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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/books/daglib/p/GuD11>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Henry_Been-Lirn_Duh>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jian_Gu>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F978-1-4614-0064-6%5F4>
foaf:homepage <https://doi.org/10.1007/978-1-4614-0064-6_4>
dc:identifier DBLP books/daglib/p/GuD11 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F978-1-4614-0064-6%5F4 (xsd:string)
dcterms:issued 2011 (xsd:gYear)
rdfs:label Mobile Augmented Reality Game Engine. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Henry_Been-Lirn_Duh>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jian_Gu>
swrc:pages 99-122 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/books/daglib/0027797>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/books/daglib/p/GuD11/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/books/daglib/p/GuD11>
rdfs:seeAlso <http://dblp.uni-trier.de/db/books/daglib/0027797.html#GuD11>
rdfs:seeAlso <https://doi.org/10.1007/978-1-4614-0064-6_4>
swrc:series <https://dblp.l3s.de/d2r/resource/collections/daglib/p>
dc:title Mobile Augmented Reality Game Engine. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InCollection
rdf:type foaf:Document