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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 13 occurrences of 10 keywords
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Results
Found 15 publication records. Showing 15 according to the selection in the facets
| Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
| 3 | Patrick S. Chen, Cheng-Yu Hung, Chiao-Hsin Ko, Ying-Chieh Chen |
Preservation of Evidence in Case of Online Gaming Crime.  |
ISI Workshops  |
2008 |
DBLP DOI BibTeX RDF |
virtual property, Virtual Property Description Language, online gaming, digital evidence |
| 2 | Yungchang Ku, Saurabh Gupta |
Online Gaming Perpetrators Model.  |
ISI Workshops  |
2008 |
DBLP DOI BibTeX RDF |
online gaming crime, virtual property, perpetrators model |
| 1 | Nicholas C. Patterson, Michael Hobbs |
A Multidiscipline Approach to Governing Virtual Property Theft in Virtual Worlds.  |
HCC  |
2010 |
DBLP DOI BibTeX RDF |
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| 1 | Anja Beyer |
Theft of Virtual Property - Towards Security Requirements for Virtual Worlds.  |
ISSE  |
2008 |
DBLP DOI BibTeX RDF |
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| 1 | Nikolaos Volanis |
Legal and policy issues of virtual property.  |
IJWBC  |
2007 |
DBLP DOI BibTeX RDF |
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| 1 | Ronggong Song, Larry Korba, George Yee, Ying-Chieh Chen |
Protect Virtual Property in Online Gaming System.  |
International Journal of Software Engineering and Knowledge Engineering  |
2007 |
DBLP DOI BibTeX RDF |
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| 1 | David A. Bray, Benn R. Konsynski |
Virtual worlds: multi-disciplinary research opportunities.  |
DATA BASE  |
2007 |
DBLP DOI BibTeX RDF |
inter-world, intra-world, organizational governance, political science, virtual businesses, virtual currencies, virtual governance, virtual property, information systems, neurobiology |
| 1 | Yungchang Ku, Ying-Chieh Chen, Kuo-Ching Wu, Chaochang Chiu |
An Empirical Analysis of Online Gaming Crime Characteristics from 2002 to 2004.  |
PAISI  |
2007 |
DBLP DOI BibTeX RDF |
online gaming crime, virtual property, MMORPG, cybercrime |
| 1 | Kathryn Elizabeth Merrick |
Modeling motivation for adaptive nonplayer characters in dynamic computer game worlds.  |
Computers in Entertainment  |
2007 |
DBLP DOI BibTeX RDF |
nonplayer characters, persistent virtual worlds, reinforcement learning, computer games, motivation, neural nets |
| 1 | Kathryn Elizabeth Merrick, Mary Lou Maher |
Motivated reinforcement learning for non-player characters in persistent computer game worlds.  |
Advances in Computer Entertainment Technology  |
2006 |
DBLP DOI BibTeX RDF |
persistent virtual worlds, reinforcement learning, computer games, motivation |
| 1 | Constanze Langer, Andreas Raab, Christine Strothotte, Carola Zwick |
Wouldn't you like to have your own studio in Croquet?  |
C5  |
2006 |
DBLP DOI BibTeX RDF |
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| 1 | Anders Eriksson, Kalle Grill |
Who owns my avatar? - Rights in virtual property.  |
DIGRA Conf.  |
2005 |
DBLP BibTeX RDF |
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| 1 | Ronggong Song, Larry Korba, George Yee, Ying-Chieh Chen |
Protection of Virtual Property in Online Gaming.  |
DMS  |
2005 |
DBLP BibTeX RDF |
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| 1 | Ian MacInnes, Lili Hu |
Business Models for Online Communities: The Case of the Virtual Worlds Industry in China.  |
HICSS  |
2005 |
DBLP DOI BibTeX RDF |
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| 1 | Jerome Yen, Jiuru Hu, Tung X. Bui |
Intelligent Clearinghouse: Electronic Marketplace with Computer-Mediated Negotiation Supports. (PDF / PS)  |
HICSS  |
2000 |
DBLP BibTeX RDF |
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