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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ACMace/YangCP05>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Bailin_Yang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Xi_Cheng>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Zhigeng_Pan>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1178477.1178530>
foaf:homepage <https://doi.org/10.1145/1178477.1178530>
dc:identifier DBLP conf/ACMace/YangCP05 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1178477.1178530 (xsd:string)
dcterms:issued 2005 (xsd:gYear)
rdfs:label A real-time collision detection algorithm for mobile billiards game. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Bailin_Yang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Xi_Cheng>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Zhigeng_Pan>
swrc:pages 294-297 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/ACMace/2005>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/ACMace/YangCP05/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/ACMace/YangCP05>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/ACMace/ace2005.html#YangCP05>
rdfs:seeAlso <https://doi.org/10.1145/1178477.1178530>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ACMace>
dc:subject binary search, collision detection, mobile game, multi-resolution (xsd:string)
dc:title A real-time collision detection algorithm for mobile billiards game. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document