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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/audio/CullenGCKH12>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Andrew_Hogue>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Bill_Kapralos>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Brian_Cullen>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Daniel_Galperin>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Karen_Collins>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F2371456.2371461>
foaf:homepage <https://doi.org/10.1145/2371456.2371461>
dc:identifier DBLP conf/audio/CullenGCKH12 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F2371456.2371461 (xsd:string)
dcterms:issued 2012 (xsd:gYear)
rdfs:label The effects of audio on depth perception in S3D games. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Andrew_Hogue>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Bill_Kapralos>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Brian_Cullen>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Daniel_Galperin>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Karen_Collins>
swrc:pages 32-39 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/audio/2012>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/audio/CullenGCKH12/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/audio/CullenGCKH12>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/audio/audio2012.html#CullenGCKH12>
rdfs:seeAlso <https://doi.org/10.1145/2371456.2371461>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/audio>
dc:title The effects of audio on depth perception in S3D games. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document