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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/aivr2/RenLZQYZ21>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Huaqun_Liu>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Huimin_Yan>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jinbo_Zhang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ke_Ren>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Mingyu_Zhang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Xiaofeng_Qiu>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3480433.3480449>
foaf:homepage <https://doi.org/10.1145/3480433.3480449>
dc:identifier DBLP conf/aivr2/RenLZQYZ21 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3480433.3480449 (xsd:string)
dcterms:issued 2021 (xsd:gYear)
rdfs:label Design and Implementation of Immersive and Interactive System Based on Unreal Engine. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Huaqun_Liu>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Huimin_Yan>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jinbo_Zhang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ke_Ren>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Mingyu_Zhang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Xiaofeng_Qiu>
swrc:pages 77-82 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/aivr2/2021>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/aivr2/RenLZQYZ21/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/aivr2/RenLZQYZ21>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/aivr2/aivr2021.html#RenLZQYZ21>
rdfs:seeAlso <https://doi.org/10.1145/3480433.3480449>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/aivr2>
dc:title Design and Implementation of Immersive and Interactive System Based on Unreal Engine. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document