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Publication years (Num. hits)
2001-2004 (27) 2005 (24) 2006 (34) 2007 (48) 2008 (43) 2009 (34) 2010 (20) 2011 (18) 2012 (5)
Publication types (Num. hits)
article(57) incollection(1) inproceedings(195)
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Found 253 publication records. Showing 253 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
3SungBok Park, Ha Sung Hwang Understanding Online Game Addiction: Connection between Presence and Flow. Search on Bibsonomy HCI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Addiction, Virtual Reality, Presence, Online Game, Flow
3Henry Been-Lirn Duh, Vivian Hsueh-hua Chen Cheating Behaviors in Online Gaming. Search on Bibsonomy HCI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Online game cheating, cheating frameworks, online game fairness
3Jessie Qun Ren, Philip Hardwick Revenue model innovations in the Chinese online game market. Search on Bibsonomy MindTrek The full citation details ... 2008 DBLP  DOI  BibTeX  RDF chinese online game market, evolutionary model innovation, levels of market dominance, revenue model innovation, revolutionary model innovation
3Yuh-Ming Cheng, Peng-Fei Chen Building an Online Game-Based Learning System for Elementary School. Search on Bibsonomy IIH-MSP The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Online Game-based Learning, Online Game, Learning Style, Computer Assisted Instruction
3Kazuhito Shiratori, Rai Chan, Junichi Hoshino Constructing negotiation of meaning model for task-based language training online game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2007 DBLP  DOI  BibTeX  RDF TBLT, negotiation of meaning, online game
3Atsushi Nakano, Junichi Hoshino Motion creation for online game characters. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF motion creation, online game character
2Fan Zhao, Xiaowen Fang Factors Affecting Online Game Players' Loyalty. Search on Bibsonomy HCI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF online games, intention, enjoyment, loyalty
2Clyde W. Holsapple, Jiming Wu Building effective online game websites with knowledge-based trust. Search on Bibsonomy Information Systems Frontiers The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Knowledge-based trust, Security, e-Commerce, Quality, Interface design, Online games
2Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok Lee, Jimmy Ho-Man Lee, Eric T. H. Luk, Junjie Shang, Marti K. H. Wong FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy. Search on Bibsonomy Virtual Reality The full citation details ... 2008 DBLP  DOI  BibTeX  RDF VISOLE, Edutainment, Educational game, Virtual learning environment
2George Russell, Alastair F. Donaldson, Paul Sheppard Tackling online game development problems with a novel network scripting language. Search on Bibsonomy NETGAMES The full citation details ... 2008 DBLP  DOI  BibTeX  RDF distributed games, concurrency, computer games
2Zhaoyang Qu, Hong Gao, Yi Zhu Research on High-accuracy Position Prediction Algorithm in Online Game. Search on Bibsonomy ISECS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
2Ruixi Yuan, Li Zhao, Wenyu Wang Cooperation and Competition Dynamics in an Online Game Community. Search on Bibsonomy HCI The full citation details ... 2007 DBLP  DOI  BibTeX  RDF preferential bias, communities, game, cooperation, competition
2De Liu, Xun Li, Radhika Santhanam What Makes Game Players Want to Play More? A Mathematical and Behavioral Understanding of Online Game Design. Search on Bibsonomy HCI The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
2Chyng-Yang Jang Managing Fairness: Reward Distribution in a Self-organized Online Game Player Community. Search on Bibsonomy HCI The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Distributive justice, Fairness, Online community, MMORPG
2Chi-I Hsu, Chaochang Chiu, Chich Hua Su, Ping-Ju Wu, Yuan Jie Yang Function Interfaces Assessment of Online Game Websites in Great China Area Using Content Analysis. Search on Bibsonomy HCI The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
2Wai Lap Leung, Kai Ming Yu Development of Online Game-Based Learning for TRIZ. Search on Bibsonomy Edutainment The full citation details ... 2007 DBLP  DOI  BibTeX  RDF online game, edutainment, TRIZ
2Fu-Hsing Tsai, Kuang-Chao Yu, Hsien-Sheng Hsiao Designing Constructivist Learning Environment in Online Game. Search on Bibsonomy DIGITEL The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
2Mei-Jen Kuo How does an online game based learning environment promote students' intrinsic motivation for learning natural science and how does it affect their. Search on Bibsonomy DIGITEL The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
2Elvis S. Liu, Milo K. Yip, Gino Yu Lucid platform: applying HLA DDM to multiplayer online game middleware. Search on Bibsonomy Computers in Entertainment The full citation details ... 2006 DBLP  DOI  BibTeX  RDF middleware, Computer games, collaborative virtual environments, high-level architecture, interest management, data distribution management
2Jungyoul Lim, Jaeyong Chung, Jinryong Kim, Kwanghyun Shim A Dynamic Load Balancing for Massive Multiplayer Online Game Server. Search on Bibsonomy ICEC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
2Ruck Thawonmas, Masayoshi Kurashige, Keita Iizuka, Mehmed M. Kantardzic Clustering of Online Game Users Based on Their Trails Using Self-organizing Map. Search on Bibsonomy ICEC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
2Ruck Thawonmas, Yuki Konno, Kohei Tsuda Discovery of Online Game User Relationship Based on Co-occurrence of Words. Search on Bibsonomy ICEC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
2Sang-Chul Lee, Jae-Young Moon, Yung Ho Suh A Comparison of Target Customers in Asian Online Game Markets: Marketing Applications of a Two-Level SOM. Search on Bibsonomy ICANN The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
2Sang-Chul Lee, Jae-Young Moon, Jae Kyeong Kim, Yung Ho Suh Application of a Two-Level Self Organizing Map for Korean Online Game Market Segmentation. Search on Bibsonomy SSPR/SPR The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
2Young-Hyun Eom, Kye-Dong Jung, Young-Keun Choi On-line game service system using grid technology based on P2P environment. Search on Bibsonomy Infoscale The full citation details ... 2006 DBLP  DOI  BibTeX  RDF 3D online game service, game contents, game panning, mobile agent, peer-to-peer systems, grid technology
2Zhigeng Pan, Gaoqi He, Shaoyong Su, Xiangcheng Li, Jingui Pan Virtual Network Marathon: Fitness-Oriented E-Sports in Distributed Virtual Environment. Search on Bibsonomy VSMM The full citation details ... 2006 DBLP  DOI  BibTeX  RDF E-Sport, sport simulation, distributed online game, virtual reality
2Victor Tay Massively Multiplayer Online Game (MMOG) - A Proposed Approach for Military Application. Search on Bibsonomy CW The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
2Michael Kwok, Gary Yeung Characterization of user behavior in a multi-player online game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF multi-player online game, workload characterization, user behavior modeling
2JungHyun Han, Ingu Kang, Chungmin Hyun, Jong-Sik Woo, Young Ik Eom Multi-platform Online Game Design and Architecture. Search on Bibsonomy INTERACT The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
2Jae-Young Moon, Sang-Chul Lee, Nam-Hee Kim, Yung Ho Suh What is difference between Korean and Japanese Online Game Users: Analysis with a Multi-group Structural Model. Search on Bibsonomy SKG The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
2Sang-Chul Lee, Jun-Yong Xiang, Lin-Bo Jing Who are the Target Customers in Chinese Online Game Market?: Segmentation with a Two-Step Approach. Search on Bibsonomy ICEBE The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
2Tsun-Yu Hsiao, Shyan-Ming Yuan Practical Middleware for Massively Multiplayer Online Games. Search on Bibsonomy IEEE Internet Computing The full citation details ... 2005 DBLP  DOI  BibTeX  RDF gaming middleware, MMOG, massively multiplayer online game
2Hee Seok Song, Jae Kyeong Kim, Yeong Bin Cho, Soung Hie Kim A Personalized Defection Detection and Prevention Procedure based on the Self-Organizing Map and Association Rule Mining: Applied to Online Game Site. Search on Bibsonomy Artif. Intell. Rev. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF customer retention, data mining, Self-organizing map, association rule mining, customer relationship management
2John C. McEachen II A self-similarity traffic analysis of an internet-based multiplayer online game. Search on Bibsonomy NETGAMES The full citation details ... 2004 DBLP  DOI  BibTeX  RDF self-similarity, MMOG, multiplayer
2YungWoo Jung, Bum-Hyun Lim, Kwang-Hyun Sim, Hunjoo Lee, Ilkyu Park, Jaeyong Chung, Jihong Lee VENUS: The Online Game Simulator Using Massively Virtual Clients. Search on Bibsonomy AsiaSim The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
2Huacheng Ke, Haixiang Zhang, Chun Chen Smart Client Techniques for Online Game on Portable Device. Search on Bibsonomy ICESS The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
2Szuyi Yeh, Pei-Jun Lin, Hsiu-Ying Liu, Rong-Ming Chen The Implementation of Interactive Music System for Massive Multi-Player Online Game. Search on Bibsonomy ISMSE The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
1Robert Aboolian, Yi Sun, Jack Y. Leu Deploying a Zone-Based Massively Multiplayer Online Game on a Congested Network. Search on Bibsonomy IJISSCM The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Damon Daylamani Zad, Marios C. Angelides, Harry W. Agius Personalise your massively multiplayer online game (MMOG) with Artemis. Search on Bibsonomy Multimedia Syst. The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Lennart Nacke, Gregor McEwan, Carl Gutwin, Regan L. Mandryk "I'm just here to play games": social dynamics and sociality in an online game site. Search on Bibsonomy CSCW The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Masaki Kohana, Shusuke Okamoto, Atsuko Ikegami Optimal Data Allocation for Keeping Fairness of Online Game. Search on Bibsonomy AINA Workshops The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Laura Dabbish, Robert Kraut, Jordan Patton Communication and commitment in an online game team. Search on Bibsonomy CHI The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Alexandre Denault, Jörg Kienzle Journey: A Massively Multiplayer Online Game Middleware. Search on Bibsonomy IEEE Software The full citation details ... 2011 DBLP  DOI  BibTeX  RDF middleware, games, distributed objects, massively multiplayer online games, domain-specific architectures
1Thomas Hainey, Thomas M. Connolly, Mark Stansfield, Elizabeth A. Boyle The differences in motivations of online game players and offline game players: A combined analysis of three studies at higher education level. Search on Bibsonomy Computers & Education The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Lan-Ying Huang, Ying-Jiun Hsieh Predicting online game loyalty based on need gratification and experiential motives. Search on Bibsonomy Internet Research The full citation details ... 2011 DBLP  BibTeX  RDF
1Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis, Lewis W. F. Li Game-on-demand: : An online game engine based on geometry streaming. Search on Bibsonomy TOMCCAP The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Wen-Hao Huang Evaluating learners' motivational and cognitive processing in an online game-based learning environment. Search on Bibsonomy Computers in Human Behavior The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Bong-Won Park, Kun Chang Lee Exploring the value of purchasing online game items. Search on Bibsonomy Computers in Human Behavior The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Seung-bae Park, Namho Chung Mediating roles of self-presentation desire in online game community commitment and trust behavior of Massive Multiplayer Online Role-Playing Games. Search on Bibsonomy Computers in Human Behavior The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Yong-Sauk Hau, Young-Gul Kim Why would online gamers share their innovation-conducive knowledge in the online game user community? Integrating individual motivations and social capital perspectives. Search on Bibsonomy Computers in Human Behavior The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1William L. McGill, Yan Cao, Miao Jiang, Jorge J. Calle, Stephen Broomell, Gale Lauser Eliciting risk perceptions with an online game: preliminary results. Search on Bibsonomy CSCW The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Bong-Won Park, Kun Chang Lee Effects of Users' Perceived Loneliness and Stress on Online Game Loyalty. Search on Bibsonomy ACIIDS The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Shinji R. Yamane Secure Online Game Play with Token: A Case Study in the Design of Multi-factor Authentication Device. Search on Bibsonomy HCI The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Changwoo Suh, Byungtae Lee An Analysis of Events in Online Game Industry and Stock Price Reactions. Search on Bibsonomy PACIS The full citation details ... 2011 DBLP  BibTeX  RDF
1Ru-Chu Shih, Charles Papa, Tien-Hsin Hsin, Shi-Jer Lou The Attributes and Importance of Online Game with Language Learning for College English-Majored Students. Search on Bibsonomy Edutainment The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Wan-Chun Lee, Wen-Chi Huang, Yuan-Chen Liu, Hong-Hui Wu A Study of Cooperative and Collaborative Online Game-Based Learning Systems. Search on Bibsonomy Edutainment The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Huei-Tse Hou Learning English with Online Game: A Preliminary Analysis of the Status of Learners' Learning, Playing and Interaction. Search on Bibsonomy Edutainment The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Yu-Lung Wu, Yu-Hui Tao, Ching-Pu Li, Pei-Chi Yang, Guo-Shin Huang The Moderating Role of Virtual Community Cohesion and Critical Mass on the Link between Online-Game Website Service Quality and Play Satisfaction. Search on Bibsonomy ASONAM The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Yeonjun Choi, Hangkee Kim, Changjoon Park, Seongil Jin A Case Study: Online Game Testing Using Massive Virtual Player. Search on Bibsonomy FGIT-CA/CES3 The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Peng Chen, Magda El Zarki Perceptual view inconsistency: An objective evaluation framework for online game quality of experience (QoE). Search on Bibsonomy NETGAMES The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1John P. Charlton, Ian D. W. Danforth Validating the distinction between computer addiction and engagement: online game playing and personality. Search on Bibsonomy Behaviour & IT The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Simon Parsons New Tech, New Ties: How mobile communication is reshaping social cohesion by Rich Ling, MIT Press, 224 pp., ISBN 978-0-262-12297-9, Play Between Worlds: Exploring online game culture by T. L. Taylor, MIT Press, 197 pp., ISBN 978-0-262-51262-6 andCommunities of Play: Emergent cultures in multiplayer games and virtual worlds by Celia Pearce and Artemesia, MIT Press, 327 pp., ISBN 978-0-262-16257-9. Search on Bibsonomy Knowledge Eng. Review The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Malin Song Analysis of the Operating Efficiency of Online Game Industry in China Actualized by DEA. Search on Bibsonomy JSW The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Kaunchin Chen, Jengchung Chen, William Ross Antecedents of Online Game Dependency: The Implications of Multimedia Realism and Uses and Gratifications Theory. Search on Bibsonomy J. Database Manag. The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Emilio Ferrara, Giacomo Fiumara, Francesco Pagano Living City, a Collaborative Browser-based Massively Multiplayer Online Game Search on Bibsonomy CoRR The full citation details ... 2010 DBLP  BibTeX  RDF
1Lily Shui-Lien Chen The impact of perceived risk, intangibility and consumer characteristics on online game playing. Search on Bibsonomy Computers in Human Behavior The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Min Gyu Kim, Joohan Kim Cross-validation of reliability, convergent and discriminant validity for the problematic online game use scale. Search on Bibsonomy Computers in Human Behavior The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Searle Huh, Dmitri Williams Dude Looks like a Lady: Gender Swapping in an Online Game. Search on Bibsonomy Online Worlds: Convergence of the Real and the Virtual The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Pedro Campos An Online Game for Teaching Business Management Concepts. Search on Bibsonomy ICEIS The full citation details ... 2010 DBLP  BibTeX  RDF
1Kun Chang Lee, Bong-Won Park A General Bayesian Network Approach to Analyzing Online Game Item Values and Its Influence on Consumer Satisfaction and Purchase Intention. Search on Bibsonomy IAIT The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Mark S. Ackerman, Jack Muramatsu, David W. McDonald Social regulation in an online game: uncovering the problematics of code. Search on Bibsonomy GROUP The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Alexandre Denault, Jörg Kienzle The perils of using simulations to evaluate Massively Multiplayer Online Game performance. Search on Bibsonomy SimuTools The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Emilio Ferrara, Giacomo Fiumara, Francesco Pagano Living city: a collaborative browser-based Massively Multiplayer Online Game. Search on Bibsonomy SimuTools The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Michael Zyda, Marc Spraragen, Balki Ranganathan, Bjarni Arnason, Peter Landwehr Designing a Massively Multiplayer Online Game / Research Testbed Featuring AI-Driven NPC Communities. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Ling Zhu, Yifan Li, Guanshi Zhao Exploring the Online-Game Life Cycle Stages. Search on Bibsonomy ICEE The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Hsiang-Ho Lin, Chih-Yu Wang, Hung-Yu Wei Improving online game performance over IEEE 802.11n networks. Search on Bibsonomy NETGAMES The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Donghee Yvette Wohn, Yu-Hao Lee, Jieun Sung, Torger Bjornrud Building common ground and reciprocity through social network games. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2010 DBLP  DOI  BibTeX  RDF avatar customization, game motivations, social network game, space customization, virtual goods, social computing, customization, asynchronous, online game, social network site, reciprocity, common ground, uses and gratifications, gifting
1Gerald G. Koch, Muhammad Adnan Tariq, Boris Koldehofe, Kurt Rothermel Event processing for large-scale distributed games. Search on Bibsonomy DEBS The full citation details ... 2010 DBLP  DOI  BibTeX  RDF distributed complex event processing, multi-player online game, content-based publish/subscribe
1Zin-Yan Chua, Yilin Kang, Xing Jiang, Kah-Hoe Pang, Andrew C. Gregory, Chi-Yun Tan, Wai-Lun Wong, Ah-Hwee Tan, Yew-Soon Ong, Chunyan Miao Youth Olympic Village Co-space. Search on Bibsonomy CW The full citation details ... 2010 DBLP  DOI  BibTeX  RDF Co-Space, intelligent agent, virtual world, massively multiplayer online game
1Júnia Coutinho Anacleto Silva, Sidney Fels, Johana María Rosas Villena Design of a web-based therapist tool to promote emotional closeness. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2010 DBLP  DOI  BibTeX  RDF therapeutic game, family, closeness
1Hao-Erl Yang, Chi-Chuan Wu, Kuang-Cheng Wang An empirical analysis of online game service satisfaction and loyalty. Search on Bibsonomy Expert Syst. Appl. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Jyh-Jian Sheu, Yan-Hua Su, Ko-Tsung Chu Segmenting online game customers - The perspective of experiential marketing. Search on Bibsonomy Expert Syst. Appl. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Michael Zyda, Marc Spraragen, Balakrishnan Ranganathan Testing Behavioral Models with an Online Game. Search on Bibsonomy IEEE Computer The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Online games, Behavioral models, MMOGs, Entertainment computing
1Robert West, Joelle Pineau, Doina Precup Wikispeedia: An Online Game for Inferring Semantic Distances between Concepts. Search on Bibsonomy IJCAI The full citation details ... 2009 DBLP  BibTeX  RDF
1Jen-Her Wu, Shu-Ching Wang, Ho-Huang Tsai Why Do Players Stick to a Specific Online Game? The Users and Gratifications Perspective. Search on Bibsonomy AMCIS The full citation details ... 2009 DBLP  BibTeX  RDF
1Ruck Thawonmas, Junichi Oda, Kuan-Ta Chen Analysis of User Trajectories Based on Data Distribution and State Transition: a Case Study with a Massively Multiplayer Online Game Angel Love Online. Search on Bibsonomy GAMEON The full citation details ... 2009 DBLP  BibTeX  RDF
1Bhojan Anand, Akkihebbal L. Ananda, Mun Choon Chan, Long Thanh Le, Rajesh Krishna Balan Game action based power management for multiplayer online game. Search on Bibsonomy MobiHeld The full citation details ... 2009 DBLP  DOI  BibTeX  RDF statistical prediction, wireless networks, power management, mobile games
1YeiBeech Jang, SeoungHo Ryu Exploring Game Leadership and Online Game Community. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Game Leadership, Game Community, Game play style, Online Games
1Severin Hacker, Luis von Ahn Matchin: eliciting user preferences with an online game. Search on Bibsonomy CHI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF web games, human computation, preference elicitation
1Min Seok Kang, Kyung-Sik Kim An Effective Scene Manager for the Online Game 'Chungmukong's Battle on the Sea'. Search on Bibsonomy NCM The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Chungmukong, Scene Manager, Programming, Scene Graph, On-line Game
1Lia C. Rodrigues, Clodoaldo Ap. M. Lima, Pollyana N. Mustaro Clustering online game communities through SOM. Search on Bibsonomy IJCNN The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Lusong Li, Tao Mei, Chris Liu, Xian-Sheng Hua Gamesense. Search on Bibsonomy WWW The full citation details ... 2009 DBLP  DOI  BibTeX  RDF online game, image advertising
1Jinhung Ke, Yuchieh Kao, Tainchi Lu MOG Platform Using Mobile Agents for Resource Transactions. Search on Bibsonomy HIS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Resource Transaction, Peer-to-Peer, Mobile Agent, Multiplayer Online Game, Itinerary
1Silvia Lindtner, Scott D. Mainwaring, Paul Dourish, Yang Wang 0005 Situating Productive Play: Online Gaming Practices and Guanxi in China. Search on Bibsonomy INTERACT The full citation details ... 2009 DBLP  DOI  BibTeX  RDF productive play, guanxi, serious gaming, Online game, China
1Yeung Siu Fung, John C. S. Lui Hack-proof synchronization protocol for multi-player online games. Search on Bibsonomy Multimedia Tools Appl. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Cheat prevention, Speed-hack, Multiplayer online game
1Edith Law, Luis von Ahn, Tom Mitchell Search war: a game for improving web search. Search on Bibsonomy KDD Workshop on Human Computation The full citation details ... 2009 DBLP  DOI  BibTeX  RDF human computation, relevance judgments, query intent
1Jeff Yan, Su-Yang Yu Magic Bullet: a dual-purpose computer game. Search on Bibsonomy KDD Workshop on Human Computation The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Cathryn Gorlinsky, Mark A. Serva Leveraging online gaming for teaching student leadership and teamwork. Search on Bibsonomy CPR The full citation details ... 2009 DBLP  DOI  BibTeX  RDF mis education, student teams, online gaming, leadership
1Katsunori Yamaji, Motonobu Kawashima, Guanguan Hao, Kota Murase, Ayumi Takahashi, Katsuhiko Kanazawa An innovative game creator upbringing project in the Asian region. Search on Bibsonomy SIGGRAPH ASIA Educators Program The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Jesvin Puayhwa Yeo Explore design solutions through online games. Search on Bibsonomy SIGGRAPH ASIA Educators Program The full citation details ... 2009 DBLP  DOI  BibTeX  RDF design process, online gaming, visual communication
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