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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/aaai/LundyR0L24>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hu_Fu_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kevin_Leyton-Brown>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Narun_Raman>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Taylor_Lundy>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1609%2Faaai.v38i9.28846>
foaf:homepage <https://doi.org/10.1609/aaai.v38i9.28846>
dc:identifier DBLP conf/aaai/LundyR0L24 (xsd:string)
dc:identifier DOI doi.org%2F10.1609%2Faaai.v38i9.28846 (xsd:string)
dcterms:issued 2024 (xsd:gYear)
rdfs:label Pay to (Not) Play: Monetizing Impatience in Mobile Games. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hu_Fu_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kevin_Leyton-Brown>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Narun_Raman>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Taylor_Lundy>
swrc:pages 9856-9864 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/aaai/2024>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/aaai/LundyR0L24/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/aaai/LundyR0L24>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/aaai/aaai2024.html#LundyR0L24>
rdfs:seeAlso <https://doi.org/10.1609/aaai.v38i9.28846>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/aaai>
dc:title Pay to (Not) Play: Monetizing Impatience in Mobile Games. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document