Lee, Seungki Jung, Sunju Park, Jinwoo Kim |
The Effects of Users' Motivation on their Perception to Trading Systems of Digital Content Accessories: Focusing on Trading Items in Online Games.  |
HICSS  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Ya-Lan Chuang, Ling-Ling Wu |
User-Based Evaluations of Search Engines: Hygiene Factors and Motivation Factors.  |
HICSS  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Teresa Hurley, Stephan Weibelzahl |
Eliciting Adaptation Knowledge from On-Line Tutors to Increase Motivation.  |
User Modeling  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Yasuhiro Takemura, Hideo Nagumo, Kuo-Li Huang, Ken-ichi Matsumoto |
Analysis of the Relation between the Teaching Materials and Motivation in Programming Education.  |
CSEE&T  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Yasuhiro Takemura, Hideo Nagumo, Hidekuni Tsukamoto, Kuo-Li Huang |
Analyzing the Motivation of the Students in the Art Faculty for Learning Programming.  |
ICALT  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Sarah E. Walter, Karin Forssell, Brigid Barron, Caitlin Martin |
Continuing motivation for game design.  |
CHI Extended Abstracts  |
2007 |
DBLP DOI BibTeX RDF |
design, learning, games, introductory programming |
| 2 | Elizabeth Whitworth, Robert Biddle |
Motivation and Cohesion in Agile Teams.  |
XP  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Michela Pedroni, Till G. Bay, Manuel Oriol, Andreas Pedroni |
Open source projects in programming courses.  |
SIGCSE  |
2007 |
DBLP DOI BibTeX RDF |
communities, open source, assessment, motivation, project |
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