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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ACMace/FraniakPCH12>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Alexander_Franiak>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Christoph_Czepa>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Helmut_Hlavacs>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yohann_Pitrey>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F978-3-642-34292-9%5F41>
foaf:homepage <https://doi.org/10.1007/978-3-642-34292-9_41>
dc:identifier DBLP conf/ACMace/FraniakPCH12 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F978-3-642-34292-9%5F41 (xsd:string)
dcterms:issued 2012 (xsd:gYear)
rdfs:label Streaming DirectX-Based Games on Windows. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Alexander_Franiak>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Christoph_Czepa>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Helmut_Hlavacs>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yohann_Pitrey>
swrc:pages 485-489 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/ACMace/2012>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/ACMace/FraniakPCH12/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/ACMace/FraniakPCH12>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/ACMace/ace2012.html#FraniakPCH12>
rdfs:seeAlso <https://doi.org/10.1007/978-3-642-34292-9_41>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ACMace>
dc:title Streaming DirectX-Based Games on Windows. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document