Stay Connected in An Immersive World: Why Teenagers Engage in Social Virtual Reality.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/acmidc/MaloneyFR21
Home
|
Example Publications
Property
Value
dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/conf/acmidc/MaloneyFR21
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Andrew_C._Robb
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Divine_Maloney
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Guo_Freeman
>
foaf:
homepage
<
http://dx.doi.org/doi.org%2F10.1145%2F3459990.3460703
>
foaf:
homepage
<
https://doi.org/10.1145/3459990.3460703
>
dc:
identifier
DBLP conf/acmidc/MaloneyFR21
(xsd:string)
dc:
identifier
DOI doi.org%2F10.1145%2F3459990.3460703
(xsd:string)
dcterms:
issued
2021
(xsd:gYear)
rdfs:
label
Stay Connected in An Immersive World: Why Teenagers Engage in Social Virtual Reality.
(xsd:string)
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Andrew_C._Robb
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Divine_Maloney
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Guo_Freeman
>
swrc:
pages
69-79
(xsd:string)
dcterms:
partOf
<
https://dblp.l3s.de/d2r/resource/publications/conf/acmidc/2021
>
owl:
sameAs
<
http://bibsonomy.org/uri/bibtexkey/conf/acmidc/MaloneyFR21/dblp
>
owl:
sameAs
<
http://dblp.rkbexplorer.com/id/conf/acmidc/MaloneyFR21
>
rdfs:
seeAlso
<
http://dblp.uni-trier.de/db/conf/acmidc/idc2021.html#MaloneyFR21
>
rdfs:
seeAlso
<
https://doi.org/10.1145/3459990.3460703
>
swrc:
series
<
https://dblp.l3s.de/d2r/resource/conferences/acmidc
>
dc:
title
Stay Connected in An Immersive World: Why Teenagers Engage in Social Virtual Reality.
(xsd:string)
dc:
type
<
http://purl.org/dc/dcmitype/Text
>
rdf:
type
swrc:InProceedings
rdf:
type
foaf:Document