A framework for dynamic deformation of uniform elastic two-layer 2D and 3D objects in OpenGL.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/c3s2e/SongG08
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2008
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A framework for dynamic deformation of uniform elastic two-layer 2D and 3D objects in OpenGL.
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OpenGL, deformation, elastic objects, frameworks, physical-based modeling, real time, soft body
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A framework for dynamic deformation of uniform elastic two-layer 2D and 3D objects in OpenGL.
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