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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ACMace/KarlssonF05>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/B%E2%88%9A%E2%88%82rje_F._Karlsson>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Bruno_Feij%E2%88%9A%E2%89%A5>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1178477.1178576>
foaf:homepage <https://doi.org/10.1145/1178477.1178576>
dc:identifier DBLP conf/ACMace/KarlssonF05 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1178477.1178576 (xsd:string)
dcterms:issued 2005 (xsd:gYear)
rdfs:label AI middleware as means for improving gameplay. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/B%E2%88%9A%E2%88%82rje_F._Karlsson>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Bruno_Feij%E2%88%9A%E2%89%A5>
swrc:pages 442-445 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/ACMace/2005>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/ACMace/KarlssonF05/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/ACMace/KarlssonF05>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/ACMace/ace2005.html#KarlssonF05>
rdfs:seeAlso <https://doi.org/10.1145/1178477.1178576>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ACMace>
dc:subject artificial intelligence, computer games, design patterns, game AI, middleware, software architecture (xsd:string)
dc:title AI middleware as means for improving gameplay. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document