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GrowBag graphs for keyword ? (Num. hits/coverage)
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Found 819 publication records. Showing 819 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 4 | Tong-Yee Lee, C. S. Raghavendra, John B. Nicholas |
Parallel implementation of ray-tracing algorithm on the Intel Delta parallel computer. (PDF / PS)  |
IPPS  |
1995 |
DBLP DOI BibTeX RDF |
ray-tracing algorithm, Intel Delta parallel computer, computer graphics techniques, high quality image rendering, memory storage, database distribution, distributed subimages, previous workload requests, parallel algorithms, load balancing, resource allocation, ray tracing, parallel machines, processor, cache storage, parallel implementation, rendering (computer graphics), CPU time, complex scenes |
| 3 | Aaron Knoll, Ingo Wald, Charles D. Hansen |
Coherent multiresolution isosurface ray tracing.  |
The Visual Computer  |
2009 |
DBLP DOI BibTeX RDF |
Compression, Level of detail, Ray tracing, Isosurfaces, Volume data |
| 3 | Karthik Ramani, Christiaan P. Gribble, Al Davis |
StreamRay: a stream filtering architecture for coherent ray tracing.  |
ASPLOS  |
2009 |
DBLP DOI BibTeX RDF |
wide simd architectures, ray tracing, graphics processors, interactive rendering |
| 3 | Dmitri Rubinstein, Iliyan Georgiev, Benjamin Schug, Philipp Slusallek |
RTSG: ray tracing for X3D via a flexible rendering framework.  |
Web3D  |
2009 |
DBLP DOI BibTeX RDF |
interactive, VRML, ray tracing, X3D, scene graph |
| 3 | Bongjun Jin, Insung Ihm, Byungjoon Chang, Chanmin Park, Wonjong Lee, Seokyoon Jung |
Selective and adaptive supersampling for real-time ray tracing.  |
High Performance Graphics  |
2009 |
DBLP DOI BibTeX RDF |
adaptive supersampling, real-time ray tracing, GPU computing, selective sampling, many-core processor |
| 3 | Min Shih, Yung-Feng Chiu, Ying-Chieh Chen, Chun-Fa Chang |
Real-Time Ray Tracing with CUDA.  |
ICA3PP  |
2009 |
DBLP DOI BibTeX RDF |
Ray Tracing, CUDA, Programmable Graphics Hardware, Multithreaded Architectures, GPU Computing |
| 3 | A. N. M. Imroz Choudhury, Steven G. Parker |
Ray tracing NPR-style feature lines.  |
NPAR  |
2009 |
DBLP DOI BibTeX RDF |
ray tracing, silhouettes, intersections, lines, creases |
| 3 | Toshiya Hachisuka, Wojciech Jarosz, Richard Peter Weistroffer, Kevin Dale, Greg Humphreys, Matthias Zwicker, Henrik Wann Jensen |
Multidimensional adaptive sampling and reconstruction for ray tracing.  |
ACM Trans. Graph.  |
2008 |
DBLP DOI BibTeX RDF |
rendering equation, sampling and reconstruction, ray tracing, global illumination |
| 3 | Christian Convey, Andrew Fredricks, Christopher Gagner, Douglas Maxwell, Lutz Hamel |
Experience report: erlang in acoustic ray tracing.  |
ICFP  |
2008 |
DBLP DOI BibTeX RDF |
acoustic ray tracing, C++, Erlang |
| 3 | Nikos Sgouros, Dionisis Chaikalis, Spyros S. Athineos, Dimitris Maroulis, Nikiforos G. Theofanous |
Performance Considerations for a Real-Time Integral Image Camera in Ray Tracing Environments.  |
ICIAR  |
2008 |
DBLP DOI BibTeX RDF |
Ray Tracing, Three-dimensional, Image acquisition, Integral Imaging |
| 3 | Andreas Dietrich, Abe Stephens, Ingo Wald |
Exploring a Boeing 777: Ray Tracing Large-Scale CAD Data.  |
IEEE Computer Graphics and Applications  |
2007 |
DBLP DOI BibTeX RDF |
large model visualization, CAD, ray tracing, real-time rendering, parallel rendering |
| 3 | Ingo Wald, Heiko Friedrich, Aaron Knoll, Charles D. Hansen |
Interactive Isosurface Ray Tracing of Time-Varying Tetrahedral Volumes.  |
IEEE Trans. Vis. Comput. Graph.  |
2007 |
DBLP DOI BibTeX RDF |
Tetrahedra, Scalar Fields, Ray Tracing, Isosurfaces, Unstructured meshes, Time-varying data |
| 3 | Martin Falk, Tobias Schafhitzel, Daniel Weiskopf, Thomas Ertl |
Panorama maps with non-linear ray tracing.  |
GRAPHITE  |
2007 |
DBLP DOI BibTeX RDF |
non-linear ray tracing, panorama maps |
| 3 | Chih-Chang Chen, Damon Shing-Min Liu |
Use of hardware Z-buffered rasterization to accelerate ray tracing.  |
SAC  |
2007 |
DBLP DOI BibTeX RDF |
GPU, ray tracing, programmable graphics hardware |
| 3 | Sung-Eui Yoon, Christian Lauterbach, Dinesh Manocha |
R-LODs: fast LOD-based ray tracing of massive models.  |
The Visual Computer  |
2006 |
DBLP DOI BibTeX RDF |
Massive models, LODs, Ray tracing, Layouts, Cache coherence, kd-trees |
| 3 | Johannes Günther, Heiko Friedrich, Hans-Peter Seidel, Philipp Slusallek |
Interactive ray tracing of skinned animations.  |
The Visual Computer  |
2006 |
DBLP DOI BibTeX RDF |
Fuzzy kd-tree, Ray tracing, Dynamic scenes |
| 3 | Blake Nelson, Robert M. Kirby |
Ray-Tracing Polymorphic Multidomain Spectral/hp Elements for Isosurface Rendering.  |
IEEE Trans. Vis. Comput. Graph.  |
2006 |
DBLP DOI BibTeX RDF |
Spectral/hp elements, isosurface rendering, fluid flow visualization, error budget, ray-tracing, high-order finite elements |
| 3 | Peijie Huang, Wencheng Wang, Gang Yang, Enhua Wu |
Traversal fields for ray tracing dynamic scenes.  |
VRST  |
2006 |
DBLP DOI BibTeX RDF |
pre-computation, graphics processing units (GPU), ray tracing, dynamic scene |
| 3 | Nathan A. Carr, Jared Hoberock, Keenan Crane, John C. Hart |
Fast GPU ray tracing of dynamic meshes using geometry images.  |
Graphics Interface  |
2006 |
DBLP DOI BibTeX RDF |
ray tracing, geometry images, mesh parameterization, GPU algorithms |
| 3 | Sven Woop, Jörg Schmittler, Philipp Slusallek |
RPU: a programmable ray processing unit for realtime ray tracing.  |
ACM Trans. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
ray processing unit, ray tracing, hardware architecture, programmable shading |
| 3 | Alexander Reshetov, Alexei Soupikov, Jim Hurley |
Multi-level ray tracing algorithm.  |
ACM Trans. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
frustum occlusion culling, ray-tracing, anti-aliasing |
| 3 | Ingo Wald, Heiko Friedrich, Gerd Marmitt, Philipp Slusallek, Hans-Peter Seidel |
Faster Isosurface Ray Tracing Using Implicit KD-Trees.  |
IEEE Trans. Vis. Comput. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
visualization, Ray tracing, global illumination, real-time rendering, isosurface |
| 3 | Marc Grunberg, Stéphane Genaud, Catherine Mongenet |
Seismic Ray-Tracing and Earth Mesh Modeling on Various Parallel Architectures.  |
The Journal of Supercomputing  |
2004 |
DBLP DOI BibTeX RDF |
parallel MPI application, geophysics, earth mesh, ray-tracing, tomography |
| 3 | Christian Henning, Peter Stephenson |
Accelerating the ray tracing of height fields.  |
GRAPHITE  |
2004 |
DBLP DOI BibTeX RDF |
ray tracing, terrain rendering, height fields |
| 3 | Huamin Qu, Feng Qiu, Nan Zhang 0011, Arie E. Kaufman, Ming Wan |
Ray Tracing Height Fields.  |
Computer Graphics International  |
2003 |
DBLP DOI BibTeX RDF |
ray tracing, hardware acceleration, terrain rendering, layered depth image, height field, depth image |
| 3 | Anders Adamson, Marc Alexa |
Ray Tracing Point Set Surface.  |
Shape Modeling International  |
2003 |
DBLP DOI BibTeX RDF |
point set surfaces, ray tracing, point sampled geometry |
| 3 | Timothy J. Purcell, Ian Buck, William R. Mark, Pat Hanrahan |
Ray tracing on programmable graphics hardware.  |
ACM Trans. Graph.  |
2002 |
DBLP DOI BibTeX RDF |
ray tracing, programmable graphics hardware |
| 3 | Timothy J. Purcell, Ian Buck, William R. Mark, Pat Hanrahan |
Ray tracing on programmable graphics hardware.  |
SIGGRAPH  |
2002 |
DBLP DOI BibTeX RDF |
ray tracing, programmable graphics hardware |
| 3 | Tomas Plachetka |
Perfect Load Balancing for Demand-Driven Parallel Ray Tracing.  |
Euro-Par  |
2002 |
DBLP DOI BibTeX RDF |
parallel ray tracing, process farming, load balancing, cache, distributed database, antialiasing, message complexity |
| 3 | Jonas Lext, Ulf Assarsson, Tomas Möller |
A Benchmark for Animated Ray Tracing.  |
IEEE Computer Graphics and Applications  |
2001 |
DBLP DOI BibTeX RDF |
test scenes, acceleration data structure, interactive, animation, benchmark, ray tracing |
| 3 | George Baciu, Jinyuan Jia, Gibson Lam |
Ray Tracing Surfaces of Revolution: An Old Problem with A New Perspective. (PDF / PS)  |
Computer Graphics International  |
2001 |
DBLP DOI BibTeX RDF |
procedural rendering, ray tracing, global illumination, rotators, surfaces of revolution |
| 3 | Ioannis S. Pantazopoulos, Spyros G. Tzafestas |
An Efficient Algorithm for Ray Tracing.  |
Journal of Intelligent and Robotic Systems  |
2000 |
DBLP DOI BibTeX RDF |
divide-and-conquer technique, transitive-between relations, first hit calculations, light-visibility tests, ray tracing |
| 3 | Erik de Voogt, Aadjan van der Helm, Willem F. Bronsvoort |
Ray tracing deformed generalized cylinders.  |
The Visual Computer  |
2000 |
DBLP DOI BibTeX RDF |
Sweep objects, Cross-sectional design, Geometric modelling, Ray tracing, Parametric surfaces, Display algorithms, Generalized cylinders |
| 3 | Kevin G. Suffern |
Ray tracing four spheres at the vertices of a regular tetrahedron.  |
The Visual Computer  |
2000 |
DBLP DOI BibTeX RDF |
Sierpinski gasket, Ray tracing, Fractals, Chaos, Spheres |
| 3 | Sehyun Kim, Sung-ye Kim, Kyung-hyun Yoon |
A Study on the Ray-Tracing Acceleration Technique Based on the ZF-Buffer Algorithm. (PDF / PS)  |
IV  |
2000 |
DBLP DOI BibTeX RDF |
ZF-buffer, intersection test, ray-tracing |
| 3 | Steven G. Parker, Michael Parker, Yarden Livnat, Peter-Pike J. Sloan, Charles D. Hansen, Peter Shirley |
Interactive Ray Tracing for Volume Visualization.  |
IEEE Trans. Vis. Comput. Graph.  |
1999 |
DBLP DOI BibTeX RDF |
maximum-intensity projection, visualization, Ray tracing, isosurface |
| 3 | Wolfgang Mueller, Frank Ullmann |
A Scalable System for 3D Audio Ray Tracing. (PDF / PS)  |
ICMCS, Vol. 2  |
1999 |
DBLP DOI BibTeX RDF |
virtual reality, ray tracing, 3D audio |
| 3 | T. D. Scott, Vincent F. Fusco, R. S. Ferguson |
3D Ray-Tracing on PC Networks Using TCP/IP. (PDF / PS)  |
IV  |
1999 |
DBLP DOI BibTeX RDF |
3-D Ray Tracing, Distributed Computing, TCP/IP |
| 3 | Alan Heirich, James Arvo |
A Competitive Analysis of Load Balancing Strategies for Parallel Ray Tracing.  |
The Journal of Supercomputing  |
1998 |
DBLP DOI BibTeX RDF |
image processing, load balancing, rendering, ray tracing, graphics, diffusion |
| 3 | Swen Campagna, Philipp Slusallek, Hans-Peter Seidel |
Ray tracing of spline surfaces: Bézier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results.  |
The Visual Computer  |
1997 |
DBLP DOI BibTeX RDF |
Ray tracing, Surface rendering, Spline surfaces |
| 3 | Horace Ho-Shing Ip, Ken C. K. Law, Gabriel K. P. Fung |
Epipolar plane space subdivision method in stereoscopic ray tracing.  |
The Visual Computer  |
1997 |
DBLP DOI BibTeX RDF |
Ray tracing, Epipolar geometry, Stereoscopic rendering |
| 3 | Koji Nakamaru, Yoshio Ohno |
Breadth-First Ray Tracing Utilizing Uniform Spatial Subdivision.  |
IEEE Trans. Vis. Comput. Graph.  |
1997 |
DBLP DOI BibTeX RDF |
Breadth-first ray tracing, uniform spatial subdivision |
| 3 | Richard A. Redner, Mark E. Lee, Samuel P. Uselton |
Smooth B-Spline Illumination Maps for Bidirectional Ray Tracing.  |
ACM Trans. Graph.  |
1995 |
DBLP DOI BibTeX RDF |
bidirectional ray tracing, illumination maps, B-splines, dispersion, nonparametric density estimation |
| 3 | Kyu-Young Whang, Ju-Won Song, Ji-Woong Chang, Ji-Yun Kim, Wan-Sup Cho, Chong-Mok Park, Il-Yeol Song |
Octree-R: An Adaptive Octree for Efficient Ray Tracing.  |
IEEE Trans. Vis. Comput. Graph.  |
1995 |
DBLP DOI BibTeX RDF |
Ray tracing octree, Octree-R, space subdivision |
| 3 | Robert A. Cross |
Interactive Realism for Visualization Using Ray Tracing.  |
IEEE Visualization  |
1995 |
DBLP DOI BibTeX RDF |
visual realism, virtual reality, Ray tracing, distributed rendering |
| 3 | Lisa M. Sobierajski, Ricardo S. Avila |
A Hardware Acceleration Method for Volumetric Ray Tracing.  |
IEEE Visualization  |
1995 |
DBLP DOI BibTeX RDF |
Volume Rendering, Ray Tracing, Hardware Acceleration |
| 3 | David W. Paglieroni, Sidney M. Petersen |
Height distributional distance transform methods for height field ray tracing.  |
ACM Trans. Graph.  |
1994 |
DBLP DOI BibTeX RDF |
parameter plane transform, parametric/nonparametric HDDT methods, ray tracing, distance transform, terrain, height field, hierarchical methods, incremental methods |
| 3 | Don P. Mitchell |
Spectrally optimal sampling for distribution ray tracing.  |
SIGGRAPH  |
1991 |
DBLP DOI BibTeX RDF |
noise perception, antialiasing, nonuniform sampling, distribution Ray tracing |
| 3 | Gregory J. Ward, Francis M. Rubinstein, Robert D. Clear |
A ray tracing solution for diffuse interreflection.  |
SIGGRAPH  |
1988 |
DBLP DOI BibTeX RDF |
caching, rendering, ray tracing, illuminance, diffuse, radiosity, luminance, Monte Carlo technique, interreflection, specular |
| 3 | Mark E. Lee, Richard A. Redner, Samuel P. Uselton |
Statistically optimized sampling for distributed ray tracing.  |
SIGGRAPH  |
1985 |
DBLP DOI BibTeX RDF |
ray tracing, transparency, shadows, anti-aliasing, translucency, penumbras |
| 3 | Daniel L. Toth |
On ray tracing parametric surfaces.  |
SIGGRAPH  |
1985 |
DBLP DOI BibTeX RDF |
ray tracing, parametric surfaces, Newton's method |
| 2 | Jag Mohan Singh, P. J. Narayanan |
Real-Time Ray Tracing of Implicit Surfaces on the GPU.  |
IEEE Trans. Vis. Comput. Graph.  |
2010 |
DBLP DOI BibTeX RDF |
Ray tracing, implicit surfaces, GPU rendering |
| 2 | Sriram Kashyap, Rhushabh Goradia, Parag Chaudhuri, Sharat Chandran |
Real time ray tracing of point-based models.  |
SI3D  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Lukas Marsalek, Anna Katharina Dehof, Iliyan Georgiev, Hans-Peter Lenhof, Philipp Slusallek, Andreas Hildebrandt |
Real-Time Ray Tracing of Complex Molecular Scenes.  |
IV  |
2010 |
DBLP DOI BibTeX RDF |
visualization, rendering, ray tracing, ray casting, molecular modeling, structural bioinformatics |
| 2 | Martin Weier, Thorsten Roth, André Hinkenjann |
Efficient Strategies for Acceleration Structure Updates in Interactive Ray Tracing Applications on the Cell Processor.  |
ISVC  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Florian Bingel, Florian Mannuß, André Hinkenjann |
Ray tracing on a cell cluster for virtual environments.  |
CGI  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Xiaoyang Wen, Chao Wang, Hong Zhang |
The Scattering Study of Rough Surface by Ray Tracing Technique.  |
ESIAT  |
2009 |
DBLP DOI BibTeX RDF |
high frequency, rough surface, ray tracing, SAR, scattering |
| 2 | Timo Aila, Samuli Laine |
Understanding the efficiency of ray traversal on GPUs.  |
High Performance Graphics  |
2009 |
DBLP DOI BibTeX RDF |
SIMT, ray tracing, SIMD |
| 2 | Javor Kalojanov, Philipp Slusallek |
A parallel algorithm for construction of uniform grids.  |
High Performance Graphics  |
2009 |
DBLP DOI BibTeX RDF |
regular grid, uniform grid, grid, ray tracing, CUDA |
| 2 | Stefan Popov, Iliyan Georgiev, Rossen Dimov, Philipp Slusallek |
Object partitioning considered harmful: space subdivision for BVHs.  |
High Performance Graphics  |
2009 |
DBLP DOI BibTeX RDF |
acceleration structures, surface area heuristic, ray tracing, construction, bounding volume hierarchies |
| 2 | Martin Stich, Heiko Friedrich, Andreas Dietrich |
Spatial splits in bounding volume hierarchies.  |
High Performance Graphics  |
2009 |
DBLP DOI BibTeX RDF |
ray tracing, bounding volume hierarchy |
| 2 | John A. Tsakok |
Faster incoherent rays: Multi-BVH ray stream tracing.  |
High Performance Graphics  |
2009 |
DBLP DOI BibTeX RDF |
MBVH, MBVH RS, QBVH, incoherent rays, ray traversal, real time, ray tracing, global illumination, path tracing |
| 2 | Sungmin Bae, Kyunghee Hwang, Hyunki Hong |
Using GPU-Based Ray Tracing for Real-Time Composition in the Real Scene.  |
PCM  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Sajid Hussain, Håkan Grahn |
Tracking Data Structures Coherency in Animated Ray Tracing: Kalman and Wiener Filters Approach.  |
ISVC  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Braulio Jose Alvarez, Pedro Fernández, Jose Carlos Rico, Gonzalo Valiño |
Ray-Tracing Techniques Applied to the Accessibility Analysis for the Automatic Contact and Non Contact Inspection.  |
World Congress on Engineering (Selected Papers) ![In: Advances in Electrical Engineering and Computational Science, [revised and extended papers from the World Congress on Engineering, WCE 2008, London, UK, July 2-4, 2008], pp. 459-469, 2008, Springer, 978-90-481-2310-0. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
laser stripe, Accessibility, inspection, scanning, CMM, probe |
| 2 | Venkatraman Govindaraju, Peter Djeu, Karthikeyan Sankaralingam, Mary Vernon, William R. Mark |
Toward a multicore architecture for real-time ray-tracing.  |
MICRO  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Xin Yang, Duanqing Xu, Lei Zhao |
Ray Tracing Dynamic Scenes using fast KD-tree Base on Multi-Core Architectures.  |
CSSE  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Bo Li, Hai Jin, Zhiyuan Shao, Yong Li, Xin Liu |
Optimized Implementation of Ray Tracing on Cell Broadband Engine.  |
MUE  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Jie Zhou, Hai Chen, Yue Chen |
Reconstruction of the Visual Hull with Modified Ray-tracing and Fast Slice-based Surface Extraction.  |
ICYCS  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Wojciech Jarosz, Craig Donner, Matthias Zwicker, Henrik Wann Jensen |
Radiance caching for participating media.  |
ACM Trans. Graph.  |
2008 |
DBLP DOI BibTeX RDF |
Monte Carlo ray tracing, irradiance caching, rendering, Global illumination, spherical harmonics, gradients, participating media, ray marching |
| 2 | Kun Zhou, Qiming Hou, Rui Wang 0004, Baining Guo |
Real-time KD-tree construction on graphics hardware.  |
ACM Trans. Graph.  |
2008 |
DBLP DOI BibTeX RDF |
point cloud modeling, programable graphics hardware, ray tracing, kd-tree, photon mapping |
| 2 | Ingo Wald, Solomon Boulos, Peter Shirley |
Ray tracing deformable scenes using dynamic bounding volume hierarchies.  |
ACM Trans. Graph.  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Jorge Flórez, Mateu Sbert, Miguel Ángel Sainz, Josep Vehí |
Efficient Ray Tracing Using Interval Analysis.  |
PPAM  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Sajid Hussain, Håkan Grahn |
Fast kd -Tree Construction for 3D-Rendering Algorithms Like Ray Tracing.  |
ISVC  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Aliye Özge Kaya, Larry J. Greenstein, Dmitry Chizhik, Reinaldo A. Valenzuela, Nader Moayeri |
Emitter Localization and Visualization (ELVIS): A Backward Ray Tracing Algorithm for Locating Emitters.  |
CISS  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Solomon Boulos, David Edwards, J. Dylan Lacewell, Joe Kniss, Jan Kautz, Peter Shirley, Ingo Wald |
Packet-based whitted and distribution ray tracing.  |
Graphics Interface  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Jesper Mortensen, Pankaj Khanna, Insu Yu, Mel Slater |
A Visibility Field for Ray Tracing.  |
CGIV  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Yoshiyuki Kaeriyama, Daichi Zaitsu, Ken-ichi Suzuki, Hiroaki Kobayashi, Nobuyuki Ohba |
Multi-core data streaming architecture for ray tracing.  |
ICCD  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | John Diskin, Conor Brennan |
Accelerated Ray-Tracing for Indoor Ultra-wideband Propagation Modelling.  |
VTC Spring  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Christiaan P. Gribble, Thiago Ize, Andrew E. Kensler, Ingo Wald, Steven G. Parker |
A Coherent Grid Traversal Approach to Visualizing Particle-Based Simulation Data.  |
IEEE Trans. Vis. Comput. Graph.  |
2007 |
DBLP DOI BibTeX RDF |
Particle visualization, interactive ray tracing, coherent grid traversal, large and time-varying particle data sets |
| 2 | Christian Lauterbach, Anish Chandak, Dinesh Manocha |
Interactive sound rendering in complex and dynamic scenes using frustum tracing.  |
IEEE Trans. Vis. Comput. Graph.  |
2007 |
DBLP DOI BibTeX RDF |
Acoustic propagation, Ray tracing |
| 2 | Ye Zhao, Yiping Han, Zhe Fan, Feng Qiu, Yu-Chuan Kuo, Arie E. Kaufman, Klaus Mueller |
Visual Simulation of Heat Shimmering and Mirage.  |
IEEE Trans. Vis. Comput. Graph.  |
2007 |
DBLP DOI BibTeX RDF |
thermal flow dynamics, heat shimmering, mirage, nonlinear ray tracing, lattice Boltzmann model, Heat transfer, GPU acceleration |
| 2 | Qing Xu 0002, Mateu Sbert |
A New Way to Re-using Paths.  |
ICCSA  |
2007 |
DBLP DOI BibTeX RDF |
Reusing paths, Ray tracing, Global Illumination, Monte Carlo |
| 2 | Sung-Soo Kim, Seung-Woo Nam, In-Ho Lee |
Fast Ray-Triangle Intersection Computation Using Reconfigurable Hardware.  |
MIRAGE  |
2007 |
DBLP DOI BibTeX RDF |
Intersection Testing, Ray Tracing, Collision Detection, Graphics Hardware |
| 2 | David Chisnall, Min Chen, Charles D. Hansen |
Ray-driven dynamic working set rendering.  |
The Visual Computer  |
2007 |
DBLP DOI BibTeX RDF |
Volume scene graph, Ray tracing, Octree, Out-of-core, Point-based graphics |
| 2 | Ingo Wald, Thiago Ize, Andrew E. Kensler, Aaron Knoll, Steven G. Parker |
Ray tracing animated scenes using coherent grid traversal.  |
ACM Trans. Graph.  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Yoshiyuki Kaeriyama, Daichi Zaitsu, Kazuhiko Komatsu, Ken-ichi Suzuki, Tadao Nakamura, Nobuyuki Ohba |
Ray Tracing Hardware System Using Plane-Sphere Intersections.  |
FPL  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Jorge Flórez, Mateu Sbert, Miguel Ángel Sainz, Josep Vehí |
Improving the Interval Ray Tracing of Implicit Surfaces.  |
Computer Graphics International  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Kyoungsu Oh, Hyunwoo Ki, Cheol-Hi Lee |
Pyramidal displacement mapping: a GPU based artifacts-free ray tracing through an image pyramid.  |
VRST  |
2006 |
DBLP DOI BibTeX RDF |
GPU, image-based rendering, real-time rendering, displacement mapping, quad-tree |
| 2 | Sata Busayarat, Tatjana Zrimec |
Ray-Tracing Based Registration for HRCT Images of the Lungs.  |
MICCAI  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Marco Andreetto, Silvio Savarese, Pietro Perona |
Carving from Ray-Tracing Constraints: IRT-Carving.  |
3DPVT  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Thomas Fügen, Jürgen Maurer, Thorsten Kayser, Werner Wiesbeck |
Verification of 3D Ray-tracing with Non-Directional and Directional Measurements in Urban Macrocellular Environments.  |
VTC Spring  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Oswaldo B. González Hernández, Silvestre Rodríguez Pérez, Rafael Pérez Jiménez, Beatriz Rodríguez Mendoza, Alejandro José Ayala Alfonso |
Error analysis of the simulated impulse response on indoor wireless optical channels using a Monte Carlo-based ray-tracing algorithm.  |
IEEE Transactions on Communications  |
2005 |
DBLP DOI BibTeX RDF |
|
| 2 | Jung-Hyuck Jo, Mary Ann Ingram, Nikil Jayant |
Deterministic angle clustering in rectangular buildings based on ray-tracing.  |
IEEE Transactions on Communications  |
2005 |
DBLP DOI BibTeX RDF |
|
| 2 | Samuli Laine, Timo Aila, Ulf Assarsson, Jaakko Lehtinen, Tomas Akenine-Möller |
Soft shadow volumes for ray tracing.  |
ACM Trans. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
shadow algorithms, visibility determination |
| 2 | Erwin de Groot, Brian Wyvill |
Rayskip: faster ray tracing of implicit surface animations.  |
GRAPHITE  |
2005 |
DBLP DOI BibTeX RDF |
animation, implicit surfaces, temporal coherence, raytracing |
| 2 | Nilo Stolte |
Arbitrary 3D Resolution Discrete Ray Tracing of Implicit Surfaces.  |
DGCI  |
2005 |
DBLP DOI BibTeX RDF |
|
| 2 | Elena Kartasheva, Valery Adzhiev, Peter Comninos, Alexander A. Pasko, Benjamin Schmitt |
Heterogeneous Objects Modelling and Rendering Using Implicit Complexes.  |
IV  |
2005 |
DBLP DOI BibTeX RDF |
implicit complex, ray-tracing, polygonization, Function representation, cellular representation |
| 2 | Jaroslav Krivánek, Pascal Gautron, Sumanta N. Pattanaik, Kadi Bouatouch |
Radiance Caching for Efficient Global Illumination Computation.  |
IEEE Trans. Vis. Comput. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
hemispherical harmonics, directional distribution, ray tracing, Global illumination, spherical harmonics |
| 2 | Cristiano Passerini, Gabriele Falciasecca |
Modeling of orthogonality factor using ray-tracing predictions.  |
IEEE Transactions on Wireless Communications  |
2004 |
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