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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/assets/SporkaKMS06>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Adam_J._Sporka>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Murni_Mahmud>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Pavel_Slav%E2%88%9A%E2%89%A0k>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Sri_Hastuti_Kurniawan>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1168987.1169023>
foaf:homepage <https://doi.org/10.1145/1168987.1169023>
dc:identifier DBLP conf/assets/SporkaKMS06 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1168987.1169023 (xsd:string)
dcterms:issued 2006 (xsd:gYear)
rdfs:label Non-speech input and speech recognition for real-time control of computer games. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Adam_J._Sporka>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Murni_Mahmud>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Pavel_Slav%E2%88%9A%E2%89%A0k>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Sri_Hastuti_Kurniawan>
swrc:pages 213-220 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/assets/2006>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/assets/SporkaKMS06/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/assets/SporkaKMS06>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/assets/assets2006.html#SporkaKMS06>
rdfs:seeAlso <https://doi.org/10.1145/1168987.1169023>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/assets>
dc:subject acoustic input, game control, motor-impaired users, non-speech control, speech recognition, voice interaction (xsd:string)
dc:title Non-speech input and speech recognition for real-time control of computer games. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document