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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 1627 occurrences of 800 keywords
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Results
Found 820 publication records. Showing 820 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 4 | Otávio Noura Teixeira, Felipe Houat de Brito, Walter Avelino da Luz Lobato, Artur Noura Teixeira, Carlos Takeshi Kudo Yasojima, Roberto Célio Limão de Oliveira |
Fuzzy social interaction genetic algorithm.  |
GECCO (Companion)  |
2010 |
DBLP DOI BibTeX RDF |
fuzzy social interaction, genetic algorithms, game theory, social interaction, late breaking abstract |
| 3 | Tilde Bekker, Janienke Sturm, Emilia I. Barakova |
2nd Workshop on Design for Social Interaction through Physical Play.  |
INTERACT  |
2009 |
DBLP DOI BibTeX RDF |
theory, Social interaction, play, interactive technologies |
| 3 | Sanjin Pajo, Senka Zubic, Agnieszka Matysiak Szóstek, Janienke Sturm |
Design and Evaluation of a Large Interactive Display to Support Social Interaction at Work.  |
INTERACT  |
2009 |
DBLP DOI BibTeX RDF |
Large Touch-Screen Display, BSCW, Design, Social Interaction |
| 3 | Qinying Liao, Susan R. Fussell, Sheetal K. Agarwal, Arun Kumar, Amit Anil Nanavati, Nitendra Rajput, Yingxin Pan |
Culture and Technologies for Social Interaction.  |
INTERACT  |
2009 |
DBLP DOI BibTeX RDF |
Culture, online community, social interaction, social software, social networking sites, social technology |
| 3 | Jung-Joo Lee |
Culture and Co-experience: Cultural Variation of User Experience in Social Interaction and Its Implications for Interaction Design.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
co-experience, interaction design, culture, social interaction |
| 3 | Maria Chiara Caschera, Fernando Ferri, Patrizia Grifoni |
Personal Sphere Information, Histories and Social Interaction between People on the Internet.  |
OTM Workshops  |
2008 |
DBLP DOI BibTeX RDF |
Personal sphere information, Hidden Markov Model, Social interaction |
| 3 | Tilde Bekker, Janienke Sturm, Rik Wesselink, Bas Groenendaal, Berry Eggen |
Interactive play objects and the effects of open-ended play on social interaction and fun.  |
Advances in Computer Entertainment Technology  |
2008 |
DBLP DOI BibTeX RDF |
interactive play objects, social interaction, fun, open-ended play |
| 3 | Vivian Hsueh-hua Chen, Henry Been-Lirn Duh, Hong Renyi |
The changing dynamic of social interaction in World of Warcraft: the impacts of game feature change.  |
Advances in Computer Entertainment Technology  |
2008 |
DBLP DOI BibTeX RDF |
MMO game, social interaction, social computing |
| 3 | Marcus Sanchez Svensson, Tomas Sokoler |
Ticket-to-talk-television: designing for the circumstantial nature of everyday social interaction.  |
NordiCHI  |
2008 |
DBLP DOI BibTeX RDF |
interaction design, social interaction, ambiguity, social television, senior citizens |
| 3 | Leen De Bruyn, Marc Leman, Dirk Moelants, Michiel Demey |
Does Social Interaction Activate Music Listeners?.  |
CMMR  |
2008 |
DBLP DOI BibTeX RDF |
Synchronization, Music, Social interaction, Embodiment |
| 3 | María Lucila Morales-Rodríguez, Bernard Pavard |
Design of an emotional and social interaction paradigm for the animation of 3D characters: the case of a therapy for brain injured people (the mirror neuron paradigm).  |
Virtual Reality  |
2007 |
DBLP DOI BibTeX RDF |
Social immersion, Emotional and social interaction, Virtual therapy, Motor rehabilitation, Virtual character |
| 3 | Vivian Hsueh-hua Chen, Henry Been-Lirn Duh |
Understanding social interaction in world of warcraft.  |
Advances in Computer Entertainment Technology  |
2007 |
DBLP DOI BibTeX RDF |
social interaction, social computing, MMORPG |
| 3 | Franca Garzotto |
Was Vygotsky Right? Evaluating Learning Effects of Social Interaction in Children Internet Games.  |
INTERACT  |
2007 |
DBLP DOI BibTeX RDF |
multiuser online game, evaluation, learning, children, social interaction, edutainment |
| 3 | Donghun Chung, Brahm Daniel deBuys, Chang S. Nam |
Influence of Avatar Creation on Attitude, Empathy, Presence, and Para-Social Interaction.  |
HCI  |
2007 |
DBLP DOI BibTeX RDF |
Para-Social Interaction, Presence, Avatar, Attitude, Empathy, Wii |
| 3 | Franca Garzotto, Matteo Forfori |
Hyperstories and social interaction in 2D and 3D edutainment spaces for children.  |
Hypertext  |
2006 |
DBLP DOI BibTeX RDF |
IDC (Interaction Design and Children), collaborative storytelling, hypernarrative, story grammar, social interaction, edutainment |
| 3 | Younghee Jung, Jan Blom, Per Persson |
Scent field trial: understanding emerging social interaction.  |
Mobile HCI  |
2006 |
DBLP DOI BibTeX RDF |
mobile social application, user creativity, social interaction, user research, proximity, field trial, concept design |
| 3 | Martin Ludvigsen |
Designing for social interaction: an experimental design research project.  |
Conference on Designing Interactive Systems  |
2006 |
DBLP DOI BibTeX RDF |
design, user experience, social interaction, social computing, environments, interactive spaces |
| 3 | Ben Robins, Kerstin Dautenhahn, I. René J. A. te Boekhorst, Aude Billard |
Robotic assistants in therapy and education of children with autism: can a small humanoid robot help encourage social interaction skills?  |
Universal Access in the Information Society  |
2005 |
DBLP DOI BibTeX RDF |
Autism therapy, Social interaction, Longitudinal study, Imitation, Robotic assistant |
| 3 | Ian Stavness, Jennifer Gluck, Leah Vilhan, Sidney Fels |
The MUSICtable: A Map-Based Ubiquitous System for Social Interaction with a Digital Music Collection.  |
ICEC  |
2005 |
DBLP DOI BibTeX RDF |
music map, User interface, social interaction, entertainment, tabletop display, mp3, music classification |
| 3 | Matthew Turk, Jeremy N. Bailenson, Andrew C. Beall, Jim Blascovich, Rosanna E. Guadagno |
Multimodal transformed social interaction.  |
ICMI  |
2004 |
DBLP DOI BibTeX RDF |
transformed social interaction, computer-mediated communication, multimodal processing |
| 3 | Hideyuki Nakanishi, Toru Ishida |
FreeWalk/Q: social interaction platform in virtual space.  |
VRST  |
2004 |
DBLP DOI BibTeX RDF |
interaction platform, scenario description, virtual city, agent, social interaction, avatar, virtual community, virtual space, virtual training |
| 3 | Datong Chen, Jie Yang 0001, Howard D. Wactlar |
Towards automatic analysis of social interaction patterns in a nursing home environment from video.  |
Multimedia Information Retrieval  |
2004 |
DBLP DOI BibTeX RDF |
ontology, social interaction, stochastic modeling, human activity, medical care |
| 3 | Margaret E. Morris, Jay Lundell, Eric Dishman |
Catalyzing social interaction with ubiquitous computing: a needs assessment of elders coping with cognitive decline.  |
CHI Extended Abstracts  |
2004 |
DBLP DOI BibTeX RDF |
ubiquitous computing, social interaction, health, elders |
| 3 | Mattias Esbjörnsson, Oskar Juhlin, Mattias Östergren |
Motorcycling and social interaction: design for the enjoyment of brief traffic encounters.  |
GROUP  |
2003 |
DBLP DOI BibTeX RDF |
bikers, traffic encounters, ethnography, social interaction |
| 3 | Andreas Girgensohn, Alison Lee |
Making web sites be places for social interaction.  |
CSCW  |
2002 |
DBLP DOI BibTeX RDF |
practice and experience, web-based collaboration, usability, communication, awareness, cooperation, social interaction, participation, common ground, usage data |
| 2 | Akira Masuda, Kimiya Narikiyo, Noboru Shiota, Shuji Aou |
Acquisition and Extinction of Avoidance Response by Social Interaction in Rats.  |
Brain-Inspired Information Technology  |
2010 |
DBLP DOI BibTeX RDF |
|
| 2 | Dana Rotman |
Constant connectivity, selective participation: mobile-social interaction of students and faculty.  |
CHI Extended Abstracts  |
2010 |
DBLP DOI BibTeX RDF |
iphone |
| 2 | William Farr, Nicola Yuill, Eric Harris, Steve Hinske |
In my own words: configuration of tangibles, object interaction and children with autism.  |
IDC  |
2010 |
DBLP DOI BibTeX RDF |
social interaction, configuration, tangibles, autism, object interaction |
| 2 | Yoonjung Hong, Jaesung Jo, Yoonhee Kim, Tek-Jin Nam |
'STEPS': walking on the music, moving with light breathing.  |
CHI Extended Abstracts  |
2010 |
DBLP DOI BibTeX RDF |
aesthetic user experience, wearable computing, connectivity, ambient intelligence, social interaction, interactive music system, calm technology |
| 2 | Martin Saerbeck, Tom Schut, Christoph Bartneck, Maddy D. Janse |
Expressive robots in education: varying the degree of social supportive behavior of a robotic tutor.  |
CHI  |
2010 |
DBLP DOI BibTeX RDF |
education, human-robot interaction, social interaction, tutoring |
| 2 | Lisa op't Hof, Jente de Pee, Janienke Sturm, Tilde Bekker, Jos Verbeek |
Prolonged play with the ColorFlares: how does open-ended play behavior change over time?  |
Fun and Games  |
2010 |
DBLP DOI BibTeX RDF |
design for children, interactive play objects, prolonged use, social interaction, open-ended play |
| 2 | André Ferry Barreira, Carlos Eduardo de Jesus Guimarães Oliveira, Otávio Noura Teixeira, Roberto Célio Limão de Oliveira |
Evolutionary artificial immune system optimization.  |
GECCO (Companion)  |
2010 |
DBLP DOI BibTeX RDF |
evolutionary algorithms, game theory, artificial immune systems, social interaction, late-breaking abstract |
| 2 | Antonio Camurri |
Non-verbal Full Body Emotional and Social Interaction: A Case Study on Multimedia Systems for Active Music Listening.  |
INTETAIN  |
2009 |
DBLP DOI BibTeX RDF |
non-verbal full-body multimodal interfaces, sound and music computing, active listening, emotion, social signals |
| 2 | Koray Tahiroglu |
Dynamic Social Interaction in a Collective Mobile Music Performance.  |
CSE  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Indratmo, Julita Vassileva |
Social Interaction History: A Framework for Supporting Exploration of Social Information Spaces.  |
CSE  |
2009 |
DBLP DOI BibTeX RDF |
|
| 2 | Ginevra Castellano, André Pereira, Iolanda Leite, Ana Paiva, Peter W. McOwan |
Detecting user engagement with a robot companion using task and social interaction-based features.  |
ICMI  |
2009 |
DBLP DOI BibTeX RDF |
non-verbal expressive behaviour, human-robot interaction, contextual information, affect recognition |
| 2 | Karla Conn Welch, Uttama Lahiri, Changchun Liu, Rebecca Weller, Nilanjan Sarkar, Zachary Warren |
An Affect-Sensitive Social Interaction Paradigm Utilizing Virtual Reality Environments for Autism Intervention.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
Physiological responses, Human-computer interaction, Virtual Reality, Autism, Affective model |
| 2 | John C. Murray, Lola Cañamero, Kim A. Bard, Marina Davila Ross, Kate Thorsteinsson |
The Influence of Social Interaction on the Perception of Emotional Expression: A Case Study with a Robot Head.  |
FIRA RoboWorld Congress  |
2009 |
DBLP DOI BibTeX RDF |
Robotics, Social Interaction, HRI, Emotion Expression |
| 2 | Vikram Parmar, Gert Groeneveld, Ashis Jalote-Parmar, David V. Keyson |
Tangible user interface for increasing social interaction among rural women.  |
Tangible and Embedded Interaction  |
2009 |
DBLP DOI BibTeX RDF |
(semi)-illiterate users, personal health information, rural context, tangible user interface |
| 2 | Alan R. Wagner |
Creating and using matrix representations of social interaction.  |
HRI  |
2009 |
DBLP DOI BibTeX RDF |
interdependence theory, interaction, mental model |
| 2 | Vivian Hsueh-hua Chen, Weirong Lin, Michael Haller, Jakob Leitner, Henry Been-Lirn Duh |
Communicative behaviors and flow experience in tabletop gaming.  |
Advances in Computer Entertainment Technology  |
2009 |
DBLP DOI BibTeX RDF |
flow theory, social interaction, tabletop interface, communicative behaviors, augmented reality games |
| 2 | Rafael Lahoz-Beltra, Gabriela Ochoa, Uwe Aickelin |
Cheating for problem solving: a genetic algorithm with social interactions.  |
GECCO  |
2009 |
DBLP DOI BibTeX RDF |
genetic algorithms, game theory, social interaction, knapsack problems |
| 2 | Maya B. Mathur, David B. Reichling |
An uncanny game of trust: social trustworthiness of robots inferred from subtle anthropomorphic facial cues.  |
HRI  |
2009 |
DBLP DOI BibTeX RDF |
game theory, social interaction, facial expression, android, anthropomorphism, humanoid, uncanny valley |
| 2 | Aino Ahtinen, Minna Isomursu, Muzayun Mukhtar, Jani Mäntyjärvi, Jonna Häkkilä, Jan Blom |
Designing social features for mobile and ubiquitous wellness applications.  |
MUM  |
2009 |
DBLP DOI BibTeX RDF |
user experience, participatory design, social interaction, mobile application, concept design, wellness |
| 2 | Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tanenbaum, Greg Corness, Bardia Mohabbati, Jim Budd |
Kurio: a museum guide for families.  |
Tangible and Embedded Interaction  |
2009 |
DBLP DOI BibTeX RDF |
learning, tangible user interface, hybrid system, social interaction, group, museums, families, group interaction |
| 2 | Donghun Chung, Chae-Hwan Kim |
Causal Links of Presence.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
Para-Social Interaction, Presence, Attitude, Empathy, Wii |
| 2 | Thomas Holz, Mauro Dragone, Gregory M. P. O'Hare |
Where Robots and Virtual Agents Meet.  |
I. J. Social Robotics  |
2009 |
DBLP DOI BibTeX RDF |
Mixed reality agents, Human-computer interaction, Human-robot interaction, Social interaction |
| 2 | Johannes Jordan, Sabine Helwig, Rolf Wanka |
Social interaction in particle swarm optimization, the ranked FIPS, and adaptive multi-swarms.  |
GECCO  |
2008 |
DBLP DOI BibTeX RDF |
subswarms, performance analysis, particle swarm optimization, social interaction, adaptive optimization |
| 2 | Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, Kim Spreen, Michael Gorbsky, Timothy White, Evan Barba, Iulian Radu, Jay David Bolter, Blair MacIntyre |
BragFish: exploring physical and social interaction in co-located handheld augmented reality games.  |
Advances in Computer Entertainment Technology  |
2008 |
DBLP DOI BibTeX RDF |
co-located handheld games, social play, augmented reality |
| 2 | Elias Giannopoulos, Victor Eslava, María Oyarzábal, Teresa Hierro, Laura González, Manuel Ferre, Mel Slater |
The Effect of Haptic Feedback on Basic Social Interaction within Shared Virtual Environments.  |
EuroHaptics  |
2008 |
DBLP DOI BibTeX RDF |
Haptics, social presence, shared virtual environments |
| 2 | Alessandro Mulloni, Daniel Wagner, Dieter Schmalstieg |
Mobility and social interaction as core gameplay elements in multi-player augmented reality.  |
DIMEA  |
2008 |
DBLP DOI BibTeX RDF |
mobility, handheld augmented reality, augmented reality games |
| 2 | Yingxin Pan, David R. Millen |
Information Sharing and Patterns of Social Interaction in an Enterprise Social Bookmarking Service.  |
HICSS  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Peter Ohring |
Web-based multi-player games to encourage flexibility and social interaction in high-functioning children with autism spectrum disorder.  |
IDC  |
2008 |
DBLP DOI BibTeX RDF |
Asperger, autism, cooperative games, multi-player games |
| 2 | Ayman Moghnieh, Davinia Hernández Leo, Toni Navarrete, Patricia Santos, Josep Blat, Judith Schoonenboom |
Supporting Distance Learning Activities and Social Interaction: A Case Study.  |
ICALT  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Indratmo, Julita Vassileva, Carl Gutwin |
Exploring blog archives with interactive visualization.  |
AVI  |
2008 |
DBLP DOI BibTeX RDF |
blog visualization, social interaction history, social navigation |
| 2 | Kyunghee Kim, Rosalind W. Picard, Henry Lieberman |
Common sense assistant for writing stories that teach social skills.  |
CHI Extended Abstracts  |
2008 |
DBLP DOI BibTeX RDF |
autistic spectrum disorders(asd), social interaction, common sense reasoning |
| 2 | Rebecca P. Stern, Aisling Kelliher, Winslow Burleson, Lisa M. Tolentino |
Sharing the squid: tangible workplace collaboration.  |
CHI Extended Abstracts  |
2008 |
DBLP DOI BibTeX RDF |
casual computing, tangible user interface, social interaction, play, rfid |
| 2 | Rémi Barraquand, James L. Crowley |
Learning polite behavior with situation models.  |
HRI  |
2008 |
DBLP DOI BibTeX RDF |
credit assignment, learning by analogy, social interaction, social robotics, q-learning, social learning |
| 2 | Tomas Sokoler, Marcus Sanchez Svensson |
PresenceRemote: Embracing Ambiguity in the Design of Social TV for Senior Citizens.  |
EuroITV  |
2008 |
DBLP DOI BibTeX RDF |
stigmatization, interaction design, social interaction, ambiguity, Interactive television, Senior citizens, Social TV |
| 2 | Maria Håkansson, Mattias Rost, Mattias Jacobsson, Lars Erik Holmquist |
Facilitating Mobile Music Sharing and Social Interaction with Push!Music.  |
HICSS  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Marek P. Michalowski, Selma Sabanovic, Hideki Kozima |
A dancing robot for rhythmic social interaction.  |
HRI  |
2007 |
DBLP DOI BibTeX RDF |
human-robot interaction, children, social robotics, dance |
| 2 | Hugo Paredes, Fernando Mário Martins |
Social Theatres: A Web-Based Regulated Social Interaction Environment.  |
CRIWG  |
2007 |
DBLP DOI BibTeX RDF |
interaction regulation, interaction workflow, Social Theatres, Software architecture, rules, roles, Social Spaces |
| 2 | Min Xin, Ehud Sharlin, Mario Costa Sousa, Saul Greenberg, Faramarz Samavati |
Purple crayon: from sketches to interactive environment.  |
Advances in Computer Entertainment Technology  |
2007 |
DBLP DOI BibTeX RDF |
electronic entertainment, mixed reality, tangible interfaces, social interaction, physical interaction, sketch-based interfaces |
| 2 | Andrea Tartaro |
Authorable virtual peers for children with autism.  |
CHI Extended Abstracts  |
2007 |
DBLP DOI BibTeX RDF |
collaborative virtual peers, assistive technology, social interaction, embodied conversational agents, autism |
| 2 | Hugo Paredes, Fernando Mário Martins |
Social theatres: a model for regulated virtual interaction environments.  |
EATIS  |
2007 |
DBLP DOI BibTeX RDF |
interaction regulation, interaction workflow, social theatres, virtual social interaction, software architecture, rules, roles, social spaces |
| 2 | Florian Mueller, Martin R. Gibbs |
Evaluating a distributed physical leisure game for three players.  |
OZCHI  |
2007 |
DBLP DOI BibTeX RDF |
social interaction, tangible, physical, videoconferencing, sports, exertion interface, team spirit, sweat, table-tennis, ping pong |
| 2 | Thecla Schiphorst, Frank Nack, Michiel Kauw A Tjoe, Simon de Bakker, Stock, Lora Aroyo, Angel Perez Rosillio, Hielke Schut, Norman Jaffe |
PillowTalk: can we afford intimacy?  |
Tangible and Embedded Interaction  |
2007 |
DBLP DOI BibTeX RDF |
Laban effort-shape, art/design installation, choreography of interaction, social intimacy, somatics, user experience, tangible UIs, social interaction, play, tactile interface, movement analysis, ambient environment |
| 2 | Päivi Aarreniemi-Jokipelto |
Instant messaging in informal learning via interactive television: online communities among children in a "Get Along" program.  |
Computers in Entertainment  |
2007 |
DBLP DOI BibTeX RDF |
MHP-based instant messaging service, children's communication and social interaction, iTV environment, instant messaging |
| 2 | Datong Chen, Jie Yang 0001, Robert Malkin, Howard D. Wactlar |
Detecting social interactions of the elderly in a nursing home environment.  |
TOMCCAP  |
2007 |
DBLP DOI BibTeX RDF |
social interaction, stochastic modeling, health care, Multimedia processing, human activity |
| 2 | Karin Leichtenstern, Elisabeth André, Thurid Vogt |
Role Assignment Via Physical Mobile Interaction Techniques in Mobile Multi-user Applications for Children.  |
AmI  |
2007 |
DBLP DOI BibTeX RDF |
novel mobile user interfaces, social interaction and collaboration, evaluation, mobile application, Physical mobile interaction, multi-user application |
| 2 | Vivian Hsueh-hua Chen, Henry Been-Lirn Duh, Priscilla Siew Koon Phuah, Diana Zi Yan Lam |
Enjoyment or Engagement? Role of Social Interaction in Playing Massively Mulitplayer Online Role-Playing Games (MMORPGS).  |
ICEC  |
2006 |
DBLP DOI BibTeX RDF |
engagement, MMORPG, enjoyment |
| 2 | Kuan-Ta Chen, Chin-Laung Lei |
Design Implications of Social Interaction in Online Games.  |
ICEC  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Jaana Leikas, Hanna Strömberg, Veikko Ikonen, Riku Suomela, Juhani Heinilä |
Multi-User Mobile Applications and a Public Display: Novel Ways for Social Interaction.  |
PerCom  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Elena Pacchierotti, Henrik I. Christensen, Patric Jensfelt |
Design of an Office-Guide Robot for Social Interaction Studies.  |
IROS  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Zhen Liu |
Emotion Social Interaction for Virtual Characters.  |
ICNC  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Kaj Grønbæk |
Ubiquitous hypermedia and social interaction in physical environments.  |
Hypertext  |
2006 |
DBLP DOI BibTeX RDF |
augmented reality, context awareness, social computing, ubiquitous hypermedia |
| 2 | Marcus Foth, Víctor M. González, Wallace J. Taylor |
Designing for place-based social interaction of urban residents in México, South Africa and Australia.  |
OZCHI  |
2006 |
DBLP DOI BibTeX RDF |
México, residential neighbourhoods, urban renewal, interaction design, community networks, Australia, community informatics, South Africa |
| 2 | Eva Hornecker, Jacob Buur |
Getting a grip on tangible interaction: a framework on physical space and social interaction.  |
CHI  |
2006 |
DBLP DOI BibTeX RDF |
design, collaboration, CSCW, framework, analysis, tangible interface, social interaction, tangible interaction |
| 2 | Andrew M. Webb, Andruid Kerne, Eunyee Koh, Pranesh Joshi, YoungJoo Park, Ross Graeber |
Choreographic buttons: promoting social interaction through human movement and clear affordances.  |
ACM Multimedia  |
2006 |
DBLP DOI BibTeX RDF |
Laban notation, choreographic buttons, computer-supported cooperative play, mappings, gesture, iterative design, movement |
| 2 | Florian Mueller, Luke Cole, Shannon O'Brien, Wouter Walmink |
Airhockey over a distance: a networked physical game to support social interactions.  |
Advances in Computer Entertainment Technology  |
2006 |
DBLP DOI BibTeX RDF |
air hockey, computer-mediated communication, tangible interface, social interaction, physical interface, exertion interface, connectedness, videoconference |
| 2 | Florian Mueller, Luke Cole, Shannon O'Brien, Wouter Walmink |
Airhockey over a distance.  |
CHI Extended Abstracts  |
2006 |
DBLP DOI BibTeX RDF |
air hockey, computer-mediated communication, tangible interface, social interaction, physical interface, exertion interface, connectedness, videoconference |
| 2 | Otávio Noura Teixeira, Artur Noura Teixeira, Felipe Houat de Brito, Roberto Célio Limão de Oliveira |
Game theory as a new paradigm for phenotype characterization of genetic algorithms.  |
GECCO  |
2006 |
DBLP DOI BibTeX RDF |
genetic algorithms, game theory, social interaction |
| 2 | Kuan-Ta Chen, Chin-Laung Lei |
Network game design: hints and implications of player interaction.  |
NETGAMES  |
2006 |
DBLP DOI BibTeX RDF |
MMO-RPG, overlay networks, social interaction, online games, internet measurement, design recommendations |
| 2 | Ilona Heldal, Maria Spante, Mike Connell |
Are two heads better than one?: object-focused work in physical and in virtual environments.  |
VRST  |
2006 |
DBLP DOI BibTeX RDF |
performance, usability, collaboration, virtual environments, social interaction, presence, immersive |
| 2 | Raymond M. Kekwaletswe, Dick Ngambi |
Ubiquitous Social Presence: Context-Awareness in a Mobile Learning Environment.  |
SUTC  |
2006 |
DBLP DOI BibTeX RDF |
context-aware consultation, social interaction, instant messaging, Social presence, learning contexts |
| 2 | Robert Govers, Frank Go |
e-Marketing, Past and Present: Some ideas for future research agendas.  |
ENTER  |
2006 |
DBLP DOI BibTeX RDF |
internet, social interaction, e-marketing, future research, disintermediation |
| 2 | Jon Hindmarsh, Christian Heath, Dirk vom Lehn, Jason Cleverly |
Creating Assemblies in Public Environments: Social Interaction, Interactive Exhibits and CSCW.  |
Computer Supported Cooperative Work  |
2005 |
DBLP DOI BibTeX RDF |
design sensitivities, video, ethnography, social interaction, art, museums, assemblies, interactive exhibits |
| 2 | Kelli M. Slaten, Sarah B. Berenson, Laurie Williams, Lucas Layman, Maria A. Droujkova |
Undergraduate Student Perceptions of Pair Programming and Agile Software Methodologies: Verifying a Model of Social Interaction.  |
AGILE  |
2005 |
DBLP DOI BibTeX RDF |
|
| 2 | Guozhen Zhang, Qun Jin, Timothy K. Shih |
Peer-to-Peer Based Social Interaction Tools in Ubiquitous.  |
ICPADS  |
2005 |
DBLP DOI BibTeX RDF |
|
| 2 | Datong Chen, Jie Yang 0001, Howard D. Wactlar |
A Study of Detecting Social Interaction with Sensors in a Nursing Home Environment.  |
ICCV-HCI  |
2005 |
DBLP DOI BibTeX RDF |
|
| 2 | Guozhen Zhang, Qun Jin, Man Lin |
A Framework of Social Interaction Support for Ubiquitous Learning.  |
AINA  |
2005 |
DBLP DOI BibTeX RDF |
|
| 2 | Elena Pacchierotti, Henrik I. Christensen, Patric Jensfelt |
Embodied Social Interaction for Service Robots in Hallway Environments.  |
FSR  |
2005 |
DBLP DOI BibTeX RDF |
hallway navigation, robot-human interaction, embodied social interaction, Service robotics |
| 2 | Sreekar Krishna, Greg Little, John Black, Sethuraman Panchanathan |
A wearable face recognition system for individuals with visual impairments.  |
ASSETS  |
2005 |
DBLP DOI BibTeX RDF |
assistive device for visually impaired, social interaction aide, face recognition, wearable computing |
| 2 | Zhigeng Pan, Jiejie Zhu, Mingmin Zhang, Weihua Hu |
Collaborative Virtual Learning Environment Using Synthetic Characters.  |
ICWL  |
2005 |
DBLP DOI BibTeX RDF |
Collaborative Virtual Learning Environment, Constructivist Learning Theory, Social Interaction, Knowledge Visualization, Synthetic Character |
| 2 | Alison Lee, Andreas Girgensohn, Jun Zhang |
Browsers to Support Awareness and Social Interaction.  |
IEEE Computer Graphics and Applications  |
2004 |
DBLP DOI BibTeX RDF |
|
| 2 | Daisuke Torii, Toru Ishida, Stéphane Bonneaud, Alexis Drogoul |
Layering Social Interaction Scenarios on Environmental Simulation.  |
MABS  |
2004 |
DBLP DOI BibTeX RDF |
|
| 2 | Hideyuki Nakanishi, Toru Ishida |
Designing Emergency Guidance in a Social Interaction Platform.  |
MMAS  |
2004 |
DBLP DOI BibTeX RDF |
|
| 2 | John Halloran, Geraldine Fitzpatrick, Yvonne Rogers, Paul Marshall |
Does it matter if you don't know who's talking?: multiplayer gaming with voiceover IP.  |
CHI Extended Abstracts  |
2004 |
DBLP DOI BibTeX RDF |
voiceover IP, social interaction, qualitative study, multiplayer games |
| 2 | Jennifer Yoon, Jun Oishi, Jason Nawyn, Kazue Kobayashi, Neeti Gupta |
FishPong: encouraging human-to-human interaction in informal social environments.  |
CSCW  |
2004 |
DBLP DOI BibTeX RDF |
computer-supported cooperative play (CSCP), games, tangible user interfaces (TUI), social interaction, entertainment, ambient interfaces |
| 2 | Liselott Brunnberg |
The Road Rager: making use of traffic encounters in a mobile multiplayer game.  |
MUM  |
2004 |
DBLP DOI BibTeX RDF |
proximity-based mobile games, traffic encounters, interaction design, social interaction |
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