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GrowBag graphs for keyword ? (Num. hits/coverage)
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Found 552 publication records. Showing 552 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 3 | Yannick Francken, Johan Huysmans, Philippe Bekaert |
Sharing visual information in virtual environments using projective texture mapping.  |
Advances in Computer Entertainment Technology  |
2007 |
DBLP DOI BibTeX RDF |
projective texture mapping, visual information sharing |
| 3 | Changyu Diao, Dongming Lu |
Interactive High Resolution Texture Mapping for the 3D Models of Cultural Heritages.  |
VSMM  |
2007 |
DBLP DOI BibTeX RDF |
Extrinsic Parameters Calibration, natural neighbor interpolation, digital cultural heritage, Texture Mapping, Camera Calibration |
| 3 | Hai-feng Cui, Xin Zheng |
A Wavelet-Based Image Enhancement Algorithm for Real Time Multi-resolution Texture Mapping.  |
HCI  |
2007 |
DBLP DOI BibTeX RDF |
wavelet, texture mapping, image enhancement, multi-resolution |
| 3 | Hongxin Zhang, Ying Tang, Hui Zhao, Hujun Bao |
Bernoulli Embedding Model and Its Application in Texture Mapping.  |
J. Comput. Sci. Technol.  |
2006 |
DBLP DOI BibTeX RDF |
Bernoulli logistic embedding, texture mapping, parameterization, dimension reduction |
| 3 | Jiann-Yeou Rau, Tee-Ann Teo, Liang-Chien Chen, Fuan Tsai, Kuo-Hsin Hsiao, Wei-Chen Hsu |
Integration of GPS, GIS and Photogrammetry for Texture Mapping in Photo-Realistic City Modeling.  |
PSIVT  |
2006 |
DBLP DOI BibTeX RDF |
Photo-Realistic Modeling, Texture Mapping, City Model |
| 3 | Lujin Wang, Xianfeng Gu, Klaus Mueller, Shing-Tung Yau |
Uniform texture synthesis and texture mapping using global parameterization.  |
The Visual Computer  |
2005 |
DBLP DOI BibTeX RDF |
Global conformal parameterization, Texture mapping, Texture synthesis, Riemann surfaces |
| 3 | Shuhua Lai, Fuhua (Frank) Cheng |
Texture mapping on surfaces of arbitrary topology using norm preserving-based optimization.  |
The Visual Computer  |
2005 |
DBLP DOI BibTeX RDF |
Optimization, Texture mapping, Realistic rendering |
| 3 | Yanwen Guo, Jin Wang, Xiufen Cui, Qunsheng Peng |
A New Constrained Texture Mapping Method.  |
ICEC  |
2005 |
DBLP DOI BibTeX RDF |
Approximate shortest path, Texture mapping, Morphing |
| 3 | Kamil Yurtkan, Hamit Soyel, Hasan Demirel, Hüseyin Özkaramanli, Mustafa Uyguroglu, Ekrem Varoglu |
Face Modeling and Adaptive Texture Mapping for Model Based Video Coding.  |
CAIP  |
2005 |
DBLP DOI BibTeX RDF |
facial synthesis, model based video coding, texture mapping, video compression, model adaptation, 3D face model |
| 3 | Damien Porquet, Jean-Michel Dischler, Djamchid Ghazanfarpour |
Real-time high-quality View-Dependent Texture Mapping using per-pixel visibility.  |
GRAPHITE  |
2005 |
DBLP DOI BibTeX RDF |
View-Dependent Texture Mapping, image-based rendering, graphics hardware, real-time rendering |
| 3 | Stavri G. Nikolov, Timothy D. Newman, David R. Bull, Cedric Nishan Canagarajah, Michael G. Jones, Iain D. Gilchrist |
Gaze-contingent display using texture mapping and OpenGL: system and applications.  |
ETRA  |
2004 |
DBLP DOI BibTeX RDF |
eye-tracking, texture mapping, image analysis, image compression, display, image fusion, openGL, gaze-contingent |
| 3 | Li-Yi Wei |
Tile-based texture mapping on graphics hardware.  |
Graphics Hardware  |
2004 |
DBLP DOI BibTeX RDF |
texture mapping, texture synthesis, graphics hardware |
| 3 | Wei Hua, Huaisheng Zhang, Yanqing Lu, Hujun Bao, Qunsheng Peng |
Huge texture mapping for real-time visualization of large-scale terrain.  |
VRST  |
2004 |
DBLP DOI BibTeX RDF |
mipmap, texture mapping, real-time rendering, terrain, out-of-core, texture compression |
| 3 | Christian Früh, Russell Sammon, Avideh Zakhor |
Automated Texture Mapping of 3D City Models With Oblique Aerial Imagery.  |
3DPVT  |
2004 |
DBLP DOI BibTeX RDF |
Texture Mapping, Image Registration, 3D City Model |
| 3 | Alla Sheffer, Eric de Sturler |
Smoothing an overlay grid to minimize linear distortion in texture mapping.  |
ACM Trans. Graph.  |
2002 |
DBLP DOI BibTeX RDF |
smoothing., texture mapping, triangulation, parameterization |
| 3 | Gil Zigelman, Ron Kimmel, Nahum Kiryati |
Texture Mapping Using Surface Flattening via Multidimensional Scaling.  |
IEEE Trans. Vis. Comput. Graph.  |
2002 |
DBLP DOI BibTeX RDF |
texture mapping, multidimensional scaling, Euclidean distance, Geodesic distance, fast marching method |
| 3 | Bruno Lévy |
Constrained texture mapping for polygonal meshes.  |
SIGGRAPH  |
2001 |
DBLP DOI BibTeX RDF |
texture mapping, paint systems, polygonal modeling |
| 3 | Dan Piponi, George Borshukov |
Seamless texture mapping of subdivision surfaces by model pelting and texture blending.  |
SIGGRAPH  |
2000 |
DBLP DOI BibTeX RDF |
physcially based animation, texture mapping, curves & surfaces |
| 3 | Mark Tigges, Brian Wyvill |
A Field Interpolated Texture Mapping Algorithm for Skeletal Implicit Surfaces. (PDF / PS)  |
Computer Graphics International  |
1999 |
DBLP DOI BibTeX RDF |
texture mapping, implicit surfaces, level set |
| 3 | Ugur Akdemir, Bülent Özgüç, Ugur Güdükbay, Alper Selçuk |
Right-triangular subdivision for texture mapping ray-traced objects.  |
The Visual Computer  |
1998 |
DBLP DOI BibTeX RDF |
Area sampling, Summed area tables, Filtering, Texture mapping, Ray tracing, Sweep surfaces |
| 3 | Jon P. Ewins, Marcus D. Waller, Martin White, Paul F. Lister |
MIP-Map Level Selection for Texture Mapping.  |
IEEE Trans. Vis. Comput. Graph.  |
1998 |
DBLP DOI BibTeX RDF |
MIP-map, interpolation, filtering, Texture mapping, level of detail, rasterization, minification |
| 3 | Frederick M. Weinhaus, Venkat Devarajan |
Texture Mapping 3D Models of Real-World Scenes.  |
ACM Comput. Surv.  |
1997 |
DBLP DOI BibTeX RDF |
image perspective transformation, multiresolution data, real-time scene generation, texture mapping, ray tracing, registration, polygons, voxels, image warping, perspective projection, anti-aliasing, visual simulators, rectification, homogeneous coordinates, height field |
| 3 | Marc Soucy, Guy Godin, Marc Rioux |
A texture-mapping approach for the compression of colored 3D triangulations.  |
The Visual Computer  |
1996 |
DBLP DOI BibTeX RDF |
Color digitizing, Texture mapping, Triangulation, Multiresolution, Geometric compression |
| 3 | Chakib Bennis, Jean-Marc Vézien, Gérard Iglésias |
Piecewise surface flattening for non-distorted texture mapping.  |
SIGGRAPH  |
1991 |
DBLP DOI BibTeX RDF |
geodesic curvature, non distorted texture mapping, piecewise surface flattening, differential geometry |
| 2 | Ayelet Dominitz, Allen Tannenbaum |
Texture Mapping via Optimal Mass Transport.  |
IEEE Trans. Vis. Comput. Graph.  |
2010 |
DBLP DOI BibTeX RDF |
optimal mass transport, Texture mapping, parametrization, spherical wavelets |
| 2 | X. C. He, Jacky S.-C. Yuk, Kam-Pui Chow, Kwan-Yee Kenneth Wong, Ronald H. Y. Chung |
Super-Resolution of Faces Using Texture Mapping on a Generic 3D Model.  |
ICIG  |
2009 |
DBLP DOI BibTeX RDF |
Texture mapping, Pose estimation, Super-resolution, Face model, face reconstruction |
| 2 | Guillaume François, Sumanta N. Pattanaik, Kadi Bouatouch, Gaspard Breton |
Subsurface Texture Mapping.  |
IEEE Computer Graphics and Applications  |
2008 |
DBLP DOI BibTeX RDF |
3D realism, texture, color, shadowing, 3D graphics, shading |
| 2 | Tong-Yee Lee, Shao-Wei Yen, I-Cheng Yeh |
Texture Mapping with Hard Constraints Using Warping Scheme.  |
IEEE Trans. Vis. Comput. Graph.  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Dong Tian, Xiaodong Wang, Xin Zheng |
Dual-cache Structure Based Large Scale Texture Mapping for Real-time Terrain Rendering.  |
RAM  |
2008 |
DBLP DOI BibTeX RDF |
|
| 2 | Charalambos Poullis, Suya You, Ulrich Neumann |
Generating High-Resolution Textures for 3D Virtual Environments using View-Independent Texture Mapping.  |
ICME  |
2007 |
DBLP DOI BibTeX RDF |
|
| 2 | Sylvia C. Pont, Pradeep Sen, Pat Hanrahan |
2-1/2D texture mapping: real-time perceptual surface roughening.  |
APGV  |
2007 |
DBLP DOI BibTeX RDF |
BTCF, luminance remapping, texture, material, BTF |
| 2 | Sylvain Lefebvre, Carsten Dachsbacher |
TileTrees.  |
SI3D  |
2007 |
DBLP DOI BibTeX RDF |
interactive painting, texturing, texture mapping |
| 2 | Alexander M. Bronstein, Michael M. Bronstein, Ron Kimmel |
Calculus of Nonrigid Surfaces for Geometry and Texture Manipulation.  |
IEEE Trans. Vis. Comput. Graph.  |
2007 |
DBLP DOI BibTeX RDF |
Isometric embedding, minimum-distortion mapping, generalized multidimensional scaling, expression exaggeration, virtual dressing, virtual body painting, calculus of surfaces, texture mapping, morphing, correspondence problem, face animation |
| 2 | Johannes Wallner, Helmut Pottmann, Michael Hofer |
Fair webs.  |
The Visual Computer  |
2007 |
DBLP DOI BibTeX RDF |
Curve network, Spline interpolation and approximation, Variational surface design, Curves in surfaces, Aesthetic meshes, Texture mapping, Obstacle avoidance, Mesh fairing |
| 2 | Xiaoying Li, Baoquan Liu, Enhua Wu |
Double projective cylindrical texture mapping on FPGA.  |
VRCIA  |
2006 |
DBLP DOI BibTeX RDF |
FPGA, image-based rendering, graphics hardware, image warping, depth image |
| 2 | Wang Jing, Yinghui Che, Aimin Hao |
A post-processing decal texture mapping algorithm on graphics hardware.  |
VRCIA  |
2006 |
DBLP DOI BibTeX RDF |
decal, graphics hardware, procedural texture |
| 2 | Han Xiao, De-Gui Xiao |
An accelerating splatting algorithm based on multi-texture mapping for volume rendering.  |
GRAPHITE  |
2006 |
DBLP DOI BibTeX RDF |
multi texture blending, volume render, splatting, footprint |
| 2 | Lingyun Liu, Gene Yu, George Wolberg, Siavash Zokai |
Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data.  |
CVPR  |
2006 |
DBLP DOI BibTeX RDF |
|
| 2 | Avneesh Sud, Naga K. Govindaraju, Russell Gayle, Dinesh Manocha |
Interactive 3D distance field computation using linear factorization.  |
SI3D  |
2006 |
DBLP DOI BibTeX RDF |
generalized voronoi diagram, texture mapping, collision detection, graphics hardware, medial-axis transform, distance field |
| 2 | Ares Lagae, Philip Dutré |
An alternative for Wang tiles: colored edges versus colored corners.  |
ACM Trans. Graph.  |
2006 |
DBLP DOI BibTeX RDF |
Poisson disk distributions, corner tiles, tile-based texture mapping, texture synthesis, tiling, Wang tiles |
| 2 | Jingqi Yan, Xin Yang, Pengfei Shi, David Zhang |
Mesh Parameterization by Minimizing the Synthesized Distortion Metric with the Coefficient-Optimizing Algorithm.  |
IEEE Trans. Vis. Comput. Graph.  |
2006 |
DBLP DOI BibTeX RDF |
barycentric mapping, texture mapping, conformal mapping, Mesh parameterization, harmonic mapping |
| 2 | Alexander M. Bronstein, Michael M. Bronstein, Ron Kimmel |
Facetoface: An Isometric Model for Facial Animation.  |
AMDO  |
2006 |
DBLP DOI BibTeX RDF |
isometric embedding, expression exaggeration, texture mapping, morphing, multidimensional scaling, correspondence problem, face animation |
| 2 | Lu Chen, Jie Yang 0002 |
Automatic 3D Face Model Reconstruction Using One Image.  |
IWICPAS  |
2006 |
DBLP DOI BibTeX RDF |
texture mapping, similarity, Face reconstruction, optimal approximation |
| 2 | Guangyu Wang, Tien-Tsin Wong, Pheng-Ann Heng |
GPU-friendly warped display for scope-maintained video surveillance.  |
Multimedia Syst.  |
2006 |
DBLP DOI BibTeX RDF |
Graphics processing unit, Texture mapping, Video surveillance, Image warping, Ellipse fitting |
| 2 | Eugene Zhang, Konstantin Mischaikow, Greg Turk |
Feature-based surface parameterization and texture mapping.  |
ACM Trans. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
segmentation, topology, texture mapping, Surface parameterization |
| 2 | Silvina L. Ferradal, Juan Carlos Gomez |
A Graphical User Interface for Automatic Facial Texture Mapping Based on Orthogonal Photos.  |
MMM  |
2005 |
DBLP DOI BibTeX RDF |
|
| 2 | Asi Elad (Elbaz), Yosi Keller, Ron Kimmel |
Texture Mapping via Spherical Multi-dimensional Scaling.  |
Scale-Space  |
2005 |
DBLP DOI BibTeX RDF |
|
| 2 | Yoo-Kil Yang, Jung Lee, Soo-Kyun Kim, Chang-Hun Kim |
Adaptive Space Carving with Texture Mapping.  |
ICCSA  |
2005 |
DBLP DOI BibTeX RDF |
|
| 2 | Peiyi Shen, Philip Willis |
Texture for volume character animation.  |
GRAPHITE  |
2005 |
DBLP DOI BibTeX RDF |
animation, volume rendering, texture mapping, morphing, warping, solid texture |
| 2 | Kun Zhou, Xi Wang, Yiying Tong, Mathieu Desbrun, Baining Guo, Heung-Yeung Shum |
TextureMontage.  |
ACM Trans. Graph.  |
2005 |
DBLP DOI BibTeX RDF |
content-based metric, geometry-based metric, texture mapping, parametrization |
| 2 | Shaoxing Hu, Hongbin Zha, Aiwu Zhang |
Real 3D Digital Method for Large-Scale Cultural Heritage Sites.  |
IV  |
2005 |
DBLP DOI BibTeX RDF |
Cultural Heritage Sites, Texture mapping, 3D model, Camera calibration, Digitization, Laser scan |
| 2 | Ovidio Mallo, Ronald Peikert, Christian Sigg, Filip Sadlo |
Illuminated Lines Revisited.  |
IEEE Visualization  |
2005 |
DBLP DOI BibTeX RDF |
Field lines, texture mapping, graphics hardware, illumination, vector field visualization |
| 2 | Gershon Elber |
Geometric Texture Modeling.  |
IEEE Computer Graphics and Applications  |
2005 |
DBLP DOI BibTeX RDF |
trivariate functions, FFD, texture mapping, deformations, warping, displacement mapping, curves and surfaces, bump mapping |
| 2 | Jeongseon Euh, Jeevan Chittamuru, Wayne Burleson |
Power-Aware 3D Computer Graphics Rendering.  |
VLSI Signal Processing  |
2005 |
DBLP DOI BibTeX RDF |
low-power, reconfigurable, texture mapping, 3D Graphics, shading |
| 2 | Tsuneo Kagawa, Hiroaki Nishino, Kouichi Utsumiya |
A sensitive coloring and texture mapping on 3D shapes.  |
SMC  |
2004 |
DBLP DOI BibTeX RDF |
|
| 2 | Hiroki Unten, Katsushi Ikeuchi |
Color Alignment in Texture Mapping of Images under Point Light Source and General Lighting Condition.  |
CVPR  |
2004 |
DBLP DOI BibTeX RDF |
|
| 2 | Tong-Yee Lee, Shaur-Uei Yan |
Texture Mapping on Arbitrary 3D Surfaces.  |
ICCSA  |
2004 |
DBLP DOI BibTeX RDF |
|
| 2 | Marco Tarini, Kai Hormann, Paolo Cignoni, Claudio Montani |
PolyCube-Maps.  |
ACM Trans. Graph.  |
2004 |
DBLP DOI BibTeX RDF |
u-v-mapping, atlas generation, cube maps, texture mapping, surface parameterization |
| 2 | Baoquan Chen, Frank Dachille, Arie E. Kaufman |
Footprint Area Sampled Texturing.  |
IEEE Trans. Vis. Comput. Graph.  |
2004 |
DBLP DOI BibTeX RDF |
forward mapping, backward mapping, footprint area sampling, Texture mapping, hardware, antialiasing, anisotropic filtering |
| 2 | Quynh-Lien Nguyen-Phuc, Carolina Miro Sorolla |
An MPEG-4 Renderer for High Quality Video Composition and Texture Mapping.  |
VLSI Signal Processing  |
2003 |
DBLP DOI BibTeX RDF |
main profile level3, hybrid visual profile, 3D engines, natural video, rendering, MPEG-4, 2D-mesh, perspective transformation |
| 2 | Nicolae Goga, Zoea Racovita, Alexandru Telea |
Texture mapping in a distributed environment.  |
IV  |
2003 |
DBLP DOI BibTeX RDF |
|
| 2 | Niklas Bakos, Claes Järvman, Mark Ollila |
Simplistic dynamic image based rendering.  |
GRAPHITE  |
2003 |
DBLP DOI BibTeX RDF |
correlation-based stereo, filter-based stereo, intensity-based stereo, relief texture mapping, image-based rendering, depth |
| 2 | Vladislav Kraevoy, Alla Sheffer, Craig Gotsman |
Matchmaker: constructing constrained texture maps.  |
ACM Trans. Graph.  |
2003 |
DBLP DOI BibTeX RDF |
texture mapping, parameterization, triangle meshes |
| 2 | Jian Wang, Mingyi He, Bangshu Xiong |
Research on Digitizing Processing of the Terracotta Warriors and Horses of the Qin Dynasty.  |
GMAG  |
2003 |
DBLP DOI BibTeX RDF |
digitalizing processing, texture mapping, point clouds, register |
| 2 | Ke Deng, Jingdan Zhang, Lifeng Wang, Baining Guo |
Texture Mapping with a Jacobian-Based Spatially-Variant Filter.  |
Pacific Conference on Computer Graphics and Applications  |
2002 |
DBLP DOI BibTeX RDF |
spatially-variant filtering, texture mapping, antialiasing |
| 2 | Praveen R. Thiagarajan, Guang R. Gao |
Visualizing Biosequence Data Using Texture Mapping.  |
INFOVIS  |
2002 |
DBLP DOI BibTeX RDF |
|
| 2 | Jeongseon Euh, Jeevan Chittamuru, Wayne Burleson |
A Low-Power Content-Adaptive Texture Mapping Architecture for Real-Time 3D Graphics.  |
PACS  |
2002 |
DBLP DOI BibTeX RDF |
|
| 2 | Xinyue Li, Han-Wei Shen |
Time-critical multiresolution volume rendering using 3D texture mapping hardware.  |
VolVis  |
2002 |
DBLP DOI BibTeX RDF |
|
| 2 | Celso Setsuo Kurashima, Ruigang Yang, Anselmo Lastra |
Combining Approximate Geometry with View-Dependent Texture Mapping - A Hybrid Approach to 3D Video Teleconferencing. (PDF / PS)  |
SIBGRAPI  |
2002 |
DBLP DOI BibTeX RDF |
|
| 2 | Jin Jin Zheng, Jian J. Zhang |
Texture Mapping on Irregular Topology Surface.  |
IV  |
2002 |
DBLP DOI BibTeX RDF |
|
| 2 | David (grue) DeBry, Jonathan Gibbs, Devorah DeLeon Petty, Nate Robins |
Painting and rendering textures on unparameterized models.  |
SIGGRAPH  |
2002 |
DBLP DOI BibTeX RDF |
texture mapping, spatial data structures, rendering systems, paint systems, level of detail algorithms |
| 2 | Cyril Soler, Marie-Paule Cani, Alexis Angelidis |
Hierarchical pattern mapping.  |
SIGGRAPH  |
2002 |
DBLP DOI BibTeX RDF |
texture mapping, texture synthesis, level of detail algorithms |
| 2 | Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus H. Gross |
Pointshop 3D: an interactive system for point-based surface editing.  |
SIGGRAPH  |
2002 |
DBLP DOI BibTeX RDF |
3D content creation, surface painting, surface sculpting, texture mapping, parameterization, point-based graphics |
| 2 | Nathan A. Carr, John C. Hart |
Meshed atlases for real-time procedural solid texturing.  |
ACM Trans. Graph.  |
2002 |
DBLP DOI BibTeX RDF |
MIP-map, texture mapping, procedural texturing, solid texturing, Mesh partitioning, texture atlas |
| 2 | David (grue) DeBry, Jonathan Gibbs, Devorah DeLeon Petty, Nate Robins |
Painting and rendering textures on unparameterized models.  |
ACM Trans. Graph.  |
2002 |
DBLP DOI BibTeX RDF |
texture mapping, spatial data structures, rendering systems, paint systems, level of detail algorithms |
| 2 | Cyril Soler, Marie-Paule Cani, Alexis Angelidis |
Hierarchical pattern mapping.  |
ACM Trans. Graph.  |
2002 |
DBLP DOI BibTeX RDF |
texture mapping, texture synthesis, level of detail algorithms |
| 2 | Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus H. Gross |
Pointshop 3D: an interactive system for point-based surface editing.  |
ACM Trans. Graph.  |
2002 |
DBLP DOI BibTeX RDF |
3D content creation, surface painting, surface sculpting, texture mapping, parameterization, point-based graphics |
| 2 | Gershon Elber |
Geometric Deformation-Displacement Maps.  |
Pacific Conference on Computer Graphics and Applications  |
2002 |
DBLP DOI BibTeX RDF |
Trivariates, FFD, Texture Mapping, Deformations, Warping, Bump Mapping, Curves & Surfaces |
| 2 | Yoshihisa Shinagawa, Ryoji Kawamichi, Tosiyasu L. Kunii, Shigeru Owada |
Developing Surfaces.  |
Shape Modeling International  |
2002 |
DBLP DOI BibTeX RDF |
transformation, texture mapping, groups, development, homology, algebraic topology |
| 2 | Matthias Zwicker, Hanspeter Pfister, Jeroen van Baar, Markus H. Gross |
EWA Splatting.  |
IEEE Trans. Vis. Comput. Graph.  |
2002 |
DBLP DOI BibTeX RDF |
volume rendering, texture mapping, antialiasing, Rendering systems, splatting |
| 2 | Claudio Rocchini, Paolo Cignoni, Claudio Montani, Roberto Scopigno |
Acquiring, stitching and blending diffuse appearance attributes on 3D models.  |
The Visual Computer  |
2002 |
DBLP DOI BibTeX RDF |
Inverse illumination, Texture_to_geometry registration, Image processing, Texture mapping, 3D scanning |
| 2 | Manuel M. Oliveira |
Correcting Texture Mapping Errors Introduced by Graphics Hardware.  |
Pacific Conference on Computer Graphics and Applications  |
2001 |
DBLP DOI BibTeX RDF |
|
| 2 | Timothy M. Henry, B. Ravikumar |
Foveated texture mapping with JPEG2000 compression.  |
ICIP  |
2001 |
DBLP DOI BibTeX RDF |
|
| 2 | Thomas Malzbender, Dan Gelb, Hans J. Wolters |
Polynomial texture maps.  |
SIGGRAPH  |
2001 |
DBLP DOI BibTeX RDF |
image processing, image-based rendering, texture mapping, graphics hardware, illumination, reflectance & shading models |
| 2 | Stéphane Mérillou, Jean-Michel Dischler, Djamchid Ghazanfarpour |
Surface scratches: measuring, modeling and rendering.  |
The Visual Computer  |
2001 |
DBLP DOI BibTeX RDF |
Surface scratches, Physical measurements, Texture mapping, BRDFs, Realistic rendering |
| 2 | Steven Haker, Sigurd Angenent, Allen Tannenbaum, Ron Kikinis, Guillermo Sapiro, Michael Halle |
Conformal Surface Parameterization for Texture Mapping.  |
IEEE Trans. Vis. Comput. Graph.  |
2000 |
DBLP DOI BibTeX RDF |
conformal geometry, Texture mapping, finite elements, partial differential equations, surface parametrization |
| 2 | Manuel M. Oliveira, Gary Bishop, David K. McAllister |
Relief texture mapping.  |
SIGGRAPH  |
2000 |
DBLP DOI BibTeX RDF |
image-based rendering, rendering, texture mapping, range images |
| 2 | Ying Tang, Hujun Bao, Qunsheng Peng, Florence Y. Mong |
Non-Distorted Texture Mapping Using Variational Interpolation.  |
Pacific Conference on Computer Graphics and Applications  |
2000 |
DBLP DOI BibTeX RDF |
|
| 2 | Sujin Liu, Zhiyong Huang |
Interactive 3D modeling using only one image.  |
VRST  |
2000 |
DBLP DOI BibTeX RDF |
2-D image, Modeling of 3-D shape, human computer interaction, texture mapping |
| 2 | Andreas Dehmel, Peter Baumann |
Visualizing Multidimensional Raster Data with rView. (PDF / PS)  |
DEXA Workshops  |
2000 |
DBLP DOI BibTeX RDF |
multidimensional raster data visualization, rView, visual front end, RasDaMan DBMS, FORWISS, voxel rendering, height field rendering, user-configurable mappings, RGB colour space, graphical user interface, texture mapping, storage system, visual databases |
| 2 | Alexis Vartanian, Jean-Luc Béchennec, Nathalie Drach-Temam |
The Best Distribution for a Parallel OpenGL 3D Engine with Texture Caches.  |
HPCA  |
2000 |
DBLP DOI BibTeX RDF |
texture mapping, Cache memories, parallel rendering, multiprocessing, application specific architecture |
| 2 | Sining Wu, Baocai Yin, Tao Cai |
The Synthesis of Realistic Human Face.  |
ICMI  |
2000 |
DBLP DOI BibTeX RDF |
Morphing model, Texture-mapping, Face model |
| 2 | Joel McCormack, Ronald N. Perry, Keith I. Farkas, Norman P. Jouppi |
Feline: Fast Elliptical Lines for Anisotropic Texture Mapping.  |
SIGGRAPH  |
1999 |
DBLP DOI BibTeX RDF |
space-variant filtering, texture mapping, anisotropic filtering |
| 2 | Serkan Genç, Volkan Atalay |
Texture Extraction from Photographs and Rendering with Dynamic Texture Mapping.  |
ICIAP  |
1999 |
DBLP DOI BibTeX RDF |
|
| 2 | Alexis Vartanian, Jean-Luc Béchennec, Nathalie Drach-Temam |
Two Schemes to Improve the Performance of a Sort-Last 3D Parallel Rendering Machine with Texture Caches.  |
Euro-Par  |
1999 |
DBLP DOI BibTeX RDF |
texture mapping, Cache memories, parallel rendering, multiprocessing, application specific architecture |
| 2 | Bruno Lévy, Jean-Laurent Mallet |
Non-distorted Texture Mapping for Sheared Triangulated Meshes.  |
SIGGRAPH  |
1998 |
DBLP DOI BibTeX RDF |
discrete smooth interpolation, non distored texture mapping, optimization, parametrization |
| 2 | Wagner Toledo Corrêa, Robert J. Jensen, Craig E. Thayer, Adam Finkelstein |
Texture Mapping for Cell Animation.  |
SIGGRAPH  |
1998 |
DBLP DOI BibTeX RDF |
celanimation, silhouette detection, non-photorealistic rendering, texture mapping, morph, warp, metamorphosis |
| 2 | Ziyad S. Hakura, Anoop Gupta |
The Design and Analysis of a Cache Architecture for Texture Mapping.  |
ISCA  |
1997 |
DBLP DOI BibTeX RDF |
|
| 2 | Wolfgang Niem, Jochen Wingbermühle |
Automatic Reconstruction of 3D Objects using a Mobile Monoscopic Camera.  |
3DIM  |
1997 |
DBLP DOI BibTeX RDF |
3D objects automatic reconstruction, mobile monoscopic camera, multiple camera views, 3D multimedia applications, 3D reconstruction techniques, measurement environment, calibration pattern, textured 3D wireframe model, shape-from-silhouette approach, texture mapping, multimedia systems, model quality |
| 2 | Bilge Günsel, A. Murat Tekalp, Peter J. L. van Beek |
Moving Visual Representations of Video Objects for Content-Based Search and Browsing.  |
ICIP  |
1997 |
DBLP DOI BibTeX RDF |
content-based browsing, object-based moving visual representations, alpha planes, object contours, 2D mesh representation, moving meshes, indexing information, representation accuracy, representation robustness, overlapped block motion compensation, texture mapping, video sequence, video databases, video signal processing, hierarchical representations, video objects, video content, content-based search, motion information, object shape |
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