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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ausai/Pyun05>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hye_Won_Pyun>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F11589990%5F74>
foaf:homepage <https://doi.org/10.1007/11589990_74>
dc:identifier DBLP conf/ausai/Pyun05 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F11589990%5F74 (xsd:string)
dcterms:issued 2005 (xsd:gYear)
rdfs:label 3D Game Engine for Real-Time Facial Animation. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hye_Won_Pyun>
swrc:pages 715-725 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/ausai/2005>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/ausai/Pyun05/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/ausai/Pyun05>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/ausai/ausai2005.html#Pyun05>
rdfs:seeAlso <https://doi.org/10.1007/11589990_74>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ausai>
dc:subject Real-time facial animation, multiple face models, local deformation, wire deformation. (xsd:string)
dc:title 3D Game Engine for Real-Time Facial Animation. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document