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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ACMace/ThawonmasO06>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ruck_Thawonmas>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Syota_Osaka>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1178823.1178843>
foaf:homepage <https://doi.org/10.1145/1178823.1178843>
dc:identifier DBLP conf/ACMace/ThawonmasO06 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1178823.1178843 (xsd:string)
dcterms:issued 2006 (xsd:gYear)
rdfs:label A method for online adaptation of computer-game AI rulebase. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ruck_Thawonmas>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Syota_Osaka>
swrc:pages 16 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/ACMace/2006>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/ACMace/ThawonmasO06/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/ACMace/ThawonmasO06>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/ACMace/ace2006.html#ThawonmasO06>
rdfs:seeAlso <https://doi.org/10.1145/1178823.1178843>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ACMace>
dc:subject computer controlled characters, computer games, dynamic scripting, game design, rulebase (xsd:string)
dc:title A method for online adaptation of computer-game AI rulebase. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document