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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/bcshci/DavisC04>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Christina_Carini>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Stephen_Boyd_Davis>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F1-84628-062-1%5F8>
foaf:homepage <https://doi.org/10.1007/1-84628-062-1_8>
dc:identifier DBLP conf/bcshci/DavisC04 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F1-84628-062-1%5F8 (xsd:string)
dcterms:issued 2004 (xsd:gYear)
rdfs:label Constructing a Player-Centred Definition of Fun for Video Games Design. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Christina_Carini>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Stephen_Boyd_Davis>
swrc:pages 117-132 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/bcshci/2004>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/bcshci/DavisC04/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/bcshci/DavisC04>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/bcshci/bcshci2004.html#DavisC04>
rdfs:seeAlso <https://doi.org/10.1007/1-84628-062-1_8>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/bcshci>
dc:title Constructing a Player-Centred Definition of Fun for Video Games Design. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document