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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 98 occurrences of 66 keywords
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Results
Found 63 publication records. Showing 63 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 3 | Jin Kook Kim, Jong Beom Ra |
A real-time terrain visualization algorithm using wavelet-based compression.  |
The Visual Computer  |
2004 |
DBLP DOI BibTeX RDF |
Mesh approximation, Restricted quadtree triangulation, Wavelet transform, Image compression, Terrain visualization |
| 3 | Konstantin Baumann, Jürgen Döllner, Klaus Hinrichs, Oliver Kersting |
A Hybrid, Hierarchical Data Structure for Real-Time Terrain Visualization. (PDF / PS)  |
Computer Graphics International  |
1999 |
DBLP DOI BibTeX RDF |
hybrid data structure, triangulated irregular network, multiresolution modeling, terrain visualization, real-time visualization, digital elevation model |
| 2 | Mao-Jin Xie, Wei-Qun Cao |
A Hardware Accelerated Algorithm for Terrain Visualization.  |
HCI  |
2009 |
DBLP DOI BibTeX RDF |
ROAM, Terrain Visualization, GPU Programming |
| 2 | Renato M. Okamoto, Flávio L. Mello, Claudio Esperança |
Texture management in view dependent application for large 3D terrain visualization.  |
SpringSim  |
2008 |
DBLP DOI BibTeX RDF |
3D terrain visualization, texture management, multiresolution |
| 2 | Huijie Zhang, Jigui Sun, Haihong Yu, Changsong Qi |
An Efficient Method for Very Large Scale Out-of-Core Terrain Visualization.  |
ICAT Workshops  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Din-Chang Tseng, Chung-Chieh Huang |
Dynamic View-Dependent Multiresolution Terrain Visualization.  |
ICME  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Hyun-Duk Chang, Byeong-Seok Shin |
Hardware Acceleration of Terrain Visualization Using ef-Buffers.  |
ISCIS  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Stephanie A. Smullen, Clinton W. Smullen III, Carlos M. Santa |
Interactive 3D terrain exploration and visualization.  |
ACM Southeast Regional Conference  |
2005 |
DBLP DOI BibTeX RDF |
GeoWall, walkabout, DEM, terrain visualization, LOD algorithms |
| 2 | Byeong-Seok Shin, Ei-Kyu Choi |
An Efficient CLOD Method for Large-Scale Terrain Visualization.  |
ICEC  |
2004 |
DBLP DOI BibTeX RDF |
|
| 2 | Kai Xu 0003, Xiaofang Zhou, Xuemin Lin |
Direct Mesh: a Multiresolution Approach to Terrain Visualization.  |
ICDE  |
2004 |
DBLP DOI BibTeX RDF |
|
| 2 | Russel A. Apu, Marina L. Gavrilova |
GTVIS: Fast and Efficient Rendering System for Real-Time Terrain Visualization.  |
ICCSA  |
2004 |
DBLP DOI BibTeX RDF |
|
| 2 | Russel A. Apu, Marina L. Gavrilova |
Adaptive mesh generation for real-time terrain modeling.  |
Symposium on Computational Geometry  |
2004 |
DBLP DOI BibTeX RDF |
adaptive loop subdivision methods, cascading coupling march method, real-time terrain visualization, triangle mesh update, computational geometry |
| 2 | Johan Hammes |
Modeling of Ecosystems as a Data Source for Real-Time Terrain Rendering.  |
Digital Earth Moving  |
2001 |
DBLP DOI BibTeX RDF |
ecosystem modeling, ecotope modeling, compression, real-time rendering, terrain modeling, terrain visualization |
| 2 | Renato Pajarola |
Large scale terrain visualization using the restricted quadtree triangulation.  |
IEEE Visualization  |
1998 |
DBLP DOI BibTeX RDF |
terascale visualization, triangulated surfaces, virtual reality, algorithms, computer graphics, terrain visualization |
| 1 | Jianxin Luo, Guiqiang Ni, Ping Cui, Jinsong Jiang, Yifeng Duan, Guyu Hu |
Quad-Tree Atlas Ray Casting: A GPU Based Framework for Terrain Visualization and Its Applications.  |
T. Edutainment  |
2012 |
DBLP DOI BibTeX RDF |
|
| 1 | Ricardo Olanda, Mariano Pérez, Juan Manuel Orduña |
A New Terrain Data Compression Scheme for Interactive Terrain Visualization Systems.  |
GRAPP  |
2011 |
DBLP BibTeX RDF |
|
| 1 | Ranran Yang, Zhanqiang Chang, Tengfei Xue |
3D Terrain visualization for Mountain Taishan.  |
ICSDM  |
2011 |
DBLP DOI BibTeX RDF |
|
| 1 | Wei Cao, Fuzhou Duan, Huili Gong, Wenji Zhao |
An implicit and GPU based approach for solving cracks in terrain visualization.  |
IGARSS  |
2010 |
DBLP DOI BibTeX RDF |
|
| 1 | Khizar Hayat, William Puech, Gilles Gesquière |
An adaptive spread spectrum (SS) synchronous data hiding strategy for scalable 3D terrain visualization.  |
VDA  |
2009 |
DBLP DOI BibTeX RDF |
|
| 1 | E. G. Paredes, C. Lema, Margarita Amor, Montserrat Bóo |
Hybrid Terrain Visualization based on Local Tessellations.  |
GRAPP  |
2009 |
DBLP BibTeX RDF |
|
| 1 | Marjan Sterk, Mariano Agustin Cecowski Palacio |
Virtual Globe on the Android - Remote vs. Local Rendering.  |
ITNG  |
2009 |
DBLP DOI BibTeX RDF |
GIS, mobile device, streaming, open source, terrain visualization, impostor |
| 1 | Yotam Livny, Zvi Kogan, Jihad El-Sana |
Seamless patches for GPU-based terrain rendering.  |
The Visual Computer  |
2009 |
DBLP DOI BibTeX RDF |
Level-of-detail rendering, Hardware acceleration, Terrain visualization, View-dependent rendering |
| 1 | Matthew White |
Real-Time Optimally Adapting Meshes: Terrain Visualization in Games.  |
Int. J. Computer Games Technology  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Sebastian Möser, Patrick Degener, Roland Wahl, Reinhard Klein |
Context Aware Terrain Visualization for Wayfinding and Navigation.  |
Comput. Graph. Forum  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Khizar Hayat, William Puech, Gilles Gesquière |
Scalable 3-D Terrain Visualization Through Reversible JPEG2000-Based Blind Data Hiding.  |
IEEE Transactions on Multimedia  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Xiao Wang, Xiuwan Chen |
Three Dimensional Terrain Visualization on the Internet Using NURBS Method.  |
IGARSS  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Khizar Hayat, William Puech, Gilles Gesquière |
Scalable data hiding for online textured 3D terrain visualization.  |
ICME  |
2008 |
DBLP DOI BibTeX RDF |
|
| 1 | Dariusz Dalecki, Jacek Lebiedz, Krzysztof Mieloszyk, Bogdan Wiszniewski |
Efficiency of Interactive Terrain Visualization with a PC-Cluster.  |
PPAM  |
2007 |
DBLP DOI BibTeX RDF |
dynamic 3D scene, parallel sector simplification, mesh simplification |
| 1 | Lijie Li, Fengxia Li, Tianyu Huang |
Smooth Schedule of Large-scale Terrain Visualization from External Memory.  |
CAD/Graphics  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Guojun Chen, Jing Zhang, Xiaoli Xu, Yuan Yin |
Real-Time Visualization of Tire Tracks in Dynamic Terrain with LOD.  |
Edutainment  |
2007 |
DBLP DOI BibTeX RDF |
dynamic terrain, tire simulation, level of details (LOD), multi-resolution, terrain visualization |
| 1 | Sheng Zheng, Zhanwu Yu, Zhongmin Li, Lu Gao |
PeerTR: A Peer-to-Peer Terrain Roaming Architecture.  |
APPT  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Renato Pajarola, Enrico Gobbetti |
Survey of semi-regular multiresolution models for interactive terrain rendering.  |
The Visual Computer  |
2007 |
DBLP DOI BibTeX RDF |
Multiresolution triangulation, Terrain rendering, Semi-regular meshes |
| 1 | Michael Wood, David Pearson, Colin Calder |
Comparing the effects of different 3D representations on human wayfinding.  |
Location Based Services and TeleCartography  |
2007 |
DBLP DOI BibTeX RDF |
|
| 1 | Xiao Wang, Huan Wu, Xiuwan Chen |
Web3D Terrain Visualization using NURBS Method.  |
IGARSS  |
2006 |
DBLP DOI BibTeX RDF |
|
| 1 | Flávio L. Mello, Luiz Felipe C. Ferreira da Silva |
Cartographical Data Treatment Analysis for Real Time Three-Dimensional Terrain Visualization.  |
GeoInfo  |
2006 |
DBLP BibTeX RDF |
|
| 1 | Kai Xu 0003, Xiaofang Zhou, Xuemin Lin, Heng Tao Shen, Ke Deng |
A Multiresolution Terrain Model for Efficient Visualization Query Processing.  |
IEEE Trans. Knowl. Data Eng.  |
2006 |
DBLP DOI BibTeX RDF |
spatial database systems, Multiresolution visualization |
| 1 | Hanli Zhao, Xiaogang Jin, Jianbing Shen |
Simple and Fast Terrain Rendering Using Graphics Hardware.  |
ICAT  |
2006 |
DBLP DOI BibTeX RDF |
GPU, level of detail, Real-time rendering, occlusion culling |
| 1 | Lok M. Hwa, Mark A. Duchaineau, Kenneth I. Joy |
Real-Time Optimal Adaptation for Planetary Geometry and Texture: 4-8 Tile Hierarchies.  |
IEEE Trans. Vis. Comput. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
level-of-detail techniques, view-dependent visualization, adaptive textures, procedural terrain generation, out-of-core algorithms, Large data set visualization |
| 1 | Xiaohong Bao, Renato Pajarola, Michael Shafae |
SMART: An Efficient Technique for Massive Terrain Visualization from Out-of-core.  |
VMV  |
2004 |
DBLP BibTeX RDF |
|
| 1 | Lourena Rocha, Sergio Pinheiro, Marcelo Bernardes Vieira, Luiz Velho |
A Framework for Real-Time Terrain Visualization with Adaptive Semi-Regular Meshes.  |
GeoInfo  |
2004 |
DBLP BibTeX RDF |
|
| 1 | Xiaohong Bao, Renato Pajarola, Michael Shafae |
Live Range Visibility Constraints for Adaptive Terrain Visualization.  |
IEEE Visualization  |
2004 |
DBLP DOI BibTeX RDF |
|
| 1 | Susana López, Borja Fernández, Arkaitz Glz. de Arrieta, José Daniel Gómez de Segura, Alejandro M. García-Alonso |
Collision Module Integration in a Specific Graphic Engine for Terrain Visualization.  |
IV  |
2004 |
DBLP DOI BibTeX RDF |
graphic engine, visualization, collision detection, terrain |
| 1 | Jan Vanek, Bruno Jezek |
Real-Time Terrain Visualization on PC.  |
WSCG (Posters)  |
2004 |
DBLP BibTeX RDF |
|
| 1 | Dan Ancona, James Frew, Greg Janee, David Valentine |
Accessing the alexandria digital library from geographic information systems.  |
JCDL  |
2004 |
DBLP DOI BibTeX RDF |
Design, Standardization, Experimentation |
| 1 | Stéphane Marchesin, Jean-Michel Dischler, Catherine Mongenet |
3D ROAM for Scalable Volume Visualization.  |
VolVis  |
2004 |
DBLP DOI BibTeX RDF |
hierarchical tetrahedral meshes, volume rendering, level of detail, ROAM |
| 1 | Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, Roberto Scopigno |
BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization.  |
Comput. Graph. Forum  |
2003 |
DBLP DOI BibTeX RDF |
|
| 1 | Martin Bertram, Xavier Tricoche, Hans Hagen |
Adaptive Smooth Scattered Data Approximation for Large-scale Terrain Visualization.  |
VisSym  |
2003 |
DBLP BibTeX RDF |
|
| 1 | Kai Xu |
Database Support For Multiresolution Terrain Visualization.  |
ADC  |
2003 |
DBLP BibTeX RDF |
|
| 1 | Jarno van der Linden |
Multiple light field rendering.  |
GRAPHITE  |
2003 |
DBLP DOI BibTeX RDF |
light field rendering, composition, intersection, terrain visualization |
| 1 | David M. Krum, Olugbenga Omoteso, William Ribarsky, Thad Starner, Larry F. Hodges |
Evaluation of a Multimodal Interface for 3D Terrain Visualization.  |
IEEE Visualization  |
2002 |
DBLP BibTeX RDF |
|
| 1 | Peter Lindstrom, Valerio Pascucci |
Terrain Simplification Simplified: A General Framework for View-Dependent Out-of-Core Visualization.  |
IEEE Trans. Vis. Comput. Graph.  |
2002 |
DBLP DOI BibTeX RDF |
continuous levels of detail, edge bisection, geomorphing, external memory paging, out-of-core algorithms, data layouts, Terrain visualization, surface simplification, error metrics, view-dependent refinement |
| 1 | Jürgen Döllner, Konstantin Baumann, Klaus Hinrichs |
Texturing techniques for terrain visualization.  |
IEEE Visualization  |
2000 |
DBLP DOI BibTeX RDF |
texture mapping, level of detail, multiresolution, terrain rendering, 3D maps |
| 1 | Randy K. Scoggins, Robert J. Moorhead, Raghu Machiraju |
Enabling level-of-detail matching for exterior scene synthesis.  |
IEEE Visualization  |
2000 |
DBLP DOI BibTeX RDF |
perception, rendering, level-of-detail, multiresolution model, terrain visualization, image metrics |
| 1 | Martin Reddy, Lee Iverson, Yvan G. Leclerc |
Under the hood of GeoVRML 1.0.  |
Web3D  |
2000 |
DBLP DOI BibTeX RDF |
3-D geography, GeoVRML, virtual environments, terrain visualization, georeferencing |
| 1 | Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin Qu |
Interactive Stereoscopic Rendering of Voxel-based Terrain. (PDF / PS)  |
VR  |
2000 |
DBLP DOI BibTeX RDF |
voxel-based modeling, visual flythrough, virtual environment, antialiasing, parallel rendering, ray casting, Terrain visualization, stereoscopic rendering |
| 1 | Bernd Fröhlich, John Plate, Jürgen Wind, Gerold Wesche, Martin Göbel |
Cubic-Mouse-Based Interaction in Virtual Environments.  |
IEEE Computer Graphics and Applications  |
2000 |
DBLP DOI BibTeX RDF |
|
| 1 | Tobias Hüttner, Wolfgang Straßer |
FlyAway: a 3D terrain visualization system using multiresolution principles.  |
Computers & Graphics  |
1999 |
DBLP DOI BibTeX RDF |
|
| 1 | Ming Wan, Huamin Qu, Arie E. Kaufman |
Virtual Flythrough over a Voxel-Based Terrain. (PDF / PS)  |
VR  |
1999 |
DBLP DOI BibTeX RDF |
|
| 1 | Christopher C. Tanner, Christopher J. Migdal, Michael T. Jones |
The Clipmap: A Virtual Mipmap.  |
SIGGRAPH  |
1998 |
DBLP DOI BibTeX RDF |
clipmap, image exploitation, mipmap, texture, terrain visualization, visual simulation, load management |
| 1 | David W. Paglieroni |
The Directional Parameter Plane Transform of a Height Field.  |
ACM Trans. Graph.  |
1998 |
DBLP DOI BibTeX RDF |
directional distance transform, directional parameter plane transform, ray tracing, terrain visualization, height field |
| 1 | Paolo Cignoni, Enrico Puppo, Roberto Scopigno |
Representation and visualization of terrain surfaces at variable resolution.  |
The Visual Computer  |
1997 |
DBLP DOI BibTeX RDF |
Variable resolution representations, Terrain visualization, Surface simplification, Digital terrain modeling |
| 1 | Daniel Cohen-Or, Eran Rich, Uri Lerner, Victor Shenkar |
A Real-Time Photo-Realistic Visual Flythrough.  |
IEEE Trans. Vis. Comput. Graph.  |
1996 |
DBLP DOI BibTeX RDF |
voxel-based modeling, parallel rendering, ray casting, Terrain visualization, visual simulations, flight simulator |
| 1 | K. Ch. Graf, Martin Suter, J. Hagger, Erich Meier, P. Meuret, Daniel Nüesch |
Perspective terrain visualization - A fusion of remote sensing, GIS, and computer graphics.  |
Computers & Graphics  |
1994 |
DBLP DOI BibTeX RDF |
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